X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/24528b0c1421ca7bde29027cecc005643dfae8cb..cce442ba7c8506fda1b1bf350390ef06b0863150:/include/wx/msw/setup0.h diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h index d8e736f282..834d769e19 100644 --- a/include/wx/msw/setup0.h +++ b/include/wx/msw/setup0.h @@ -6,7 +6,7 @@ // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart -// Licence: wxWindows licence +// Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SETUP_H_ @@ -16,8 +16,11 @@ // global settings // ---------------------------------------------------------------------------- -// define this to 0 when building wxBase library -#define wxUSE_GUI 1 +// define this to 0 when building wxBase library - this can also be done from +// makefile/project file overriding the value here +#ifndef wxUSE_GUI + #define wxUSE_GUI 1 +#endif // wxUSE_GUI // ---------------------------------------------------------------------------- // compatibility settings @@ -46,6 +49,156 @@ // Recommended setting: 0 #define wxICON_IS_BITMAP 0 +// Define as 1 for font size to be backward compatible to 1.63 and earlier. +// 1.64 and later define point sizes to be compatible with Windows. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxFONT_SIZE_COMPATIBILITY 0 + +// Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before. +// If migrating between versions, your dialogs may seem to shrink. +// +// Default is 1 +// +// Recommended setting: 0 (the new calculations are more correct!) +#define wxDIALOG_UNIT_COMPATIBILITY 1 + +// ---------------------------------------------------------------------------- +// debugging settings +// ---------------------------------------------------------------------------- + +// Generic comment about debugging settings: they are very useful if you don't +// use any other memory leak detection tools such as Purify/BoundsChecker, but +// are probably redundant otherwise. Also, Visual C++ CRT has the same features +// as wxWindows memory debugging subsystem built in since version 5.0 and you +// may prefer to use it instead of built in memory debugging code because it is +// faster and more fool proof. +// +// Using VC++ CRT memory debugging is enabled by default in debug mode +// (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0) +// and if __NO_VC_CRTDBG__ is not defined. + +// If 1, enables wxDebugContext, for writing error messages to file, etc. If +// __WXDEBUG__ is not defined, will still use normal memory operators. It's +// recommended to set this to 1, since you may well need to output an error log +// in a production version (or non-debugging beta). +// +// Default is 1. +// +// Recommended setting: 1 but see comment above +#define wxUSE_DEBUG_CONTEXT 1 + +// If 1, enables debugging versions of wxObject::new and wxObject::delete *IF* +// __WXDEBUG__ is also defined. +// +// WARNING: this code may not work with all architectures, especially if +// alignment is an issue. This switch is currently ignored for mingw / cygwin +// +// Default is 1 +// +// Recommended setting: 1 but see comment in the beginning of this section +#define wxUSE_MEMORY_TRACING 1 + +// In debug mode, cause new and delete to be redefined globally. +// If this causes problems (e.g. link errors), set this to 0. +// This switch is currently ignored for mingw / cygwin +// +// Default is 1 +// +// Recommended setting: 1 but see comment in the beginning of this section +#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 + +// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If +// this causes problems (e.g. link errors), set this to 0. You may need to set +// this to 0 if using templates (at least for VC++). This switch is currently +// ignored for mingw / cygwin +// +// Default is 1 +// +// Recommended setting: 1 but see comment in the beginning of this section +#define wxUSE_DEBUG_NEW_ALWAYS 