X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/25250d335f869088a3551db226f25079c28f65fb..ba86da30cf1a2a8429f3af465cbb6c9f52b307fb:/src/common/event.cpp?ds=sidebyside diff --git a/src/common/event.cpp b/src/common/event.cpp index 6c504bc51c..af8b2ac1b2 100644 --- a/src/common/event.cpp +++ b/src/common/event.cpp @@ -29,6 +29,7 @@ #ifndef WX_PRECOMP #include "wx/list.h" + #include "wx/log.h" #include "wx/app.h" #include "wx/utils.h" #include "wx/stopwatch.h" @@ -38,6 +39,7 @@ #include "wx/window.h" #include "wx/control.h" #include "wx/dc.h" + #include "wx/spinbutt.h" #include "wx/textctrl.h" #include "wx/validate.h" #endif // wxUSE_GUI @@ -46,7 +48,7 @@ #include "wx/thread.h" #if wxUSE_BASE - #include "wx/ptr_scpd.h" + #include "wx/scopedptr.h" wxDECLARE_SCOPED_PTR(wxEvent, wxEventPtr) wxDEFINE_SCOPED_PTR(wxEvent, wxEventPtr) @@ -64,6 +66,7 @@ #if wxUSE_GUI IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent) + IMPLEMENT_DYNAMIC_CLASS(wxThreadEvent, wxCommandEvent) IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent) IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent) IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent) @@ -115,7 +118,7 @@ wxEventHashTable &wxEvtHandler::GetEventHashTable() const wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable); const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = - { DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) }; + { DECLARE_EVENT_TABLE_TERMINATOR() }; // wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors @@ -143,15 +146,6 @@ IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule) // global variables // ---------------------------------------------------------------------------- -// List containing event handlers with pending events (each handler can occur -// at most once here) -wxList *wxPendingEvents = NULL; - -#if wxUSE_THREADS - // protects wxPendingEvents list - wxCriticalSection *wxPendingEventsLocker = NULL; -#endif - // common event types are defined here, other event types are defined by the // components which use them @@ -159,167 +153,164 @@ const wxEventType wxEVT_FIRST = 10000; const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000; DEFINE_EVENT_TYPE(wxEVT_NULL) -DEFINE_EVENT_TYPE(wxEVT_IDLE) -DEFINE_EVENT_TYPE(wxEVT_SOCKET) -DEFINE_EVENT_TYPE(wxEVT_TIMER) +wxDEFINE_EVENT( wxEVT_IDLE, wxIdleEvent ); #endif // wxUSE_BASE #if wxUSE_GUI -DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED) +wxDEFINE_EVENT( wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_CHECKBOX_CLICKED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_CHOICE_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_MENU_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_SLIDER_UPDATED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBOX_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_RADIOBUTTON_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_SCROLLBAR_UPDATED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_VLBOX_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_COMBOBOX_SELECTED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_RCLICKED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_ENTER, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRL_UPDATED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_SPINCTRLDOUBLE_UPDATED, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED, wxCommandEvent ); // Mouse event types -DEFINE_EVENT_TYPE(wxEVT_LEFT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_LEFT_UP) -DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DOWN) -DEFINE_EVENT_TYPE(wxEVT_MIDDLE_UP) -DEFINE_EVENT_TYPE(wxEVT_RIGHT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_RIGHT_UP) -DEFINE_EVENT_TYPE(wxEVT_MOTION) -DEFINE_EVENT_TYPE(wxEVT_ENTER_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_LEAVE_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_LEFT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_RIGHT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_SET_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_KILL_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_CHILD_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_MOUSEWHEEL) -DEFINE_EVENT_TYPE(wxEVT_AUX1_DOWN) -DEFINE_EVENT_TYPE(wxEVT_AUX1_UP) -DEFINE_EVENT_TYPE(wxEVT_AUX1_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_AUX2_DOWN) -DEFINE_EVENT_TYPE(wxEVT_AUX2_UP) -DEFINE_EVENT_TYPE(wxEVT_AUX2_DCLICK) - -// Non-client