X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/22f3361e1cf25c52a2da8fdfc5cb081809e18fb9..7eb872f4d67141f723745f04b478dda03907d4b6:/include/wx/scrolwin.h diff --git a/include/wx/scrolwin.h b/include/wx/scrolwin.h index e4c0a96763..ba961d4cc7 100644 --- a/include/wx/scrolwin.h +++ b/include/wx/scrolwin.h @@ -35,7 +35,7 @@ public: virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY, int noUnitsX, int noUnitsY, int xPos = 0, int yPos = 0, - bool noRefresh = FALSE ); + bool noRefresh = false ); // scroll to the given (in logical coords) position virtual void Scroll(int x, int y); @@ -51,9 +51,9 @@ public: virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const; - // Enable/disable Windows scrolling in either direction. If TRUE, wxWindows + // Enable/disable Windows scrolling in either direction. If true, wxWidgets // scrolls the canvas and only a bit of the canvas is invalidated; no - // Clear() is necessary. If FALSE, the whole canvas is invalidated and a + // Clear() is necessary. If false, the whole canvas is invalidated and a // Clear() is necessary. Disable for when the scroll increment is used to // actually scroll a non-constant distance virtual void EnableScrolling(bool x_scrolling, bool y_scrolling); @@ -121,7 +121,7 @@ public: // stop the timer, so it will be called repeatedly and will typically // return different values depending on the current mouse position // - // the base class version just returns TRUE + // the base class version just returns true virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const; // the methods to be called from the window event handlers @@ -146,7 +146,7 @@ public: protected: // get pointer to our scroll rect if we use it or NULL - const wxRect *GetRect() const + const wxRect *GetScrollRect() const { return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL; } @@ -219,17 +219,17 @@ protected: public: wxScrolledWindow() { } wxScrolledWindow(wxWindow *parent, - wxWindowID id = -1, + wxWindowID winid = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxScrolledWindowStyle, const wxString& name = wxPanelNameStr) - : wxGenericScrolledWindow(parent, id, pos, size, style, name) + : wxGenericScrolledWindow(parent, winid, pos, size, style, name) { } private: - DECLARE_CLASS(wxScrolledWindow) + DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow) }; #define wxSCROLLED_WINDOW_IS_GENERIC 1 @@ -238,4 +238,3 @@ protected: #endif // _WX_SCROLWIN_H_BASE_ -// vi:sts=4:sw=4:et