X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/220f77b0d2ab5943eb7ab90c3072b828717ce66e..11e3c6ef36393fb5863ea2f9601d8facd73acb12:/include/wx/msw/window.h?ds=inline diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index 63fb987784..564f78f2d7 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -1,6 +1,6 @@ ///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/window.h -// Purpose: wxWindow class +// Purpose: wxWindowMSW class // Author: Julian Smart // Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling, // elimination of Default(), ... @@ -13,40 +13,30 @@ #ifndef _WX_WINDOW_H_ #define _WX_WINDOW_H_ -// --------------------------------------------------------------------------- -// headers -// --------------------------------------------------------------------------- - -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma interface "window.h" -#endif - -// [at least] some version of Windows send extra mouse move messages after -// a mouse click or a key press - to temporarily fix this problem, set the -// define below to 1 -// -// a better solution should be found later... -#define wxUSE_MOUSEEVENT_HACK 0 - -// --------------------------------------------------------------------------- -// constants -// --------------------------------------------------------------------------- +#include "wx/settings.h" // solely for wxSystemColour -#if WXWIN_COMPATIBILITY_2_4 -// they're unused by wxWidgets... -enum -{ - wxKEY_SHIFT = 1, - wxKEY_CTRL = 2 -}; +// if this is set to 1, we use deferred window sizing to reduce flicker when +// resizing complicated window hierarchies, but this can in theory result in +// different behaviour than the old code so we keep the possibility to use it +// by setting this to 0 (in the future this should be removed completely) +#ifdef __WXWINCE__ + #define wxUSE_DEFERRED_SIZING 0 +#else + #define wxUSE_DEFERRED_SIZING 1 #endif // --------------------------------------------------------------------------- // wxWindow declaration for MSW // --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindowMSW : public wxWindowBase +class WXDLLIMPEXP_CORE wxWindowMSW : public wxWindowBase { + friend class wxSpinCtrl; + friend class wxSlider; + friend class wxRadioBox; +#if defined __VISUALC__ && __VISUALC__ <= 1200 + friend class wxWindowMSW; +#endif public: wxWindowMSW() { Init(); } @@ -71,14 +61,23 @@ public: const wxString& name = wxPanelNameStr); // implement base class pure virtuals - virtual void SetTitle( const wxString& title); - virtual wxString GetTitle() const; + virtual void SetLabel(const wxString& label); + virtual wxString GetLabel() const; virtual void Raise(); virtual void Lower(); - virtual bool Show( bool show = true ); - virtual bool Enable( bool enable = true ); + virtual bool Show(bool show = true); + virtual bool ShowWithEffect(wxShowEffect effect, + unsigned timeout = 0) + { + return MSWShowWithEffect(true, effect, timeout); + } + virtual bool HideWithEffect(wxShowEffect effect, + unsigned timeout = 0) + { + return MSWShowWithEffect(false, effect, timeout); + } virtual void SetFocus(); virtual void SetFocusFromKbd(); @@ -90,25 +89,14 @@ public: virtual void Refresh( bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL ); virtual void Update(); - virtual void Freeze(); - virtual void Thaw(); - virtual void SetWindowStyleFlag( long style ); + virtual void SetWindowStyleFlag(long style); + virtual void SetExtraStyle(long exStyle); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); virtual int GetCharHeight() const; virtual int GetCharWidth() const; - virtual void GetTextExtent(const wxString& string, - int *x, int *y, - int *descent = (int *) NULL, - int *externalLeading = (int *) NULL, - const wxFont *theFont = (const wxFont *) NULL) - const; - -#if wxUSE_MENUS_NATIVE - virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); -#endif // wxUSE_MENUS_NATIVE virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = true ); @@ -117,11 +105,17 @@ public: virtual int GetScrollThumb( int orient ) const; virtual int GetScrollRange( int orient ) const; virtual void ScrollWindow( int dx, int dy, - const wxRect* rect = (wxRect *) NULL ); + const wxRect* rect = NULL ); virtual bool ScrollLines(int lines); virtual bool ScrollPages(int pages); + virtual void SetLayoutDirection(wxLayoutDirection dir); + virtual wxLayoutDirection GetLayoutDirection() const; + virtual wxCoord AdjustForLayoutDirection(wxCoord x, + wxCoord width, + wxCoord widthTotal) const; + #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -129,12 +123,6 @@ public: // Accept files for dragging virtual void DragAcceptFiles(bool accept); -#if WXWIN_COMPATIBILITY_2_4 - wxDEPRECATED( bool GetUseCtl3D() const ); - wxDEPRECATED( bool GetTransparentBackground() const ); - wxDEPRECATED( void SetTransparent(bool t = true) ); -#endif // WXWIN_COMPATIBILITY_2_4 - #ifndef __WXUNIVERSAL__ // Native resource loading (implemented in src/msw/nativdlg.cpp) // FIXME: should they really be all virtual? @@ -150,6 +138,11 @@ public: virtual bool UnregisterHotKey(int hotkeyId); #endif // wxUSE_HOTKEY +#ifdef __POCKETPC__ + bool IsContextMenuEnabled() const { return m_contextMenuEnabled; } + void EnableContextMenu(bool enable = true) { m_contextMenuEnabled = enable; } +#endif + // window handle stuff // ------------------- @@ -160,6 +153,32 @@ public: void AssociateHandle(WXWidget handle); void DissociateHandle(); + // does this window have deferred position and/or size? + bool IsSizeDeferred() const; + + // these functions allow to register a global handler for the given Windows + // message: it will be called from MSWWindowProc() of any window which gets + // this event if it's not processed before (i.e. unlike a hook procedure it + // does not override the normal processing) + // + // notice that if you want to process a message for a given window only you + // should override its MSWWindowProc() instead + + // type of the handler: it is called with the message parameters (except + // that the window object is passed instead of window handle) and should + // return true if it handled the message or false if it should be passed to + // DefWindowProc() + typedef bool (*MSWMessageHandler)(wxWindowMSW *win, + WXUINT nMsg, + WXWPARAM wParam, + WXLPARAM lParam); + + // install a handler, shouldn't be called more than one for the same message + static bool MSWRegisterMessageHandler(int msg, MSWMessageHandler handler); + + // unregister a previously registered handler + static void MSWUnregisterMessageHandler(int msg, MSWMessageHandler handler); + // implementation from now on // ========================== @@ -168,16 +187,11 @@ public: // -------------- void OnPaint(wxPaintEvent& event); - void OnEraseBackground(wxEraseEvent& event); #ifdef __WXWINCE__ void OnInitDialog(wxInitDialogEvent& event); #endif public: - // For implementation purposes - sometimes decorations make the client area - // smaller - virtual wxPoint GetClientAreaOrigin() const; - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -194,7 +208,12 @@ public: wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = false) const; // MSW only: true if this control is part of the main control - virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; }; + virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return false; } + +#if wxUSE_TOOLTIPS + // MSW only: true if this window or any of its children have a tooltip + virtual bool HasToolTips() const { return GetToolTip() != NULL; } +#endif // wxUSE_TOOLTIPS // translate wxWidgets style flags for this control into the Windows style // and optional extended style for the corresponding native control @@ -210,18 +229,17 @@ public: WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const { return MSWGetStyle(GetWindowStyle(), exflags); } - // translate wxWidgets coords into Windows ones suitable to be passed to - // ::CreateWindow() - // - // returns true if non default coords are returned, false otherwise - bool MSWGetCreateWindowCoords(const wxPoint& pos, - const wxSize& size, - int& x, int& y, - int& w, int& h) const; + // update the real underlying window style flags to correspond to the + // current wxWindow object style (safe to call even if window isn't fully + // created yet) + void MSWUpdateStyle(long flagsOld, long exflagsOld); // get the HWND to be used as parent of this window with CreateWindow() virtual