mouse events -DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_UP) -DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN) -DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP) -DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN) -DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_UP) -DEFINE_EVENT_TYPE(wxEVT_NC_MOTION) -DEFINE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK) +wxDEFINE_EVENT( wxEVT_LEFT_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_LEFT_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MIDDLE_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MIDDLE_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_RIGHT_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_RIGHT_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MOTION, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_ENTER_WINDOW, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_LEAVE_WINDOW, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_LEFT_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_MIDDLE_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_RIGHT_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_SET_FOCUS, wxFocusEvent ); +wxDEFINE_EVENT( wxEVT_KILL_FOCUS, wxFocusEvent ); +wxDEFINE_EVENT( wxEVT_CHILD_FOCUS, wxChildFocusEvent ); +wxDEFINE_EVENT( wxEVT_MOUSEWHEEL, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX1_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX1_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX1_DCLICK, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX2_DOWN, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX2_UP, wxMouseEvent ); +wxDEFINE_EVENT( wxEVT_AUX2_DCLICK, wxMouseEvent ); // Character input event type -DEFINE_EVENT_TYPE(wxEVT_CHAR) -DEFINE_EVENT_TYPE(wxEVT_CHAR_HOOK) -DEFINE_EVENT_TYPE(wxEVT_NAVIGATION_KEY) -DEFINE_EVENT_TYPE(wxEVT_KEY_DOWN) -DEFINE_EVENT_TYPE(wxEVT_KEY_UP) +wxDEFINE_EVENT( wxEVT_CHAR, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_CHAR_HOOK, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_NAVIGATION_KEY, wxNavigationKeyEvent ); +wxDEFINE_EVENT( wxEVT_KEY_DOWN, wxKeyEvent ); +wxDEFINE_EVENT( wxEVT_KEY_UP, wxKeyEvent ); #if wxUSE_HOTKEY -DEFINE_EVENT_TYPE(wxEVT_HOTKEY) +wxDEFINE_EVENT( wxEVT_HOTKEY, wxKeyEvent ); #endif // Set cursor event -DEFINE_EVENT_TYPE(wxEVT_SET_CURSOR) +wxDEFINE_EVENT( wxEVT_SET_CURSOR, wxSetCursorEvent ); // wxScrollbar and wxSlider event identifiers -DEFINE_EVENT_TYPE(wxEVT_SCROLL_TOP) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE) -DEFINE_EVENT_TYPE(wxEVT_SCROLL_CHANGED) +wxDEFINE_EVENT( wxEVT_SCROLL_TOP, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_BOTTOM, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_LINEUP, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_LINEDOWN, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_PAGEUP, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_PAGEDOWN, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_THUMBTRACK, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_THUMBRELEASE, wxScrollEvent ); +wxDEFINE_EVENT( wxEVT_SCROLL_CHANGED, wxScrollEvent ); + +// Due to a bug in older wx versions, wxSpinEvents were being sent with type of +// wxEVT_SCROLL_LINEUP, wxEVT_SCROLL_LINEDOWN and wxEVT_SCROLL_THUMBTRACK. But +// with the type-safe events in place, these event types are associated with +// wxScrollEvent. To allow handling of spin events, new event types have been +// defined in spinbutt.h/spinnbuttcmn.cpp. To maintain backward compatibility +// the spin event types are being initialized with the scroll event types. + +#if wxUSE_SPINBTN + +wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_UP, wxSpinEvent, wxEVT_SCROLL_LINEUP ); +wxDEFINE_EVENT_ALIAS( wxEVT_SPIN_DOWN, wxSpinEvent, wxEVT_SCROLL_LINEDOWN ); +wxDEFINE_EVENT_ALIAS( wxEVT_SPIN, wxSpinEvent, wxEVT_SCROLL_THUMBTRACK ); + +#endif // wxUSE_SPINBTN // Scroll events