X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2419f345829bb11a38d2c0b2e2e3da5a99de47bf..32c19f25fce3a38f9e4cf1497761fd7364d7bc62:/include/wx/wxprec.h diff --git a/include/wx/wxprec.h b/include/wx/wxprec.h index 08c615af62..4037833a48 100644 --- a/include/wx/wxprec.h +++ b/include/wx/wxprec.h @@ -13,10 +13,18 @@ #include "wx/defs.h" // check if to use precompiled headers: do it for most Windows compilers unless -// adding DigitalMars here appears to amke it slower! // explicitly disabled by defining NOPCH -#if ((defined(__BORLANDC__) || defined(__VISUALC__) || defined(__DIGITALMARS__) || defined(__WATCOMC__)) && defined(__WXMSW__)) || defined(__VISAGECPP__) || defined(__MWERKS__) - #if !defined(NOPCH) +#if ( defined(__WXMSW__) && \ + ( defined(__BORLANDC__) || \ + defined(__VISUALC__) || \ + defined(__DIGITALMARS__) || \ + defined(__WATCOMC__) ) ) || \ + defined(__VISAGECPP__) || \ + defined(__MWERKS__) + + // If user did not request NOCPH and we're not building using configure + // then assume user wants precompiled headers. + #if !defined(NOPCH) && !defined(__WX_SETUP_H__) #define WX_PRECOMP #endif #endif @@ -33,7 +41,7 @@ #include "wx/wxchar.h" // include standard Windows headers -#if defined(__WXMSW__) && !wxUSE_MFC +#if defined(__WXMSW__) #include "wx/msw/wrapwin.h" #endif