WXHWND MSWGetParent() const; + // get the Win32 window class name used by all wxWindow objects by default + static const wxChar *MSWGetRegisteredClassName(); + // creates the window of specified Windows class with given style, extended // style, title and geometry (default values // @@ -280,9 +298,7 @@ public: WXWORD pos, WXHWND control); // child control notifications -#ifdef __WIN95__ virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // __WIN95__ // owner-drawn controls need to process these messages virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item); @@ -294,13 +310,16 @@ public: bool HandleDestroy(); bool HandlePaint(); - bool HandleEraseBkgnd(WXHDC pDC); + bool HandlePrintClient(WXHDC hDC); + bool HandleEraseBkgnd(WXHDC hDC); bool HandleMinimize(); bool HandleMaximize(); bool HandleSize(int x, int y, WXUINT flag); bool HandleSizing(wxRect& rect); bool HandleGetMinMaxInfo(void *mmInfo); + bool HandleEnterSizeMove(); + bool HandleExitSizeMove(); bool HandleShow(bool show, int status); bool HandleActivate(int flag, bool minimized, WXHWND activate); @@ -314,6 +333,7 @@ public: bool HandleSysColorChange(); bool HandleDisplayChange(); bool HandleCaptureChanged(WXHWND gainedCapture); + virtual bool HandleSettingChange(WXWPARAM wParam, WXLPARAM lParam); bool HandleQueryEndSession(long logOff, bool *mayEnd); bool HandleEndSession(bool endSession, long logOff); @@ -325,9 +345,10 @@ public: bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags); bool HandleMouseMove(int x, int y, WXUINT flags); - bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam); + bool HandleMouseWheel(wxMouseWheelAxis axis, + WXWPARAM wParam, WXLPARAM lParam); - bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = false); + bool HandleChar(WXWPARAM wParam, WXLPARAM lParam); bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam); bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam); #if wxUSE_ACCEL @@ -336,12 +357,31 @@ public: #ifdef __WIN32__ int HandleMenuChar(int chAccel, WXLPARAM lParam); #endif + // Create and process a clipboard event specified by type. + bool HandleClipboardEvent( WXUINT nMsg ); bool HandleQueryDragIcon(WXHICON *hIcon); bool HandleSetCursor(WXHWND hWnd, short nHitTest, int mouseMsg); - // Window procedure + bool HandlePower(WXWPARAM wParam, WXLPARAM lParam, bool *vetoed); + + + // The main body of common window proc for all wxWindow objects. It tries + // to handle the given message and returns true if it was handled (the + // appropriate return value is then put in result, which must be non-NULL) + // or false if it wasn't. + // + // This function should be overridden in any new code instead of + // MSWWindowProc() even if currently most of the code overrides + // MSWWindowProc() as it had been written before this function was added. + virtual bool MSWHandleMessage(WXLRESULT *result, + WXUINT message, + WXWPARAM wParam, + WXLPARAM lParam); + + // Common Window procedure for all wxWindow objects: forwards to + // MSWHandleMessage() and MSWDefWindowProc() if the message wasn't handled. virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); // Calls an appropriate default window procedure @@ -362,45 +402,116 @@ public: // called when the window is about to be destroyed virtual void MSWDestroyWindow(); - // this function should return the brush to paint the window background - // with or 0 for the default brush - virtual WXHBRUSH MSWControlColor(WXHDC hDC); + + // Functions dealing with painting the window background. The derived + // classes should normally only need to reimplement MSWGetBgBrush() if they + // need to use a non-solid brush for erasing their background. This + // function is called by MSWGetBgBrushForChild() which only exists for the + // weird wxToolBar case and MSWGetBgBrushForChild() itself is used by + // MSWGetBgBrush() to actually find the right brush to use. + + // Adjust the origin for the brush returned by MSWGetBgBrushForChild(). + // + // This needs to be overridden for scrolled windows to ensure that the + // scrolling of their associated DC is taken into account. + // + // Both parameters must be non-NULL. + virtual void