X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/262a153683d362d9bff41ed0adf09db194245068..ca5db7b21310333026314ff9d21c2a5168546177:/src/common/toplvcmn.cpp diff --git a/src/common/toplvcmn.cpp b/src/common/toplvcmn.cpp index 1645b2bf97..a6c9133dbd 100644 --- a/src/common/toplvcmn.cpp +++ b/src/common/toplvcmn.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: common/toplvcmn.cpp +// Name: src/common/toplvcmn.cpp // Purpose: common (for all platforms) wxTopLevelWindow functions // Author: Julian Smart, Vadim Zeitlin // Created: 01/02/97 @@ -23,8 +23,9 @@ #pragma hdrstop #endif +#include "wx/toplevel.h" + #ifndef WX_PRECOMP - #include "wx/toplevel.h" #include "wx/dcclient.h" #include "wx/app.h" #endif // WX_PRECOMP @@ -62,13 +63,11 @@ wxTopLevelWindowBase::~wxTopLevelWindowBase() if ( wxTheApp && wxTheApp->GetTopWindow() == this ) wxTheApp->SetTopWindow(NULL); - bool shouldExit = IsLastBeforeExit(); - wxTopLevelWindows.DeleteObject(this); - if ( shouldExit ) + if ( IsLastBeforeExit() ) { - // then do it + // no other (important) windows left, quit the app wxTheApp->ExitMainLoop(); } } @@ -96,11 +95,43 @@ bool wxTopLevelWindowBase::Destroy() bool wxTopLevelWindowBase::IsLastBeforeExit() const { - // we exit the application if there are no more top level windows left - // normally but wxApp can prevent this from happening - return wxTopLevelWindows.GetCount() == 1 && - wxTopLevelWindows.GetFirst()->GetData() == (wxWindow *)this && - wxTheApp && wxTheApp->GetExitOnFrameDelete(); + // first of all, automatically exiting the app on last window close can be + // completely disabled at wxTheApp level + if ( !wxTheApp || !wxTheApp->GetExitOnFrameDelete() ) + return false; + + wxWindowList::const_iterator i; + const wxWindowList::const_iterator end = wxTopLevelWindows.end(); + + // then decide whether we should exit at all + for ( i = wxTopLevelWindows.begin(); i != end; ++i ) + { + wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); + if ( win->ShouldPreventAppExit() ) + { + // there remains at least one important TLW, don't exit + return false; + } + } + + // if yes, close all the other windows: this could still fail + for ( i = wxTopLevelWindows.begin(); i != end; ++i ) + { + // don't close twice the windows which are already marked for deletion + wxTopLevelWindow * const win = wx_static_cast(wxTopLevelWindow *, *i); + if ( !wxPendingDelete.Member(win) && !win->Close() ) + { + // one of the windows refused to close, don't exit + // + // NB: of course, by now some other windows could have been already + // closed but there is really nothing we can do about it as we + // have no way just to ask the window if it can close without + // forcing it to do it + return false; + } + } + + return true; } // ---------------------------------------------------------------------------- @@ -155,6 +186,11 @@ wxSize wxTopLevelWindowBase::GetDefaultSize() void wxTopLevelWindowBase::DoCentre(int dir) { + // on some platforms centering top level windows is impossible + // because they are always maximized by guidelines or limitations + if(IsAlwaysMaximized()) + return; + // we need the display rect anyhow so store it first int nDisplay = wxDisplay::GetFromWindow(this); wxDisplay dpy(nDisplay == wxNOT_FOUND ? 0 : nDisplay); @@ -187,6 +223,10 @@ void wxTopLevelWindowBase::DoCentre(int dir) rectParent = rectDisplay; } + // centering maximized window on screen is no-op + if((rectParent == rectDisplay) && IsMaximized()) + return; + // the new window rect candidate wxRect rect = GetRect().CentreIn(rectParent, dir); @@ -252,6 +292,14 @@ void wxTopLevelWindowBase::DoClientToScreen(int *x, int *y) const wxWindow::DoClientToScreen(x, y); } +bool wxTopLevelWindowBase::IsAlwaysMaximized() const +{ +#if defined(__SMARTPHONE__) || defined(__POCKETPC__) + return true; +#else + return false; +#endif +} // ---------------------------------------------------------------------------- // event handlers @@ -291,7 +339,7 @@ void wxTopLevelWindowBase::DoLayout() } // do we have any children at all? - if ( child ) + if ( child && child->IsShown() ) { // exactly one child - set it's size to fill the whole frame int clientW, clientH; @@ -345,4 +393,3 @@ void wxTopLevelWindowBase::RequestUserAttention(int WXUNUSED(flags)) // it's probably better than do nothing, isn't it? Raise(); } -