1 + +// wxHandleFatalExceptions() may be used to catch the program faults at run +// time and, instead of terminating the program with a usual GPF message box, +// call the user-defined wxApp::OnFatalException() function. If you set +// wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work. +// +// This setting is for Win32 only and can only be enabled if your compiler +// supports Win32 structured exception handling (currently only VC++ does) +// +// Default is 1 +// +// Recommended setting: 1 if your compiler supports it. +#ifdef _MSC_VER + #define wxUSE_ON_FATAL_EXCEPTION 1 +#else + #define wxUSE_ON_FATAL_EXCEPTION 0 +#endif + +// ---------------------------------------------------------------------------- +// Unicode support +// ---------------------------------------------------------------------------- + +// Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be +// defined as wchar_t, wxString will use Unicode internally. If you set this +// to 1, you must use wxT() macro for all literal strings in the program. +// +// Unicode is currently only fully supported under Windows NT/2000 (Windows 9x +// doesn't support it and the programs compiled in Unicode mode will not run +// under 9x). +// +// Default is 0 +// +// Recommended setting: 0 (unless you only plan to use Windows NT/2000) +#define wxUSE_UNICODE 0 + +// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without +// compiling the program in Unicode mode. More precisely, it will be possible +// to construct wxString from a wide (Unicode) string and convert any wxString +// to Unicode. +// +// Default is 1 +// +// Recommended setting: 1 +#define wxUSE_WCHAR_T 1 + +// ---------------------------------------------------------------------------- +// global features +// ---------------------------------------------------------------------------- + +// Support for message/error logging. This includes wxLogXXX() functions and +// wxLog and derived classes. Don't set this to 0 unless you really know what +// you are doing. +// +// Default is 1 +// +// Recommended setting: 1 (always) +#define wxUSE_LOG 1 + +// Support for multithreaded applications: if 1, compile in thread classes +// (thread.h) and make the library a bit more thread safe. Although thread +// support is quite stable by now, you may still consider recompiling the +// library without it if you have no use for it - this will result in a +// somewhat smaller and faster operation. +// +// This is ignored under Win16, threads are only supported under Win32. +// +// Default is 1 +// +// Recommended setting: 0 unless you do plan to develop MT applications +#define wxUSE_THREADS 1 + +// If enabled (1), compiles wxWindows streams classes +#define wxUSE_STREAMS 1 + +// Use standard C++ streams if 1. If 0, use wxWin streams implementation. +#define wxUSE_STD_IOSTREAM 0 + +// Use serialization (requires utils/serialize) +#define wxUSE_SERIAL 0 + // ---------------------------------------------------------------------------- // non GUI features selection // ---------------------------------------------------------------------------- @@ -103,13 +256,78 @@ // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up -// network connection is established/terminated. +// network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS. // // Default is 1. // // Recommended setting: 1 #define wxUSE_DIALUP_MANAGER 1 +// Compile in wxLibrary class for run-time DLL loading and function calling. +// Required by wxUSE_DIALUP_MANAGER. +// +// This setting is for Win32 only +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DYNLIB_CLASS 1 + +// Set to 1 to use socket classes +#define wxUSE_SOCKETS 1 + +#if wxUSE_GUI + +// Set to 1 to enable virtual file systems (required by wxHTML) +#define wxUSE_FILESYSTEM 1 + +// Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_ZIP 1 + +// Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) +#define wxUSE_FS_INET 1 + +// Set to 1 to compile wxZipInput/OutputStream classes. +#define wxUSE_ZIPSTREAM 1 + +// Set to 1 to compile wxZlibInput/OutputStream classes. Also required by +// wxUSE_LIBPNG. +#define wxUSE_ZLIB 1 + +#else // !wxUSE_GUI + +// although it is possible to compile all of those in wxBase, this is not done +// by default +#define wxUSE_FILESYSTEM 0 +#define wxUSE_FS_ZIP 0 +#define wxUSE_FS_INET 0 +#define wxUSE_ZIPSTREAM 0 +#define wxUSE_ZLIB 0 + +#endif // wxUSE_GUI/!wxUSE_GUI + +// If enabled, the code written by Apple will be used to write, in a portable +// way, float on the disk. See extended.c for the license which is different +// from wxWindows one. +// +// Default is 1. +// +// Recommended setting: 1 unless you don't like the license terms (unlikely) +#define wxUSE_APPLE_IEEE 1 + +// Use wxFile class. +// +// Default is 1. +// +// Recommended setting: 1 (highly recommended, required i18n code, wxConfig...) +#define wxUSE_FILE 1 + +// use wxTextFile class: requires wxFile, required by wxFileConfig +#define wxUSE_TEXTFILE 1 + +// i18n support: _() macro, wxLocale class. Requires wxTextFile. +#define wxUSE_INTL 1 + // ---------------------------------------------------------------------------- // Optional controls // ---------------------------------------------------------------------------- @@ -147,18 +365,30 @@ // of disabled controls) #define wxUSE_CARET 1 #define wxUSE_CHECKBOX 1 -#define wxUSE_CHECKLISTBOX 1 +#define wxUSE_CHECKLISTBOX 1 // requires wxUSE_OWNER_DRAWN #define wxUSE_CHOICE 1 #define wxUSE_COMBOBOX 1 #define wxUSE_GAUGE 1 #define wxUSE_LISTBOX 1 #define wxUSE_RADIOBOX 1 #define wxUSE_RADIOBTN 1 +#define wxUSE_SASH 1 // wxSashWindow #define wxUSE_SCROLLBAR 1 #define wxUSE_SLIDER 1 #define wxUSE_SPINBTN 1 #define wxUSE_SPINCTRL 1 #define wxUSE_STATLINE 1 +#define wxUSE_STATUSBAR 1 +#define wxUSE_TOOLTIPS 1 // wxToolTip and wxWindow::SetToolTip() + +// Two status bar implementations are available under Win32: the generic one +// or the wrapper around native control. For native look and feel the native +// version should be used. +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_NATIVE_STATUSBAR 1 // this setting is obsolete, value is ignored #define wxUSE_BUTTONBAR 1 @@ -171,11 +401,57 @@ // Default is 1 for both options. // // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatible (with all old wxGrid quirks) is +// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is // essential. +// +// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. #define wxUSE_GRID 1 #define wxUSE_NEW_GRID 1 +// wxValidator class and related methods +#define wxUSE_VALIDATORS 1 + +// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) +#define wxUSE_ACCEL 1 + +// ---------------------------------------------------------------------------- +// common dialogs +// ---------------------------------------------------------------------------- + +// Define 1 to use generic dialogs in Windows, even though they duplicate +// native common dialog (e.g. wxColourDialog). This is mainly useful for +// testing. +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_GENERIC_DIALOGS_IN_MSW 0 + +// On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g. +// file selector, printer dialog). Switching this off also switches off the +// printing architecture and interactive wxPrinterDC. +// +// Default is 1 +// +// Recommended setting: 1 (unless it really doesn't work) +#define wxUSE_COMMON_DIALOGS 1 + +// text entry dialog and wxGetTextFromUser function +#define wxUSE_TEXTDLG 1 + +// progress dialog class for lengthy operations +#define wxUSE_PROGRESSDLG 1 + +// wxBusyInfo displays window with message when app is busy. Works in same way +// as wxBusyCursor +#define wxUSE_BUSYINFO 1 + +// wxDirDlg class for getting a directory