X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/28d52eed36a2b4ee6ea36b3c5d4861b3ea292074..519cb848a8f4c91c73421bb75314754284e593a4:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index 30fde9a653..37e3cf4ccd 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -12,13 +12,12 @@ #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ -/* - * General features - * - */ +// ---------------------------------------------------------------------------- +// global settings +// ---------------------------------------------------------------------------- -#define wxUSE_CONFIG 1 - // Use wxConfig, with CreateConfig in wxApp +// define this to 0 when building wxBase library +#define wxUSE_GUI 1 #define WXWIN_COMPATIBILITY 0 // Compatibility with 1.68 API. @@ -27,8 +26,15 @@ // the compatibility code is now very minimal so there // is little advantage to setting it to 1. +// ---------------------------------------------------------------------------- +// General features +// ---------------------------------------------------------------------------- + +#define wxUSE_CONFIG 1 + // Use wxConfig, with CreateConfig in wxApp + #define wxUSE_POSTSCRIPT 0 - // 0 for no PostScript device context + // 0 for no PostScript device context #define wxUSE_AFM_FOR_POSTSCRIPT 0 // 1 to use font metric files in GetTextExtent #define wxUSE_METAFILE 1 @@ -50,148 +56,180 @@ // 0 for no clipboard functions #define wxUSE_SPLINES 1 - // 0 for no splines + // 0 for no splines #define wxUSE_DRAG_AND_DROP 1 // 0 for no drag and drop -#define wxUSE_TOOLBAR 1 - // Define 1 to use toolbar classes -#define wxUSE_BUTTONBAR 1 - // Define 1 to use buttonbar classes (enhanced toolbar - // for MS Windows) -#define wxUSE_GAUGE 1 - // Define 1 to use Microsoft's gauge (Windows) - // or Bull's gauge (Motif) library (both in contrib). -#define wxUSE_COMBOBOX 1 - // Define 1 to use COMBOXBOX control (Windows) - // or FWW's ComboBox widget (Motif). -#define wxUSE_CHOICE 1 - // Define 1 to use CHOICE - -#define wxUSE_RADIOBUTTON 1 - // Define 1 to use radio button control -#define wxUSE_RADIOBTN 1 - // Unfortunately someone introduced this one, too - -#define wxUSE_SCROLLBAR 1 - // Define 1 to compile contributed wxScrollBar class - -#define wxUSE_CHECKBOX 1 - // Define 1 to compile checkbox - -#define wxUSE_LISTBOX 1 - // Define 1 to compile listbox - -#define wxUSE_SPINBTN 1 - // Define 1 to compile spin button +#define wxUSE_TOOLBAR 1 + // Define 1 to use toolbar classes +#define wxUSE_BUTTONBAR 1 + // Define 1 to use buttonbar classes (enhanced toolbar + // for MS Windows) +#define wxUSE_GAUGE 1 + // Define 1 to use Microsoft's gauge (Windows) + // or Bull's gauge (Motif) library (both in contrib). +#define wxUSE_COMBOBOX 1 + // Define 1 to use COMBOXBOX control (Windows) + // or FWW's ComboBox widget (Motif). +#define wxUSE_CHOICE 1 + // Define 1 to use CHOICE + +#define wxUSE_RADIOBUTTON 1 + // Define 1 to use radio button control +#define wxUSE_RADIOBTN 1 + // Unfortunately someone introduced this one, too +#define wxUSE_RADIOBOX 1 + // And this... don't know which one is corect + +#define wxUSE_SCROLLBAR 1 + // Define 1 to compile contributed wxScrollBar class + +#define wxUSE_CHECKBOX 1 + // Define 1 to compile checkbox + +#define wxUSE_LISTBOX 1 + // Define 1 to compile listbox + +#define wxUSE_SPINBTN 1 + // Define 1 to compile spin button + +#define wxUSE_SPINCTRL 1 + // Define 1 to use wxSpinCtrl class + +#define wxUSE_STATLINE 1 + // use wxStaticLine class #define wxUSE_CHECKLISTBOX 1 - // Define 1 to compile check listbox + // Define 1 to compile check listbox + +#define wxUSE_CHOICE 1 + // Define 1 to compile choice -#define wxUSE_CHOICE 1 - // Define 1 to compile choice +#define wxUSE_CARET 1 + // Define 1 to