MSWAdjustBrushOrg(int* WXUNUSED(xOrg), + int* WXUNUSED(yOrg)) const + { + } + + // The brush returned from here must remain valid at least until the next + // event loop iteration. Returning 0, as is done by default, indicates + // there is no custom background brush. + virtual WXHBRUSH MSWGetCustomBgBrush() { return 0; } // this function should return the brush to paint the children controls // background or 0 if this window doesn't impose any particular background // on its children // - // the base class version uses MSWGetBgColourForChild() and returns a solid - // brush if we have a non default background colour or 0 otherwise - virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC WXUNUSED(hDC), wxWindow *child) + // the hDC parameter is the DC background will be drawn on, it can be used + // to call SetBrushOrgEx() on it if the returned brush is a bitmap one + // + // child parameter is never NULL, it can be this window itself or one of + // its (grand)children + // + // the base class version returns a solid brush if we have a non default + // background colour or 0 otherwise + virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child); + + // return the background brush to use for painting the given window by + // querying the parent windows via MSWGetBgBrushForChild() recursively + WXHBRUSH MSWGetBgBrush(WXHDC hDC); + + enum MSWThemeColour + { + ThemeColourText = 0, + ThemeColourBackground, + ThemeColourBorder + }; + + // returns a specific theme colour, or if that is not possible then + // wxSystemSettings::GetColour(fallback) + wxColour MSWGetThemeColour(const wchar_t *themeName, + int themePart, + int themeState, + MSWThemeColour themeColour, + wxSystemColour fallback) const; + + // gives the parent the possibility to draw its children background, e.g. + // this is used by wxNotebook to do it using DrawThemeBackground() + // + // return true if background was drawn, false otherwise + virtual bool MSWPrintChild(WXHDC WXUNUSED(hDC), wxWindow * WXUNUSED(child)) + { + return false; + } + + // some controls (e.g. wxListBox) need to set the return value themselves + // + // return true to let parent handle it if we don't, false otherwise + virtual bool MSWShouldPropagatePrintChild() { - return MSWGetSolidBgBrushForChild(child); + return true; } - // return the background colour of this window under the given child - // (possible grand child) + // This should be overridden to return true for the controls which have + // themed background that should through their children. Currently only + // wxNotebook uses this. // - // this is a hack as if the background is themed, there is no single colour - // representing it, but sometimes we can't use the pattern brush returned - // by MSWGetBgBrushForChild() anyhow and then this function is used as - // fallback + // The base class version already returns true if we have a solid + // background colour that should be propagated to our children. + virtual bool MSWHasInheritableBackground() const + { + return InheritsBackgroundColour(); + } + +#if !defined(__WXWINCE__) && !defined(__WXUNIVERSAL__) + #define wxHAS_MSW_BACKGROUND_ERASE_HOOK +#endif + +#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK + // allows the child to hook into its parent WM_ERASEBKGND processing: call + // MSWSetEraseBgHook() with a non-NULL window to make parent call + // MSWEraseBgHook() on this window (don't forget to reset it to NULL + // afterwards) // - // the base class version returns bg colour if it had been explicitely set - // or wxNullColour otherwise - virtual wxColour MSWGetBgColourForChild(wxWindow *child); + // this hack is used by wxToolBar, see comments there + void MSWSetEraseBgHook(wxWindow *child); - // convenience function: returns a solid brush of the colour returned by - // MSWGetBgColourForChild() or 0 - WXHBRUSH MSWGetSolidBgBrushForChild(wxWindow *child); + // return true if WM_ERASEBKGND is currently hooked + bool MSWHasEraseBgHook() const; - // normally just calls MSWGetBgBrushForChild() on the parent window but may - // be overridden if the default background brush is not suitable for some - // reason (e.g. wxStaticBox uses MSWGetSolidBgBrushForChild() instead) - virtual WXHBRUSH