X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1fb454751dc73befe13142c56778a3dcfcaed561..a51fb6427c1036779a67b92ff0976c0a735ab0c3:/src/msw/utils.cpp diff --git a/src/msw/utils.cpp b/src/msw/utils.cpp index 0c647be3b5..e035e05457 100644 --- a/src/msw/utils.cpp +++ b/src/msw/utils.cpp @@ -437,7 +437,7 @@ bool wxDirExists(const wxString& dir) { #if defined(__WIN32__) DWORD attribs = GetFileAttributes(dir); - return ((attribs != -1) && (attribs & FILE_ATTRIBUTE_DIRECTORY)); + return ((attribs != (DWORD)-1) && (attribs & FILE_ATTRIBUTE_DIRECTORY)); #else // Win16 #ifdef __BORLANDC__ struct ffblk fileInfo; @@ -457,6 +457,29 @@ bool wxDirExists(const wxString& dir) #endif // Win32/16 } +// ---------------------------------------------------------------------------- +// env vars +// ---------------------------------------------------------------------------- + +bool wxGetEnv(const wxString& var, wxString *value) +{ + // first get the size of the buffer + DWORD dwRet = ::GetEnvironmentVariable(var, NULL, 0); + if ( !dwRet ) + { + // this means that there is no such variable + return FALSE; + } + + if ( value ) + { + (void)::GetEnvironmentVariable(var, value->GetWriteBuf(dwRet), dwRet); + value->UngetWriteBuf(); + } + + return TRUE; +} + bool wxSetEnv(const wxString& var, const wxChar *value) { // some compilers have putenv() or _putenv() or _wputenv() but it's better @@ -550,7 +573,7 @@ wxString wxGetOsDescription() case VER_PLATFORM_WIN32_WINDOWS: str.Printf(_("Windows 9%c"), - info.dwMinorVersion == 0 ? _T('5') : _T('9')); + info.dwMinorVersion == 0 ? _T('5') : _T('8')); if ( !wxIsEmpty(info.szCSDVersion) ) { str << _T(" (") << info.szCSDVersion << _T(')'); @@ -967,10 +990,22 @@ void wxGetMousePosition( int* x, int* y ) // Return TRUE if we have a colour display bool wxColourDisplay() { - ScreenHDC dc; - int noCols = GetDeviceCaps(dc, NUMCOLORS); + // this function is called from wxDC ctor so it is called a *lot* of times + // hence we optimize it a bit but doign the check only once + // + // this should be MT safe as only the GUI thread (holding the GUI mutex) + // can call us + static int s_isColour = -1; + + if ( s_isColour == -1 ) + { + ScreenHDC dc; + int noCols = ::GetDeviceCaps(dc, NUMCOLORS); + + s_isColour = (noCols == -1) || (noCols > 2); + } - return (noCols == -1) || (noCols > 2); + return s_isColour != 0; } // Returns depth of screen