X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1f752a2282fb36bb5e429c8c83e589b9ac66d7cb..9c43d88f6d47342edafa8b5e502e33a7ce2b6d98:/src/univ/menu.cpp?ds=sidebyside diff --git a/src/univ/menu.cpp b/src/univ/menu.cpp index 1d819ad0fe..5909f4eb64 100644 --- a/src/univ/menu.cpp +++ b/src/univ/menu.cpp @@ -6,7 +6,7 @@ // Created: 25.08.00 // RCS-ID: $Id$ // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) -// Licence: wxWindows license +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ @@ -17,7 +17,7 @@ // headers // ---------------------------------------------------------------------------- -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma implementation "univmenuitem.h" #pragma implementation "univmenu.h" #endif @@ -75,7 +75,7 @@ public: m_width = 0; } - void SetEnabled(bool enabled = TRUE) { m_isEnabled = enabled; } + void SetEnabled(bool enabled = true) { m_isEnabled = enabled; } // accessors @@ -98,7 +98,7 @@ private: { wxSize size; wxClientDC dc(menubar); - dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); dc.GetTextExtent(m_label, &size.x, &size.y); // adjust for the renderer we use and store the width @@ -124,6 +124,8 @@ class wxPopupMenuWindow : public wxPopupTransientWindow public: wxPopupMenuWindow(wxWindow *parent, wxMenu *menu); + ~wxPopupMenuWindow(); + // override the base class version to select the first item initially virtual void Popup(wxWindow *focus = NULL); @@ -134,7 +136,14 @@ public: virtual void OnDismiss(); // called when a submenu is dismissed - void OnSubmenuDismiss() { m_hasOpenSubMenu = FALSE; } + void OnSubmenuDismiss(bool dismissParent); + + // the default wxMSW wxPopupTransientWindow::OnIdle disables the capture + // when the cursor is inside the popup, which dsables the menu tracking + // so override it to do nothing +#ifdef __WXMSW__ + void OnIdle(wxIdleEvent& WXUNUSED(event)) { } +#endif // get the currently selected item (may be NULL) wxMenuItem *GetCurrentItem() const @@ -143,7 +152,7 @@ public: } // find the menu item at given position - wxMenuItemList::Node *GetMenuItemFromPoint(const wxPoint& pt) const; + wxMenuItemList::compatibility_iterator GetMenuItemFromPoint(const wxPoint& pt) const; // refresh the given item void RefreshItem(wxMenuItem *item); @@ -151,7 +160,7 @@ public: // preselect the first item void SelectFirst() { SetCurrent(m_menu->GetMenuItems().GetFirst()); } - // process the key event, return TRUE if done + // process the key event, return true if done bool ProcessKeyDown(int key); // process mouse move event @@ -181,13 +190,14 @@ protected: void ResetCurrent(); // set the current node and item withotu refreshing anything - void SetCurrent(wxMenuItemList::Node *node); + void SetCurrent(wxMenuItemList::compatibility_iterator node); + virtual bool SetCurrent(bool doit = true){return wxPopupTransientWindow::SetCurrent(doit);}; // change the current item refreshing the old and new items - void ChangeCurrent(wxMenuItemList::Node *node); + void ChangeCurrent(wxMenuItemList::compatibility_iterator node); // activate item, i.e. call either ClickItem() or OpenSubmenu() depending - // on what it is, return TRUE if something was done (i.e. it's not a + // on what it is, return true if something was done (i.e. it's not a // separator...) bool ActivateItem(wxMenuItem *item, InputMethod how = WithKeyboard); @@ -214,23 +224,23 @@ protected: bool HasOpenSubmenu() const { return m_hasOpenSubMenu; } // get previous node after the current one - wxMenuItemList::Node *GetPrevNode() const; + wxMenuItemList::compatibility_iterator GetPrevNode() const; // get previous node before the given one, wrapping if it's the first one - wxMenuItemList::Node *GetPrevNode(wxMenuItemList::Node *node) const; + wxMenuItemList::compatibility_iterator GetPrevNode(wxMenuItemList::compatibility_iterator node) const; // get next node after the current one - wxMenuItemList::Node *GetNextNode() const; + wxMenuItemList::compatibility_iterator GetNextNode() const; // get next node after the given one, wrapping if it's the last one - wxMenuItemList::Node *GetNextNode(wxMenuItemList::Node *node) const; + wxMenuItemList::compatibility_iterator GetNextNode(wxMenuItemList::compatibility_iterator node) const; private: // the menu we show wxMenu *m_menu; // the menu node corresponding to the current item - wxMenuItemList::Node *m_nodeCurrent; + wxMenuItemList::compatibility_iterator m_nodeCurrent; // do we currently have an opened submenu? bool m_hasOpenSubMenu; @@ -255,6 +265,8 @@ public: } else { + // return false; + return wxEvtHandler::ProcessEvent(event); } } @@ -277,6 +289,9 @@ BEGIN_EVENT_TABLE(wxPopupMenuWindow, wxPopupTransientWindow) EVT_LEFT_UP(wxPopupMenuWindow::OnLeftUp) EVT_MOTION(wxPopupMenuWindow::OnMouseMove) EVT_LEAVE_WINDOW(wxPopupMenuWindow::OnMouseLeave) +#ifdef __WXMSW__ + EVT_IDLE(wxPopupMenuWindow::OnIdle) +#endif END_EVENT_TABLE() BEGIN_EVENT_TABLE(wxMenuBar, wxMenuBarBase) @@ -299,7 +314,7 @@ END_EVENT_TABLE() wxPopupMenuWindow::wxPopupMenuWindow(wxWindow *parent, wxMenu *menu) { m_menu = menu; - m_hasOpenSubMenu = FALSE; + m_hasOpenSubMenu = false; ResetCurrent(); @@ -308,60 +323,71 @@ wxPopupMenuWindow::wxPopupMenuWindow(wxWindow *parent, wxMenu *menu) SetCursor(wxCURSOR_ARROW); } +wxPopupMenuWindow::~wxPopupMenuWindow() +{ + // When m_popupMenu in wxMenu is deleted because it + // is a child of an old menu bar being deleted (note: it does + // not get destroyed by the wxMenu destructor, but + // by DestroyChildren()), m_popupMenu should be reset to NULL. + + m_menu->m_popupMenu = NULL; +} + // ---------------------------------------------------------------------------- // wxPopupMenuWindow current item/node handling // ---------------------------------------------------------------------------- void wxPopupMenuWindow::ResetCurrent() { - SetCurrent(NULL); +#if wxUSE_STL + SetCurrent(wxMenuItemList::compatibility_iterator()); +#else + SetCurrent((wxwxMenuItemListNode *)NULL); +#endif } -void wxPopupMenuWindow::SetCurrent(wxMenuItemList::Node *node) +void wxPopupMenuWindow::SetCurrent(wxMenuItemList::compatibility_iterator node) { m_nodeCurrent = node; } -void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::Node *node) +void wxPopupMenuWindow::ChangeCurrent(wxMenuItemList::compatibility_iterator node) { if ( node != m_nodeCurrent ) { - if ( m_nodeCurrent ) + wxMenuItemList::compatibility_iterator nodeOldCurrent = m_nodeCurrent; + + m_nodeCurrent = node; + + if ( nodeOldCurrent ) { - wxMenuItem *item = m_nodeCurrent->GetData(); + wxMenuItem *item = nodeOldCurrent->GetData(); wxCHECK_RET( item, _T("no current item?") ); // if it was the currently opened menu, close it if ( item->IsSubMenu() && item->GetSubMenu()->IsShown() ) { item->GetSubMenu()->Dismiss(); - OnSubmenuDismiss(); + OnSubmenuDismiss( false ); } RefreshItem(item); } - m_nodeCurrent = node; - if ( m_nodeCurrent ) RefreshItem(m_nodeCurrent->GetData()); } } -wxMenuItemList::Node *wxPopupMenuWindow::GetPrevNode() const +wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetPrevNode() const { - wxMenuItemList::Node *node = m_nodeCurrent; - if ( !node ) - { - // start from the end if no current item - node = m_menu->GetMenuItems().GetLast(); - } - - return GetPrevNode(node); + // return the last node if there had been no previously selected one + return m_nodeCurrent ? GetPrevNode(m_nodeCurrent) + : m_menu->GetMenuItems().GetLast(); } -wxMenuItemList::Node * -wxPopupMenuWindow::GetPrevNode(wxMenuItemList::Node *node) const +wxMenuItemList::compatibility_iterator +wxPopupMenuWindow::GetPrevNode(wxMenuItemList::compatibility_iterator node) const { if ( node ) { @@ -376,20 +402,15 @@ wxPopupMenuWindow::GetPrevNode(wxMenuItemList::Node *node) const return node; } -wxMenuItemList::Node *wxPopupMenuWindow::GetNextNode() const +wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetNextNode() const { - wxMenuItemList::Node *node = m_nodeCurrent; - if ( !node ) - { - // start from the beginning if no current item - node = m_menu->GetMenuItems().GetFirst(); - } - - return GetNextNode(node); + // return the first node if there had been no previously selected one + return m_nodeCurrent ? GetNextNode(m_nodeCurrent) + : m_menu->GetMenuItems().GetFirst(); } -wxMenuItemList::Node * -wxPopupMenuWindow::GetNextNode(wxMenuItemList::Node *node) const +wxMenuItemList::compatibility_iterator +wxPopupMenuWindow::GetNextNode(wxMenuItemList::compatibility_iterator node) const { if ( node ) { @@ -417,6 +438,11 @@ void wxPopupMenuWindow::Popup(wxWindow *focus) wxPopupTransientWindow::Popup(focus); + // the base class no-longer captures the mouse automatically when Popup + // is called, so do it here to allow the menu tracking to work + if ( !HasCapture() ) + CaptureMouse(); + #ifdef __WXMSW__ // ensure that this window is really on top of everything: without using // SetWindowPos() it can be covered by its parent menu which is not @@ -452,37 +478,42 @@ void wxPopupMenuWindow::Dismiss() wxCHECK_RET( win, _T("opened submenu is not opened?") ); win->Dismiss(); - OnSubmenuDismiss(); + OnSubmenuDismiss( false ); } wxPopupTransientWindow::Dismiss(); + + ResetCurrent(); } void wxPopupMenuWindow::OnDismiss() { // when we are dismissed because