X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/246c5004eb5a1d6bd592cbc0981cf6c3e10895de..949750de631b2c2ee59c6e9080e7d38fa66c0167:/src/msw/msgdlg.cpp diff --git a/src/msw/msgdlg.cpp b/src/msw/msgdlg.cpp index 41cb6a49a8..0d8ebb2b77 100644 --- a/src/msw/msgdlg.cpp +++ b/src/msw/msgdlg.cpp @@ -16,12 +16,25 @@ #pragma hdrstop #endif +#if wxUSE_MSGDLG + #include "wx/msgdlg.h" +// there is no hook support under CE so we can't use the code for message box +// positioning there +#ifndef __WXWINCE__ + #define wxUSE_MSGBOX_HOOK 1 +#else + #define wxUSE_MSGBOX_HOOK 0 +#endif + #ifndef WX_PRECOMP #include "wx/app.h" #include "wx/utils.h" #include "wx/dialog.h" + #if wxUSE_MSGBOX_HOOK + #include "wx/hashmap.h" + #endif #endif #include "wx/msw/private.h" @@ -33,18 +46,70 @@ IMPLEMENT_CLASS(wxMessageDialog, wxDialog) -wxMessageDialog::wxMessageDialog(wxWindow *parent, - const wxString& message, - const wxString& caption, - long style, - const wxPoint& WXUNUSED(pos)) +#if wxUSE_MSGBOX_HOOK + +// there can potentially be one message box per thread so we use a hash map +// with thread ids as keys and (currently shown) message boxes as values +// +// TODO: replace this with wxTLS once it's available +WX_DECLARE_HASH_MAP(unsigned long, wxMessageDialog *, + wxIntegerHash, wxIntegerEqual, + wxMessageDialogMap); + +namespace +{ + +wxMessageDialogMap& HookMap() { - m_caption = caption; - m_message = message; - m_parent = parent; - SetMessageDialogStyle(style); + static wxMessageDialogMap s_Map; + + return s_Map; } +} // anonymous namespace + +/* static */ +WXLRESULT wxCALLBACK +wxMessageDialog::HookFunction(int code, WXWPARAM wParam, WXLPARAM lParam) +{ + // Find the thread-local instance of wxMessageDialog + const DWORD tid = ::GetCurrentThreadId(); + wxMessageDialogMap::iterator node = HookMap().find(tid); + wxCHECK_MSG( node != HookMap().end(), false, + wxT("bogus thread id in wxMessageDialog::Hook") ); + + wxMessageDialog * const wnd = node->second; + + const HHOOK hhook = (HHOOK)wnd->m_hook; + const LRESULT rc = ::CallNextHookEx(hhook, code, wParam, lParam); + + if ( code == HC_ACTION && lParam ) + { + const CWPRETSTRUCT * const s = (CWPRETSTRUCT *)lParam; + + if ( s->message == HCBT_ACTIVATE ) + { + // we won't need this hook any longer + ::UnhookWindowsHookEx(hhook); + wnd->m_hook = NULL; + HookMap().erase(tid); + + if ( wnd->GetMessageDialogStyle() & wxCENTER ) + { + wnd->SetHWND(s->hwnd); + wnd->Center(); // center on parent + wnd->SetHWND(NULL); + } + //else: default behaviour, center on screen + } + } + + return rc; +} + +#endif // wxUSE_MSGBOX_HOOK + + int wxMessageDialog::ShowModal() { if ( !wxTheApp->GetTopWindow() ) @@ -97,13 +162,42 @@ int wxMessageDialog::ShowModal() if ( wxStyle & wxSTAY_ON_TOP ) msStyle |= MB_TOPMOST; +#ifndef __WXWINCE__ + if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft ) + msStyle |= MB_RTLREADING | MB_RIGHT; +#endif + if (hWnd) msStyle |= MB_APPLMODAL; else msStyle |= MB_TASKMODAL; + // per MSDN documentation for MessageBox() we can prefix the message with 2 + // right-to-left mark characters to tell the function to use RTL layout + // (unfortunately this only works in Unicode builds) + wxString message = GetFullMessage(); +#if wxUSE_UNICODE + if ( wxTheApp->GetLayoutDirection() == wxLayout_RightToLeft ) + { + // NB: not all compilers support \u escapes + static const wchar_t wchRLM = 0x200f; + message.Prepend(wxString(wchRLM, 2)); + } +#endif // wxUSE_UNICODE + +#if wxUSE_MSGBOX_HOOK + // install the hook if we need to position the dialog in a non-default way + if ( wxStyle & wxCENTER ) + { + const DWORD tid = ::GetCurrentThreadId(); + m_hook = ::SetWindowsHookEx(WH_CALLWNDPROCRET, + &wxMessageDialog::HookFunction, NULL, tid); + HookMap()[tid] = this; + } +#endif // wxUSE_MSGBOX_HOOK + // do show the dialog - int msAns = MessageBox(hWnd, m_message.c_str(), m_caption.c_str(), msStyle); + int msAns = MessageBox(hWnd, message.wx_str(), m_caption.wx_str(), msStyle); int ans; switch (msAns) { @@ -126,3 +220,5 @@ int wxMessageDialog::ShowModal() } return ans; } + +#endif // wxUSE_MSGDLG