use wxCaret class -#define wxUSE_CARET 1 - // Define 1 to use wxCaret class -#define wxUSE_XPM_IN_MSW 1 - // Define 1 to support the XPM package in wxBitmap. +#define wxUSE_SLIDER 1 + // Define 1 to use wxSlider class + +#define wxUSE_NEW_GRID 1 + // Define 1 to use the new wxGrid class + // (still under development, define 0 to + // use existing wxGrid class) +#define wxUSE_XPM_IN_MSW 1 + // Define 1 to support the XPM package in wxBitmap. #define wxUSE_IMAGE_LOADING_IN_MSW 1 - // Use dynamic DIB loading/saving code in utils/dib under MSW. + // Use dynamic DIB loading/saving code in utils/dib under MSW. #define wxUSE_RESOURCE_LOADING_IN_MSW 1 - // Use dynamic icon/cursor loading/saving code - // under MSW. + // Use dynamic icon/cursor loading/saving code + // under MSW. #define wxUSE_WX_RESOURCES 1 - // Use .wxr resource mechanism (requires PrologIO library) + // Use .wxr resource mechanism (requires PrologIO library) -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) -#undef wxUSE_WX_RESOURCES -#define wxUSE_WX_RESOURCES 0 -#endif +#define wxUSE_STARTUP_TIPS 1 + // support for startup tips (wxShowTip &c) #define wxUSE_DOC_VIEW_ARCHITECTURE 1 - // Set to 0 to disable document/view architecture + // Set to 0 to disable document/view architecture +#define wxUSE_MDI_ARCHITECTURE 1 + // Set to 0 to disable MDI document/view architecture #define wxUSE_PRINTING_ARCHITECTURE 1 - // Set to 0 to disable print/preview architecture code + // Set to 0 to disable print/preview architecture code #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 - // Set to 0 to disable PostScript print/preview architecture code - // under Windows (just use Windows printing). + // Set to 0 to disable PostScript print/preview architecture code + // under Windows (just use Windows printing). #define wxUSE_DYNAMIC_CLASSES 1 - // If 1, enables provision of run-time type information. - // NOW MANDATORY: don't change. + // If 1, enables provision of run-time type information. + // NOW MANDATORY: don't change. #define wxUSE_MEMORY_TRACING 1 - // If 1, enables debugging versions of wxObject::new and - // wxObject::delete *IF* __WXDEBUG__ is also defined. - // WARNING: this code may not work with all architectures, especially - // if alignment is an issue. + // If 1, enables debugging versions of wxObject::new and + // wxObject::delete *IF* __WXDEBUG__ is also defined. + // WARNING: this code may not work with all architectures, especially + // if alignment is an issue. #define wxUSE_DEBUG_CONTEXT 1 - // If 1, enables wxDebugContext, for - // writing error messages to file, etc. - // If __WXDEBUG__ is not defined, will still use - // normal memory operators. - // It's recommended to set this to 1, - // since you may well need to output - // an error log in a production - // version (or non-debugging beta) + // If 1, enables wxDebugContext, for + // writing error messages to file, etc. + // If __WXDEBUG__ is not defined, will still use + // normal memory operators. + // It's recommended to set this to 1, + // since you may well need to output + // an error log in a production + // version (or non-debugging beta) #define wxUSE_GLOBAL_MEMORY_OPERATORS 1 - // In debug mode, cause new and delete to be redefined globally. - // If this causes problems (e.g. link errors), set this to 0. + // In debug mode, cause new and delete to be redefined globally. + // If this causes problems (e.g. link errors), set this to 0. #define wxUSE_DEBUG_NEW_ALWAYS 1 - // In debug mode, causes new to be defined to - // be WXDEBUG_NEW (see object.h). - // If this causes problems (e.g. link errors), set this to 0. - // You may need to set this to 0 if using templates (at least - // for VC++). + // In debug mode, causes new to be defined to + // be WXDEBUG_NEW (see object.h). + // If this causes problems (e.g. link errors), set this to 0. + // You may need to set this to 0 if using templates (at least + // for VC++). -#define REMOVE_UNUSED_ARG 1 - // Set this to 0 if your compiler can't cope - // with omission of prototype parameters. +#define REMOVE_UNUSED_ARG 1 + // Set this to 0 if your compiler can't cope + // with omission of prototype parameters. -#define wxUSE_ODBC 1 - // Define 1 to use ODBC classes +#define wxUSE_ODBC 0 + // Define 1 to use ODBC classes #ifndef __MWERKS__ #define wxUSE_IOSTREAMH 1 #else #define wxUSE_IOSTREAMH 1 #endif - // VC++ 4.2 and above allows and - // but you can't mix them. Set to 1 for , - // 0 for + // VC++ 4.2 and above allows and + // but you can't mix them. Set to 1 for , + // 0 for #define wxUSE_STREAMS 1 - // If enabled (1), compiles wxWindows streams classes + // If enabled (1), compiles wxWindows streams classes -#define wxUSE_STD_IOSTREAM 1 - // Use standard C++ streams if 1. If 0, use wxWin - // streams implementation. +#define wxUSE_STD_IOSTREAM 0 + // Use standard C++ streams if 1. If 0, use wxWin + // streams implementation. #define wxUSE_WXCONFIG 1 - // if enabled, compiles built-in OS independent wxConfig - // class and it's file (any platform) and registry (Win) - // based implementations + // if enabled, compiles built-in OS independent wxConfig + // class and it's file (any platform) and registry (Win) + // based implementations #define wxUSE_THREADS 1 - // support for multithreaded applications: if - // 1, compile in thread classes (thread.h) - // and make the library thread safe + // support for multithreaded applications: if + // 1, compile in thread classes (thread.h) + // and make the library thread safe #define wxUSE_ZLIB 1 - // Use zlib for compression in streams and PNG code + // Use zlib for compression in streams and PNG code #define wxUSE_LIBPNG 1 - // Use PNG bitmap code -#define wxUSE_LIBJPEG 0 - // Use JPEG bitmap code + // Use PNG bitmap/image code +#define wxUSE_LIBJPEG 1 + // Use JPEG bitmap/image code +#define wxUSE_GIF 1 + // Use GIF bitmap/image code +#define wxUSE_PNM 1 + // Use PNM bitmap/image code +#define wxUSE_PCX 1 + // Use PCX bitmap/image code #define wxUSE_SERIAL 0 - // Use serialization (requires utils/serialize) + // Use serialization (requires utils/serialize) #define wxUSE_DYNLIB_CLASS 0 - // Compile in wxLibrary class for run-time - // DLL loading and function calling + // Compile in wxLibrary class for run-time + // DLL loading and function calling #define wxUSE_TOOLTIPS 1 - // Define to use wxToolTip class and - // wxWindow::SetToolTip() method -#define wxUSE_SOCKETS 0 - // Set to 1 to use socket classes + // Define to use wxToolTip class and + // wxWindow::SetToolTip() method +#define wxUSE_SOCKETS 1 + // Set to 1 to use socket classes +#define wxUSE_HTML 0 + // Set to 1 to use wxHTML sub-library +#define wxUSE_FS_ZIP 0 +#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems + +#define wxUSE_BUSYINFO 0 + // wxBusyInfo displays window with message + // when app is busy. Works in same way as + // wxBusyCursor +#define wxUSE_ZIPSTREAM 0 + // input stream for reading from zip archives /* * Finer detail @@ -213,7 +251,7 @@ #define wxUSE_INTL 1 // wxLogXXX functions - highly recommended -#define wxUSE_LOG 1 +#define wxUSE_LOG 1 // wxValidator class #define wxUSE_VALIDATORS 1 @@ -251,43 +289,43 @@ #define wxUSE_CTL3D 0 #else #define wxUSE_CTL3D 1 - // Define 1 to use Microsoft CTL3D library. - // See note above about using FAFA and CTL3D. + // Define 1 to use Microsoft CTL3D library. + // See note above about using FAFA and CTL3D. #endif #define wxUSE_COMMON_DIALOGS 1 - // On rare occasions (e.g. using DJGPP) may want - // to omit