the user clicked elsewhere or we lost // focus in any other way, hide the parent menu as well - HandleDismiss(TRUE); + HandleDismiss(true); } -void wxPopupMenuWindow::HandleDismiss(bool dismissParent) +void wxPopupMenuWindow::OnSubmenuDismiss(bool WXUNUSED(dismissParent)) { - ResetCurrent(); + m_hasOpenSubMenu = false; +} +void wxPopupMenuWindow::HandleDismiss(bool dismissParent) +{ m_menu->OnDismiss(dismissParent); } void wxPopupMenuWindow::DismissAndNotify() { Dismiss(); - HandleDismiss(TRUE); + HandleDismiss(true); } // ---------------------------------------------------------------------------- // wxPopupMenuWindow geometry // ---------------------------------------------------------------------------- -wxMenuItemList::Node * +wxMenuItemList::compatibility_iterator wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const { // we only use the y coord normally, but still check x in case the point is @@ -490,7 +521,7 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const if ( wxWindow::HitTest(pt) == wxHT_WINDOW_INSIDE ) { wxCoord y = 0; - for ( wxMenuItemList::Node *node = m_menu->GetMenuItems().GetFirst(); + for ( wxMenuItemList::compatibility_iterator node = m_menu->GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -504,7 +535,11 @@ wxPopupMenuWindow::GetMenuItemFromPoint(const wxPoint& pt) const } } +#if wxUSE_STL + return wxMenuItemList::compatibility_iterator(); +#else return NULL; +#endif } // ---------------------------------------------------------------------------- @@ -528,7 +563,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) // never partially covered as it is always on top of everything wxDC& dc = renderer->GetDC(); - dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // FIXME: this should be done in the renderer, however when it is fixed // wxPopupMenuWindow::RefreshItem() should be changed too! @@ -538,7 +573,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) wxCoord y = 0; const wxMenuGeometryInfo& gi = m_menu->GetGeometryInfo(); - for ( wxMenuItemList::Node *node = m_menu->GetMenuItems().GetFirst(); + for ( wxMenuItemList::compatibility_iterator node = m_menu->GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -570,6 +605,21 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) if ( item == GetCurrentItem() ) flags |= wxCONTROL_SELECTED; + wxBitmap bmp; + + if ( !item->IsEnabled() ) + { + bmp = item->GetDisabledBitmap(); + } + + if ( !bmp.Ok() ) + { + // strangely enough, for unchecked item we use the + // "checked" bitmap because this is the default one - this + // explains this strange boolean expression + bmp = item->GetBitmap(!item->IsCheckable() || item->IsChecked()); + } + rend->DrawMenuItem ( dc, @@ -577,10 +627,7 @@ void wxPopupMenuWindow::DoDraw(wxControlRenderer *renderer) gi, item->GetLabel(), item->GetAccelString(), - // strangely enough, for unchecked item we use the - // "checked" bitmap because this is the default one - this - // explains this strange boolean expression - item->GetBitmap(!item->IsCheckable() || item->IsChecked()), + bmp, flags, item->GetAccelIndex() ); @@ -605,7 +652,7 @@ void wxPopupMenuWindow::ClickItem(wxMenuItem *item) // close all menus DismissAndNotify(); - + menu->ClickItem(item); } @@ -621,7 +668,7 @@ void wxPopupMenuWindow::OpenSubmenu(wxMenuItem *item, InputMethod how) wxSize(m_menu->GetGeometryInfo().GetSize().x, 0), how == WithKeyboard /* preselect first item then */); - m_hasOpenSubMenu = TRUE; + m_hasOpenSubMenu = true; } bool wxPopupMenuWindow::ActivateItem(wxMenuItem *item, InputMethod how) @@ -629,7 +676,7 @@ bool wxPopupMenuWindow::ActivateItem(wxMenuItem *item, InputMethod how) // don't activate disabled items if ( !item || !item->IsEnabled() ) { - return FALSE; + return false; } // normal menu items generate commands, submenus can be opened and @@ -644,10 +691,10 @@ bool wxPopupMenuWindow::ActivateItem(wxMenuItem *item, InputMethod how) } else // separator, can't activate { - return FALSE; + return false; } - return TRUE; + return true; } // ---------------------------------------------------------------------------- @@ -669,24 +716,24 @@ bool wxPopupMenuWindow::ProcessLeftDown(wxMouseEvent& event) { wxPopupMenuWindow *win = menu->m_popupMenu; - wxCHECK_MSG( win, FALSE, _T("parent menu not shown?") ); + wxCHECK_MSG( win, false, _T("parent menu not shown?") ); pos = ClientToScreen(pos); if ( win->GetMenuItemFromPoint(win->ScreenToClient(pos)) ) { // eat the event - return TRUE; + return true; } //else: it is outside the parent menu as well, do dismiss this one } } - return FALSE; + return false; } void