X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/2229243bdf17485b33c15786124ab99366b83975..7344108e8a129a3f9b4df5ab0f98a1713db03b89:/include/wx/dialog.h diff --git a/include/wx/dialog.h b/include/wx/dialog.h index 58a30e2d0c..c06fd359ff 100644 --- a/include/wx/dialog.h +++ b/include/wx/dialog.h @@ -13,13 +13,20 @@ #define _WX_DIALOG_H_BASE_ #include "wx/defs.h" -#include "wx/containr.h" #include "wx/toplevel.h" -class WXDLLEXPORT wxSizer; -class WXDLLEXPORT wxStdDialogButtonSizer; +class WXDLLIMPEXP_FWD_CORE wxSizer; +class WXDLLIMPEXP_FWD_CORE wxStdDialogButtonSizer; +class WXDLLIMPEXP_FWD_CORE wxBoxSizer; +class WXDLLIMPEXP_FWD_CORE wxDialogLayoutAdapter; +class WXDLLIMPEXP_FWD_CORE wxDialog; +class WXDLLIMPEXP_FWD_CORE wxButton; +class WXDLLIMPEXP_FWD_CORE wxScrolledWindow; +class wxTextSizerWrapper; -#define wxDIALOG_NO_PARENT 0x0001 // Don't make owned by apps top window +// Also see the bit summary table in wx/toplevel.h. + +#define wxDIALOG_NO_PARENT 0x00000020 // Don't make owned by apps top window #ifdef __WXWINCE__ #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxMAXIMIZE | wxCLOSE_BOX | wxNO_BORDER) @@ -27,17 +34,40 @@ class WXDLLEXPORT wxStdDialogButtonSizer; #define wxDEFAULT_DIALOG_STYLE (wxCAPTION | wxSYSTEM_MENU | wxCLOSE_BOX) #endif -extern WXDLLEXPORT_DATA(const wxChar) wxDialogNameStr[]; +// Layout adaptation levels, for SetLayoutAdaptationLevel + +// Don't do any layout adaptation +#define wxDIALOG_ADAPTATION_NONE 0 + +// Only look for wxStdDialogButtonSizer for non-scrolling part +#define wxDIALOG_ADAPTATION_STANDARD_SIZER 1 + +// Also look for any suitable sizer for non-scrolling part +#define wxDIALOG_ADAPTATION_ANY_SIZER 2 + +// Also look for 'loose' standard buttons for non-scrolling part +#define wxDIALOG_ADAPTATION_LOOSE_BUTTONS 3 -class WXDLLEXPORT wxDialogBase : public wxTopLevelWindow +// Layout adaptation mode, for SetLayoutAdaptationMode +enum wxDialogLayoutAdaptationMode { -public: - enum - { - // all flags allowed in wxDialogBase::CreateButtonSizer() - ButtonSizerFlags = wxOK|wxCANCEL|wxYES|wxNO|wxHELP|wxNO_DEFAULT - }; + wxDIALOG_ADAPTATION_MODE_DEFAULT = 0, // use global adaptation enabled status + wxDIALOG_ADAPTATION_MODE_ENABLED = 1, // enable this dialog overriding global status + wxDIALOG_ADAPTATION_MODE_DISABLED = 2 // disable this dialog overriding global status +}; + +enum wxDialogModality +{ + wxDIALOG_MODALITY_NONE = 0, + wxDIALOG_MODALITY_WINDOW_MODAL = 1, + wxDIALOG_MODALITY_APP_MODAL = 2 +}; + +extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[]; +class WXDLLIMPEXP_CORE wxDialogBase : public wxTopLevelWindow +{ +public: wxDialogBase() { Init(); } virtual ~wxDialogBase() { } @@ -45,7 +75,10 @@ public: virtual int ShowModal() = 0; virtual void EndModal(int retCode) = 0; virtual bool IsModal() const = 0; - + // show the dialog frame-modally (needs a parent), using app-modal + // dialogs on platforms that don't support it + virtual void ShowWindowModal () ; + virtual void SendWindowModalDialogEvent ( wxEventType type ); // Modal dialogs have a return code - usually the id of the last // pressed button @@ -64,14 +97,33 @@ public: void SetEscapeId(int escapeId); int GetEscapeId() const { return m_escapeId; } - // Returns the parent to use for modal dialogs if the user did not specify it - // explicitly - wxWindow *GetParentForModalDialog(wxWindow *parent = NULL) const; + // Find the parent to use for modal dialog: try to use the specified parent + // but fall back to the current active window or main application window as + // last resort if it is unsuitable. + // + // As this function is often called from the ctor, the window style may be + // not set yet and hence must be passed explicitly to it so that we could + // check whether it contains wxDIALOG_NO_PARENT bit. + // + // This function always returns a valid top level window or NULL. + wxWindow *GetParentForModalDialog(wxWindow *parent, long style) const; + + // This overload can only be used for already initialized windows, i.e. not + // from the ctor. It uses the current window parent and style. + wxWindow *GetParentForModalDialog() const + { + return GetParentForModalDialog(GetParent(), GetWindowStyle()); + } #if wxUSE_STATTEXT // && wxUSE_TEXTCTRL - // splits text up at newlines and places the - // lines into a vertical wxBoxSizer - wxSizer *CreateTextSizer( const wxString &message ); + // splits text up at newlines and places the lines into a vertical + // wxBoxSizer + wxSizer *CreateTextSizer( const wxString& message ); + + // same as above but uses a customized wxTextSizerWrapper to create + // non-standard controls