X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/252e57cee2bb05ca6cd4ed58e42267e8749aeef7..2d4957f2401a8814f90cda21ef945d99bc74596e:/include/wx/univ/setup0.h?ds=sidebyside diff --git a/include/wx/univ/setup0.h b/include/wx/univ/setup0.h index 5dd45c4dc0..6a520cef36 100644 --- a/include/wx/univ/setup0.h +++ b/include/wx/univ/setup0.h @@ -151,7 +151,9 @@ // Default is 0 // // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) -#define wxUSE_UNICODE 0 +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 0 +#endif // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This @@ -422,8 +424,11 @@ #define wxUSE_ZIPSTREAM 1 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by -// wxUSE_LIBPNG. -#define wxUSE_ZLIB 1 +// wxUSE_LIBPNG and wxUSE_GZSTREAM. +#define wxUSE_ZLIB 1 + +// Set to 1 to compile wxGzipInput/OutputStream classes. Requires wxUSE_ZLIB. +#define wxUSE_GZSTREAM 1 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) #define wxUSE_FS_INET 1 @@ -479,8 +484,8 @@ // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 -// wxWave class -#define wxUSE_WAVE 1 +// wxSound class +#define wxUSE_SOUND 1 // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended.