X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/27b0c286444b5f2404f29fb2bc233bfcfaaa6bba..d6b9cc87c0bad90c4016a58699842b3939fc362c:/include/wx/xml/xml.h diff --git a/include/wx/xml/xml.h b/include/wx/xml/xml.h index a288989d2e..030f4d34c1 100644 --- a/include/wx/xml/xml.h +++ b/include/wx/xml/xml.h @@ -9,23 +9,9 @@ ///////////////////////////////////////////////////////////////////////////// -/* ************************************************************************* * - * CAUTION! * - * * - * The API defined in this header *WILL* change in the future and backward * - * compatibility will *not* be preserved. If you use these classes in your * - * application, it probably won't compile with future wxWindows releases. * - * Use on your own risk. * - * * - * ************************************************************************* */ - #ifndef _WX_XML_H_ #define _WX_XML_H_ -#if defined(__GNUG__) && !defined(__APPLE__) -#pragma interface "xml.h" -#endif - #include "wx/defs.h" #if wxUSE_XML @@ -42,12 +28,12 @@ #define WXDLLIMPEXP_XML #endif -class WXDLLIMPEXP_XML wxXmlNode; -class WXDLLIMPEXP_XML wxXmlProperty; -class WXDLLIMPEXP_XML wxXmlDocument; -class WXDLLIMPEXP_XML wxXmlIOHandler; -class WXDLLIMPEXP_BASE wxInputStream; -class WXDLLIMPEXP_BASE wxOutputStream; +class WXDLLIMPEXP_FWD_XML wxXmlNode; +class WXDLLIMPEXP_FWD_XML wxXmlAttribute; +class WXDLLIMPEXP_FWD_XML wxXmlDocument; +class WXDLLIMPEXP_FWD_XML wxXmlIOHandler; +class WXDLLIMPEXP_FWD_BASE wxInputStream; +class WXDLLIMPEXP_FWD_BASE wxOutputStream; // Represents XML node type. @@ -74,32 +60,38 @@ enum wxXmlNodeType // Example: in "src" is property with value // "hello.gif" and "id" is prop. with value "3". -class WXDLLIMPEXP_XML wxXmlProperty +class WXDLLIMPEXP_XML wxXmlAttribute { public: - wxXmlProperty() : m_next(NULL) {} - wxXmlProperty(const wxString& name, const wxString& value, - wxXmlProperty *next) + wxXmlAttribute() : m_next(NULL) {} + wxXmlAttribute(const wxString& name, const wxString& value, + wxXmlAttribute *next = NULL) : m_name(name), m_value(value), m_next(next) {} + virtual ~wxXmlAttribute() {} wxString GetName() const { return m_name; } wxString GetValue() const { return m_value; } - wxXmlProperty *GetNext() const { return m_next; } + wxXmlAttribute *GetNext() const { return m_next; } void SetName(const wxString& name) { m_name = name; } void SetValue(const wxString& value) { m_value = value; } - void SetNext(wxXmlProperty *next) { m_next = next; } + void SetNext(wxXmlAttribute *next) { m_next = next; } private: wxString m_name; wxString m_value; - wxXmlProperty *m_next; + wxXmlAttribute *m_next; }; +#if WXWIN_COMPATIBILITY_2_8 + // NB: #define is used instead of typedef so that forward declarations + // continue to work + #define wxXmlProperty wxXmlAttribute +#endif -// Represents node in XML document. Node has name and may have content -// and properties. Most common node types are wxXML_TEXT_NODE (name and props +// Represents node in XML document. Node has name and may have content and +// attributes. Most common node types are wxXML_TEXT_NODE (name and attributes // are irrelevant) and wxXML_ELEMENT_NODE (e.g. in hi there is // element with name="title", irrelevant content and one child (wxXML_TEXT_NODE // with content="hi"). @@ -110,43 +102,55 @@ private: class WXDLLIMPEXP_XML wxXmlNode { public: - wxXmlNode() : m_properties(NULL), m_parent(NULL), - m_children(NULL), m_next(NULL) {} - wxXmlNode(wxXmlNode *parent,wxXmlNodeType type, - const wxString& name, const wxString& content, - wxXmlProperty *props, wxXmlNode *next); - ~wxXmlNode(); + wxXmlNode() + : m_attrs(NULL), m_parent(NULL), m_children(NULL), m_next(NULL) {} + wxXmlNode(wxXmlNode *parent, wxXmlNodeType type, + const wxString& name, const wxString& content = wxEmptyString, + wxXmlAttribute *attrs = NULL, wxXmlNode *next = NULL); + virtual ~wxXmlNode(); // copy ctor & operator=. Note that this does NOT copy syblings // and parent pointer, i.e. m_parent and m_next will be NULL // after using copy ctor and are never unmodified by operator=. - // On the other hand, it DOES copy children and properties. + // On the other hand, it DOES copy children and attributes. wxXmlNode(const wxXmlNode& node); wxXmlNode& operator=(const wxXmlNode& node); // user-friendly creation: wxXmlNode(wxXmlNodeType type, const wxString& name, const wxString& content = wxEmptyString); - void AddChild(wxXmlNode *child); - void InsertChild(wxXmlNode *child, wxXmlNode *before_node); - bool RemoveChild(wxXmlNode *child); - void AddProperty(const wxString& name, const wxString& value); - bool DeleteProperty(const wxString& name); + virtual void AddChild(wxXmlNode *child); + virtual bool InsertChild(wxXmlNode *child, wxXmlNode *before_node); + virtual bool RemoveChild(wxXmlNode *child); + virtual void AddAttribute(const wxString& name, const wxString& value) + { AddProperty(name, value); } + virtual bool DeleteAttribute(const wxString& name) + { return DeleteProperty(name); } // access methods: wxXmlNodeType GetType() const { return m_type; } - wxString GetName() const { return m_name; } - wxString GetContent() const { return m_content; } + const wxString& GetName() const { return m_name; } + const wxString& GetContent() const { return m_content; } + + bool IsWhitespaceOnly() const; + int GetDepth(wxXmlNode *grandparent = NULL) const; + + // Gets node content from wxXML_ENTITY_NODE + // The problem is, content is represented as + // wxXML_ENTITY_NODE name="tag", content="" + // |-- wxXML_TEXT_NODE or + // wxXML_CDATA_SECTION_NODE name="" content="content" + wxString GetNodeContent() const; wxXmlNode *GetParent() const { return m_parent; } wxXmlNode *GetNext() const { return m_next; } wxXmlNode *GetChildren() const { return m_children; } - wxXmlProperty *GetProperties() const { return m_properties; } - bool GetPropVal(const wxString& propName, wxString *value) const; - wxString GetPropVal(const wxString& propName, - const wxString& defaultVal) const; - bool HasProp(const wxString& propName) const; + wxXmlAttribute *GetAttributes() const { return m_attrs; } + bool GetAttribute(const wxString& attrName, wxString *value) const; + wxString GetAttribute(const wxString& attrName, + const wxString& defaultVal) const; + bool HasAttribute(const wxString& attrName) const; void SetType(wxXmlNodeType type) { m_type = type; } void SetName(const wxString& name) { m_name = name; } @@ -156,23 +160,78 @@ public: void SetNext(wxXmlNode *next) { m_next = next; } void SetChildren(wxXmlNode *child) { m_children = child; } - void SetProperties(wxXmlProperty *prop) { m_properties = prop; } - void AddProperty(wxXmlProperty *prop); + void SetAttributes(wxXmlAttribute *attr) { m_attrs = attr; } + virtual void AddAttribute(wxXmlAttribute *attr) + { AddProperty(attr); } + +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED( inline wxXmlAttribute *GetProperties() const ); + wxDEPRECATED( inline bool GetPropVal(const wxString& propName, + wxString *value) const ); + wxDEPRECATED( inline wxString GetPropVal(const wxString& propName, + const wxString& defaultVal) const ); + wxDEPRECATED( inline bool HasProp(const wxString& propName) const ); + + wxDEPRECATED( inline void SetProperties(wxXmlAttribute *prop) ); +#endif // WXWIN_COMPATIBILITY_2_8 + + // The following three functions are backward compatibility, but because + // they were virtual, we must make it possible to override them. This + // is done by calling e.g. AddProperty() from AddAttribute(), so we have + // to keep AddProperty() even if 2.8 compatibility is off. To prevent + // old code from compiling in that case, we make them private and + // non-virtual. (This can be removed when WXWIN_COMPATIBILITY_2_8 is + // removed, we'll have