X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/22a35096a0a9c3fe4d3d32b8d68a361126ef9677..9fc221aa81a8693f342376f8b65abcb4a97e7875:/include/wx/gdicmn.h diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index c2fbc87d75..a41a9c5f52 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -27,16 +27,18 @@ // forward declarations // --------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxBitmap; -class WXDLLIMPEXP_CORE wxBrush; -class WXDLLIMPEXP_CORE wxColour; -class WXDLLIMPEXP_CORE wxCursor; -class WXDLLIMPEXP_CORE wxFont; -class WXDLLIMPEXP_CORE wxIcon; -class WXDLLIMPEXP_CORE wxPalette; -class WXDLLIMPEXP_CORE wxPen; -class WXDLLIMPEXP_CORE wxRegion; -class WXDLLIMPEXP_BASE wxString; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBrush; +class WXDLLIMPEXP_FWD_CORE wxColour; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxFont; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxPalette; +class WXDLLIMPEXP_FWD_CORE wxPen; +class WXDLLIMPEXP_FWD_CORE wxRegion; +class WXDLLIMPEXP_FWD_BASE wxString; +class WXDLLIMPEXP_FWD_CORE wxIconBundle; +class WXDLLIMPEXP_FWD_CORE wxPoint; // --------------------------------------------------------------------------- // constants @@ -75,11 +77,21 @@ enum wxBitmapType wxBITMAP_TYPE_ICON_RESOURCE, wxBITMAP_TYPE_ANI, wxBITMAP_TYPE_IFF, + wxBITMAP_TYPE_TGA, wxBITMAP_TYPE_MACCURSOR, wxBITMAP_TYPE_MACCURSOR_RESOURCE, + + wxBITMAP_TYPE_MAX, wxBITMAP_TYPE_ANY = 50 }; +// Polygon filling mode +enum wxPolygonFillMode +{ + wxODDEVEN_RULE = 1, + wxWINDING_RULE +}; + // Standard cursors enum wxStockCursor { @@ -123,14 +135,23 @@ enum wxStockCursor wxCURSOR_BASED_ARROW_UP, wxCURSOR_BASED_ARROW_DOWN, #endif // X11 - wxCURSOR_ARROWWAIT, +#ifdef __WXMAC__ + wxCURSOR_OPEN_HAND, + wxCURSOR_CLOSED_HAND, +#endif wxCURSOR_MAX }; #ifndef __WXGTK__ - #define wxCURSOR_DEFAULT wxCURSOR_ARROW + #define wxCURSOR_DEFAULT wxCURSOR_ARROW +#endif + +#ifndef __WXMAC__ + // TODO CS supply openhand and closedhand cursors + #define wxCURSOR_OPEN_HAND wxCURSOR_HAND + #define wxCURSOR_CLOSED_HAND wxCURSOR_HAND #endif // --------------------------------------------------------------------------- @@ -139,12 +160,12 @@ enum wxStockCursor /* Useful macro for creating icons portably, for example: - wxIcon *icon = new wxICON(mondrian); + wxIcon *icon = new wxICON(sample); expands into: - wxIcon *icon = new wxIcon("mondrian"); // On wxMSW - wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK + wxIcon *icon = new wxIcon("sample"); // On wxMSW + wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK */ #ifdef __WXMSW__ @@ -155,13 +176,16 @@ enum wxStockCursor #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXMGL__) // Initialize from an included XPM - #define wxICON(X) wxIcon( (const char**) X##_xpm ) + #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXDFB__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) #elif defined(__WXGTK__) // Initialize from an included XPM - #define wxICON(X) wxIcon( (const char**) X##_xpm ) + #define wxICON(X) wxIcon( X##_xpm ) #elif defined(__WXMAC__) // Initialize from an included XPM - #define wxICON(X) wxIcon( (const char**) X##_xpm ) + #define wxICON(X) wxIcon( X##_xpm ) #elif defined(__WXMOTIF__) // Initialize from an included XPM #define wxICON(X) wxIcon( X##_xpm ) @@ -184,9 +208,10 @@ enum wxStockCursor defined(__WXX11__) || \ defined(__WXMAC__) || \ defined(__WXMGL__) || \ + defined(__WXDFB__) || \ defined(__WXCOCOA__) // Initialize from an included XPM - #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm ) + #define wxBITMAP(name) wxBitmap(name##_xpm) #else // other platforms #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM) #endif // platform @@ -199,7 +224,7 @@ enum wxStockCursor // wxSize // --------------------------------------------------------------------------- -class WXDLLEXPORT wxSize +class WXDLLIMPEXP_CORE wxSize { public: // members are public for compatibility, don't use them directly. @@ -211,26 +236,37 @@ public: // no copy ctor or assignment operator - the defaults are ok - bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; } - bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; } - - wxSize operator+(const wxSize& sz) const { return wxSize(x + sz.x, y + sz.y); } - wxSize operator-(const wxSize& sz) const { return wxSize(x - sz.x, y - sz.y); } - wxSize operator/(int i) const { return wxSize(x / i, y / i); } - wxSize operator*(int i) const { return wxSize(x * i, y * i); } - wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; } wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; } - wxSize& operator/=(const int i) { x /= i; y /= i; return *this; } - wxSize& operator*=(const