X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/252b53f55c5d7586543d5b87870ece19bdd7d7a7..fe6b1b853aaa900356d12f69e8e3d84467221f4c:/build/msw/config.wat diff --git a/build/msw/config.wat b/build/msw/config.wat index 92d3a06886..16374f0c83 100644 --- a/build/msw/config.wat +++ b/build/msw/config.wat @@ -1,7 +1,8 @@ # ========================================================================= -# This makefile was generated by -# Bakefile 0.1.1 (http://bakefile.sourceforge.net) -# Do not modify, all changes will be overwritten! +# This configuration file was generated by +# Bakefile 0.2.3 (http://www.bakefile.org) +# Beware that all changes made to this file will be overwritten next +# time you run Bakefile! # ========================================================================= @@ -9,73 +10,127 @@ # These are configurable options: # ------------------------------------------------------------------------- -# Type of compiled binaries [debug,release] -BUILD = debug - # C compiler CC = wcc386 -# Name of your custom configuration. This affects directory -# where object files are stored as well as the location of -# compiled .lib files and setup.h under the lib/ toplevel directory. -CFG = +# C++ compiler +CXX = wpp386 # Standard flags for CC CFLAGS = +# Standard flags for C++ +CXXFLAGS = + # Standard preprocessor flags (common for CC and CXX) CPPFLAGS = -# C++ compiler -CXX = wpp386 +# Standard linker flags +LDFLAGS = -# Standard flags for C++ -CXXFLAGS = +# The C preprocessor +CPP = $(CC) -p -# Should __WXDEBUG__ be defined? The default value "default" means that it will -# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] -DEBUG_FLAG = default +# What type of library to build? [0,1] +# 1 - DLL +SHARED = 0 + +# Build wxUniversal instead of native port? [0,1] +# 1 - Universal +WXUNIV = 0 + +# Compile Unicode build of wxWidgets? [0,1] +# 1 - Unicode +UNICODE = 1 + +# Type of compiled binaries [debug,release] +BUILD = debug # Should debugging info be included in the executables? The default value # "default" means that debug info will be included if BUILD=debug # and not included if BUILD=release. [0,1,default] DEBUG_INFO = default -# Standard linker flags -LDFLAGS = +# Should __WXDEBUG__ be defined? The default value "default" means that it will +# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] +DEBUG_FLAG = default # Multiple libraries or single huge monolithic one? [0,1] -MONOLITHIC = 0 - -# Is this official build by wxWindows developers? [0,1] -OFFICIAL_BUILD = 0 - -# Version of C runtime library to use. You can change this to -# static if SHARED=0, but it is highly recommended to not do -# it if SHARED=1 unless you know what you are doing. [dynamic,static] -RUNTIME_LIBS = dynamic - -# What type of library to build? [0,1] -SHARED = 0 - -# Compile Unicode build of wxWindows? [0,1] -UNICODE = 0 +# 0 - Multilib +# 1 - Monolithic +MONOLITHIC = 1 # Build GUI libraries? [0,1] +# 0 - Base +# 1 - GUI USE_GUI = 1 # Build wxHTML library (USE_GUI must be 1)? [0,1] USE_HTML = 1 -# Build ODBC database classes (USE_GUI must be 1)? [0,1] -USE_ODBC = 0 +# Build multimedia library (USE_GUI must be 1)? [0,1] +USE_MEDIA = 1 + +# Build wxXRC library (USE_GUI must be 1)? [0,1] +USE_XRC = 1 + +# Build wxAUI library (USE_GUI must be 1)? [0,1] +USE_AUI = 1 + +# Build wxPropertyGrid library (USE_GUI must be 1)? [0,1] +USE_PROPGRID = 1 + +# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1] +USE_RICHTEXT = 1 + +# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1] +USE_STC = 1 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] USE_OPENGL = 0 +# Build quality assurance classes library (USE_GUI must be 1)? [0,1] +USE_QA = 0 + +# Enable exceptions in compiled code. [0,1] +USE_EXCEPTIONS = 1 + +# Enable run-time type information (RTTI) in compiled code. [0,1] +USE_RTTI = 1 + +# Enable threading in compiled code. [0,1] +USE_THREADS = 1 + +# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] +USE_GDIPLUS = 0 + +# Is this official build by wxWidgets developers? [0,1] +OFFICIAL_BUILD = 0 + # Use this to name your customized DLLs differently VENDOR = custom -# Build wxUniversal instead of native port? [0,1] -WXUNIV = 0 +# +WX_FLAVOUR = + +# +WX_LIB_FLAVOUR = + +# Name of your custom configuration. This affects directory +# where object files are stored as well as the location of +# compiled .lib files and setup.h under the lib/ toplevel directory. +CFG = + +# Compiler flags needed to compile test suite in tests directory. If you want +# to run the tests, set it so that the compiler can find CppUnit headers. +CPPUNIT_CFLAGS = + +# Linker flags needed to link test suite in tests directory. If you want +# to run the tests, include CppUnit library here. +CPPUNIT_LIBS = + +# Version of C runtime library to use. You can change this to +# static if SHARED=0, but it is highly recommended to not do +# it if SHARED=1 unless you know what you are doing. [dynamic,static] +RUNTIME_LIBS = dynamic