name from user +#define wxUSE_DIRDLG 1 + +// support for startup tips (wxShowTip &c) +#define wxUSE_STARTUP_TIPS 1 + // ---------------------------------------------------------------------------- // Metafiles support // ---------------------------------------------------------------------------- @@ -201,6 +477,15 @@ // Big GUI components // ---------------------------------------------------------------------------- +// Set to 0 to disable document/view architecture +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + +// Set to 0 to disable MDI document/view architecture +#define wxUSE_MDI_ARCHITECTURE 1 + +// Set to 0 to disable print/preview architecture code +#define wxUSE_PRINTING_ARCHITECTURE 1 + // wxHTML sublibrary allows to display HTML in wxWindow programs and much, // much more. // @@ -217,19 +502,22 @@ // Recommended setting: 1 #define wxUSE_PLOT 1 +// OpenGL canvas +#define wxUSE_GLCANVAS 0 + +// wxTreeLayout class +#define wxUSE_TREELAYOUT 1 + // ---------------------------------------------------------------------------- -// Postscript support settings +// miscellaneous settings // ---------------------------------------------------------------------------- -#define wxUSE_POSTSCRIPT 0 - // 0 for no PostScript device context -#define wxUSE_AFM_FOR_POSTSCRIPT 0 - // 1 to use font metric files in GetTextExtent #define wxUSE_IPC 1 // 0 for no interprocess comms -// Note: wxHELP uses IPC under X so these are interdependent! #define wxUSE_HELP 1 // 0 for no help facility +#define wxUSE_MS_HTML_HELP 0 + // 0 for no MS HTML Help #define wxUSE_RESOURCES 1 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 @@ -245,7 +533,10 @@ // 0 for no drag and drop #define wxUSE_XPM_IN_MSW 1 - // Define 1 to support the XPM package in wxBitmap. + // 0 for no XPM support in wxBitmap. + // Default is 1, as XPM is now fully + // supported this makes easier the issue + // of portable icons and bitmaps. #define wxUSE_IMAGE_LOADING_IN_MSW 1 // Use dynamic DIB loading/saving code in utils/dib under MSW. #define wxUSE_RESOURCE_LOADING_IN_MSW 1 @@ -254,240 +545,229 @@ #define wxUSE_WX_RESOURCES 1 // Use .wxr resource mechanism (requires PrologIO library) -#define wxUSE_STARTUP_TIPS 1 - // support for startup tips (wxShowTip &c) +// ---------------------------------------------------------------------------- +// postscript support settings +// ---------------------------------------------------------------------------- -#define wxUSE_DOC_VIEW_ARCHITECTURE 1 - // Set to 0 to disable document/view architecture -#define wxUSE_MDI_ARCHITECTURE 1 - // Set to 0 to disable MDI document/view architecture -#define wxUSE_PRINTING_ARCHITECTURE 1 - // Set to 0 to disable print/preview architecture code -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 - // Set to 0 to disable PostScript print/preview architecture code - // under Windows (just use Windows printing). -#define wxUSE_DYNAMIC_CLASSES 1 - // If 1, enables provision of run-time type information. - // NOW MANDATORY: don't change. -#define wxUSE_MEMORY_TRACING 1 - // If 1, enables debugging versions of wxObject::new and - // wxObject::delete *IF* __WXDEBUG__ is also defined. - // WARNING: this code may not work with all architectures, especially - // if alignment is an issue. -#define wxUSE_DEBUG_CONTEXT 1 - // If 1, enables wxDebugContext, for - // writing error messages to file, etc. - // If __WXDEBUG__ is not defined, will still use - // normal memory operators. - // It's recommended to set this to 1, - // since you may well need to output - // an error log in a production - // version (or non-debugging beta) -#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 - // In debug mode, cause new and delete to be redefined globally. - // If this causes problems (e.g. link errors), set this to 0. +// Set to 1 for PostScript device context. +#define