common dialogs - // (e.g. file selector, printer dialog). - // Switching this off also switches off - // the printing architecture and interactive - // wxPrinterDC. + // On rare occasions (e.g. using DJGPP) may want + // to omit common dialogs + // (e.g. file selector, printer dialog). + // Switching this off also switches off + // the printing architecture and interactive + // wxPrinterDC. #define wxUSE_ITSY_BITSY 1 - // Define 1 to use Microsoft's ItsyBitsy - // small title bar library, for wxMiniFrame + // Define 1 to use Microsoft's ItsyBitsy + // small title bar library, for wxMiniFrame #define wxUSE_BITMAP_MESSAGE 1 - // Define 1 to use bitmap messages. + // Define 1 to use bitmap messages. #define wxUSE_PORTABLE_FONTS_IN_MSW 0 - // Define 1 to use new portable font scheme in Windows - // (used by default under X) + // Define 1 to use new portable font scheme in Windows + // (used by default under X) #define wxFONT_SIZE_COMPATIBILITY 0 - // Define 1 for font size to be backward compatible - // to 1.63 and earlier. 1.64 and later define point - // sizes to be compatible with Windows. + // Define 1 for font size to be backward compatible + // to 1.63 and earlier. 1.64 and later define point + // sizes to be compatible with Windows. #define wxUSE_GENERIC_DIALOGS_IN_MSW 1 - // Define 1 to use generic dialogs in Windows, even though - // they duplicate native common dialog (e.g. wxColourDialog) + // Define 1 to use generic dialogs in Windows, even though + // they duplicate native common dialog (e.g. wxColourDialog) #define wxUSE_PENWINDOWS 0 - // Set to 1 to use PenWindows + // Set to 1 to use PenWindows #define wxUSE_OWNER_DRAWN 1 - // Owner-drawn menus and listboxes + // Owner-drawn menus and listboxes #define wxUSE_NATIVE_STATUSBAR 1 - // Set to 0 to use cross-platform wxStatusBar + // Set to 0 to use cross-platform wxStatusBar #define wxUSE_DBWIN32 1 - // Use Andrew Tucker's OutputDebugString implementation - // (required on Win95 only). See utils.cpp. + // Use Andrew Tucker's OutputDebugString implementation + // (required on Win95 only). See utils.cpp. /* * Any platform @@ -295,13 +333,19 @@ */ #define wxUSE_TYPEDEFS 0 - // Use typedefs not classes for wxPoint - // and others, to reduce overhead and avoid - // MS C7 memory bug. Bounds checker - // complains about deallocating - // arrays of wxPoints if wxPoint is a class. + // Use typedefs not classes for wxPoint + // and others, to reduce overhead and avoid + // MS C7 memory bug. Bounds checker + // complains about deallocating + // arrays of wxPoints if wxPoint is a class. + +#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) +#ifndef wxUSE_NORLANDER_HEADERS +# define wxUSE_NORLANDER_HEADERS 1 +#endif +#endif -#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) +#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS)) // Can't use OLE drag and drop in Windows 3.1 because we don't know how // to implement UUIDs // GnuWin32 doesn't have appropriate headers for e.g. IUnknown. @@ -354,14 +398,43 @@ #define wxUSE_ODBC 0 #endif +// BC++/Win16 can't cope with the amount of data in resource.cpp +#if defined(__WIN16__) && defined(__BORLANDC__) +#undef wxUSE_WX_RESOURCES +#define wxUSE_WX_RESOURCES 0 +#endif + +#if defined(__WXMSW__) && defined(__WATCOMC__) +#undef wxUSE_LIBJPEG +#define wxUSE_LIBJPEG 0 +#endif + #if defined(__WXMSW__) && !defined(__WIN32__) +#undef wxUSE_SOCKETS +#define wxUSE_SOCKETS 0 + #undef wxUSE_THREADS #define wxUSE_THREADS 0 #undef wxUSE_TOOLTIPS #define wxUSE_TOOLTIPS 0 +#undef wxUSE_LIBPNG +#define wxUSE_LIBPNG 0 + +#undef wxUSE_LIBJPEG +#define wxUSE_LIBJPEG 0 + +#undef wxUSE_GIF +#define wxUSE_GIF 0 + +#undef wxUSE_PNM +#define wxUSE_PNM 0 + +#undef wxUSE_PCX +#define wxUSE_PCX 0 + #endif #endif