X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e9e4113e9ddec351d62a70aec383264e3b39433..27d79a5027bee4f46e57c813d072422065cb1592:/src/aui/floatpane.cpp diff --git a/src/aui/floatpane.cpp b/src/aui/floatpane.cpp index f33966740a..abd4e20be2 100644 --- a/src/aui/floatpane.cpp +++ b/src/aui/floatpane.cpp @@ -287,7 +287,7 @@ void wxAuiFloatingFrame::OnMoveEvent(wxMoveEvent& event) if ( event.GetEventType() == wxEVT_MOVING ) OnMoving(event.GetRect(), dir); - else + else OnMoving(wxRect(event.GetPosition(),GetSize()), dir); } @@ -344,7 +344,7 @@ void wxAuiFloatingFrame::OnActivate(wxActivateEvent& event) } // utility function which determines the state of the mouse button -// (independant of having a wxMouseEvent handy) - utimately a better +// (independent of having a wxMouseEvent handy) - utimately a better // mechanism for this should be found (possibly by adding the // functionality to wxWidgets itself) bool wxAuiFloatingFrame::isMouseDown()