wxUSE_POSTSCRIPT 0 -#define wxUSE_DEBUG_NEW_ALWAYS 1 - // In debug mode, causes new to be defined to - // be WXDEBUG_NEW (see object.h). - // If this causes problems (e.g. link errors), set this to 0. - // You may need to set this to 0 if using templates (at least - // for VC++). +// Set to 1 to use font metric files in GetTextExtent +#define wxUSE_AFM_FOR_POSTSCRIPT 0 -#define REMOVE_UNUSED_ARG 1 - // Set this to 0 if your compiler can't cope - // with omission of prototype parameters. +// Set to 0 to disable PostScript print/preview architecture code under Windows +// (just use Windows printing). +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + +// ---------------------------------------------------------------------------- +// database classes +// ---------------------------------------------------------------------------- +// Define 1 to use ODBC classes #define wxUSE_ODBC 0 - // Define 1 to use ODBC classes +// For backward compatibility reasons, this parameter now only controls the +// default scrolling method used by cursors. This default behavior can be +// overriden by setting the second param of wxDB::wxDbGetConnection() or +// wxDb() constructor to indicate whether the connection (and any wxDbTable()s +// that use the connection) should support forward only scrolling of cursors, +// or both forward and backward support for backward scrolling cursors is +// dependent on the data source as well as the ODBC driver being used. #define wxODBC_FWD_ONLY_CURSORS 1 - // For backward compatibility reasons, this parameter now only - // controls the default scrolling method used by cursors. This - // default behavior can be overriden by setting the second param - // of wxDB::GetDbConnection() to indicate whether the connection - // (and any wxTable()s that use the connection) should support - // forward only scrolling of cursors, or both forward and backward - // Support for backward scrolling cursors is dependent on the - // data source as well as the ODBC driver being used. - -#ifndef __MWERKS__ -#define wxUSE_IOSTREAMH 1 -#else -#define wxUSE_IOSTREAMH 1 -#endif - // VC++ 4.2 and above allows and - // but you can't mix them. Set to 1 for , - // 0 for - -#define wxUSE_STREAMS 1 - // If enabled (1), compiles wxWindows streams classes - -#define wxUSE_STD_IOSTREAM 0 - // Use standard C++ streams if 1. If 0, use wxWin - // streams implementation. - -#define wxUSE_WXCONFIG 1 - // if enabled, compiles built-in OS independent wxConfig - // class and it's file (any platform) and registry (Win) - // based implementations -#define wxUSE_THREADS 1 - // support for multithreaded applications: if - // 1, compile in thread classes (thread.h) - // and make the library thread safe -#define wxUSE_ZLIB 1 - // Use zlib for compression in streams and PNG code -#define wxUSE_LIBPNG 1 - // Use PNG bitmap/image code -#define wxUSE_LIBJPEG 1 - // Use JPEG bitmap/image code -#define wxUSE_LIBTIFF 0 - // Use TIFF bitmap/image code -#define wxUSE_GIF 1 - // Use GIF bitmap/image code -#define wxUSE_PNM 1 - // Use PNM bitmap/image code -#define wxUSE_PCX 1 - // Use PCX bitmap/image code -#define wxUSE_SERIAL 0 - // Use serialization (requires utils/serialize) -#define wxUSE_DYNLIB_CLASS 1 - // Compile in wxLibrary class for run-time - // DLL loading and function calling -#define wxUSE_TOOLTIPS 1 - // Define to use wxToolTip class and - // wxWindow::SetToolTip() method -#define wxUSE_SOCKETS 1 - // Set to 1 to use socket classes -#define wxUSE_FILESYSTEM 1 - // Set to 1 to enable virtual file systems - // (needed by wxHTML) -#define wxUSE_FS_ZIP 1 -#define wxUSE_FS_INET 1 - // Set to 1 to enable virtual file systems - -#define wxUSE_BUSYINFO 1 - // wxBusyInfo displays window with message - // when app is busy. Works in same way as - // wxBusyCursor -#define wxUSE_ZIPSTREAM 1 - // input stream for reading from zip archives -/* - * Finer detail - * - */ +// Default is 0. Set to 1 to use the deprecated classes, enum types, function, +// member variables. With a setting of 1, full backward compatability with the +// 2.0.x release is possible. It is STRONGLY recommended that this be set to 0, +// as future development will be done only on the non-deprecated +// functions/classes/member variables/etc. +#define wxODBC_BACKWARD_COMPATABILITY 0 -#define wxUSE_APPLE_IEEE 1 - // if enabled, the float codec written by Apple - // will be used to write, in a portable way, - // float on the disk +// ---------------------------------------------------------------------------- +// other compiler (mis)features +// ---------------------------------------------------------------------------- -// use wxFile class - required by i18n code, wxConfig and others - recommended -#define wxUSE_FILE 1 +// Set this to 0 if your compiler can't cope with omission of prototype +// parameters. +// +// Default is 1. +// +// Recommended setting: 1 (should never need to set this to 0) +#define REMOVE_UNUSED_ARG 1 -// use wxTextFile class: requires wxFile, required by wxConfig -#define wxUSE_TEXTFILE 1 +// VC++ 4.2 and above allows and but you can't mix +// them. Set to 1 for , 0 for +// +// Default is 1. +// +// Recommended setting: whatever your compiler likes more +#define wxUSE_IOSTREAMH 1 -// i18n support: _() macro, wxLocale class. Requires wxFile -#define wxUSE_INTL 1 +// ---------------------------------------------------------------------------- +// image format support +// ---------------------------------------------------------------------------- -// wxLogXXX functions - highly recommended -#define wxUSE_LOG 1 +// wxImage supports many different image formats which can be configured at +// compile-time. BMP is always supported, others are optional and can be safely +// disabled if you don't plan to use images in such format sometimes saving +// substantial amount of code in the final library. +// +// Some formats require an extra library which is included in wxWin sources +// which is mentioned if it is the case. -// wxValidator class -#define wxUSE_VALIDATORS 1 +// Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. +#define wxUSE_LIBPNG 1 -// wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) -#define wxUSE_ACCEL 1 +// Set to 1 for JPEG format support (requires libjpeg) +#define wxUSE_LIBJPEG 1 -// wxSashWindow class -#define wxUSE_SASH 1 +// Set to 1 for TIFF format support (requires libtiff) +#define wxUSE_LIBTIFF 1 -// text entry dialog and wxGetTextFromUser function -#define wxUSE_TEXTDLG 1 +// Set to 1 for GIF format support +#define wxUSE_GIF 1 -// wxStatusBar class -#define wxUSE_STATUSBAR 1 +// Set to 1 for PNM format support +#define wxUSE_PNM 1 -// progress dialog class for lengthy operations -#define wxUSE_PROGRESSDLG 1 +// Set to 1 for PCX format support +#define wxUSE_PCX 1 -// wxDirDlg class for getting a directory name from user -#define wxUSE_DIRDLG 1 +// ---------------------------------------------------------------------------- +// Windows-only settings +// ---------------------------------------------------------------------------- -/* - * MS Windows/Windows NT - * - */ +// Set this to 1 if you want to use wxWindows and MFC in the same program. This +// will override some other settings (see below) +// +// Default is 0. +// +// Recommended setting: 0 unless you really have to use MFC +#define wxUSE_MFC 0 +// Set this to 1 for generic OLE support: this is required for drag-and-drop, +// clipboard, OLE Automation. Only set it to 0 if your compiler is very old and +// can't compile/doesn't have the OLE headers. +// +// Default is 1. +// +// Recommended setting: 1 #define wxUSE_OLE 1 - // drag-and-drop, clipboard, OLE Automation +// Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT +// 3.x. This setting is