int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(long i) { x /= i; y /= i; return *this; } + wxSize& operator*=(long i) { x *= i; y *= i; return *this; } + wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; } + wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; } + wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; } + wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; } void IncTo(const wxSize& sz) { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; } void DecTo(const wxSize& sz) { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; } - void Scale(float xscale, float yscale) - { x = (int)(x*xscale); y = (int)(y*yscale); } + void IncBy(int dx, int dy) { x += dx; y += dy; } + void IncBy(const wxPoint& pt); + void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); } + void IncBy(int d) { IncBy(d, d); } + + void DecBy(int dx, int dy) { IncBy(-dx, -dy); } + void DecBy(const wxPoint& pt); + void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); } + void DecBy(int d) { DecBy(d, d); } + + + wxSize& Scale(float xscale, float yscale) + { x = (int)(x*xscale); y = (int)(y*yscale); return *this; } // accessors void Set(int xx, int yy) { x = xx; y = yy; } @@ -257,11 +293,103 @@ public: int GetY() const { return y; } }; +inline bool operator==(const wxSize& s1, const wxSize& s2) +{ + return s1.x == s2.x && s1.y == s2.y; +} + +inline bool operator!=(const wxSize& s1, const wxSize& s2) +{ + return s1.x != s2.x || s1.y != s2.y; +} + +inline wxSize operator+(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x + s2.x, s1.y + s2.y); +} + +inline wxSize operator-(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x - s2.x, s1.y - s2.y); +} + +inline wxSize operator/(const wxSize& s, int i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, int i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(int i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, unsigned int i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, unsigned int i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(unsigned int i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, long i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, long i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(long i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, unsigned long i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, unsigned long i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(unsigned long i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(const wxSize& s, double i) +{ + return wxSize(int(s.x * i), int(s.y * i)); +} + +inline wxSize operator*(double i, const wxSize& s) +{ + return wxSize(int(s.x * i), int(s.y * i)); +} + + + // --------------------------------------------------------------------------- // Point classes: with real or integer coordinates // --------------------------------------------------------------------------- -class WXDLLEXPORT wxRealPoint +class WXDLLIMPEXP_CORE wxRealPoint { public: double x; @@ -269,53 +397,273 @@ public: wxRealPoint() : x(0.0), y(0.0) { } wxRealPoint(double xx, double yy) : x(xx), y(yy) { } + wxRealPoint(const wxPoint& pt); - wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); } - wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); } + // no copy ctor or assignment operator - the defaults are ok - bool operator==(const wxRealPoint& pt) const - { - return wxIsSameDouble(x, pt.x) && wxIsSameDouble(y, pt.y); - } - bool operator!=(const wxRealPoint& pt) const { return !(*this == pt); } + //assignment operators + wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; } + wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; } + + wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } + wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } }; -class WXDLLEXPORT wxPoint +inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y); +} + +inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return !(p1 == p2); +} + +inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x + p2.x, p1.y + p2.y); +} + + +inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x - p2.x, p1.y - p2.y); +} + + +inline wxRealPoint operator/(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, double i) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + +inline wxRealPoint operator*(double i, const wxRealPoint& s) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + + +// ---------------------------------------------------------------------------- +// wxPoint: 2D point with integer coordinates +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxPoint { public: int x, y; wxPoint() : x(0), y(0) { } wxPoint(int xx, int yy) : x(xx), y(yy) { } + wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { } // no copy ctor or assignment operator - the defaults are ok - // comparison - bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; } - bool operator!=(const wxPoint& p) const { return !(*this == p); } - - // arithmetic operations (component wise) - wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); } - wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); } - + //assignment operators wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; } wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; } wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } - wxPoint operator+(const wxSize& s) const { return wxPoint(x + s.GetWidth(), y + s.GetHeight()); } - wxPoint operator-(const wxSize& s) const { return wxPoint(x - s.GetWidth(), y - s.GetHeight()); } + // check if both components are set/initialized + bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; } - wxPoint operator-() const { return wxPoint(-x, -y); } + // fill in the unset components with the values from the other point + void SetDefaults(const wxPoint& pt) + { + if ( x == wxDefaultCoord ) + x = pt.x; + if ( y == wxDefaultCoord ) + y = pt.y; + } }; + +// comparison +inline bool operator==(const wxPoint& p1, const wxPoint& p2) +{ + return p1.x == p2.x && p1.y == p2.y; +} + +inline bool operator!=(const wxPoint& p1, const wxPoint& p2) +{ + return !(p1 == p2); +} + + +// arithmetic operations (component wise) +inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x + p2.x, p1.y + p2.y); +} + +inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x - p2.x, p1.y - p2.y); +} + +inline wxPoint operator+(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x - s.x, p.y - s.y); +} + +inline wxPoint operator+(const wxSize& s, const wxPoint& p) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxSize& s, const wxPoint& p) +{ + return wxPoint(s.x - p.x, s.y - p.y); +} + +inline wxPoint operator-(const wxPoint& p) +{ + return wxPoint(-p.x, -p.y); +} + +inline wxPoint operator/(const wxPoint& s, int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(const wxPoint& s, double i) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +inline wxPoint operator*(double i, const wxPoint& s) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE); + // --------------------------------------------------------------------------- // wxRect // --------------------------------------------------------------------------- -class WXDLLEXPORT wxRect +class WXDLLIMPEXP_CORE wxRect { public: wxRect() @@ -354,6 +702,16 @@ public: bool IsEmpty() const { return (width <= 0) || (height <= 0); } + int GetLeft() const { return x; } + int GetTop() const { return y; } + int GetBottom() const { return y + height - 1; } + int GetRight() const { return x + width - 1; } + + void SetLeft(int left) { x = left; } + void SetRight(int right) { width = right - x + 1; } + void SetTop(int top) { y = top; } + void SetBottom(int bottom) { height = bottom - y + 1; } + wxPoint GetTopLeft() const { return GetPosition(); } wxPoint GetLeftTop() const { return GetTopLeft(); } void SetTopLeft(const wxPoint &p) { SetPosition(p); } @@ -364,18 +722,19 @@ public: void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); } void SetRightBottom(const wxPoint &p) { SetBottomRight(p); } - int GetLeft() const { return x; } - int GetTop() const { return y; } - int GetBottom() const { return y + height - 1; } - int GetRight() const { return x + width - 1; } + wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); } + wxPoint GetRightTop() const { return GetTopRight(); } + void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); } + void SetRightTop(const wxPoint &p) { SetTopRight(p); } - void SetLeft(int left) { x = left; } - void SetRight(int right) { width = right - x + 1; } - void SetTop(int top) { y = top; } - void SetBottom(int bottom) { height = bottom - y + 1; } + wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); } + wxPoint GetLeftBottom() const { return GetBottomLeft(); } + void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); } + void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); } // operations with rect wxRect& Inflate(wxCoord dx, wxCoord dy); + wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); } wxRect& Inflate(wxCoord d) { return Inflate(d, d); } wxRect Inflate(wxCoord dx, wxCoord dy) const { @@ -385,6 +744,7 @@ public: } wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); } + wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); } wxRect& Deflate(wxCoord d) { return Inflate(-d); } wxRect Deflate(wxCoord dx, wxCoord dy) const { @@ -412,14 +772,10 @@ public: return r; } - // compare rectangles - bool operator==(const wxRect& rect) const; - bool operator!