X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/24b3cc2c9632b7c6f0f0dd8f935688bd4d5e36f0..438959cca892a7651634cc3a7aad4819ac49b23c:/include/wx/msw/toplevel.h diff --git a/include/wx/msw/toplevel.h b/include/wx/msw/toplevel.h index 6f14456c2e..690536dd82 100644 --- a/include/wx/msw/toplevel.h +++ b/include/wx/msw/toplevel.h @@ -12,15 +12,11 @@ #ifndef _WX_MSW_TOPLEVEL_H_ #define _WX_MSW_TOPLEVEL_H_ -#ifdef __GNUG__ - #pragma interface "toplevel.h" -#endif - // ---------------------------------------------------------------------------- // wxTopLevelWindowMSW // ---------------------------------------------------------------------------- -class WXDLLEXPORT wxTopLevelWindowMSW : public wxTopLevelWindowBase +class WXDLLIMPEXP_CORE wxTopLevelWindowMSW : public wxTopLevelWindowBase { public: // constructors and such @@ -50,37 +46,109 @@ public: virtual ~wxTopLevelWindowMSW(); // implement base class pure virtuals - virtual void Maximize(bool maximize = TRUE); + virtual void SetTitle( const wxString& title); + virtual wxString GetTitle() const; + virtual void Maximize(bool maximize = true); virtual bool IsMaximized() const; - virtual void Iconize(bool iconize = TRUE); + virtual void Iconize(bool iconize = true); virtual bool IsIconized() const; - virtual void SetIcon(const wxIcon& icon); virtual void SetIcons(const wxIconBundle& icons ); virtual void Restore(); - virtual bool Show(bool show = TRUE); + virtual void SetLayoutDirection(wxLayoutDirection dir); + + virtual void RequestUserAttention(int flags = wxUSER_ATTENTION_INFO); + + virtual bool Show(bool show = true); + virtual void Raise(); + virtual void ShowWithoutActivating(); virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); virtual bool IsFullScreen() const { return m_fsIsShowing; } - // wxMSW only: EnableCloseButton(FALSE) may be used to remove the "Close" + // wxMSW only: EnableCloseButton(false) may be used to remove the "Close" // button from the title bar - bool EnableCloseButton(bool enable = TRUE); + virtual bool EnableCloseButton(bool enable = true); + + // Set window transparency if the platform supports it + virtual bool SetTransparent(wxByte alpha); + virtual bool CanSetTransparent(); + + + // MSW-specific methods + // -------------------- + + // Return the menu representing the "system" menu of the window. You can + // call wxMenu::AppendWhatever() methods on it but removing items from it + // is in general not a good idea. + // + // The pointer returned by this method belongs to the window and will be + // deleted when the window itself is, do not delete it yourself. May return + // NULL if getting the system menu failed. + wxMenu *MSWGetSystemMenu() const; + // implementation from now on // -------------------------- + // event handlers + void OnActivate(wxActivateEvent& event); + + // called by wxWindow whenever it gets focus + void SetLastFocus(wxWindow *win) { m_winLastFocused = win; } + wxWindow *GetLastFocus() const { return m_winLastFocused; } + +#if defined(__SMARTPHONE__) && defined(__WXWINCE__) + virtual void SetLeftMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL); + virtual void SetRightMenu(int id = wxID_ANY, const wxString& label = wxEmptyString, wxMenu *subMenu = NULL); + bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); + virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg); +#endif // __SMARTPHONE__ && __WXWINCE__ + +#if defined(__SMARTPHONE__) || defined(__POCKETPC__) + // Soft Input Panel (SIP) change notification + virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam); +#endif + + // translate wxWidgets flags to Windows ones + virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const; + + // choose the right parent to use with CreateWindow() + virtual WXHWND MSWGetParent() const; + + // window proc for the frames + WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); + + // returns true if the platform should explicitly apply a theme border + virtual bool CanApplyThemeBorder() const { return false; } + +#if wxUSE_MENUS + bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu); + + // handle WM_EXITMENULOOP message for Win95 only + bool HandleExitMenuLoop(WXWORD isPopup); + + // handle