from wxWindow -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK) -DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE) +wxDEFINE_EVENT( wxEVT_SCROLLWIN_TOP, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_BOTTOM, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEUP, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_LINEDOWN, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEUP, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_PAGEDOWN, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBTRACK, wxScrollWinEvent ); +wxDEFINE_EVENT( wxEVT_SCROLLWIN_THUMBRELEASE, wxScrollWinEvent ); // System events -DEFINE_EVENT_TYPE(wxEVT_SIZE) -DEFINE_EVENT_TYPE(wxEVT_SIZING) -DEFINE_EVENT_TYPE(wxEVT_MOVE) -DEFINE_EVENT_TYPE(wxEVT_MOVING) -DEFINE_EVENT_TYPE(wxEVT_MOVE_START) -DEFINE_EVENT_TYPE(wxEVT_MOVE_END) -DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW) -DEFINE_EVENT_TYPE(wxEVT_END_SESSION) -DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION) -DEFINE_EVENT_TYPE(wxEVT_HIBERNATE) -DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP) -DEFINE_EVENT_TYPE(wxEVT_ACTIVATE) -DEFINE_EVENT_TYPE(wxEVT_CREATE) -DEFINE_EVENT_TYPE(wxEVT_DESTROY) -DEFINE_EVENT_TYPE(wxEVT_SHOW) -DEFINE_EVENT_TYPE(wxEVT_ICONIZE) -DEFINE_EVENT_TYPE(wxEVT_MAXIMIZE) -DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_LOST) -DEFINE_EVENT_TYPE(wxEVT_PAINT) -DEFINE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND) -DEFINE_EVENT_TYPE(wxEVT_NC_PAINT) -DEFINE_EVENT_TYPE(wxEVT_PAINT_ICON) -DEFINE_EVENT_TYPE(wxEVT_MENU_OPEN) -DEFINE_EVENT_TYPE(wxEVT_MENU_CLOSE) -DEFINE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT) -DEFINE_EVENT_TYPE(wxEVT_CONTEXT_MENU) -DEFINE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_DISPLAY_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_SETTING_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE) -DEFINE_EVENT_TYPE(wxEVT_PALETTE_CHANGED) -DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN) -DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP) -DEFINE_EVENT_TYPE(wxEVT_JOY_MOVE) -DEFINE_EVENT_TYPE(wxEVT_JOY_ZMOVE) -DEFINE_EVENT_TYPE(wxEVT_DROP_FILES) -DEFINE_EVENT_TYPE(wxEVT_DRAW_ITEM) -DEFINE_EVENT_TYPE(wxEVT_MEASURE_ITEM) -DEFINE_EVENT_TYPE(wxEVT_COMPARE_ITEM) -DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG) -DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI) +wxDEFINE_EVENT( wxEVT_SIZE, wxSizeEvent ); +wxDEFINE_EVENT( wxEVT_SIZING, wxSizeEvent ); +wxDEFINE_EVENT( wxEVT_MOVE, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_MOVING, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_MOVE_START, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_MOVE_END, wxMoveEvent ); +wxDEFINE_EVENT( wxEVT_CLOSE_WINDOW, wxCloseEvent ); +wxDEFINE_EVENT( wxEVT_END_SESSION, wxCloseEvent ); +wxDEFINE_EVENT( wxEVT_QUERY_END_SESSION, wxCloseEvent ); +wxDEFINE_EVENT( wxEVT_HIBERNATE, wxActivateEvent ); +wxDEFINE_EVENT( wxEVT_ACTIVATE_APP, wxActivateEvent ); +wxDEFINE_EVENT( wxEVT_ACTIVATE, wxActivateEvent ); +wxDEFINE_EVENT( wxEVT_CREATE, wxWindowCreateEvent ); +wxDEFINE_EVENT( wxEVT_DESTROY, wxWindowDestroyEvent ); +wxDEFINE_EVENT( wxEVT_SHOW, wxShowEvent ); +wxDEFINE_EVENT( wxEVT_ICONIZE, wxIconizeEvent ); +wxDEFINE_EVENT( wxEVT_MAXIMIZE, wxMaximizeEvent ); +wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_CHANGED, wxMouseCaptureChangedEvent ); +wxDEFINE_EVENT( wxEVT_MOUSE_CAPTURE_LOST, wxMouseCaptureLostEvent ); +wxDEFINE_EVENT( wxEVT_PAINT, wxPaintEvent ); +wxDEFINE_EVENT( wxEVT_ERASE_BACKGROUND, wxEraseEvent ); +wxDEFINE_EVENT( wxEVT_NC_PAINT, wxNcPaintEvent ); +wxDEFINE_EVENT( wxEVT_MENU_OPEN, wxMenuEvent ); +wxDEFINE_EVENT( wxEVT_MENU_CLOSE, wxMenuEvent ); +wxDEFINE_EVENT( wxEVT_MENU_HIGHLIGHT, wxMenuEvent ); +wxDEFINE_EVENT( wxEVT_CONTEXT_MENU, wxContextMenuEvent ); +wxDEFINE_EVENT( wxEVT_SYS_COLOUR_CHANGED, wxSysColourChangedEvent ); +wxDEFINE_EVENT( wxEVT_DISPLAY_CHANGED, wxDisplayChangedEvent ); +wxDEFINE_EVENT( wxEVT_QUERY_NEW_PALETTE, wxQueryNewPaletteEvent ); +wxDEFINE_EVENT( wxEVT_PALETTE_CHANGED, wxPaletteChangedEvent ); +wxDEFINE_EVENT( wxEVT_JOY_BUTTON_DOWN, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_JOY_BUTTON_UP, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_JOY_MOVE, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_JOY_ZMOVE, wxJoystickEvent ); +wxDEFINE_EVENT( wxEVT_DROP_FILES, wxDropFilesEvent ); +wxDEFINE_EVENT( wxEVT_INIT_DIALOG, wxInitDialogEvent ); +wxDEFINE_EVENT( wxEVT_UPDATE_UI, wxUpdateUIEvent ); // Clipboard events -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_COPY) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_CUT) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_PASTE) +wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_COPY, wxClipboardTextEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_CUT, wxClipboardTextEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_TEXT_PASTE, wxClipboardTextEvent ); // Generic command events // Note: a click is a higher-level event than button down/up -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS) -DEFINE_EVENT_TYPE(wxEVT_COMMAND_ENTER) +wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_CLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_LEFT_DCLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_CLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_RIGHT_DCLICK, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_SET_FOCUS, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_KILL_FOCUS, wxCommandEvent ); +wxDEFINE_EVENT( wxEVT_COMMAND_ENTER, wxCommandEvent ); // Help events -DEFINE_EVENT_TYPE(wxEVT_HELP) -DEFINE_EVENT_TYPE(wxEVT_DETAILED_HELP) +wxDEFINE_EVENT( wxEVT_HELP, wxHelpEvent ); +wxDEFINE_EVENT( wxEVT_DETAILED_HELP, wxHelpEvent ); + +// Thread event +wxDEFINE_EVENT( wxEVT_COMMAND_THREAD, wxThreadEvent ); #endif // wxUSE_GUI @@ -342,30 +333,37 @@ int wxNewEventType() return s_lastUsedEventType++; } +// ---------------------------------------------------------------------------- +// wxEventFunctor +// ---------------------------------------------------------------------------- + +wxEventFunctor::~wxEventFunctor() +{ +} // ---------------------------------------------------------------------------- // wxEvent // ---------------------------------------------------------------------------- /* - * General wxWidgets events, covering - * all interesting things that might happen (button clicking, resizing, - * setting text in widgets, etc.). + * General wxWidgets events, covering all interesting things that might happen + * (button clicking, resizing, setting text in widgets, etc.). * * For each completely new event type, derive a new event class. * */ -wxEvent::wxEvent(int theId, wxEventType commandType ) +wxEvent::wxEvent(int theId, wxEventType commandType) { m_eventType = commandType; - m_eventObject = (wxObject *) NULL; + m_eventObject = NULL; m_timeStamp = 0; m_id = theId; m_skipped = false; - m_callbackUserData = (wxObject *) NULL; + m_callbackUserData = NULL; m_isCommandEvent = false; m_propagationLevel = wxEVENT_PROPAGATE_NONE; + m_wasProcessed = false; } wxEvent::wxEvent(const wxEvent& src) @@ -378,6 +376,7 @@ wxEvent::wxEvent(const wxEvent& src) , m_propagationLevel(src.m_propagationLevel) , m_skipped(src.m_skipped) , m_isCommandEvent(src.m_isCommandEvent) + , m_wasProcessed(false) { } @@ -394,6 +393,8 @@ wxEvent& wxEvent::operator=(const wxEvent& src) m_skipped = src.m_skipped; m_isCommandEvent = src.m_isCommandEvent; + // don't change m_wasProcessed + return *this; } @@ -414,8 +415,8 @@ wxEvent& wxEvent::operator=(const wxEvent& src) wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId) : wxEvent(theId, commandType) { - m_clientData = (char *) NULL; - m_clientObject = (wxClientData *) NULL; + m_clientData = NULL; + m_clientObject = NULL; m_extraLong = 0; m_commandInt = 0; m_isCommandEvent = true; @@ -561,7 +562,10 @@ wxMouseEvent::wxMouseEvent(wxEventType commandType) void wxMouseEvent::Assign(const wxMouseEvent& event) { wxEvent::operator=(event); - wxMouseState::operator=(event); + + // Borland C++ 5.82 doesn't compile an explicit call to an implicitly + // defined operator=() so need to do it this way: + *static_cast(this) = event; m_x = event.m_x; m_y = event.m_y; @@ -757,7 +761,6 @@ wxKeyEvent::wxKeyEvent(wxEventType type) { m_eventType = type; m_keyCode = 0; - m_scanCode = 0; #if wxUSE_UNICODE m_uniChar = 0; #endif @@ -771,8 +774,6 @@ wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt) m_y = evt.m_y; m_keyCode = evt.m_keyCode; - - m_scanCode = evt.m_scanCode; m_rawCode = evt.m_rawCode; m_rawFlags = evt.m_rawFlags; @@ -906,11 +907,9 @@ bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self) const size_t count = eventEntryTable.GetCount(); for (size_t n = 0; n < count; n++) { - if ( wxEvtHandler:: - ProcessEventIfMatches(*eventEntryTable[n], self, event) ) - { + const wxEventTableEntry& entry = *eventEntryTable[n]; + if ( wxEvtHandler::ProcessEventIfMatchesId(entry, self, event) ) return true; - } } } @@ -1026,19 +1025,13 @@ void wxEventHashTable::GrowEventTypeTable() // wxEvtHandler // ---------------------------------------------------------------------------- -/* - * Event handler - */ - wxEvtHandler::wxEvtHandler() { - m_beingDeleted = false; - - m_nextHandler = (wxEvtHandler *) NULL; - m_previousHandler = (wxEvtHandler *) NULL; + m_nextHandler = NULL; + m_previousHandler = NULL; m_enabled = true; - m_dynamicEvents = (wxList *) NULL; - m_pendingEvents = (wxList *) NULL; + m_dynamicEvents = NULL; + m_pendingEvents = NULL; // no client data (yet) m_clientData = NULL; @@ -1047,14 +1040,7 @@ wxEvtHandler::wxEvtHandler() wxEvtHandler::~wxEvtHandler() { - m_beingDeleted = true; - - // Takes itself out of the list of handlers - if (m_previousHandler) - m_previousHandler->m_nextHandler = m_nextHandler; - - if (m_nextHandler) - m_nextHandler->m_previousHandler = m_previousHandler; + Unlink(); if (m_dynamicEvents) { @@ -1066,7 +1052,8 @@ wxEvtHandler::~wxEvtHandler() wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it; // Remove ourselves from sink destructor notifications - wxEvtHandler *eventSink = entry->m_eventSink; + // (this has usually been done, in wxTrackable destructor) + wxEvtHandler *eventSink = entry->m_fn->GetEvtHandler(); if ( eventSink ) { wxEventConnectionRef * const @@ -1078,53 +1065,46 @@ wxEvtHandler::~wxEvtHandler() } } - if (entry->m_callbackUserData) - delete entry->m_callbackUserData; + delete entry->m_callbackUserData; delete entry; } delete m_dynamicEvents; - }; + } if (m_pendingEvents) - { - // At this time, we could still be used from other threads. - // Continue to use sync objects. - wxENTER_CRIT_SECT( m_pendingEventsLock ); - m_pendingEvents->DeleteContents(true); - delete m_pendingEvents; - m_pendingEvents = NULL; - - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); - } + delete m_pendingEvents; - // Remove us from wxPendingEvents if necessary. - if ( wxPendingEvents ) - { -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxENTER_CRIT_SECT(*wxPendingEventsLocker); -#endif - - if ( wxPendingEvents->DeleteObject(this) ) - { - // check that we were present only once in the list - wxASSERT_MSG( !wxPendingEvents->Find(this), - "Handler occurs twice in wxPendingEvents list" ); - } - //else: we weren't in this list at all, it's ok - -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxLEAVE_CRIT_SECT(*wxPendingEventsLocker); -#endif - } + // Remove us from the list of the pending events if necessary. + wxEventLoopBase *loop = wxEventLoopBase::GetActive(); + if (loop) + loop->RemovePendingEventHandler(this); // we only delete object data, not untyped if ( m_clientDataType == wxClientData_Object ) delete m_clientObject; } +void wxEvtHandler::Unlink() +{ + // this event handler must take itself out of the chain of handlers: + + if (m_previousHandler) + m_previousHandler->SetNextHandler(m_nextHandler); + + if (m_nextHandler) + m_nextHandler->SetPreviousHandler(m_previousHandler); + + m_nextHandler = NULL; + m_previousHandler = NULL; +} + +bool wxEvtHandler::IsUnlinked() const +{ + return m_previousHandler == NULL && + m_nextHandler == NULL; +} + #if wxUSE_THREADS bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event) @@ -1144,8 +1124,18 @@ void wxEvtHandler::QueueEvent(wxEvent *event) { wxCHECK_RET( event, "NULL event can't be posted" ); - // Catch the situation where destructor is already invoked (in another thread) - if( m_beingDeleted ) return; + wxEventLoopBase* loop = wxEventLoopBase::GetActive(); + if (!loop) + { + // we need an event loop which manages the list of event handlers with + // pending events... cannot proceed without it! + wxLogDebug("No event loop is running! Cannot queue this event!"); + + // anyway delete the given event to avoid memory leaks + delete event; + + return; + } // 1) Add this event to our list of pending events wxENTER_CRIT_SECT( m_pendingEventsLock ); @@ -1155,19 +1145,18 @@ void wxEvtHandler::QueueEvent(wxEvent *event) m_pendingEvents->Append(event); - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); - // 2) Add this event handler to list of event handlers that // have pending events. - wxENTER_CRIT_SECT(*wxPendingEventsLocker); + loop->AppendPendingEventHandler(this); - if ( !wxPendingEvents ) - wxPendingEvents = new wxList; - if ( !wxPendingEvents->Find(this) ) - wxPendingEvents->Append(this); - - wxLEAVE_CRIT_SECT(*wxPendingEventsLocker); + // only release m_pendingEventsLock now because otherwise there is a race + // condition as described in the ticket #9093: we could process the event + // just added to m_pendingEvents in our ProcessPendingEvents() below before + // we had time to append this pointer to wxHandlersWithPendingEvents list; thus + // breaking the invariant that a handler should be in the list iff it has + // any pending events to process + wxLEAVE_CRIT_SECT( m_pendingEventsLock ); // 3) Inform the system that new pending events are somewhere, // and that these should be processed in idle time. @@ -1176,45 +1165,65 @@ void wxEvtHandler::QueueEvent(wxEvent *event) void wxEvtHandler::ProcessPendingEvents() { - wxENTER_CRIT_SECT( m_pendingEventsLock ); - - // This method is only called by wxApp if this handler does have - // pending events, but it happens occasionally when using multi- - // threading and we don't want a crash due to that. - if( !m_pendingEvents ) + wxEventLoopBase* loop = wxEventLoopBase::GetActive(); + if (!loop) { - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); + // we need an event loop which manages the list of event handlers with + // pending events... cannot proceed without it! + wxLogDebug("No event loop is running! Cannot process pending events!"); return; } - - if( m_pendingEvents->IsEmpty() ) + + // we need to process only a single pending event in this call because + // each call to ProcessEvent() could result in the destruction of this + // same event handler (see the comment at the end of this function) + + wxENTER_CRIT_SECT( m_pendingEventsLock ); + + // this method is only called by wxApp if this handler does have + // pending events + wxCHECK_RET( m_pendingEvents && !m_pendingEvents->IsEmpty(), + "should have pending events if called" ); + + wxList::compatibility_iterator node = m_pendingEvents->GetFirst(); + wxEvent* pEvent = static_cast(node->GetData()); + + // find the first event which can be processed now: + wxEventLoopBase* evtLoop = wxEventLoopBase::GetActive(); + if (evtLoop && evtLoop->IsYielding()) { - wxPendingEvents->DeleteObject(this); - wxLEAVE_CRIT_SECT( m_pendingEventsLock ); - return; + while (node && pEvent && !evtLoop->IsEventAllowedInsideYield(pEvent->GetEventCategory())) + { + node = node->GetNext(); + pEvent = node ? static_cast(node->GetData()) : NULL; + } + + if (!node) + { + // all our events are NOT processable now... signal this: + loop->DelayPendingEventHandler(this); + + // see the comment at the beginning of evtloop.h header for the + // logic behind YieldFor() and behind DelayPendingEventHandler() + + wxLEAVE_CRIT_SECT( m_pendingEventsLock ); + + return; + } } - wxList::compatibility_iterator node = m_pendingEvents->GetFirst(); - wxEventPtr event(wx_static_cast(wxEvent *, node->GetData())); + wxEventPtr event(pEvent); // it's important we remove event from list before processing it, else a // nested event loop, for example from a modal dialog, might process the // same event again. m_pendingEvents->Erase(node); - // if there are no more pending events left, we don't need to stay in this - // list if ( m_pendingEvents->IsEmpty() ) { -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxENTER_CRIT_SECT(*wxPendingEventsLocker); -#endif - wxPendingEvents->DeleteObject(this); -#if