wxPopupMenuWindow::OnLeftUp(wxMouseEvent& event) { - wxMenuItemList::Node *node = GetMenuItemFromPoint(event.GetPosition()); + wxMenuItemList::compatibility_iterator node = GetMenuItemFromPoint(event.GetPosition()); if ( node ) { ActivateItem(node->GetData(), WithMouse); @@ -720,7 +767,7 @@ void wxPopupMenuWindow::OnMouseMove(wxMouseEvent& event) void wxPopupMenuWindow::ProcessMouseMove(const wxPoint& pt) { - wxMenuItemList::Node *node = GetMenuItemFromPoint(pt); + wxMenuItemList::compatibility_iterator node = GetMenuItemFromPoint(pt); // don't reset current to NULL here, we only do it when the mouse leaves // the window (see below) @@ -806,12 +853,16 @@ void wxPopupMenuWindow::OnMouseLeave(wxMouseEvent& event) else { // this menu is the last opened - resetCurrent = TRUE; + resetCurrent = true; } if ( resetCurrent ) { +#if wxUSE_STL + ChangeCurrent(wxMenuItemList::compatibility_iterator()); +#else ChangeCurrent(NULL); +#endif } } @@ -820,7 +871,13 @@ void wxPopupMenuWindow::OnMouseLeave(wxMouseEvent& event) void wxPopupMenuWindow::OnKeyDown(wxKeyEvent& event) { - if ( !ProcessKeyDown(event.GetKeyCode()) ) + wxMenuBar *menubar = m_menu->GetMenuBar(); + + if ( menubar ) + { + menubar->ProcessEvent(event); + } + else if ( !ProcessKeyDown(event.GetKeyCode()) ) { event.Skip(); } @@ -835,14 +892,14 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) // to open it inspit of this) if ( HasOpenSubmenu() ) { - wxCHECK_MSG( CanOpen(item), FALSE, + wxCHECK_MSG( CanOpen(item), false, _T("has open submenu but another item selected?") ); if ( item->GetSubMenu()->ProcessKeyDown(key) ) - return TRUE; + return true; } - bool processed = TRUE; + bool processed = true; // handle the up/down arrows, home, end, esc and return here, pass the // left/right arrows to the menu bar except when the right arrow can be @@ -854,7 +911,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) // menubar if ( !m_menu->GetParent() ) { - processed = FALSE; + processed = false; break; } @@ -863,7 +920,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) case WXK_ESCAPE: // close just this menu Dismiss(); - HandleDismiss(FALSE); + HandleDismiss(false); break; case WXK_RETURN: @@ -883,9 +940,9 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) { bool up = key == WXK_UP; - wxMenuItemList::Node *nodeStart = up ? GetPrevNode() + wxMenuItemList::compatibility_iterator nodeStart = up ? GetPrevNode() : GetNextNode(), - *node = nodeStart; + node = nodeStart; while ( node && node->GetData()->IsSeparator() ) { node = up ? GetPrevNode(node) : GetNextNode(node); @@ -894,7 +951,11 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) { // nothing but separators and disabled items in this // menu, break out +#if wxUSE_STL + node = wxMenuItemList::compatibility_iterator(); +#else node = NULL; +#endif } } @@ -904,7 +965,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) } else { - processed = FALSE; + processed = false; } } break; @@ -917,29 +978,33 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) } else { - processed = FALSE; + processed = false; } break; default: // look for the menu item starting with this letter - if ( wxIsalnum(key) ) + if ( wxIsalnum((wxChar)key) ) { // we want to start from the item after this one because // if we're already on the item with the given accel we want to // go to the next one, not to stay in place - wxMenuItemList::Node *nodeStart = GetNextNode(); + wxMenuItemList::compatibility_iterator nodeStart = GetNextNode(); // do we have more than one item with this accel? - bool notUnique = FALSE; + bool notUnique = false; // translate everything to lower case before comparing - wxChar chAccel = wxTolower(key); + wxChar chAccel = (wxChar)wxTolower(key); // loop through all items searching for the item with this // accel - wxMenuItemList::Node *node = nodeStart, - *nodeFound = NULL; + wxMenuItemList::compatibility_iterator node = nodeStart, +#if wxUSE_STL + nodeFound = wxMenuItemList::compatibility_iterator(); +#else + nodeFound = NULL; +#endif for ( ;; ) { item = node->GetData(); @@ -959,7 +1024,7 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) } else // we already had found such item { - notUnique = TRUE; + notUnique = true; // no need to continue further, we won't find // anything we don't already know @@ -992,12 +1057,12 @@ bool wxPopupMenuWindow::ProcessKeyDown(int key) //else: just select it but don't activate as the user might // have wanted to activate another item - // skip "processed = FALSE" below + // skip "processed = false" below break; } } - processed = FALSE; + processed = false; } return processed; @@ -1012,6 +1077,8 @@ void wxMenu::Init() m_geometry = NULL; m_popupMenu = NULL; + + m_startRadioGroup = -1; } wxMenu::~wxMenu() @@ -1075,24 +1142,64 @@ void wxMenu::OnItemAdded(wxMenuItem *item) } } -bool wxMenu::DoAppend(wxMenuItem *item) +void wxMenu::EndRadioGroup() { + // we're not inside a radio group any longer + m_startRadioGroup = -1; +} + +wxMenuItem* wxMenu::DoAppend(wxMenuItem *item) +{ + if ( item->GetKind() == wxITEM_RADIO ) + { + int count = GetMenuItemCount(); + + if ( m_startRadioGroup == -1 ) + { + // start a new radio group + m_startRadioGroup = count; + + // for now it has just one element + item->SetAsRadioGroupStart(); + item->SetRadioGroupEnd(m_startRadioGroup); + } + else // extend the current radio group + { + // we need to update its end item + item->SetRadioGroupStart(m_startRadioGroup); + wxMenuItemList::compatibility_iterator node = GetMenuItems().Item(m_startRadioGroup); + + if ( node ) + { + node->GetData()->SetRadioGroupEnd(count); + } + else + { + wxFAIL_MSG( _T("where is the radio group start item?") ); + } + } + } + else // not a radio item + { + EndRadioGroup(); + } + if ( !wxMenuBase::DoAppend(item) ) - return FALSE; + return NULL; OnItemAdded(item); - return TRUE; + return item; } -bool wxMenu::DoInsert(size_t pos, wxMenuItem *item) +wxMenuItem* wxMenu::DoInsert(size_t pos, wxMenuItem *item) { if ( !wxMenuBase::DoInsert(pos, item) ) - return FALSE; + return NULL; OnItemAdded(item); - return TRUE; + return item; } wxMenuItem *wxMenu::DoRemove(wxMenuItem *item) @@ -1143,10 +1250,10 @@ void wxMenu::Detach() wxWindow *wxMenu::GetRootWindow() const { - if ( m_menuBar ) + if ( GetMenuBar() ) { // simple case - a normal menu attached to the menubar - return m_menuBar; + return GetMenuBar(); } // we're a popup menu but the trouble is that only the top level popup menu @@ -1162,6 +1269,10 @@ wxWindow *wxMenu::GetRootWindow() const wxMenu *menu = GetParent(); while ( menu ) { + // We are a submenu of a menu of a menubar + if (menu->GetMenuBar()) + return menu->GetMenuBar(); + win = menu->GetInvokingWindow(); if ( win ) break; @@ -1222,7 +1333,7 @@ void wxMenu::OnDismiss(bool dismissParent) wxPopupMenuWindow *win = m_menuParent->m_popupMenu; if ( win ) { - win->OnSubmenuDismiss(); + win->OnSubmenuDismiss( true ); } else { @@ -1234,7 +1345,7 @@ void wxMenu::OnDismiss(bool dismissParent) { // dismissParent is recursive m_menuParent->Dismiss(); - m_menuParent->OnDismiss(TRUE); + m_menuParent->OnDismiss(true); } } else // no parent menu @@ -1249,7 +1360,9 @@ void wxMenu::OnDismiss(bool dismissParent) wxCHECK_RET( m_invokingWindow, _T("what kind of menu is this?") ); m_invokingWindow->DismissPopupMenu(); - SetInvokingWindow(NULL); + + // Why reset it here? We need it for sending the event to... + // SetInvokingWindow(NULL); } } } @@ -1298,7 +1411,7 @@ void wxMenu::Dismiss() bool wxMenu::ProcessKeyDown(int key) { - wxCHECK_MSG( m_popupMenu, FALSE, + wxCHECK_MSG( m_popupMenu, false, _T("can't process key events if not shown") ); return m_popupMenu->ProcessKeyDown(key); @@ -1339,7 +1452,7 @@ bool wxMenu::ProcessAccelEvent(const wxKeyEvent& event) } // try our submenus - for ( wxMenuItemList::Node *node = GetMenuItems().GetFirst(); + for ( wxMenuItemList::compatibility_iterator node = GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -1349,12 +1462,12 @@ bool wxMenu::ProcessAccelEvent(const wxKeyEvent& event) // try its elements if ( item->GetSubMenu()->ProcessAccelEvent(event) ) { - return TRUE; + return true; } } } - return FALSE; + return false; } void wxMenu::AddAccelFor(wxMenuItem *item) @@ -1391,22 +1504,17 @@ wxMenuItem::wxMenuItem(wxMenu *parentMenu, int id, const wxString& text, const wxString& help, - bool isCheckable, + wxItemKind kind, wxMenu *subMenu) + : wxMenuItemBase(parentMenu, id, text, help, kind, subMenu) { - m_id = id; - m_parentMenu = parentMenu; - m_subMenu = subMenu; - - m_text = text; - m_help = help; + m_posY = + m_height = wxDefaultCoord; - m_isCheckable = isCheckable; - m_isEnabled = TRUE; - m_isChecked = FALSE; + m_radioGroup.start = -1; + m_isRadioGroupStart = false; - m_posY = - m_height = -1; + m_bmpDisabled = wxNullBitmap; UpdateAccelInfo(); } @@ -1424,10 +1532,10 @@ wxMenuItem *wxMenuItemBase::New(wxMenu *parentMenu, int id, const wxString& name, const wxString& help, - bool isCheckable, + wxItemKind kind, wxMenu *subMenu) { - return new wxMenuItem(parentMenu, id, name, help, isCheckable, subMenu); + return new wxMenuItem(parentMenu, id, name, help, kind, subMenu); } /* static */ @@ -1468,7 +1576,7 @@ void wxMenuItem::SetText(const wxString& text) void wxMenuItem::SetCheckable(bool