WM_(UN)INITMENUPOPUP message to generate wxEVT_MENU_OPEN/CLOSE + bool HandleMenuPopup(wxEventType evtType, WXHMENU hMenu); + + // Command part of HandleMenuPopup() and HandleExitMenuLoop(). + bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu, bool popup); + + // Find the menu corresponding to the given handle. + virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu); +#endif // wxUSE_MENUS + protected: // common part of all ctors void Init(); - // create a new frame, return FALSE if it couldn't be created + // create a new frame, return false if it couldn't be created bool CreateFrame(const wxString& title, const wxPoint& pos, const wxSize& size); // create a new dialog using the given dialog template from resources, - // return FALSE if it couldn't be created + // return false if it couldn't be created bool CreateDialog(const void *dlgTemplate, const wxString& title, const wxPoint& pos, @@ -89,15 +157,29 @@ protected: // common part of Iconize(), Maximize() and Restore() void DoShowWindow(int nShowCmd); - // prevent the window from being deactivated sometimes (see comments in the - // code) - long HandleNcActivate(bool activate); + // override those to return the normal window coordinates even when the + // window is minimized +#ifndef __WXWINCE__ + virtual void DoGetPosition(int *x, int *y) const; + virtual void DoGetSize(int *width, int *height) const; +#endif // __WXWINCE__ - // translate wxWindows flags to Windows ones - virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle) const; + // Top level windows have different freeze semantics on Windows + virtual void DoFreeze(); + virtual void DoThaw(); + + // helper of SetIcons(): calls gets the icon with the size specified by the + // given system metrics (SM_C{X|Y}[SM]ICON) from the bundle and sets it + // using WM_SETICON with the specified wParam (ICOM_SMALL or ICON_BIG); + // returns true if the icon was set + bool DoSelectAndSetIcon(const wxIconBundle& icons, int smX, int smY, int i); + + // override wxWindow virtual method to use CW_USEDEFAULT if necessary + virtual void MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const; - // choose the right parent to use with CreateWindow() - virtual WXHWND MSWGetParent() const; // is the window currently iconized? bool m_iconized; @@ -113,13 +195,65 @@ protected: bool m_fsIsMaximized; bool m_fsIsShowing; - // the hidden parent window for the frames which shouldn't appear in the - // taskbar - static wxWindow *ms_hiddenParent; -}; + // Save the current focus to m_winLastFocused if we're not iconized (the + // focus is always NULL when we're iconized). + void DoSaveLastFocus(); -// list of all frames and modeless dialogs -extern WXDLLEXPORT_DATA(wxWindowList) wxModelessWindows; + // Restore focus to m_winLastFocused if possible and needed. + void DoRestoreLastFocus(); -#endif // _WX_MSW_TOPLEVEL_H_ + // The last focused child: we remember it when we're deactivated and + // restore focus to it when we're activated (this is done here) or restored + // from iconic state (done by wxFrame). + wxWindow *m_winLastFocused; + +#if defined(__SMARTPHONE__) && defined(__WXWINCE__) + class ButtonMenu + { + public: + ButtonMenu(); + ~ButtonMenu(); + + void SetButton(int id = wxID_ANY, + const wxString& label = wxEmptyString, + wxMenu *subMenu = NULL); + + bool IsAssigned() const {return m_assigned;} + bool IsMenu() const {return m_menu!=NULL;} + int GetId() const {return m_id;} + wxMenu* GetMenu() const {return m_menu;} + wxString GetLabel() {return m_label;} + + static wxMenu *DuplicateMenu(wxMenu *menu); + + protected: + int m_id; + wxString m_label; + wxMenu *m_menu; + bool m_assigned; + }; + + ButtonMenu m_LeftButton; + ButtonMenu m_RightButton; + HWND m_MenuBarHWND; + + void ReloadButton(ButtonMenu& button, UINT menuID); + void ReloadAllButtons(); +#endif // __SMARTPHONE__ && __WXWINCE__ + +private: + +#if defined(__SMARTPHONE__) || defined(__POCKETPC__) + void* m_activateInfo; +#endif + + // The system menu: initially NULL but can be set (once) by + // MSWGetSystemMenu(). Owned by this window. + wxMenu *m_menuSystem; + + DECLARE_EVENT_TABLE() + wxDECLARE_NO_COPY_CLASS(wxTopLevelWindowMSW); +}; + +#endif // _WX_MSW_TOPLEVEL_H_