ignored under Win9x and NT 4.0+. +// +// Default is 0 for (most) Win32 (systems), 1 for Win16 +// +// Recommended setting: same as default #if defined(__WIN95__) #define wxUSE_CTL3D 0 #else #define wxUSE_CTL3D 1 - // Define 1 to use Microsoft CTL3D library. - // See note above about using FAFA and CTL3D. #endif -// can we use RICHEDIT control? +// Define as 1 to use Microsoft's ItsyBitsy small title bar library, for +// wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native +// miniframes support instead. +// +// Default is 0 for (most) Win32 (systems), 1 for Win16 +// +// Recommended setting: same as default +#if defined(__WIN95__) +#define wxUSE_ITSY_BITSY 0 +#else +#define wxUSE_ITSY_BITSY 1 +#endif + +// Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH +// which allows to put more than ~32Kb of text in it even under Win9x (NT +// doesn't have such limitation). +// +// Default is 1 for compilers which support it +// +// Recommended setting: 1, only set it to 0 if your compiler doesn't have +// or can't compile #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) #define wxUSE_RICHEDIT 1 #else #define wxUSE_RICHEDIT 0 #endif -#define wxUSE_COMMON_DIALOGS 1 - // On rare occasions (e.g. using DJGPP) may want - // to omit common dialogs - // (e.g. file selector, printer dialog). - // Switching this off also switches off - // the printing architecture and interactive - // wxPrinterDC. -#define wxUSE_ITSY_BITSY 1 - // Define 1 to use Microsoft's ItsyBitsy - // small title bar library, for wxMiniFrame +// Set this to 1 to enable support for the owner-drawn menu and listboxes. This +// is required by wxUSE_CHECKLISTBOX. +// +// Default is 1. +// +// Recommended setting: 1, set to 0 for a small library size reduction +#define wxUSE_OWNER_DRAWN 1 + +// ---------------------------------------------------------------------------- +// obsolete settings +// ---------------------------------------------------------------------------- + +// NB: all settings in this section are obsolete and should not be used/changed +// at all, they will disappear + +// Set to 1 to use PenWindows +#define wxUSE_PENWINDOWS 0 + +// Define 1 to use bitmap messages. #define wxUSE_BITMAP_MESSAGE 1 - // Define 1 to use bitmap messages. -#define wxUSE_PORTABLE_FONTS_IN_MSW 0 - // Define 1 to use new portable font scheme in Windows - // (used by default under X) -#define wxFONT_SIZE_COMPATIBILITY 0 - // Define 1 for font size to be backward compatible - // to 1.63 and earlier. 1.64 and later define point - // sizes to be compatible with Windows. -#define wxUSE_GENERIC_DIALOGS_IN_MSW 1 - // Define 1 to use generic dialogs in Windows, even though - // they duplicate native common dialog (e.g. wxColourDialog) -#define wxUSE_PENWINDOWS 0 - // Set to 1 to use PenWindows - -#define wxUSE_OWNER_DRAWN 1 - // Owner-drawn menus and listboxes -#define wxUSE_NATIVE_STATUSBAR 1 - // Set to 0 to use cross-platform wxStatusBar +// If 1, enables provision of run-time type information. +// NOW MANDATORY: don't change. +#define wxUSE_DYNAMIC_CLASSES 1 + +// ---------------------------------------------------------------------------- +// disable the settings which don't work for some compilers +// ---------------------------------------------------------------------------- -/* - * Any platform - * - */ - -#define wxUSE_TYPEDEFS 0 - // Use typedefs not classes for wxPoint - // and others, to reduce overhead and avoid - // MS C7 memory bug. Bounds checker - // complains about deallocating - // arrays of wxPoints if wxPoint is a class. - -#if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) #ifndef wxUSE_NORLANDER_HEADERS +#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) # define wxUSE_NORLANDER_HEADERS 1 +#else +# define wxUSE_NORLANDER_HEADERS 0 #endif #endif +#if defined(__GNUWIN32__) +// These don't work as expected for