MSWGetBgBrushForSelf(wxWindow *parent, WXHDC hDC); + // called when the window on which MSWSetEraseBgHook() had been called + // receives WM_ERASEBKGND + virtual bool MSWEraseBgHook(WXHDC WXUNUSED(hDC)) { return false; } +#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK - // return the background brush to use for this window by quering the parent - // windows via their MSWGetBgBrushForChild() recursively - WXHBRUSH MSWGetBgBrush(WXHDC hDC); + // common part of Show/HideWithEffect() + bool MSWShowWithEffect(bool show, + wxShowEffect effect, + unsigned timeout); // Responds to colour changes: passes event on to children. void OnSysColourChanged(wxSysColourChangedEvent& event); @@ -411,11 +522,35 @@ public: // check if mouse is in the window bool IsMouseInWindow() const; + // check if a native double-buffering applies for this window + virtual bool IsDoubleBuffered() const; + + void SetDoubleBuffered(bool on); + + // synthesize a wxEVT_LEAVE_WINDOW event and set m_mouseInWindow to false + void GenerateMouseLeave(); + // virtual function for implementing internal idle // behaviour - virtual void OnInternalIdle() ; + virtual void OnInternalIdle(); protected: + // this allows you to implement standard control borders without + // repeating the code in different classes that are not derived from + // wxControl + virtual wxBorder GetDefaultBorderForControl() const; + + // choose the default border for this window + virtual wxBorder GetDefaultBorder() const; + + // Translate wxBORDER_THEME (and other border styles if necessary to the value + // that makes most sense for this Windows environment + virtual wxBorder TranslateBorder(wxBorder border) const; + +#if wxUSE_MENUS_NATIVE + virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); +#endif // wxUSE_MENUS_NATIVE + // the window handle WXHWND m_hWnd; @@ -430,14 +565,12 @@ protected: int m_xThumbSize; int m_yThumbSize; -#if wxUSE_MOUSEEVENT_HACK - // the coordinates of the last mouse event and the type of it - long m_lastMouseX, - m_lastMouseY; - int m_lastMouseEvent; -#endif // wxUSE_MOUSEEVENT_HACK - // implement the base class pure virtuals + virtual void DoGetTextExtent(const wxString& string, + int *x, int *y, + int *descent = NULL, + int *externalLeading = NULL, + const wxFont *font = NULL) const; virtual void DoClientToScreen( int *x, int *y ) const; virtual void DoScreenToClient( int *x, int *y ) const; virtual void DoGetPosition( int *x, int *y ) const; @@ -448,11 +581,23 @@ protected: int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); + virtual wxSize DoGetBorderSize() const; + virtual void DoCaptureMouse(); virtual void DoReleaseMouse(); - // has the window been frozen by Freeze()? - bool IsFrozen() const { return m_frozenness > 0; } + virtual void DoEnable(bool enable); + + virtual void DoFreeze(); + virtual void DoThaw(); + + // this simply moves/resizes the given HWND which is supposed to be our + // sibling (this is useful for controls which are composite at MSW level + // and for which DoMoveWindow() is not enough) + // + // returns true if the window move was deferred, false if it was moved + // immediately (no error return) + bool DoMoveSibling(WXHWND hwnd, int x, int y, int width, int height); // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just call @@ -470,9 +615,51 @@ protected: const wxString& ttip); #endif // wxUSE_TOOLTIPS - // the helper functions used by HandleChar/KeyXXX methods - wxKeyEvent CreateKeyEvent(wxEventType evType, int id, - WXLPARAM lParam = 0, WXWPARAM wParam = 0) const; + // This is used by CreateKeyEvent() and also for wxEVT_CHAR[_HOOK] event + // creation. Notice that this method doesn't initialize wxKeyEvent + // m_keyCode and m_uniChar fields. + void InitAnyKeyEvent(wxKeyEvent& event, + WXWPARAM wParam, + WXLPARAM lParam) const; + + // Helper functions used by HandleKeyXXX() methods and some derived + // classes, wParam and lParam have the same meaning as in WM_KEY{DOWN,UP}. + // + // NB: evType here must be wxEVT_KEY_{DOWN,UP} as wParam here contains the + // virtual key code, not character! + wxKeyEvent CreateKeyEvent(wxEventType evType, + WXWPARAM wParam, + WXLPARAM lParam = 0) const; + + // Another