X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/223d09f6b523aac674ef9b72a883dfa8d37c5d4e..794bcc2dea743ac907b839f54e451847c9ea4b72:/include/wx/dynarray.h?ds=sidebyside diff --git a/include/wx/dynarray.h b/include/wx/dynarray.h index 8e69a43ee2..109a89437c 100644 --- a/include/wx/dynarray.h +++ b/include/wx/dynarray.h @@ -132,7 +132,7 @@ protected: /// remove first item matching this value void Remove(long lItem); /// remove item by index - void Remove(size_t uiIndex); + void RemoveAt(size_t uiIndex); //@} /// sort array elements using given compare function @@ -165,9 +165,9 @@ private: // { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); // so using a temporary variable instead. // ---------------------------------------------------------------------------- -#define _WX_DEFINE_ARRAY(T, name) \ +#define _WX_DEFINE_ARRAY(T, name, classexp) \ typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \ -class WXDLLEXPORT name : public wxBaseArray \ +classexp name : public wxBaseArray \ { \ public: \ name() \ @@ -198,12 +198,13 @@ public: \ void Insert(T Item, size_t uiIndex) \ { wxBaseArray::Insert((long)Item, uiIndex) ; } \ \ - void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \ + void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \ + void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \ void Remove(T Item) \ { int iIndex = Index(Item); \ wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \ _WX_ERROR_REMOVE); \ - wxBaseArray::Remove((size_t)iIndex); } \ + wxBaseArray::RemoveAt((size_t)iIndex); } \ \ void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \ } @@ -228,9 +229,9 @@ public: \ // { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src); // so using a temporary variable instead. // ---------------------------------------------------------------------------- -#define _WX_DEFINE_SORTED_ARRAY(T, name) \ +#define _WX_DEFINE_SORTED_ARRAY(T, name, classexp) \ typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \ -class WXDLLEXPORT name : public wxBaseArray \ +classexp name : public wxBaseArray \ { \ public: \ name(SCMPFUNC##T fn) \ @@ -260,12 +261,13 @@ public: \ void Add(T Item) \ { wxBaseArray::Add((long)Item, (CMPFUNC)m_fnCompare); } \ \ - void Remove(size_t uiIndex) { wxBaseArray::Remove(uiIndex); } \ + void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \ + void RemoveAt(size_t uiIndex) { wxBaseArray::RemoveAt(uiIndex); } \ void Remove(T Item) \ { int iIndex = Index(Item); \ wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \ _WX_ERROR_REMOVE ); \ - wxBaseArray::Remove((size_t)iIndex); } \ + wxBaseArray::RemoveAt((size_t)iIndex); } \ \ private: \ SCMPFUNC##T m_fnCompare; \ @@ -274,9 +276,9 @@ private: \ // ---------------------------------------------------------------------------- // see WX_DECLARE_OBJARRAY and WX_DEFINE_OBJARRAY // ---------------------------------------------------------------------------- -#define _WX_DECLARE_OBJARRAY(T, name) \ +#define _WX_DECLARE_OBJARRAY(T, name, classexp) \ typedef int (CMPFUNC_CONV *CMPFUNC##T)(T** pItem1, T** pItem2); \ -class WXDLLEXPORT name : public wxBaseArray \ +classexp name : public wxBaseArray \ { \ public: \ name() { } \ @@ -306,8 +308,9 @@ public: \ \ T* Detach(size_t uiIndex) \ { T* p = (T*)wxBaseArray::Item(uiIndex); \ - wxBaseArray::Remove(uiIndex); return p; } \ - void Remove(size_t uiIndex); \ + wxBaseArray::RemoveAt(uiIndex); return p; } \ + void Remove(size_t uiIndex) { RemoveAt(uiIndex); } \ + void RemoveAt(size_t uiIndex); \ \ void Sort(CMPFUNC##T fCmp) { wxBaseArray::Sort((CMPFUNC)fCmp); } \ \ @@ -340,15 +343,17 @@ private: \ @memo declare and define array class 'name' containing elements of type 'T' */ -#define WX_DEFINE_ARRAY(T, name) typedef T _A##name; \ - _WX_DEFINE_ARRAY(_A##name, name) +#define WX_DEFINE_ARRAY(T, name) \ + typedef T _A##name; \ + _WX_DEFINE_ARRAY(_A##name, name, class) /** This macro does the same as WX_DEFINE_ARRAY except that the array will be sorted with the specified compare function. */ -#define WX_DEFINE_SORTED_ARRAY(T, name) typedef T _A##name; \ - _WX_DEFINE_SORTED_ARRAY(_A##name, name) +#define WX_DEFINE_SORTED_ARRAY(T, name) \ + typedef T _A##name; \ + _WX_DEFINE_SORTED_ARRAY(_A##name, name, class) /** This macro generates a new objarrays class which owns the objects it @@ -385,8 +390,10 @@ private: \ @memo declare objarray class 'name' containing elements of type 'T' */ -#define WX_DECLARE_OBJARRAY(T, name) typedef T _L##name; \ - _WX_DECLARE_OBJARRAY(_L##name, name) +#define WX_DECLARE_OBJARRAY(T, name) \ + typedef T _L##name; \ + _WX_DECLARE_OBJARRAY(_L##name, name, class) + /** To use an objarray class you must @@ -407,18 +414,32 @@ private: \ #define WX_DEFINE_OBJARRAY(name) "don't forget to include arrimpl.cpp!" //@} +// these macros do the same thing as the WX_XXX ones above, but should be used +// inside the library for user visible classes because otherwise they wouldn't +// be visible from outside (when using wxWindows as DLL under Windows) +#define WX_DEFINE_EXPORTED_ARRAY(T, name) \ + typedef T _A##name; \ + _WX_DEFINE_ARRAY(_A##name, name, class WXDLLEXPORT) + +#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \ + typedef T _A##name; \ + _WX_DEFINE_SORTED_ARRAY(_A##name, name, class WXDLLEXPORT) + +#define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \ + typedef T _L##name; \ + _WX_DECLARE_OBJARRAY(_L##name, name, class WXDLLEXPORT) + // ---------------------------------------------------------------------------- /** @name Some commonly used predefined arrays */ -// # overhead if not used? // ---------------------------------------------------------------------------- //@{ /** @name ArrayInt */ -WX_DEFINE_ARRAY(int, wxArrayInt); +WX_DEFINE_EXPORTED_ARRAY(int, wxArrayInt); /** @name ArrayLong */ -WX_DEFINE_ARRAY(long, wxArrayLong); +WX_DEFINE_EXPORTED_ARRAY(long, wxArrayLong); /** @name ArrayPtrVoid */ -WX_DEFINE_ARRAY(void *, wxArrayPtrVoid); +WX_DEFINE_EXPORTED_ARRAY(void *, wxArrayPtrVoid); //@} //@} @@ -427,6 +448,16 @@ WX_DEFINE_ARRAY(void *, wxArrayPtrVoid); // convinience macros // ----------------------------------------------------------------------------- +// append all element of one array to another one +#define WX_APPEND_ARRAY(array, other) \ + { \ + size_t count = other.Count(); \ + for ( size_t n = 0; n < count; n++ ) \ + { \ + array.Add(other[n]); \ + } \ + } + // delete all array elements // // NB: the class declaration of the array elements must be visible from the @@ -443,5 +474,6 @@ WX_DEFINE_ARRAY(void *, wxArrayPtrVoid); \ array.Empty(); \ } + #endif // _DYNARRAY_H