just *Attribute versions then.) +#if WXWIN_COMPATIBILITY_2_8 + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual void AddProperty(const wxString& name, const wxString& value) ); + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual bool DeleteProperty(const wxString& name) ); + wxDEPRECATED_BUT_USED_INTERNALLY( + virtual void AddProperty(wxXmlAttribute *attr) ); +#else +private: + void AddProperty(const wxString& name, const wxString& value); + bool DeleteProperty(const wxString& name); + void AddProperty(wxXmlAttribute *attr); +#endif // WXWIN_COMPATIBILITY_2_8/!WXWIN_COMPATIBILITY_2_8 private: wxXmlNodeType m_type; wxString m_name; wxString m_content; - wxXmlProperty *m_properties; + wxXmlAttribute *m_attrs; wxXmlNode *m_parent, *m_children, *m_next; void DoCopy(const wxXmlNode& node); }; +#if WXWIN_COMPATIBILITY_2_8 +inline wxXmlAttribute *wxXmlNode::GetProperties() const + { return GetAttributes(); } +inline bool wxXmlNode::GetPropVal(const wxString& propName, + wxString *value) const + { return GetAttribute(propName, value); } +inline wxString wxXmlNode::GetPropVal(const wxString& propName, + const wxString& defaultVal) const + { return GetAttribute(propName, defaultVal); } +inline bool wxXmlNode::HasProp(const wxString& propName) const + { return HasAttribute(propName); } +inline void wxXmlNode::SetProperties(wxXmlAttribute *prop) + { SetAttributes(prop); } +#endif // WXWIN_COMPATIBILITY_2_8 +// special indentation value for wxXmlDocument::Save +#define wxXML_NO_INDENTATION (-1) +// flags for wxXmlDocument::Load +enum wxXmlDocumentLoadFlag +{ + wxXMLDOC_NONE = 0, + wxXMLDOC_KEEP_WHITESPACE_NODES = 1 +}; // This class holds XML data/document as parsed by XML parser. @@ -185,21 +244,21 @@ public: const wxString& encoding = wxT("UTF-8")); wxXmlDocument(wxInputStream& stream, const wxString& encoding = wxT("UTF-8")); - ~wxXmlDocument() { delete m_root; } + virtual ~wxXmlDocument() { wxDELETE(m_root); } wxXmlDocument(const wxXmlDocument& doc); wxXmlDocument& operator=(const wxXmlDocument& doc); // Parses .xml file and loads data. Returns TRUE on success, FALSE // otherwise. - bool Load(const wxString& filename, - const wxString& encoding = wxT("UTF-8")); - bool Load(wxInputStream& stream, - const wxString& encoding = wxT("UTF-8")); + virtual bool Load(const wxString& filename, + const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE); + virtual bool Load(wxInputStream& stream, + const wxString& encoding = wxT("UTF-8"), int flags = wxXMLDOC_NONE); // Saves document as .xml file. - bool Save(const wxString& filename) const; - bool Save(wxOutputStream& stream) const; + virtual bool Save(const wxString& filename, int indentstep = 1) const; + virtual bool Save(wxOutputStream& stream, int indentstep = 1) const; bool IsOk() const { return m_root != NULL; } @@ -207,14 +266,15 @@ public: wxXmlNode *GetRoot() const { return m_root; } // Returns version of document (may be empty). - wxString GetVersion() const { return m_version; } + const wxString& GetVersion() const { return m_version; } // Returns encoding of document (may be empty). // Note: this is the encoding original file was saved in, *not* the // encoding of in-memory representation! - wxString GetFileEncoding() const { return m_fileEncoding; } + const wxString& GetFileEncoding() const { return m_fileEncoding; } // Write-access methods: - void SetRoot(wxXmlNode *node) { delete m_root ; m_root = node; } + wxXmlNode *DetachRoot() { wxXmlNode *old=m_root; m_root=NULL; return old; } + void SetRoot(wxXmlNode *node) { wxDELETE(m_root); m_root = node; } void SetVersion(const wxString& version) { m_version = version; } void SetFileEncoding(const wxString& encoding) { m_fileEncoding = encoding; } @@ -235,6 +295,8 @@ private: wxXmlNode *m_root; void DoCopy(const wxXmlDocument& doc); + + DECLARE_CLASS(wxXmlDocument) }; #endif // wxUSE_XML