wxUSE_THREADS - if (wxPendingEventsLocker) - wxLEAVE_CRIT_SECT(*wxPendingEventsLocker); -#endif + // if there are no more pending events left, we don't need to + // stay in this list + loop->RemovePendingEventHandler(this); } wxLEAVE_CRIT_SECT( m_pendingEventsLock ); @@ -1230,9 +1239,9 @@ void wxEvtHandler::ProcessPendingEvents() * Event table stuff */ /* static */ bool -wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry, - wxEvtHandler *handler, - wxEvent& event) +wxEvtHandler::ProcessEventIfMatchesId(const wxEventTableEntryBase& entry, + wxEvtHandler *handler, + wxEvent& event) { int tableId1 = entry.m_id, tableId2 = entry.m_lastId; @@ -1255,13 +1264,12 @@ wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry, // call the handler via wxApp method which allows the user to catch // any exceptions which may be thrown by any handler in the program // in one place - wxTheApp->HandleEvent(handler, (wxEventFunction)entry.m_fn, event); + wxTheApp->CallEventHandler(handler, *entry.m_fn, event); } else #endif // wxUSE_EXCEPTIONS { - // no need for an extra virtual function call - (handler->*((wxEventFunction) (entry.m_fn)))(event); + (*entry.m_fn)(handler, event); } if (!event.GetSkipped()) @@ -1271,7 +1279,7 @@ wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry, return false; } -bool wxEvtHandler::TryParent(wxEvent& event) +bool wxEvtHandler::DoTryApp(wxEvent& event) { if ( wxTheApp && (this != wxTheApp) ) { @@ -1288,51 +1296,80 @@ bool wxEvtHandler::TryParent(wxEvent& event) return false; } +bool wxEvtHandler::TryBefore(wxEvent& event) +{ +#ifdef WXWIN_COMPATIBILITY_2_8 + // call the old virtual function to keep the code overriding it working + return TryValidator(event); +#else + wxUnusedVar(event); + return false; +#endif +} + +bool wxEvtHandler::TryAfter(wxEvent& event) +{ +#ifdef WXWIN_COMPATIBILITY_2_8 + // as above, call the old virtual function for compatibility + return TryParent(event); +#else + return DoTryApp(event); +#endif +} + bool wxEvtHandler::ProcessEvent(wxEvent& event) { // allow the application to hook into event processing - if ( wxTheApp ) + // + // note that we should only do it if we're the first event handler called + // to avoid calling FilterEvent() multiple times as the event goes through + // the event handler chain and possibly upwards the window hierarchy + if ( !event.WasProcessed() ) { - int rc = wxTheApp->FilterEvent(event); - if ( rc != -1 ) + if ( wxTheApp ) { - wxASSERT_MSG( rc == 1 || rc == 0, - _T("unexpected wxApp::FilterEvent return value") ); + int rc = wxTheApp->FilterEvent(event); + if ( rc != -1 ) + { + wxASSERT_MSG( rc == 1 || rc == 0, + "unexpected wxApp::FilterEvent return value" ); - return rc != 0; + return rc != 0; + } + //else: proceed normally } - //else: proceed normally } if ( ProcessEventHere(event) ) return true; + // pass the event to the next handler, notice that we shouldn't call + // TryAfter() even if it doesn't handle the event as the last handler in + // the chain will do it + if ( GetNextHandler() ) + return GetNextHandler()->ProcessEvent(event); + // propagate the event upwards the window chain and/or to the application - // object if it wasn't processed at this level - return TryParent(event); + // object if it wasn't processed at this level + return TryAfter(event); } bool wxEvtHandler::ProcessEventHere(wxEvent& event) { - // An event handler can be enabled or disabled - if ( GetEvtHandlerEnabled() ) - { - // if we have a validator, it has higher priority than our own event - // table - if ( TryValidator(event) ) - return true; + // If the event handler is disabled it doesn't process any events + if ( !GetEvtHandlerEnabled() ) + return false; - // Handle per-instance dynamic event tables first - if ( m_dynamicEvents && SearchDynamicEventTable(event) ) - return true; + // Try the hooks which should be called before our own handlers + if ( TryBefore(event) ) + return true; - // Then static per-class event tables - if ( GetEventHashTable().HandleEvent(event, this) ) - return true; - } + // Handle per-instance dynamic event tables first + if ( m_dynamicEvents && SearchDynamicEventTable(event) ) + return true; - // Try going