X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..f164c52bc761d08cbfe5b733198e9d21afc3c221:/src/generic/laywin.cpp?ds=inline diff --git a/src/generic/laywin.cpp b/src/generic/laywin.cpp index ea613698ec..524f4bf45a 100644 --- a/src/generic/laywin.cpp +++ b/src/generic/laywin.cpp @@ -12,10 +12,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "laywin.h" -#endif - // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" @@ -24,7 +20,8 @@ #endif #ifndef WX_PRECOMP -#include "wx/mdi.h" + #include "wx/frame.h" + #include "wx/mdi.h" #endif #include "wx/laywin.h" @@ -53,6 +50,9 @@ void wxSashLayoutWindow::Init() { m_orientation = wxLAYOUT_HORIZONTAL; m_alignment = wxLAYOUT_TOP; +#ifdef __WXMAC__ + MacSetClipChildren( true ) ; +#endif } // This is the function that wxLayoutAlgorithm calls to ascertain the window @@ -159,14 +159,14 @@ void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) { // If not in query mode, resize the window. // TODO: add wxRect& form to wxWindow::SetSize - wxSize sz = GetSize(); + wxSize sz2 = GetSize(); wxPoint pos = GetPosition(); SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height); // Make sure the sash is erased when the window is resized - if ((pos.x != thisRect.x || pos.y != thisRect.y || sz.x != thisRect.width || sz.y != thisRect.height) && + if ((pos.x != thisRect.x || pos.y != thisRect.y || sz2.x != thisRect.width || sz2.y != thisRect.height) && (GetSashVisible(wxSASH_TOP) || GetSashVisible(wxSASH_RIGHT) || GetSashVisible(wxSASH_BOTTOM) || GetSashVisible(wxSASH_LEFT))) - Refresh(TRUE); + Refresh(true); } @@ -194,10 +194,10 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) wxCalculateLayoutEvent event; event.SetRect(rect); - wxNode* node = frame->GetChildren().First(); + wxWindowList::compatibility_iterator node = frame->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); event.SetId(win->GetId()); event.SetEventObject(win); @@ -205,7 +205,7 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) win->GetEventHandler()->ProcessEvent(event); - node = node->Next(); + node = node->GetNext(); } wxWindow* clientWindow = frame->GetClientWindow(); @@ -214,11 +214,16 @@ bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height); - return TRUE; + return true; } #endif // wxUSE_MDI_ARCHITECTURE +bool wxLayoutAlgorithm::LayoutFrame(wxFrame* frame, wxWindow* mainWindow) +{ + return LayoutWindow(frame, mainWindow); +} + // Layout algorithm for any window. mainWindow gets what's left over. bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) { @@ -257,11 +262,12 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) // Find the last layout-aware window, so we can make it fill all remaining // space. - wxWindow* lastAwareWindow = NULL; - wxNode* node = parent->GetChildren().First(); + wxWindow *lastAwareWindow = NULL; + wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst(); + while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); if (win->IsShown()) { @@ -273,14 +279,14 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) lastAwareWindow = win; } - node = node->Next(); + node = node->GetNext(); } // Now do a dummy run to see if we have any space left for the final window (fail if not) - node = parent->GetChildren().First(); + node = parent->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); // If mainWindow is NULL and we're at the last window, // skip this, because we'll simply make it fit the remaining space. @@ -293,18 +299,18 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) win->GetEventHandler()->ProcessEvent(event); } - node = node->Next(); + node = node->GetNext(); } if (event.GetRect().GetWidth() < 0 || event.GetRect().GetHeight() < 0) - return FALSE; + return false; event.SetRect(rect); - node = parent->GetChildren().First(); + node = parent->GetChildren().GetFirst(); while (node) { - wxWindow* win = (wxWindow*) node->Data(); + wxWindow* win = node->GetData(); // If mainWindow is NULL and we're at the last window, // skip this, because we'll simply make it fit the remaining space. @@ -317,7 +323,7 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) win->GetEventHandler()->ProcessEvent(event); } - node = node->Next(); + node = node->GetNext(); } rect = event.GetRect(); @@ -330,6 +336,6 @@ bool wxLayoutAlgorithm::LayoutWindow(wxWindow* parent, wxWindow* mainWindow) lastAwareWindow->SetSize(rect.x, rect.y, wxMax(0, rect.width), wxMax(0, rect.height)); } - return TRUE; + return true; }