mingw32 and cygwin32 +#undef wxUSE_MEMORY_TRACING +#define wxUSE_MEMORY_TRACING 0 + +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +#undef wxUSE_MS_HTML_HELP +#define wxUSE_MS_HTML_HELP 0 + +// Cygwin betas don't have wcslen +#if defined(__CYGWIN__) || defined(__CYGWIN32__) +# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) +# undef wxUSE_WCHAR_T +# define wxUSE_WCHAR_T 0 +# endif +#endif + +#endif // __GNUWIN32__ + +// MFC duplicates these operators +#if wxUSE_MFC +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 +#endif // wxUSE_MFC + +// ODBC classes aren't Unicode-compatible yet +#if wxUSE_UNICODE +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 +#endif + #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) // Can't use OLE drag and drop in Windows 3.1 because we don't know how // to implement UUIDs @@ -502,6 +782,11 @@ #define wxUSE_NATIVE_STATUSBAR 0 #endif +#if !wxUSE_OWNER_DRAWN +#undef wxUSE_CHECKLISTBOX +#define wxUSE_CHECKLISTBOX 0 +#endif + // Salford C++ doesn't like some of the memory operator definitions #ifdef __SALFORDC__ #undef wxUSE_MEMORY_TRACING @@ -518,7 +803,7 @@ #undef wxUSE_OWNER_DRAWN #define wxUSE_OWNER_DRAWN 0 -#endif +#endif // __SALFORDC__ #ifdef __TWIN32__ @@ -528,7 +813,7 @@ #undef wxUSE_ODBC #define wxUSE_ODBC 0 -#endif +#endif // __TWIN32__ // BC++/Win16 can't cope with the amount of data in resource.cpp #if defined(__WIN16__) && defined(__BORLANDC__) @@ -537,13 +822,42 @@ #undef wxUSE_ODBC #define wxUSE_ODBC 0 + +#undef wxUSE_NEW_GRID +#define wxUSE_NEW_GRID 0 #endif -#if defined(__WXMSW__) && defined(__WATCOMC__) +#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) +// BC++ 4.0 can't compile JPEG library #undef wxUSE_LIBJPEG #define wxUSE_LIBJPEG 0 #endif +#if defined(__BORLANDC__) +// Need a BC++-specific htmlhelp.lib before we can enable this +#undef wxUSE_MS_HTML_HELP +#define wxUSE_MS_HTML_HELP 0 +#endif + +// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode +#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 +#endif + +#if defined(__WXMSW__) && defined(__WATCOMC__) +/* +#undef wxUSE_GLCANVAS +#define wxUSE_GLCANVAS 0 +*/ + +#undef wxUSE_MS_HTML_HELP +#define wxUSE_MS_HTML_HELP 0 + +#undef wxUSE_WCHAR_T +#define wxUSE_WCHAR_T 0 +#endif + #if defined(__WXMSW__) && !defined(__WIN32__) #undef wxUSE_SOCKETS @@ -567,6 +881,9 @@ #undef wxUSE_LIBJPEG #define wxUSE_LIBJPEG 0 +#undef wxUSE_LIBTIFF +#define wxUSE_LIBTIFF 0 + #undef wxUSE_GIF #define wxUSE_GIF 0 @@ -576,7 +893,51 @@ #undef wxUSE_PCX #define wxUSE_PCX 0 +#undef wxUSE_GLCANVAS +#define wxUSE_GLCANVAS 0 + +#undef wxUSE_MS_HTML_HELP +#define wxUSE_MS_HTML_HELP 0 + +#undef wxUSE_WCHAR_T +#define wxUSE_WCHAR_T 0 + +#endif // Win16 + +// ---------------------------------------------------------------------------- +// undef the things which don't make sense for wxBase build +// ---------------------------------------------------------------------------- + +#if !wxUSE_GUI + +#undef wxUSE_HTML +#define wxUSE_HTML 0 + +#endif // !wxUSE_GUI + +// ---------------------------------------------------------------------------- +// check the settings consistency: do it here to abort compilation immediately +// and not almost in the very end when the relevant file fails to compile and +// you need to modify setup.h and rebuild everything +// ---------------------------------------------------------------------------- + +#if wxUSE_TIMEDATE && !wxUSE_LONGLONG + #error wxDateTime requires wxLongLong #endif +#if wxUSE_TEXTFILE && !wxUSE_FILE + #error You cannot compile wxTextFile without wxFile +#endif + +#if wxUSE_FILESYSTEM && !wxUSE_STREAMS + #error You cannot compile virtual file systems without wxUSE_STREAMS +#endif + +#if wxUSE_HTML && !wxUSE_FILESYSTEM + #error You cannot compile wxHTML without virtual file systems +#endif + +// add more tests here... + #endif // _WX_SETUP_H_