for the lines + wxSizer *CreateTextSizer( const wxString& message, + wxTextSizerWrapper& wrapper ); #endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL // returns a horizontal wxBoxSizer containing the given buttons @@ -81,15 +133,64 @@ public: // platforms which have hardware buttons replacing OK/Cancel and such) wxSizer *CreateButtonSizer(long flags); + // returns a sizer containing the given one and a static line separating it + // from the preceding elements if it's appropriate for the current platform + wxSizer *CreateSeparatedSizer(wxSizer *sizer); + // returns the sizer containing CreateButtonSizer() below a separating // static line for the platforms which use static lines for items // separation (i.e. not Mac) + // + // this is just a combination of CreateButtonSizer() and + // CreateSeparatedSizer() wxSizer *CreateSeparatedButtonSizer(long flags); #if wxUSE_BUTTON wxStdDialogButtonSizer *CreateStdDialogButtonSizer( long flags ); #endif // wxUSE_BUTTON + // Do layout adaptation + virtual bool DoLayoutAdaptation(); + + // Can we do layout adaptation? + virtual bool CanDoLayoutAdaptation(); + + // Returns a content window if there is one. This can be used by the layout adapter, for + // example to make the pages of a book control into scrolling windows + virtual wxWindow* GetContentWindow() const { return NULL; } + + // Add an id to the list of main button identifiers that should be in the button sizer + void AddMainButtonId(wxWindowID id) { m_mainButtonIds.Add((int) id); } + wxArrayInt& GetMainButtonIds() { return m_mainButtonIds; } + + // Is this id in the main button id array? + bool IsMainButtonId(wxWindowID id) const { return (m_mainButtonIds.Index((int) id) != wxNOT_FOUND); } + + // Level of adaptation, from none (Level 0) to full (Level 3). To disable adaptation, + // set level 0, for example in your dialog constructor. You might + // do this if you know that you are displaying on a large screen and you don't want the + // dialog changed. + void SetLayoutAdaptationLevel(int level) { m_layoutAdaptationLevel = level; } + int GetLayoutAdaptationLevel() const { return m_layoutAdaptationLevel; } + + /// Override global adaptation enabled/disabled status + void SetLayoutAdaptationMode(wxDialogLayoutAdaptationMode mode) { m_layoutAdaptationMode = mode; } + wxDialogLayoutAdaptationMode GetLayoutAdaptationMode() const { return m_layoutAdaptationMode; } + + // Returns true if the adaptation has been done + void SetLayoutAdaptationDone(bool adaptationDone) { m_layoutAdaptationDone = adaptationDone; } + bool GetLayoutAdaptationDone() const { return m_layoutAdaptationDone; } + + // Set layout adapter class, returning old adapter + static wxDialogLayoutAdapter* SetLayoutAdapter(wxDialogLayoutAdapter* adapter); + static wxDialogLayoutAdapter* GetLayoutAdapter() { return sm_layoutAdapter; } + + // Global switch for layout adaptation + static bool IsLayoutAdaptationEnabled() { return sm_layoutAdaptation; } + static void EnableLayoutAdaptation(bool enable) { sm_layoutAdaptation = enable; } + + // modality kind + virtual wxDialogModality GetModality() const; protected: // emulate click of a button with the given id if it's present in the dialog // @@ -112,7 +213,6 @@ protected: // wxID_OK return code void AcceptAndClose(); - // The return code from modal dialog int m_returnCode; @@ -122,10 +222,40 @@ protected: // The identifier for cancel button (usually wxID_CANCEL) int m_escapeId; + // Flags whether layout adaptation has been done for this dialog + bool m_layoutAdaptationDone; + + // Extra button identifiers to be taken as 'main' button identifiers + // to be placed in the non-scrolling area + wxArrayInt m_mainButtonIds; + + // Adaptation level + int m_layoutAdaptationLevel; + + // Local override for global adaptation enabled status + wxDialogLayoutAdaptationMode m_layoutAdaptationMode; + + // Global layout adapter + static wxDialogLayoutAdapter* sm_layoutAdapter; + + // Global adaptation switch + static bool sm_layoutAdaptation; + private: // common part of all ctors void Init(); + // helper of GetParentForModalDialog(): returns the passed in window if it + // can be used as our parent or NULL if it can't + wxWindow *CheckIfCanBeUsedAsParent(wxWindow *parent) const; + + // Helper of OnCharHook() and OnCloseWindow(): find the appropriate button + // for closing the dialog and send a click event for it. + // + // Return true if we found a button to close the dialog and "clicked" it or + // false otherwise. + bool SendCloseButtonClickEvent(); + // handle Esc key presses void OnCharHook(wxKeyEvent& event); @@ -139,18 +269,88 @@ private: void OnSysColourChanged(wxSysColourChangedEvent& event); - DECLARE_NO_COPY_CLASS(wxDialogBase) + wxDECLARE_NO_COPY_CLASS(wxDialogBase); DECLARE_EVENT_TABLE() - WX_DECLARE_CONTROL_CONTAINER(); }; +/*! + * Base class for layout adapters - code that, for example, turns a dialog into a + * scrolling dialog if there isn't enough screen space. You can derive further + * adapter classes to do any other kind of adaptation, such as applying a watermark, or adding + * a help mechanism. + */ + +class WXDLLIMPEXP_CORE wxDialogLayoutAdapter: public wxObject +{ + DECLARE_CLASS(wxDialogLayoutAdapter) +public: + wxDialogLayoutAdapter() {} + + // Override this function to indicate that adaptation should be done + virtual bool CanDoLayoutAdaptation(wxDialog* dialog) = 0; + + // Override this function to do the adaptation + virtual bool DoLayoutAdaptation(wxDialog* dialog) = 0; +}; + +/*! + * Standard adapter. Does scrolling adaptation for paged and regular dialogs. + * + */ + +class WXDLLIMPEXP_CORE wxStandardDialogLayoutAdapter: public wxDialogLayoutAdapter +{ + DECLARE_CLASS(wxStandardDialogLayoutAdapter) +public: + wxStandardDialogLayoutAdapter() {} + +// Overrides + + // Indicate that adaptation should be done + virtual bool CanDoLayoutAdaptation(wxDialog* dialog); + + // Do layout adaptation + virtual bool DoLayoutAdaptation(wxDialog* dialog); + +// Implementation + + // Create the scrolled window + virtual wxScrolledWindow* CreateScrolledWindow(wxWindow* parent); + +#if wxUSE_BUTTON + // Find a standard or horizontal box sizer + virtual wxSizer* FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder = 0); + + // Check if this sizer contains standard buttons, and so can be repositioned in the dialog + virtual bool IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer); + + // Check if this is a standard button + virtual bool IsStandardButton(wxDialog* dialog, wxButton* button); + + // Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer + virtual bool FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count); +#endif // wxUSE_BUTTON + + // Reparent the controls to the scrolled window, except those in buttonSizer + virtual void ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL); + static void DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL); + + // A function to fit the dialog around its contents, and then adjust for screen size. + // If scrolled windows are passed, scrolling is enabled in the required orientation(s). + virtual bool FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow); + virtual bool FitWithScrolling(wxDialog* dialog, wxWindowList& windows); + static bool DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow); + static bool DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows); + + // Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both + virtual int MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize); + static int DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize); +}; #if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__) #include "wx/univ/dialog.h" #else - #if defined(__WXPALMOS__) - #include "wx/palmos/dialog.h" - #elif defined(__WXMSW__) + #if defined(__WXMSW__) #include "wx/msw/dialog.h" #elif defined(__WXMOTIF__) #include "wx/motif/dialog.h" @@ -159,7 +359,7 @@ private: #elif defined(__WXGTK__) #include "wx/gtk1/dialog.h" #elif defined(__WXMAC__) - #include "wx/mac/dialog.h" + #include "wx/osx/dialog.h" #elif defined(__WXCOCOA__) #include "wx/cocoa/dialog.h" #elif defined(__WXPM__) @@ -167,5 +367,33 @@ private: #endif #endif +class WXDLLIMPEXP_CORE wxWindowModalDialogEvent : public wxCommandEvent +{ +public: + wxWindowModalDialogEvent (wxEventType commandType = wxEVT_NULL, int id = 0) + : wxCommandEvent(commandType, id) { } + + wxDialog *GetDialog() const + { return wxStaticCast(GetEventObject(), wxDialog); } + + int GetReturnCode() const + { return GetDialog()->GetReturnCode(); } + + virtual wxEvent *Clone() const { return new wxWindowModalDialogEvent (*this); } + +private: + DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxWindowModalDialogEvent ) +}; + +wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_WINDOW_MODAL_DIALOG_CLOSED , wxWindowModalDialogEvent ); + +typedef void (wxEvtHandler::*wxWindowModalDialogEventFunction)(wxWindowModalDialogEvent &); + +#define wxWindowModalDialogEventHandler(func) \ + wxEVENT_HANDLER_CAST(wxWindowModalDialogEventFunction, func) + +#define EVT_WINDOW_MODAL_DIALOG_CLOSED(winid, func) \ + wx__DECLARE_EVT1(wxEVT_WINDOW_MODAL_DIALOG_CLOSED, winid, wxWindowModalDialogEventHandler(func)) + #endif // _WX_DIALOG_H_BASE_