X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2352862a7ee8440fdc2ae65baff31b73e40179d5..508bd1654f3eb44327fb84ecd2e2181959dac13b:/include/wx/bmpbuttn.h?ds=sidebyside diff --git a/include/wx/bmpbuttn.h b/include/wx/bmpbuttn.h index 0c369003e0..5da4cb724b 100644 --- a/include/wx/bmpbuttn.h +++ b/include/wx/bmpbuttn.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wx/bmpbutton.h +// Name: wx/bmpbuttn.h // Purpose: wxBitmapButton class interface // Author: Vadim Zeitlin // Modified by: @@ -16,10 +16,14 @@ #if wxUSE_BMPBUTTON -#include "wx/bitmap.h" #include "wx/button.h" -extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[]; +// FIXME: right now only wxMSW, wxGTK and wxOSX implement bitmap support in wxButton +// itself, this shouldn't be used for the other platforms neither +// when all of them do it +#if (defined(__WXMSW__) || defined(__WXGTK20__) || defined(__WXOSX__)) && !defined(__WXUNIVERSAL__) + #define wxHAS_BUTTON_BITMAP +#endif // ---------------------------------------------------------------------------- // wxBitmapButton: a button which shows bitmaps instead of the usual string. @@ -31,18 +35,48 @@ class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton public: wxBitmapButtonBase() { +#ifndef wxHAS_BUTTON_BITMAP m_marginX = m_marginY = 0; +#endif // wxHAS_BUTTON_BITMAP + } + + bool Create(wxWindow *parent, + wxWindowID winid, + const wxPoint& pos, + const wxSize& size, + long style, + const wxValidator& validator, + const wxString& name) + { + // We use wxBU_NOTEXT to let the base class Create() know that we are + // not going to show the label: this is a hack needed for wxGTK where + // we can show both label and bitmap only with GTK 2.6+ but we always + // can show just one of them and this style allows us to choose which + // one we need. + // + // And we also use wxBU_EXACTFIT to avoid being resized up to the + // standard button size as this doesn't make sense for bitmap buttons + // which are not standard anyhow and should fit their bitmap size. + return wxButton::Create(parent, winid, "", + pos, size, + style | wxBU_NOTEXT | wxBU_EXACTFIT, + validator, name); } // set/get the margins around the button - virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; } - int GetMarginX() const { return m_marginX; } - int GetMarginY() const { return m_marginY; } + virtual void SetMargins(int x, int y) + { + DoSetBitmapMargins(x, y); + } + + int GetMarginX() const { return DoGetBitmapMargins().x; } + int GetMarginY() const { return DoGetBitmapMargins().y; } // deprecated synonym for SetBitmapLabel() #if WXWIN_COMPATIBILITY_2_6 - wxDEPRECATED( void SetLabel(const wxBitmap& bitmap) ); + wxDEPRECATED_INLINE( void SetLabel(const wxBitmap& bitmap), + SetBitmapLabel(bitmap); ) // prevent virtual function hiding virtual void SetLabel(const wxString& label) @@ -50,6 +84,7 @@ public: #endif // WXWIN_COMPATIBILITY_2_6 protected: +#ifndef wxHAS_BUTTON_BITMAP // function called when any of the bitmaps changes virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); } @@ -57,24 +92,28 @@ protected: virtual void DoSetBitmap(const wxBitmap& bitmap, State which) { m_bitmaps[which] = bitmap; OnSetBitmap(); } + virtual wxSize DoGetBitmapMargins() const + { + return wxSize(m_marginX, m_marginY); + } + + virtual void DoSetBitmapMargins(int x, int y) + { + m_marginX = x; + m_marginY = y; + } + // the bitmaps for various states wxBitmap m_bitmaps[State_Max]; // the margins around the bitmap int m_marginX, m_marginY; - +#endif // !wxHAS_BUTTON_BITMAP wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase); }; -#if WXWIN_COMPATIBILITY_2_6 -inline void wxBitmapButtonBase::SetLabel(const wxBitmap& bitmap) -{ - SetBitmapLabel(bitmap); -} -#endif // WXWIN_COMPATIBILITY_2_6 - #if defined(__WXUNIVERSAL__) #include "wx/univ/bmpbuttn.h" #elif defined(__WXMSW__) @@ -91,8 +130,6 @@ inline void wxBitmapButtonBase::SetLabel(const wxBitmap& bitmap) #include "wx/cocoa/bmpbuttn.h" #elif defined(__WXPM__) #include "wx/os2/bmpbuttn.h" -#elif defined(__WXPALMOS__) - #include "wx/palmos/bmpbuttn.h" #endif #endif // wxUSE_BMPBUTTON