X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/210a651b4f4ef5ff4e220a100a10bb4f29e08cfd..ac6f6ffccf6939a784c3e762bb0bf3046e07e29c:/include/wx/window.h diff --git a/include/wx/window.h b/include/wx/window.h index 5cef6812a1..3f453930d6 100644 --- a/include/wx/window.h +++ b/include/wx/window.h @@ -36,6 +36,14 @@ #include "wx/accel.h" #endif // wxUSE_ACCEL +// when building wxUniv/Foo we don't want the code for native menu use to be +// compiled in - it should only be used when building real wxFoo +#ifdef __WXUNIVERSAL__ + #define wxUSE_MENUS_NATIVE 0 +#else // __WXMSW__ + #define wxUSE_MENUS_NATIVE wxUSE_MENUS +#endif // __WXUNIVERSAL__/__WXMSW__ + // ---------------------------------------------------------------------------- // forward declarations // ---------------------------------------------------------------------------- @@ -511,6 +519,12 @@ public: // clear the window entirely virtual void Clear() = 0; + // freeze the window: don't redraw it until it is thawed + virtual void Freeze() { } + + // thaw the window: redraw it after it had been frozen + virtual void Thaw() { } + // adjust DC for drawing on this window virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { } @@ -649,6 +663,18 @@ public: virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ) = 0; + // scrolls window by line/page: note that not all controls support this + // + // return TRUE if the position changed, FALSE otherwise + virtual bool ScrollLines(int WXUNUSED(lines)) { return FALSE; } + virtual bool ScrollPages(int WXUNUSED(pages)) { return FALSE; } + + // convenient wrappers for ScrollLines/Pages + bool LineUp() { return ScrollLines(-1); } + bool LineDown() { return ScrollLines(1); } + bool PageUp() { return ScrollPages(-1); } + bool PageDown() { return ScrollPages(1); } + // context-sensitive help // ---------------------- @@ -970,6 +996,14 @@ private: #define sm_classwxWindowGTK sm_classwxWindow #endif // wxUniv #include "wx/gtk/window.h" +#elif defined(__WXGL__) + #ifdef __WXUNIVERSAL__ + #define wxWindowNative wxWindowMGL + #else // !wxUniv + #define wxWindowMGL wxWindow + #define sm_classwxWindowMGL sm_classwxWindow + #endif // wxUniv + #include "wx/mgl/window.h" #elif defined(__WXQT__) #include "wx/qt/window.h" #elif defined(__WXMAC__)