X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2279b45ad97be45fc59105ac5ec54735d06bfa6f..7948c0c24401c496c04da3c28f1f1f2f282ba327:/src/univ/themes/win32.cpp?ds=sidebyside diff --git a/src/univ/themes/win32.cpp b/src/univ/themes/win32.cpp index ca0b2fd4bc..ccf87bc3ff 100644 --- a/src/univ/themes/win32.cpp +++ b/src/univ/themes/win32.cpp @@ -50,9 +50,10 @@ #include "wx/spinbutt.h" #include "wx/settings.h" #include "wx/menu.h" +#include "wx/artprov.h" +#include "wx/toplevel.h" #include "wx/univ/scrtimer.h" -#include "wx/toplevel.h" #include "wx/univ/renderer.h" #include "wx/univ/inphand.h" #include "wx/univ/colschem.h" @@ -147,7 +148,8 @@ public: virtual void DrawBackground(wxDC& dc, const wxColour& col, const wxRect& rect, - int flags = 0); + int flags = 0, + wxWindow *window = NULL); virtual void DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -321,8 +323,6 @@ public: virtual wxSize GetFrameIconSize() const; virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const; - virtual wxIcon GetStdIcon(int which) const; - virtual void GetComboBitmaps(wxBitmap *bmpNormal, wxBitmap *bmpFocus, wxBitmap *bmpPressed, @@ -355,7 +355,7 @@ public: virtual wxSize GetToolBarButtonSize(wxCoord *separator) const { if ( separator ) *separator = 5; return wxSize(16, 15); } virtual wxSize GetToolBarMargin() const - { return wxSize(6, 6); } + { return wxSize(4, 4); } virtual wxRect GetTextTotalArea(const wxTextCtrl *text, const wxRect& rect) const; @@ -405,7 +405,8 @@ protected: // DrawButtonBorder() helper void DoDrawBackground(wxDC& dc, const wxColour& col, - const wxRect& rect); + const wxRect& rect, + wxWindow *window = NULL ); // DrawBorder() helpers: all of them shift and clip the DC after drawing // the border @@ -628,6 +629,18 @@ public: virtual wxColour GetBackground(wxWindow *win) const; }; +// ---------------------------------------------------------------------------- +// wxWin32ArtProvider +// ---------------------------------------------------------------------------- + +class wxWin32ArtProvider : public wxArtProvider +{ +protected: + virtual wxBitmap CreateBitmap(const wxArtID& id, + const wxArtClient& client, + const wxSize& size); +}; + // ---------------------------------------------------------------------------- // wxWin32Theme // ---------------------------------------------------------------------------- @@ -641,6 +654,7 @@ public: virtual ~wxWin32Theme(); virtual wxRenderer *GetRenderer(); + virtual wxArtProvider *GetArtProvider(); virtual wxInputHandler *GetInputHandler(const wxString& control); virtual wxColourScheme *GetColourScheme(); @@ -649,6 +663,8 @@ private: wxInputHandler *GetDefaultInputHandler(); wxWin32Renderer *m_renderer; + + wxWin32ArtProvider *m_artProvider; // the names of the already created handlers and the handlers themselves // (these arrays are synchronized) @@ -1160,6 +1176,7 @@ wxWin32Theme::wxWin32Theme() m_scheme = NULL; m_renderer = NULL; m_handlerDefault = NULL; + m_artProvider = NULL; } wxWin32Theme::~wxWin32Theme() @@ -1175,6 +1192,7 @@ wxWin32Theme::~wxWin32Theme() delete m_renderer; delete m_scheme; + wxArtProvider::RemoveProvider(m_artProvider); } wxRenderer *wxWin32Theme::GetRenderer() @@ -1187,6 +1205,16 @@ wxRenderer *wxWin32Theme::GetRenderer() return m_renderer; } +wxArtProvider *wxWin32Theme::GetArtProvider() +{ + if ( !m_artProvider ) + { + m_artProvider = new wxWin32ArtProvider; + } + + return m_artProvider; +} + wxInputHandler *wxWin32Theme::GetDefaultInputHandler() { if ( !m_handlerDefault ) @@ -1840,8 +1868,12 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const break; default: + { + // char *crash = NULL; + // *crash = 0; wxFAIL_MSG(_T("unknown border type")); // fall through + } case wxBORDER_DEFAULT: case wxBORDER_NONE: @@ -3175,7 +3207,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, void wxWin32Renderer::DoDrawBackground(wxDC& dc, const wxColour& col, - const wxRect& rect) + const wxRect& rect, + wxWindow *window ) { wxBrush brush(col, wxSOLID); dc.SetBrush(brush); @@ -3186,11 +3219,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc, void wxWin32Renderer::DrawBackground(wxDC& dc, const wxColour& col, const wxRect& rect, - int flags) + int flags, + wxWindow *window ) { // just fill it with the given or default bg colour wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL); - DoDrawBackground(dc, colBg, rect); + DoDrawBackground(dc, colBg, rect, window ); } // ---------------------------------------------------------------------------- @@ -3857,26 +3891,19 @@ static char *warning_xpm[]={ "....ddddddddddddddddddddddddddd.", ".....ddddddddddddddddddddddddd.."}; -wxIcon wxWin32Renderer::GetStdIcon(int which) const +wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id, + const wxArtClient& WXUNUSED(client), + const wxSize& WXUNUSED(size)) { - switch(which) - { - case wxICON_INFORMATION: - return wxIcon(info_xpm); - - case wxICON_QUESTION: - return wxIcon(question_xpm); - - case wxICON_EXCLAMATION: - return wxIcon(warning_xpm); - - default: - wxFAIL_MSG(wxT("requested non existent standard icon")); - // still fall through - - case wxICON_HAND: - return wxIcon(error_xpm); - } + if ( id == wxART_INFORMATION ) + return wxBitmap(info_xpm); + if ( id == wxART_ERROR ) + return wxBitmap(error_xpm); + if ( id == wxART_WARNING ) + return wxBitmap(warning_xpm); + if ( id == wxART_QUESTION ) + return wxBitmap(question_xpm); + return wxNullBitmap; } @@ -4124,6 +4151,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, // if we're scrolling the scrollbar because the arrow or the shaft was // pressed, check that the mouse stays on the same scrollbar element +#if 0 + // Always let thumb jump back if we leave the scrollbar if ( event.Moving() ) { ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); @@ -4132,6 +4161,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, { ht = wxHT_NOWHERE; } +#else + // Jump back only if we get far away from it + wxPoint pos = event.GetPosition(); + if (scrollbar->HasFlag( wxVERTICAL )) + { + if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40) + pos.x = 5; + } + else + { + if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40) + pos.y = 5; + } + ht = m_renderer->HitTestScrollbar(scrollbar, pos ); +#endif // if we're dragging the thumb and the mouse stays in the scrollbar, it // is still ok - we only want to catch the case when the mouse leaves