X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/21c3670fecfba15df37ade5fd4fb47829e399caa..34e2d9439b84617ca61a52354bdb18c1ce5546fb:/include/wx/univ/scrolbar.h diff --git a/include/wx/univ/scrolbar.h b/include/wx/univ/scrolbar.h index 2aa478414b..8580977eb1 100644 --- a/include/wx/univ/scrolbar.h +++ b/include/wx/univ/scrolbar.h @@ -6,19 +6,16 @@ // Created: 20.08.00 // RCS-ID: $Id$ // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWindows license +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_SCROLBAR_H_ #define _WX_UNIV_SCROLBAR_H_ -#ifdef __GNUG__ - #pragma interface "univscrolbar.h" -#endif - class WXDLLEXPORT wxScrollTimer; #include "wx/univ/scrarrow.h" +#include "wx/renderer.h" // ---------------------------------------------------------------------------- // the actions supported by this control @@ -87,7 +84,7 @@ public: virtual void SetThumbPosition(int thumbPos); virtual void SetScrollbar(int position, int thumbSize, int range, int pageSize, - bool refresh = TRUE); + bool refresh = true); // wxScrollBar actions void ScrollToStart(); @@ -99,6 +96,15 @@ public: long numArg = 0, const wxString& strArg = wxEmptyString); + static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef); + virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef) + { + return GetStdInputHandler(handlerDef); + } + + // scrollbars around a normal window should not receive the focus + virtual bool AcceptsFocus() const; + // wxScrollBar sub elements state (combination of wxCONTROL_XXX) void SetState(Element which, int flags); int GetState(Element which) const; @@ -115,15 +121,15 @@ public: // for wxControlRenderer::DrawScrollbar() only const wxScrollArrows& GetArrows() const { return m_arrows; } + // idle processing + virtual void OnInternalIdle(); + protected: virtual wxSize DoGetBestClientSize() const; virtual void DoDraw(wxControlRenderer *renderer); virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; } - // event handlers - void OnIdle(wxIdleEvent& event); - - // forces update of thumb's visual appearence (does nothing if m_dirty=FALSE) + // forces update of thumb's visual appearence (does nothing if m_dirty=false) void UpdateThumb(); // SetThumbPosition() helper @@ -132,6 +138,9 @@ protected: // common part of all ctors void Init(); + // is this scrollbar attached to a window or a standalone control? + bool IsStandalone() const; + private: // total range of the scrollbar in logical units int m_range; @@ -161,8 +170,7 @@ private: }; // ---------------------------------------------------------------------------- -// common scrollbar input handler: it manages clicks on the standard scrollbar -// elements (line arrows, bar, thumb) +// Standard scrollbar input handler which can be used as a base class // ---------------------------------------------------------------------------- class WXDLLEXPORT wxStdScrollBarInputHandler : public wxStdInputHandler @@ -184,17 +192,15 @@ public: // this method is called by wxScrollBarTimer only and may be overridden // - // return TRUE to continue scrolling, FALSE to stop the timer + // return true to continue scrolling, false to stop the timer virtual bool OnScrollTimer(wxScrollBar *scrollbar, const wxControlAction& action); protected: - // the methods which must be overridden in the derived class - - // return TRUE if the mouse button can be used to activate scrollbar, FALSE - // if not (only left mouse button can do it under Windows, any button under - // GTK+) - virtual bool IsAllowedButton(int button) = 0; + // return true if the mouse button can be used to activate scrollbar, false + // if not (any button under GTK+ unlike left button only which is default) + virtual bool IsAllowedButton(int button) const + { return button == wxMOUSE_BTN_LEFT; } // set or clear the specified flag on the scrollbar element corresponding // to m_htLast @@ -218,6 +224,7 @@ protected: // generate a "thumb move" action for this mouse event void HandleThumbMove(wxScrollBar *scrollbar, const wxMouseEvent& event); + // the window (scrollbar) which has capture or NULL and the flag telling if // the mouse is inside the element which captured it or not wxWindow *m_winCapture;