X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/254a3429530c72810c6e713f15c15b0420175b54..a7734bdfb398c42321d985abdad7304bb3ac5182:/src/aui/floatpane.cpp diff --git a/src/aui/floatpane.cpp b/src/aui/floatpane.cpp index 0bf9d8fbff..1ee980a298 100644 --- a/src/aui/floatpane.cpp +++ b/src/aui/floatpane.cpp @@ -36,7 +36,7 @@ #include "wx/msw/private.h" #endif -IMPLEMENT_CLASS( wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass ) +IMPLEMENT_CLASS(wxAuiFloatingFrame, wxAuiFloatingFrameBaseClass) wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent, wxAuiManager* owner_mgr, @@ -73,7 +73,8 @@ wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent, wxAuiFloatingFrame::~wxAuiFloatingFrame() { // if we do not do this, then we can crash... - if(m_owner_mgr && m_owner_mgr->m_action_window == this) { + if(m_owner_mgr && m_owner_mgr->m_action_window == this) + { m_owner_mgr->m_action_window = NULL; } m_mgr.UnInit(); @@ -91,6 +92,17 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane) Layer(0).Row(0).Position(0); // Carry over the minimum size + wxSize pane_min_size = pane.window->GetMinSize(); + + // if the frame window's max size is greater than the min size + // then set the max size to the min size as well + wxSize cur_max_size = GetMaxSize(); + if (cur_max_size.x < pane.min_size.x || + cur_max_size.y < pane.min_size.y) + { + SetMaxSize(pane_min_size); + } + SetMinSize(pane.window->GetMinSize()); m_mgr.AddPane(m_pane_window, contained_pane); @@ -131,6 +143,12 @@ void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane) } } +wxAuiManager* wxAuiFloatingFrame::GetOwnerManager() const +{ + return m_owner_mgr; +} + + void wxAuiFloatingFrame::OnSize(wxSizeEvent& event) { m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());