X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/22d6efa851642c6a69174278fc50f712f41e2271..dd0fba48accaa064eba35a54a65a1f0b42b5c862:/docs/latex/wx/tstream.tex

diff --git a/docs/latex/wx/tstream.tex b/docs/latex/wx/tstream.tex
index ec0ac9c432..a472c2f0e1 100644
--- a/docs/latex/wx/tstream.tex
+++ b/docs/latex/wx/tstream.tex
@@ -1,4 +1,4 @@
-\section{Streams in wxWindows overview}\label{wxstreamoverview}
+\section{wxStreams overview}\label{wxstreamoverview}
 
 Classes: \helpref{wxStreamBase}{wxstreambase},
  \helpref{wxStreamBuffer}{wxstreambuffer}, \helpref{wxInputStream}{wxinputstream},
@@ -8,15 +8,18 @@ Classes: \helpref{wxStreamBase}{wxstreambase},
 
 \wxheading{Purpose of wxStream}
 
-We went into troubles with c++ std streams on some platform:
-they react quite well in most cases, but in multi-threaded case, for example,
-they have a LOT of problems.
+We had troubles with standard C++ streams on several platforms:
+they react quite well in most cases, but in the multi-threaded case, for example,
+they have many problems. Some Borland Compilers refuse to work at all
+with them and using iostreams on Linux makes writing programs, that are
+binary compatible across different Linux distributions, impossible.
 
-Then, wxStreams have been built in wxWindows because an application should compile
-and run on all supported platforms and we don't want users depend on release
+Therefore, wxStreams have been added to wxWindows because an application should 
+compile and run on all supported platforms and we don't want users to depend on release
 X.XX of libg++ or some other compiler to run the program.
 
 wxStreams is divided in two main parts:
+
 \begin{enumerate}\itemsep=0pt
 \item the core: wxStreamBase, wxStreamBuffer, wxInputStream, wxOutputStream,
 wxFilterIn/OutputStream
@@ -24,7 +27,7 @@ wxFilterIn/OutputStream
 \end{enumerate}
 
 wxStreamBase is the base definition of a stream. It defines, for example,
-the API of OnSysRead, OnSysWrite, OnSysSeek and OnSysTell. These functions are
+the API of OnSysRead, OnSysWrite, OnSysSeek and OnSysTell. These functions 
 are really implemented by the "IO" classes.
 wxInputStream and wxOutputStream inherit from it.
 
@@ -36,8 +39,8 @@ wxInputStream is the base class for read-only streams. It implements Read,
 SeekI (I for Input), and all read or IO generic related functions.
 wxOutputStream does the same thing but it is for write-only streams.
 
-wxFilterIn/OutputStream is base class definition for stream filtering.
-I mean by stream filtering, a stream which does no syscall but filter datas
+wxFilterIn/OutputStream is the base class definition for stream filtering.
+Stream filtering means a stream which does no syscall but filters data
 which are passed to it and then pass them to another stream.
 For example, wxZLibInputStream is an inline stream decompressor.
 
@@ -48,41 +51,41 @@ wxStreamBuffer. This could also be a simple link to the a true syscall
 
 \wxheading{Generic usage: an example}
 
-About its usage, it's simple. We can take the example of wxFileInputStream and here is a sample
+Usage is simple. We can take the example of wxFileInputStream and here is some sample
 code:
 
 \begin{verbatim}
  ...
  // The constructor initializes the stream buffer and open the file descriptor
  // associated to the name of the file.
- wxFileInputStream in\_stream("the\_file\_to\_be\_read");
+ wxFileInputStream in_stream("the_file_to_be_read");
 
- // Ok, read some bytes ... nb\_datas is expressed in bytes.
- in\_stream.Read(data, nb\_datas);
- if (in\_stream.LastError() != wxStream\_NOERROR) {
+ // Ok, read some bytes ... nb_datas is expressed in bytes.
+ in_stream.Read(data, nb_datas);
+ if (in_stream.LastError() != wxSTREAM_NOERROR) {
    // Oh oh, something bad happens.
    // For a complete list, look into the documentation at wxStreamBase.
  }
 
  // You can also inline all like this.
- if (in\_stream.Read(data, nb\_datas).LastError() != wxStream\_NOERROR) {
+ if (in_stream.Read(data, nb_datas).LastError() != wxSTREAM_NOERROR) {
    // Do something.
  }
 
  // You can also get the last number of bytes REALLY put into the buffer.
- size\_t really\_read = in\_stream.LastRead();
+ size_t really_read = in_stream.LastRead();
 
  // Ok, moves to the beginning of the stream. SeekI returns the last position 
  // in the stream counted from the beginning.
- off\_t old_position = in\_stream.SeekI(0, wxFromBeginning);
+ off_t old_position = in_stream.SeekI(0, wxFromBeginning);
  
  // What is my current position ?
- off\_t position = in\_stream.TellI();
+ off_t position = in_stream.TellI();
 
  // wxFileInputStream will close the file descriptor on the destruction.
 \end{verbatim}
 
-\wxheading{Compatibility with c++ stream}
+\wxheading{Compatibility with C++ streams}
 
 As I said previously, we could add a filter stream so it takes an istream
 argument and builds a wxInputStream from it: I don't think it should 