checkable) { - if ( checkable != m_isCheckable ) + if ( checkable != IsCheckable() ) { wxMenuItemBase::SetCheckable(checkable); @@ -1497,12 +1605,79 @@ void wxMenuItem::Enable(bool enable) void wxMenuItem::Check(bool check) { - if ( check != m_isChecked ) + wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") ); + + if ( m_isChecked == check ) + return; + + if ( GetKind() == wxITEM_RADIO ) { - wxMenuItemBase::Check(check); + // it doesn't make sense to uncheck a radio item - what would this do? + if ( !check ) + return; - NotifyMenu(); + // get the index of this item in the menu + const wxMenuItemList& items = m_parentMenu->GetMenuItems(); + int pos = items.IndexOf(this); + wxCHECK_RET( pos != wxNOT_FOUND, + _T("menuitem not found in the menu items list?") ); + + // get the radio group range + int start, + end; + + if ( m_isRadioGroupStart ) + { + // we already have all information we need + start = pos; + end = m_radioGroup.end; + } + else // next radio group item + { + // get the radio group end from the start item + start = m_radioGroup.start; + end = items.Item(start)->GetData()->m_radioGroup.end; + } + + // also uncheck all the other items in this radio group + wxMenuItemList::compatibility_iterator node = items.Item(start); + for ( int n = start; n <= end && node; n++ ) + { + if ( n != pos ) + { + node->GetData()->m_isChecked = false; + } + node = node->GetNext(); + } } + + wxMenuItemBase::Check(check); + + NotifyMenu(); +} + +// radio group stuff +// ----------------- + +void wxMenuItem::SetAsRadioGroupStart() +{ + m_isRadioGroupStart = true; +} + +void wxMenuItem::SetRadioGroupStart(int start) +{ + wxASSERT_MSG( !m_isRadioGroupStart, + _T("should only be called for the next radio items") ); + + m_radioGroup.start = start; +} + +void wxMenuItem::SetRadioGroupEnd(int end) +{ + wxASSERT_MSG( m_isRadioGroupStart, + _T("should only be called for the first radio item") ); + + m_radioGroup.end = end; } // ---------------------------------------------------------------------------- @@ -1517,7 +1692,15 @@ void wxMenuBar::Init() m_menuShown = NULL; - m_shouldShowMenu = FALSE; + m_shouldShowMenu = false; +} + +wxMenuBar::wxMenuBar(size_t n, wxMenu *menus[], const wxString titles[], long WXUNUSED(style)) +{ + Init(); + + for (size_t i = 0; i < n; ++i ) + Append(menus[i], titles[i]); } void wxMenuBar::Attach(wxFrame *frame) @@ -1541,11 +1724,14 @@ void wxMenuBar::Attach(wxFrame *frame) else // not created yet, do it now { // we have no way to return the error from here anyhow :-( - (void)Create(frame, -1); + (void)Create(frame, wxID_ANY); SetCursor(wxCURSOR_ARROW); - SetFont(wxSystemSettings::GetSystemFont(wxSYS_SYSTEM_FONT)); + SetFont(wxSystemSettings::GetFont(wxSYS_SYSTEM_FONT)); + + // calculate and set our height (it won't be changed any more) + SetSize(wxDefaultCoord, GetBestSize().y); } // remember the last frame which had us to avoid unnecessarily reparenting @@ -1580,14 +1766,14 @@ bool wxMenuBar::Append(wxMenu *menu, const wxString& title) bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title) { if ( !wxMenuBarBase::Insert(pos, menu, title) ) - return FALSE; + return false; wxMenuInfo *info = new wxMenuInfo(title); m_menuInfos.Insert(info, pos); RefreshAllItemsAfter(pos); - return TRUE; + return true; } wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title) @@ -1651,7 +1837,7 @@ void wxMenuBar::EnableTop(size_t pos, bool enable) bool wxMenuBar::IsEnabledTop(size_t pos) const { - wxCHECK_MSG( pos < GetCount(), FALSE, _T("invalid index in IsEnabledTop") ); + wxCHECK_MSG( pos < GetCount(), false, _T("invalid index in IsEnabledTop") ); return m_menuInfos[pos].IsEnabled(); } @@ -1671,7 +1857,7 @@ void wxMenuBar::SetLabelTop(size_t pos, const wxString& label) wxString wxMenuBar::GetLabelTop(size_t pos) const { - wxCHECK_MSG( pos < GetCount(), _T(""), _T("invalid index in GetLabelTop") ); + wxCHECK_MSG( pos < GetCount(), wxEmptyString, _T("invalid index in GetLabelTop") ); return m_menuInfos[pos].GetLabel(); } @@ -1682,6 +1868,12 @@ wxString wxMenuBar::GetLabelTop(size_t pos) const void wxMenuBar::RefreshAllItemsAfter(size_t pos) { + if ( !IsCreated() ) + { + // no need to refresh if nothing is shown yet + return; + } + wxRect rect = GetItemRect(pos); rect.width = GetClientSize().x - rect.x; RefreshRect(rect); @@ -1692,13 +1884,19 @@ void wxMenuBar::RefreshItem(size_t pos) wxCHECK_RET( pos != (size_t)-1, _T("invalid item in wxMenuBar::RefreshItem") ); + if ( !IsCreated() ) + { + // no need to refresh if nothing is shown yet + return; + } + RefreshRect(GetItemRect(pos)); } void wxMenuBar::DoDraw(wxControlRenderer *renderer) { wxDC& dc = renderer->GetDC(); - dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // redraw only the items which must be redrawn @@ -1760,6 +1958,7 @@ void wxMenuBar::DoDraw(wxControlRenderer *renderer) wxRect wxMenuBar::GetItemRect(size_t pos) const { wxASSERT_MSG( pos < GetCount(), _T("invalid menu bar item index") ); + wxASSERT_MSG( IsCreated(), _T("can't call this method yet") ); wxRect rect; rect.x = @@ -1782,7 +1981,7 @@ wxSize wxMenuBar::DoGetBestClientSize() const if ( GetMenuCount() > 0 ) { wxClientDC dc(wxConstCast(this, wxMenuBar)); - dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); dc.GetTextExtent(GetLabelTop(0), &size.x, &size.y); // adjust for the renderer we use @@ -1829,6 +2028,7 @@ int wxMenuBar::GetMenuFromPoint(const wxPoint& pos) const void wxMenuBar::SelectMenu(size_t pos) { SetFocus(); + wxLogTrace(_T("mousecapture"), _T("Capturing mouse from wxMenuBar::SelectMenu")); CaptureMouse(); DoSelectMenu(pos); @@ -1838,13 +2038,17 @@ void wxMenuBar::DoSelectMenu(size_t pos) { wxCHECK_RET( pos < GetCount(), _T("invalid menu index in DoSelectMenu") ); - if ( m_current != -1 ) + int posOld = m_current; + + m_current = pos; + + if ( posOld != -1 ) { // close the previous menu if ( IsShowingMenu() ) { // restore m_shouldShowMenu flag after DismissMenu() which resets - // it to FALSE + // it to false bool old = m_shouldShowMenu; DismissMenu(); @@ -1852,11 +2056,9 @@ void wxMenuBar::DoSelectMenu(size_t pos) m_shouldShowMenu = old; } - RefreshItem((size_t)m_current); + RefreshItem((size_t)posOld); } - m_current = pos; - RefreshItem(pos); } @@ -1915,13 +2117,14 @@ void wxMenuBar::OnLeftDown(wxMouseEvent& event) } else // on item { + wxLogTrace(_T("mousecapture"), _T("Capturing mouse from wxMenuBar::OnLeftDown")); CaptureMouse(); // show it as selected RefreshItem((size_t)m_current); // show the menu - PopupCurrentMenu(FALSE /* don't select first item - as Windows does */); + PopupCurrentMenu(false /* don't select first item - as Windows does */); } } } @@ -1948,7 +2151,7 @@ bool wxMenuBar::ProcessMouseEvent(const wxPoint& pt) static wxPoint s_ptLast; if ( pt == s_ptLast ) { - return FALSE; + return false; } s_ptLast = pt; @@ -1957,7 +2160,7 @@ bool wxMenuBar::ProcessMouseEvent(const wxPoint& pt) int currentNew = GetMenuFromPoint(pt); if ( (currentNew == -1) || (currentNew == m_current) ) { - return FALSE; + return false; } // select the new active item @@ -1968,16 +2171,32 @@ bool wxMenuBar::ProcessMouseEvent(const wxPoint& pt) if ( m_shouldShowMenu && !m_menuShown) { // open the new menu if the old one we closed had been opened - PopupCurrentMenu(FALSE /* don't select first item - as Windows does */); + PopupCurrentMenu(false /* don't select first item - as Windows does */); } - return TRUE; + return true; } void wxMenuBar::OnKeyDown(wxKeyEvent& event) { - // the current item must have been set before - wxCHECK_RET( m_current != -1, _T("where is current item?") ); + // ensure that we have a current item - we might not have it if we're + // given the focus with Alt or F10 press (and under GTK+ the menubar + // somehow gets the keyboard events even when it doesn't have focus...) + if ( m_current == -1 ) + { + if ( !HasCapture() ) + { + SelectMenu(0); + } + else // we do have capture + { + // we always maintain a valid current item while we're in modal + // state (i.e. have the capture) + wxFAIL_MSG( _T("how did we manage to lose current item?") ); + + return; + } + } int key = event.GetKeyCode(); @@ -1991,7 +2210,7 @@ void wxMenuBar::OnKeyDown(wxKeyEvent& event) // the menu when up/down one is switch ( key ) { - case WXK_MENU: + case WXK_ALT: // Alt must be processed at wxWindow level too event.Skip(); // fall through @@ -2038,7 +2257,7 @@ void wxMenuBar::OnKeyDown(wxKeyEvent& event) } else // right { - if ( ++currentNew == (int)count ) + if ( ++currentNew == count ) currentNew = 0; } @@ -2099,7 +2318,7 @@ void wxMenuBar::OnKeyDown(wxKeyEvent& event) int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const { - if ( !wxIsalnum(key) ) + if ( !wxIsalnum((wxChar)key) ) { // we only support letters/digits as accels return -1; @@ -2107,10 +2326,10 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const // do we have more than one item with this accel? if ( unique ) - *unique = TRUE; + *unique = true; // translate everything to lower case before comparing - wxChar chAccel = wxTolower(key); + wxChar chAccel = (wxChar)wxTolower(key); // the index of the item with this accel int idxFound = -1; @@ -2147,7 +2366,7 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const else // we already had found such item { if ( unique ) - *unique = FALSE; + *unique = false; // no need to continue further, we won't find // anything we don't already know @@ -2178,7 +2397,7 @@ int wxMenuBar::FindNextItemForAccel(int idxStart, int key, bool *unique) const bool wxMenuBar::ProcessAccelEvent(const wxKeyEvent& event) { size_t n = 0; - for ( wxMenuList::Node *node = m_menus.GetFirst(); + for ( wxMenuList::compatibility_iterator node = m_menus.GetFirst(); node; node = node->GetNext(), n++ ) { @@ -2188,13 +2407,13 @@ bool wxMenuBar::ProcessAccelEvent(const wxKeyEvent& event) if ( node->GetData()->ProcessAccelEvent(event) ) { // menu processed it - return TRUE; + return true; } } } // not found - return FALSE; + return false; } #endif // wxUSE_ACCEL @@ -2208,10 +2427,10 @@ void wxMenuBar::PopupCurrentMenu(bool selectFirst) wxCHECK_RET( m_current != -1, _T("no menu to popup") ); // forgot to call DismissMenu()? - wxASSERT_MSG( !m_menuShown, _T("shouldn't show two menu at once!") ); + wxASSERT_MSG( !m_menuShown, _T("shouldn't show two menus at once!") ); // in any case, we should show it - even if we won't - m_shouldShowMenu = TRUE; + m_shouldShowMenu = true; if ( IsEnabledTop(m_current) ) { @@ -2226,9 +2445,7 @@ void wxMenuBar::PopupCurrentMenu(bool selectFirst) // item, not to the right of it wxRect rectItem = GetItemRect(m_current); - // Release mouse, because the menu will get the capture. - if (HasCapture()) - ReleaseMouse(); + m_menuShown->SetInvokingWindow(m_frameLast); m_menuShown->Popup(ClientToScreen(rectItem.GetPosition()), wxSize(0, rectItem.GetHeight()), @@ -2253,7 +2470,7 @@ void wxMenuBar::DismissMenu() void wxMenuBar::OnDismissMenu(bool dismissMenuBar) { - m_shouldShowMenu = FALSE; + m_shouldShowMenu = false; m_menuShown = NULL; if ( dismissMenuBar ) { @@ -2263,18 +2480,56 @@ void wxMenuBar::OnDismissMenu(bool dismissMenuBar) void wxMenuBar::OnDismiss() { - ReleaseCapture(); + if ( ReleaseMouseCapture() ) + wxLogTrace(_T("mousecapture"), _T("Releasing mouse from wxMenuBar::OnDismiss")); if ( m_current != -1 ) { - RefreshItem((size_t)m_current); - + size_t current = m_current; m_current = -1; + + RefreshItem(current); } GiveAwayFocus(); } +bool wxMenuBar::ReleaseMouseCapture() +{ +#if __WXX11__ + // With wxX11, when a menu is closed by clicking away from it, a control + // under the click will still get an event, even though the menu has the + // capture (bug?). So that control may already have taken the capture by + // this point, preventing us from releasing the menu's capture. So to work + // around this, we release both captures, then put back the control's + // capture. + wxWindow *capture = GetCapture(); + if ( capture ) + { + capture->ReleaseMouse(); + + if ( capture == this ) + return true; + + bool had = HasCapture(); + + if ( had ) + ReleaseMouse(); + + capture->CaptureMouse(); + + return had; + } +#else + if ( HasCapture() ) + { + ReleaseMouse(); + return true; + } +#endif + return false; +} + void wxMenuBar::GiveAwayFocus() { GetFrame()->SetFocus(); @@ -2288,7 +2543,7 @@ wxEventLoop *wxWindow::ms_evtLoopPopup = NULL; bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) { - wxCHECK_MSG( !ms_evtLoopPopup, FALSE, + wxCHECK_MSG( !ms_evtLoopPopup, false, _T("can't show more than one popup menu at a time") ); #ifdef __WXMSW__ @@ -2305,8 +2560,7 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) wxLog::FlushActive(); // some controls update themselves from OnIdle() call - let them do it - wxIdleEvent event; - wxTheApp->ProcessEvent(event); + wxTheApp->ProcessIdle(); // if the window hadn't been refreshed yet, the menu can adversely affect // its next OnPaint() handler execution - i.e. scrolled window refresh @@ -2316,7 +2570,10 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) #endif // 0 menu->SetInvokingWindow(this); - menu->Popup(ClientToScreen(wxPoint(x, y)), wxSize(0, 0)); + + // wxLogDebug( "Name of invoking window %s", menu->GetInvokingWindow()->GetName().c_str() ); + + menu->Popup(ClientToScreen(wxPoint(x, y)), wxSize(0,0)); // this is not very useful if the menu was popped up because of the mouse // click but I think it is nice to do when it appears because of a key @@ -2336,7 +2593,7 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) ms_evtLoopPopup = NULL; // remove the handler - PopEventHandler(TRUE /* delete it */); + PopEventHandler(true /* delete it */); menu->SetInvokingWindow(NULL); @@ -2344,7 +2601,7 @@ bool wxWindow::DoPopupMenu(wxMenu *menu, int x, int y) SetCursor(cursorOld); #endif // __WXMSW__ - return TRUE; + return true; } void wxWindow::DismissPopupMenu()