X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2265a2d51e3338353aeaa56f8d7521d7993342f7..2275c7326890f3322d1f140b5687a75810bc81af:/build/msw/config.bcc diff --git a/build/msw/config.bcc b/build/msw/config.bcc index 6facc13754..9785dd409e 100644 --- a/build/msw/config.bcc +++ b/build/msw/config.bcc @@ -1,7 +1,8 @@ # ========================================================================= -# This makefile was generated by -# Bakefile 0.1.1 (http://bakefile.sourceforge.net) -# Do not modify, all changes will be overwritten! +# This configuration file was generated by +# Bakefile 0.2.2 (http://bakefile.sourceforge.net) +# Beware that all changes made to this file will be overwritten next +# time you run Bakefile! # ========================================================================= @@ -9,21 +10,14 @@ # These are configurable options: # ------------------------------------------------------------------------- -# Type of compiled binaries [debug,release] -!ifndef BUILD -BUILD = release -!endif - # C compiler !ifndef CC CC = bcc32 !endif -# Name of your custom configuration. This affects directory -# where object files are stored as well as the location of -# compiled .lib files and setup.h under the lib/ toplevel directory. -!ifndef CFG -CFG = +# C++ compiler +!ifndef CXX +CXX = bcc32 !endif # Standard flags for CC @@ -31,42 +25,39 @@ CFG = CFLAGS = !endif -# Standard preprocessor flags (common for CC and CXX) -!ifndef CPPFLAGS -CPPFLAGS = -a4 -g0 -I$(BCCDIR)\include +# Standard flags for C++ +!ifndef CXXFLAGS +CXXFLAGS = !endif -# C++ compiler -!ifndef CXX -CXX = bcc32 +# Standard preprocessor flags (common for CC and CXX) +!ifndef CPPFLAGS +CPPFLAGS = -a8 -g0 !endif -# Standard flags for C++ -!ifndef CXXFLAGS -CXXFLAGS = +# Standard linker flags +!ifndef LDFLAGS +LDFLAGS = !endif -# Should __WXDEBUG__ be defined? The default value "default" means that it will -# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] -!ifndef DEBUG_FLAG -DEBUG_FLAG = default +# The C preprocessor +!ifndef CPP +CPP = cpp32 -Sr -oCON !endif -# Should debugging info be included in the executables? The default value -# "default" means that debug info will be included if BUILD=debug -# and not included if BUILD=release. [0,1,default] -!ifndef DEBUG_INFO -DEBUG_INFO = default +# What type of library to build? [0,1] +!ifndef SHARED +SHARED = 0 !endif -# Standard linker flags -!ifndef LDFLAGS -LDFLAGS = -L$(BCCDIR)\lib +# Build wxUniversal instead of native port? [0,1] +!ifndef WXUNIV +WXUNIV = 0 !endif -# Multiple libraries or single huge monolithic one? [0,1] -!ifndef MONOLITHIC -MONOLITHIC = 0 +# Compile Unicode build of wxWidgets? [0,1] +!ifndef UNICODE +UNICODE = 1 !endif # Use MSLU library when building Unicode version. [0,1] @@ -74,26 +65,27 @@ MONOLITHIC = 0 MSLU = 0 !endif -# Is this official build by wxWindows developers? [0,1] -!ifndef OFFICIAL_BUILD -OFFICIAL_BUILD = 0 +# Type of compiled binaries [debug,release] +!ifndef BUILD +BUILD = debug !endif -# Version of C runtime library to use. You can change this to -# static if SHARED=0, but it is highly recommended to not do -# it if SHARED=1 unless you know what you are doing. [dynamic,static] -!ifndef RUNTIME_LIBS -RUNTIME_LIBS = dynamic +# Should debugging info be included in the executables? The default value +# "default" means that debug info will be included if BUILD=debug +# and not included if BUILD=release. [0,1,default] +!ifndef DEBUG_INFO +DEBUG_INFO = default !endif -# What type of library to build? [0,1] -!ifndef SHARED -SHARED = 1 +# Should __WXDEBUG__ be defined? The default value "default" means that it will +# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] +!ifndef DEBUG_FLAG +DEBUG_FLAG = default !endif -# Compile Unicode build of wxWindows? [0,1] -!ifndef UNICODE -UNICODE = 0 +# Multiple libraries or single huge monolithic one? [0,1] +!ifndef MONOLITHIC +MONOLITHIC = 0 !endif # Build GUI libraries? [0,1] @@ -106,9 +98,29 @@ USE_GUI = 1 USE_HTML = 1 !endif -# Build ODBC database classes (USE_GUI must be 1)? [0,1] -!ifndef USE_ODBC -USE_ODBC = 0 +# Build multimedia library (USE_GUI must be 1)? [0,1] +!ifndef USE_MEDIA +USE_MEDIA = 1 +!endif + +# Build wxXRC library (USE_GUI must be 1)? [0,1] +!ifndef USE_XRC +USE_XRC = 1 +!endif + +# Build wxAUI library (USE_GUI must be 1)? [0,1] +!ifndef USE_AUI +USE_AUI = 1 +!endif + +# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1] +!ifndef USE_RICHTEXT +USE_RICHTEXT = 1 +!endif + +# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1] +!ifndef USE_STC +USE_STC = 1 !endif # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] @@ -116,13 +128,74 @@ USE_ODBC = 0 USE_OPENGL = 0 !endif +# Build quality assurance classes library (USE_GUI must be 1)? [0,1] +!ifndef USE_QA +USE_QA = 0 +!endif + +# Enable exceptions in compiled code. [0,1] +!ifndef USE_EXCEPTIONS +USE_EXCEPTIONS = 1 +!endif + +# Enable run-time type information (RTTI) in compiled code. [0,1] +!ifndef USE_RTTI +USE_RTTI = 1 +!endif + +# Enable threading in compiled code. [0,1] +!ifndef USE_THREADS +USE_THREADS = 1 +!endif + +# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1] +!ifndef USE_GDIPLUS +USE_GDIPLUS = 0 +!endif + +# Is this official build by wxWidgets developers? [0,1] +!ifndef OFFICIAL_BUILD +OFFICIAL_BUILD = 0 +!endif + # Use this to name your customized DLLs differently !ifndef VENDOR VENDOR = custom !endif -# Build wxUniversal instead of native port? [0,1] -!ifndef WXUNIV -WXUNIV = 0 +# +!ifndef WX_FLAVOUR +WX_FLAVOUR = +!endif + +# +!ifndef WX_LIB_FLAVOUR +WX_LIB_FLAVOUR = +!endif + +# Name of your custom configuration. This affects directory +# where object files are stored as well as the location of +# compiled .lib files and setup.h under the lib/ toplevel directory. +!ifndef CFG +CFG = +!endif + +# Compiler flags needed to compile test suite in tests directory. If you want +# to run the tests, set it so that the compiler can find CppUnit headers. +!ifndef CPPUNIT_CFLAGS +CPPUNIT_CFLAGS = +!endif + +# Linker flags needed to link test suite in tests directory. If you want +# to run the tests, include CppUnit library here. +!ifndef CPPUNIT_LIBS +CPPUNIT_LIBS = +!endif + +# Version of C runtime library to use. You can change this to +# static if SHARED=0, but it is highly recommended to not do +# it if SHARED=1 unless you know what you are doing. [dynamic,static] +!ifndef RUNTIME_LIBS +RUNTIME_LIBS = dynamic !endif