down the event handler chain - if ( GetNextHandler() && GetNextHandler()->ProcessEventHere(event) ) + // Then static per-class event tables + if ( GetEventHashTable().HandleEvent(event, this) ) return true; // We don't have a handler for this event. @@ -1384,7 +1421,7 @@ bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event) const wxEventTableEntry& entry = table.entries[i]; if ( eventType == entry.m_eventType ) { - if ( ProcessEventIfMatches(entry, this, event) ) + if ( ProcessEventIfMatchesId(entry, this, event) ) return true; } } @@ -1392,14 +1429,14 @@ bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event) return false; } -void wxEvtHandler::Connect( int id, int lastId, - int eventType, - wxObjectEventFunction func, - wxObject *userData, - wxEvtHandler* eventSink ) +void wxEvtHandler::DoConnect(int id, + int lastId, + wxEventType eventType, + wxEventFunctor *func, + wxObject *userData) { wxDynamicEventTableEntry *entry = - new wxDynamicEventTableEntry(eventType, id, lastId, func, userData, eventSink); + new wxDynamicEventTableEntry(eventType, id, lastId, func, userData); if (!m_dynamicEvents) m_dynamicEvents = new wxList; @@ -1408,25 +1445,29 @@ void wxEvtHandler::Connect( int id, int lastId, m_dynamicEvents->Insert( (wxObject*) entry ); // Make sure we get to know when a sink is destroyed + wxEvtHandler *eventSink = func->GetEvtHandler(); if ( eventSink && eventSink != this ) { wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink); if ( evtConnRef ) evtConnRef->IncRef( ); else - evtConnRef = new wxEventConnectionRef(this, eventSink); + new wxEventConnectionRef(this, eventSink); } } -bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType, - wxObjectEventFunction func, - wxObject *userData, - wxEvtHandler* eventSink ) +bool +wxEvtHandler::DoDisconnect(int id, + int lastId, + wxEventType eventType, + const wxEventFunctor& func, + wxObject *userData) { if (!m_dynamicEvents) return false; // Remove connection from tracker node (wxEventConnectionRef) + wxEvtHandler *eventSink = func.GetEvtHandler(); if ( eventSink && eventSink != this ) { wxEventConnectionRef *evtConnRef = FindRefInTrackerList(eventSink); @@ -1442,12 +1483,10 @@ bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType, if ((entry->m_id == id) && ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) && ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) && - ((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) && - ((entry->m_eventSink == eventSink) || (eventSink == (wxEvtHandler*)NULL)) && - ((entry->m_callbackUserData == userData) || (userData == (wxObject*)NULL))) + entry->m_fn->Matches(func) && + ((entry->m_callbackUserData == userData) || !userData)) { - if (entry->m_callbackUserData) - delete entry->m_callbackUserData; + delete entry->m_callbackUserData; m_dynamicEvents->Erase( node ); delete entry; return true; @@ -1471,11 +1510,12 @@ bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event ) // call Disconnect() invalidating the current node node = node->GetNext(); - if ((event.GetEventType() == entry->m_eventType) && (entry->m_fn != 0)) + if ( event.GetEventType() == entry->m_eventType ) { - wxEvtHandler *handler = entry->m_eventSink ? entry->m_eventSink - : this; - if ( ProcessEventIfMatches(*entry, handler, event) ) + wxEvtHandler *handler = entry->m_fn->GetEvtHandler(); + if ( !handler ) + handler = this; + if ( ProcessEventIfMatchesId(*entry, handler, event) ) return true; } } @@ -1553,10 +1593,9 @@ void wxEvtHandler::OnSinkDestroyed( wxEvtHandler *sink ) wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData(); node_nxt = node->GetNext(); - if ( entry->m_eventSink==sink ) + if ( entry->m_fn->GetEvtHandler() == sink ) { - if (entry->m_callbackUserData) - delete entry->m_callbackUserData; + delete entry->m_callbackUserData; m_dynamicEvents->Erase( node ); delete entry; } @@ -1585,8 +1624,8 @@ wxWindow* wxFindFocusDescendant(wxWindow* ancestor) else win = win->GetParent(); } - if (win == (wxWindow*) NULL) - focusWin = (wxWindow*) NULL; + if (win == NULL) + focusWin = NULL; return focusWin; } @@ -1626,3 +1665,4 @@ bool wxEventBlocker::ProcessEvent(wxEvent& event) } #endif // wxUSE_GUI +