=(const wxRect& rect) const { return !(*this == rect); } - // return true if the point is (not strcitly) inside the rect bool Contains(int x, int y) const; bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); } - // return true if the rectangle is (not strcitly) inside the rect + // return true if the rectangle 'rect' is (not strictly) inside this rect bool Contains(const wxRect& rect) const; #if WXWIN_COMPATIBILITY_2_6 @@ -432,15 +788,11 @@ public: // return true if the rectangles have a non empty intersection bool Intersects(const wxRect& rect) const; + // like Union() but don't ignore empty rectangles + wxRect& operator+=(const wxRect& rect); - // these are like Union() but don't ignore empty rectangles - wxRect operator+(const wxRect& rect) const; - wxRect& operator+=(const wxRect& rect) - { - *this = *this + rect; - return *this; - } - + // intersections of two rectrangles not testing for empty rectangles + wxRect& operator*=(const wxRect& rect); // centre this rectangle in the given (usually, but not necessarily, // larger) one @@ -460,13 +812,40 @@ public: int x, y, width, height; }; + +// compare rectangles +inline bool operator==(const wxRect& r1, const wxRect& r2) +{ + return (r1.x == r2.x) && (r1.y == r2.y) && + (r1.width == r2.width) && (r1.height == r2.height); +} + +inline bool operator!=(const wxRect& r1, const wxRect& r2) +{ + return !(r1 == r2); +} + +// like Union() but don't treat empty rectangles specially +WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2); + +// intersections of two rectangles +WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2); + + + + #if WXWIN_COMPATIBILITY_2_6 -inline bool wxRect::Inside(int x, int y) const { return Contains(x, y); } +inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); } inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); } inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); } #endif // WXWIN_COMPATIBILITY_2_6 +// define functions which couldn't be defined above because of declarations +// order +inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); } +inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); } + // --------------------------------------------------------------------------- // Management of pens, brushes and fonts // --------------------------------------------------------------------------- @@ -482,42 +861,9 @@ protected: wxList list; }; -class WXDLLIMPEXP_CORE wxPenList: public wxGDIObjListBase -{ -public: - wxPen *FindOrCreatePen(const wxColour& colour, int width, int style); -#if WXWIN_COMPATIBILITY_2_6 - wxDEPRECATED( void AddPen(wxPen*) ); - wxDEPRECATED( void RemovePen(wxPen*) ); -#endif -}; - -class WXDLLIMPEXP_CORE wxBrushList: public wxGDIObjListBase -{ -public: - wxBrush *FindOrCreateBrush(const wxColour& colour, int style = wxSOLID); -#if WXWIN_COMPATIBILITY_2_6 - wxDEPRECATED( void AddBrush(wxBrush*) ); - wxDEPRECATED( void RemoveBrush(wxBrush*) ); -#endif -}; - -class WXDLLIMPEXP_CORE wxFontList: public wxGDIObjListBase -{ -public: - wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight, - bool underline = false, - const wxString& face = wxEmptyString, - wxFontEncoding encoding = wxFONTENCODING_DEFAULT); -#if WXWIN_COMPATIBILITY_2_6 - wxDEPRECATED( void AddFont(wxFont*) ); - wxDEPRECATED( void RemoveFont(wxFont*) ); -#endif -}; - WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap); -class WXDLLEXPORT wxColourDatabase +class WXDLLIMPEXP_CORE wxColourDatabase { public: wxColourDatabase(); @@ -550,7 +896,7 @@ private: wxStringToColourHashMap *m_map; }; -class WXDLLEXPORT wxResourceCache: public wxList +class WXDLLIMPEXP_CORE wxResourceCache: public wxList { public: wxResourceCache() { } @@ -564,10 +910,6 @@ public: // global variables // --------------------------------------------------------------------------- -// Lists of GDI objects -extern WXDLLEXPORT_DATA(wxPenList*) wxThePenList; -extern WXDLLEXPORT_DATA(wxBrushList*) wxTheBrushList; -extern WXDLLEXPORT_DATA(wxFontList*) wxTheFontList; /* Stock objects @@ -587,6 +929,7 @@ public: BRUSH_BLUE, BRUSH_CYAN, BRUSH_GREEN, + BRUSH_YELLOW, BRUSH_GREY, BRUSH_LIGHTGREY, BRUSH_MEDIUMGREY, @@ -597,6 +940,7 @@ public: COLOUR_BLUE, COLOUR_CYAN, COLOUR_GREEN, + COLOUR_YELLOW, COLOUR_LIGHTGREY, COLOUR_RED, COLOUR_WHITE, @@ -609,8 +953,10 @@ public: FONT_SWISS, PEN_BLACK, PEN_BLACKDASHED, + PEN_BLUE, PEN_CYAN, PEN_GREEN, + PEN_YELLOW, PEN_GREY, PEN_LIGHTGREY, PEN_MEDIUMGREY, @@ -638,7 +984,7 @@ protected: static wxObject* ms_stockObject[ITEMCOUNT]; - DECLARE_NO_COPY_CLASS(wxStockGDI) + wxDECLARE_NO_COPY_CLASS(wxStockGDI); }; #define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC) @@ -648,8 +994,10 @@ protected: #define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED) #define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK) +#define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE) #define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN) #define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN) +#define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW) #define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY) #define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY) #define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY) @@ -661,6 +1009,7 @@ protected: #define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE) #define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN) #define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN) +#define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW) #define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY) #define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY) #define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY) @@ -672,6 +1021,7 @@ protected: #define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE) #define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN) #define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN) +#define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW) #define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY) #define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED) #define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE) @@ -681,49 +1031,51 @@ protected: #define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD) // 'Null' objects -extern WXDLLEXPORT_DATA(wxBitmap) wxNullBitmap; -extern WXDLLEXPORT_DATA(wxIcon) wxNullIcon; -extern WXDLLEXPORT_DATA(wxCursor) wxNullCursor; -extern WXDLLEXPORT_DATA(wxPen) wxNullPen; -extern WXDLLEXPORT_DATA(wxBrush) wxNullBrush; -extern WXDLLEXPORT_DATA(wxPalette) wxNullPalette; -extern WXDLLEXPORT_DATA(wxFont) wxNullFont; -extern WXDLLEXPORT_DATA(wxColour) wxNullColour; +extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap; +extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon; +extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor; +extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen; +extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush; +extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette; +extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont; +extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour; +extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle; -extern WXDLLEXPORT_DATA(wxColourDatabase*) wxTheColourDatabase; +extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase; -extern WXDLLEXPORT_DATA(const wxChar) wxPanelNameStr[]; +extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[]; -extern WXDLLEXPORT_DATA(const wxSize) wxDefaultSize; -extern WXDLLEXPORT_DATA(const wxPoint) wxDefaultPosition; +extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize; +extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition; // --------------------------------------------------------------------------- // global functions // --------------------------------------------------------------------------- // resource management -extern void WXDLLEXPORT wxInitializeStockLists(); -extern void WXDLLEXPORT wxDeleteStockLists(); +extern void WXDLLIMPEXP_CORE wxInitializeStockLists(); +extern void WXDLLIMPEXP_CORE wxDeleteStockLists(); // is the display colour (or monochrome)? -extern bool WXDLLEXPORT wxColourDisplay(); +extern bool WXDLLIMPEXP_CORE wxColourDisplay(); // Returns depth of screen -extern int WXDLLEXPORT wxDisplayDepth(); +extern int WXDLLIMPEXP_CORE wxDisplayDepth(); #define wxGetDisplayDepth wxDisplayDepth // get the display size -extern void WXDLLEXPORT wxDisplaySize(int *width, int *height); -extern wxSize WXDLLEXPORT wxGetDisplaySize(); -extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height); -extern wxSize WXDLLEXPORT wxGetDisplaySizeMM(); +extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize(); +extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM(); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI(); // Get position and size of the display workarea -extern void WXDLLEXPORT wxClientDisplayRect(int *x, int *y, int *width, int *height); -extern wxRect WXDLLEXPORT wxGetClientDisplayRect(); +extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height); +extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect(); // set global cursor -extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor); +extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor); #endif // _WX_GDICMNH__