helper for creating wxKeyEvent for wxEVT_CHAR and related types. + // + // The wParam and lParam here must come from WM_CHAR event parameters, i.e. + // wParam must be a character and not a virtual code. + wxKeyEvent CreateCharEvent(wxEventType evType, + WXWPARAM wParam, + WXLPARAM lParam) const; + + + // default OnEraseBackground() implementation, return true if we did erase + // the background, false otherwise (i.e. the system should erase it) + bool DoEraseBackground(WXHDC hDC); + + // generate WM_CHANGEUISTATE if it's needed for the OS we're running under + // + // action should be one of the UIS_XXX constants + // state should be one or more of the UISF_XXX constants + // if action == UIS_INITIALIZE then it doesn't seem to matter what we use + // for state as the system will decide for us what needs to be set + void MSWUpdateUIState(int action, int state = 0); + + // translate wxWidgets coords into Windows ones suitable to be passed to + // ::CreateWindow(), called from MSWCreate() + virtual void MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const; + + bool MSWEnableHWND(WXHWND hWnd, bool enable); private: // common part of all ctors @@ -482,46 +669,37 @@ private: bool HandleMove(int x, int y); bool HandleMoving(wxRect& rect); bool HandleJoystickEvent(WXUINT msg, int x, int y, WXUINT flags); - -#ifdef __WIN95__ bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); -#endif // __WIN95__ - - // list of disabled children before last call to our Disable() - wxWindowList *m_childrenDisabled; - // number of calls to Freeze() minus number of calls to Thaw() - unsigned int m_frozenness; +#if wxUSE_DEFERRED_SIZING +protected: + // this function is called after the window was resized to its new size + virtual void MSWEndDeferWindowPos() + { + m_pendingPosition = wxDefaultPosition; + m_pendingSize = wxDefaultSize; + } // current defer window position operation handle (may be NULL) - HANDLE m_hDWP; + WXHANDLE m_hDWP; + // When deferred positioning is done these hold the pending changes, and + // are used for the default values if another size/pos changes is done on + // this window before the group of deferred changes is completed. + wxPoint m_pendingPosition; + wxSize m_pendingSize; +#endif // wxUSE_DEFERRED_SIZING + +private: +#ifdef __POCKETPC__ + bool m_contextMenuEnabled; +#endif DECLARE_DYNAMIC_CLASS(wxWindowMSW) - DECLARE_NO_COPY_CLASS(wxWindowMSW) + wxDECLARE_NO_COPY_CLASS(wxWindowMSW); DECLARE_EVENT_TABLE() }; -// ---------------------------------------------------------------------------- -// inline functions -// ---------------------------------------------------------------------------- - -#if WXWIN_COMPATIBILITY_2_4 - -inline bool wxWindowMSW::GetUseCtl3D() const { return false; } -inline bool wxWindowMSW::GetTransparentBackground() const { return false; } -inline void wxWindowMSW::SetTransparent(bool WXUNUSED(t)) { } - -#endif // WXWIN_COMPATIBILITY_2_4 - -// --------------------------------------------------------------------------- -// global functions -// --------------------------------------------------------------------------- - -// kbd code translation -WXDLLEXPORT int wxCharCodeMSWToWX(int keySym, WXLPARAM lParam = 0); -WXDLLEXPORT WXWORD wxCharCodeWXToMSW(int id, bool *IsVirtual); - // window creation helper class: before creating a new HWND, instantiate an // object of this class on stack - this allows to process the messages sent to // the window even before CreateWindow() returns @@ -532,22 +710,4 @@ public: ~wxWindowCreationHook(); }; -// ---------------------------------------------------------------------------- -// global objects -// ---------------------------------------------------------------------------- - -// notice that this hash must be defined after wxWindow declaration as it -// needs to "see" its dtor and not just forward declaration -#include "wx/hash.h" - -// pseudo-template HWND <-> wxWindow hash table -#if WXWIN_COMPATIBILITY_2_4 -WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable); -#else -WX_DECLARE_HASH(wxWindowMSW, wxWindowList, wxWinHashTable); -#endif - -extern wxWinHashTable *wxWinHandleHash; - -#endif - // _WX_WINDOW_H_ +#endif // _WX_WINDOW_H_