X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/289532452089421ddadbd4726a8469511a19ab76..50a2a3553af0449fefad444c04e91dea2589092c:/src/msw/listctrl.cpp?ds=sidebyside diff --git a/src/msw/listctrl.cpp b/src/msw/listctrl.cpp index 13525bf4b8..c8635708c8 100644 --- a/src/msw/listctrl.cpp +++ b/src/msw/listctrl.cpp @@ -2391,22 +2391,28 @@ bool wxListCtrl::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) // this is the first item we should examine, search from it // wrapping if necessary - const int startPos = pFindInfo->iStart; + int startPos = pFindInfo->iStart; const int maxPos = GetItemCount(); - wxCHECK_MSG( startPos <= maxPos, false, - wxT("bad starting position in LVN_ODFINDITEM") ); - int currentPos = startPos; - do + // Check that the index is valid to ensure that our loop + // below always terminates. + if ( startPos < 0 || startPos >= maxPos ) { - // wrap to the beginning if necessary - if ( currentPos == maxPos ) + // When the last item in the control is selected, + // iStart is really set to (invalid) maxPos index so + // accept this silently. + if ( startPos != maxPos ) { - // somewhat surprisingly, LVFI_WRAP isn't set in - // flags but we still should wrap - currentPos = 0; + wxLogDebug(wxT("Ignoring invalid search start ") + wxT("position %d in list control with ") + wxT("%d items."), startPos, maxPos); } + startPos = 0; + } + + for ( int currentPos = startPos; ; ) + { // does this item begin with searchstr? if ( wxStrnicmp(searchstr, GetItemText(currentPos), len) == 0 ) @@ -2414,13 +2420,26 @@ bool wxListCtrl::MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result) *result = currentPos; break; } - } - while ( ++currentPos != startPos ); - if ( *result == -1 ) - { - // not found - return false; + // Go to next item with wrapping if necessary. + if ( ++currentPos == maxPos ) + { + // Surprisingly, LVFI_WRAP seems to be never set in + // the flags so wrap regardless of it. + currentPos = 0; + } + + if ( currentPos == startPos ) + { + // We examined all items without finding anything. + // + // Notice that we still return true as we did + // perform the search, if we didn't do this the + // message would have been considered unhandled and + // the control seems to always select the first + // item by default in this case. + return true; + } } SetItemState(*result,