X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/25a1459592a6770de301d320b1c9091e9b1077e4..0fe5e8fea017ecb73f8aaa8ceb745feb269b3f79:/src/common/tbarbase.cpp diff --git a/src/common/tbarbase.cpp b/src/common/tbarbase.cpp index 25ca112c81..e88af6fddb 100644 --- a/src/common/tbarbase.cpp +++ b/src/common/tbarbase.cpp @@ -38,11 +38,6 @@ #include "wx/image.h" #include "wx/settings.h" -// For ::UpdateWindow -#ifdef __WXMSW__ -#include -#endif - #include "wx/tbarbase.h" // ---------------------------------------------------------------------------- @@ -570,136 +565,44 @@ void wxToolBarBase::DoToolbarUpdates() } } -///////////// button-label rendering helpers ////////////////// - -#define MIN_COLOR_DIFF 10 - -#define IS_IN_ARRAY(x,y) ( (x) < width && (y) < height && (x) >= 0 && (y) >= 0 ) - -#define IS_GREATER(red1,green1,blue1, red2,green2,blue2) ( ( red1 > red2 + MIN_COLOR_DIFF ) && \ - ( green1 > green2 + MIN_COLOR_DIFF ) && \ - ( blue1 > blue2 + MIN_COLOR_DIFF ) \ - ) - // Helper function, used by wxCreateGreyedImage -static void wxGreyOutImage( const wxImage& src, wxImage& dest, - const wxColour& darkCol, const wxColour& lightCol, const wxColour& bgCol) +static void wxGreyOutImage( const wxImage& src, + wxImage& dest, + const wxColour& darkCol, + const wxColour& lightCol, + const wxColour& bgCol ) { // Second attempt, just making things monochrome int width = src.GetWidth(); int height = src.GetHeight(); - unsigned int redCur, greenCur, blueCur; - - int x, y; - for (x = 0; x < width; x++) + int redCur, greenCur, blueCur; + for ( int x = 0; x < width; x++ ) { - for (y = 1; y < height; y++) - { + for ( int y = 1; y < height; y++ ) + { redCur = src.GetRed(x, y); greenCur = src.GetGreen(x, y); - blueCur = src.GetBlue(x, y); + blueCur = src.GetBlue(x, y); - // Change light things to the background colour + // Change light things to the background colour if ( redCur >= (lightCol.Red() - 50) && greenCur >= (lightCol.Green() - 50) && blueCur >= (lightCol.Blue() - 50) ) { dest.SetRGB(x,y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); } else if ( redCur == bgCol.Red() && greenCur == bgCol.Green() && blueCur == bgCol.Blue() ) { - // Leave the background colour as-is + // Leave the background colour as-is // dest.SetRGB(x,y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); } else // if ( redCur <= darkCol.Red() && greenCur <= darkCol.Green() && blueCur <= darkCol.Blue() ) { - // Change dark things to really dark + // Change dark things to really dark dest.SetRGB(x,y, darkCol.Red(), darkCol.Green(), darkCol.Blue()); } - } - } - - - // First attempt, causes problems with scissors icon -#if 0 - int x = 0; - int y = 1; - - int width = src.GetWidth(); - int height = src.GetHeight(); - - unsigned int redCur, greenCur, blueCur; - - do - { - redCur = src.GetRed(x, y); - greenCur = src.GetGreen(x, y); - blueCur = src.GetBlue(x, y); - - if ( IS_IN_ARRAY(x-1,y-1) ) - { - unsigned int redUpper = src.GetRed(x-1, y-1); - unsigned int greenUpper = src.GetGreen(x-1, y-1); - unsigned int blueUpper = src.GetBlue(x-1, y-1); - - // if the upper element is lighter than current - if ( IS_GREATER(redUpper, greenUpper, blueUpper, redCur, greenCur, blueCur) ) - { - dest.SetRGB(x,y, darkCol.Red(), darkCol.Green(), darkCol.Blue()); - } - // if the current element is ligher than the upper - else if ( IS_GREATER(redCur, greenCur, blueCur, redUpper, greenUpper, blueUpper) ) - { - dest.SetRGB(x,y, lightCol.Red(), lightCol.Green(), lightCol.Blue()); - } - else - { - unsigned int red1 = dest.GetRed(x-1, y-1); - unsigned int green1 = dest.GetGreen(x-1, y-1); - unsigned int blue1 = dest.GetBlue(x-1, y-1); - - if ( red1 == lightCol.Red() && green1 == lightCol.Green() && blue1 == lightCol.Blue() ) - dest.SetRGB(x, y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); - else if ( red1 == darkCol.Red() && green1 == darkCol.Green() && blue1 == darkCol.Blue() ) - dest.SetRGB(x, y, darkCol.Red(), darkCol.Green(), darkCol.Blue()); - else - dest.SetRGB(x, y, bgCol.Red(), bgCol.Green(), bgCol.Blue()); - } - } - - // go zig-zag - - if ( IS_IN_ARRAY(x+1,y-1) ) - { - ++x; - --y; - } - else - { - while ( IS_IN_ARRAY(x-1,y+1) ) - { - --x; - ++y; - } - - if ( IS_IN_ARRAY(x,y+1) ) - { - ++y; - continue; - } - else - { - if ( IS_IN_ARRAY(x+1,y) ) - { - ++x; - continue; - } - else break; - } } - - } while (1); -#endif + } } /*