X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/25959b956d323264d8c974a41eea579bf565cd8e..c3627a004d0333ec7bfc88e2a397d7d7f9752ea9:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index c094148dd7..f3bca4234a 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -67,7 +67,7 @@ // Generic comment about debugging settings: they are very useful if you don't // use any other memory leak detection tools such as Purify/BoundsChecker, but // are probably redundant otherwise. Also, Visual C++ CRT has the same features -// as wxWindows memory debugging subsystem built in since version 5.0 and you +// as wxWidgets memory debugging subsystem built in since version 5.0 and you // may prefer to use it instead of built in memory debugging code because it is // faster and more fool proof. // @@ -126,7 +126,8 @@ // Default is 1 // // Recommended setting: 1 if your compiler supports it. -#ifdef _MSC_VER +#if defined(_MSC_VER) || \ + (defined(__BORLANDC__) && __BORLANDC__ >= 0x0550) #define wxUSE_ON_FATAL_EXCEPTION 1 #else #define wxUSE_ON_FATAL_EXCEPTION 0 @@ -136,7 +137,7 @@ // Unicode support // ---------------------------------------------------------------------------- -// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // @@ -151,13 +152,13 @@ #define wxUSE_UNICODE 0 #endif -// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode +// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that -// you will have to modify the makefiles to include unicows.lib import library -// as the first library (if you use MSVC, you can run the makefile with "nmake -// MSLU=1 UNICODE=1" command). +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note +// that you will have to modify the makefiles to include unicows.lib import +// library as the first library (see installation instructions in install.txt +// to learn how to do it when building the library or samples). // // If your compiler doesn't have unicows.lib, you can get a version of it at // http://libunicows.sourceforge.net @@ -253,7 +254,7 @@ // Recommended setting: 0 unless you do plan to develop MT applications #define wxUSE_THREADS 1 -// If enabled (1), compiles wxWindows streams classes +// If enabled (1), compiles wxWidgets streams classes #define wxUSE_STREAMS 1 // Use standard C++ streams if 1. If 0, use wxWin streams implementation. @@ -395,15 +396,12 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG and wxUSE_GZSTREAM. +// wxUSE_LIBPNG #define wxUSE_ZLIB 1 -// Set to 1 to compile wxGzipInput/OutputStream classes. Requires wxUSE_ZLIB. -#define wxUSE_GZSTREAM 1 - // If enabled, the code written by Apple will be used to write, in a portable // way, float on the disk. See extended.c for the license which is different -// from wxWindows one. +// from wxWidgets one. // // Default is 1. // @@ -461,13 +459,24 @@ // wxSound class #define wxUSE_SOUND 1 +// Use wxWidget's XRC XML-based resource system. Recommended. +// +// Default is 1 +// +// Recommended setting: 1 (requires wxUSE_XML) +#define wxUSE_XRC 1 + // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // // Default is 1 // -// Recommended setting: 1 (needed by XRC) -#define wxUSE_XML 1 +// Recommended setting: 1 (required by XRC) +#if wxUSE_XRC +# define wxUSE_XML 1 +#else +# define wxUSE_XML 0 +#endif // ---------------------------------------------------------------------------- // Individual GUI controls @@ -497,7 +506,7 @@ // Recommended setting: 1 (may be set to 0) #define wxUSE_TIPWINDOW 1 -// Each of the settings below corresponds to one wxWindows control. They are +// Each of the settings below corresponds to one wxWidgets control. They are // all switched on by default but may be disabled if you are sure that your // program (including any standard dialogs it can show!) doesn't need them and // if you desperately want to save some space. If you use any of these you must @@ -557,11 +566,8 @@ #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -// this setting is obsolete, value is ignored -#define wxUSE_BUTTONBAR 1 - // wxNotebook is a control with several "tabs" located on one of its sides. It -// may be used ot logically organise the data presented to the user instead of +// may be used to logically organise the data presented to the user instead of // putting everything in one huge dialog. It replaces wxTabControl and related // classes of wxWin 1.6x. // @@ -578,6 +584,14 @@ // Recommended setting: 1 #define wxUSE_LISTBOOK 1 +// wxChoicebook control is similar to wxNotebook but uses wxChoice instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_CHOICEBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -677,15 +691,6 @@ // common dialogs // ---------------------------------------------------------------------------- -// Define 1 to use generic dialogs in Windows, even though they duplicate -// native common dialog (e.g. wxColourDialog). This is mainly useful for -// testing. -// -// Default is 0 -// -// Recommended setting: 0 -#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 - // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. // file selector, printer dialog). Switching this off also switches off the // printing architecture and interactive wxPrinterDC. @@ -789,10 +794,21 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable MDI support. +// +// Requires wxUSE_NOTEBOOK under platforms other than MSW. +// +// Default is 1. +// +// Recommended setting: 1, can be safely set to 0. +#define wxUSE_MDI 1 + // Set to 0 to disable document/view architecture #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture +// +// Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code @@ -998,7 +1014,7 @@ // Windows-only settings // ---------------------------------------------------------------------------- -// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// Set this to 1 if you want to use wxWidgets and MFC in the same program. This // will override some other settings (see below) // // Default is 0. @@ -1070,9 +1086,6 @@ // (notably, wxNotebook pages) #define wxUSE_UXTHEME_AUTO 1 -// Set to 1 to if you're developing for MS SmartPhone -#define wxUSE_SMARTPHONE 0 - // ---------------------------------------------------------------------------- // obsolete settings // ----------------------------------------------------------------------------