X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..e78d4a23c27aa9b5e826d56c76c80d46d67812c1:/include/wx/msw/window.h diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index ccd6f259c4..2218c201e9 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -28,13 +28,12 @@ // a better solution should be found later... #define wxUSE_MOUSEEVENT_HACK 0 -// when building wxUniv/MSW we don't want the code for native menu use to be -// compiled in - it should only be used when building real wxMSW -#ifdef __WXUNIVERSAL__ - #define wxUSE_MENUS_NATIVE 0 -#else // __WXMSW__ - #define wxUSE_MENUS_NATIVE wxUSE_MENUS -#endif // __WXUNIVERSAL__/__WXMSW__ +#include "wx/hash.h" + +// pseudo-template HWND <-> wxWindow hash table +WX_DECLARE_HASH(wxWindow, wxWindowList, wxWinHashTable); + +extern wxWinHashTable *wxWinHandleHash; // --------------------------------------------------------------------------- // constants @@ -87,18 +86,20 @@ public: virtual bool Enable( bool enable = TRUE ); virtual void SetFocus(); + virtual void SetFocusFromKbd(); virtual bool Reparent(wxWindowBase *newParent); virtual void WarpPointer(int x, int y); - virtual void CaptureMouse(); - virtual void ReleaseMouse(); virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL ); virtual void Update(); virtual void Clear(); + virtual void Freeze(); + virtual void Thaw(); + virtual void SetWindowStyleFlag( long style ); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); @@ -124,6 +125,9 @@ public: virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ); + virtual bool ScrollLines(int lines); + virtual bool ScrollPages(int pages); + #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -167,13 +171,6 @@ public: wxWindow* GetWindowChild(wxWindowID id); #endif // __WXUNIVERSAL__ - // a MSW only function which sends a size event to the window using its - // current size - this has an effect of refreshing the window layout -/* -FUNCTION IS NOW A MEMBER OF wxFrame - gt - void SendSizeEvent(); -*/ - // implementation from now on // -------------------------- @@ -191,7 +188,6 @@ FUNCTION IS NOW A MEMBER OF wxFrame - gt // event handlers // -------------- - void OnSetFocus(wxFocusEvent& event); void OnEraseBackground(wxEraseEvent& event); void OnIdle(wxIdleEvent& event); void OnPaint(wxPaintEvent& event); @@ -201,10 +197,6 @@ public: // smaller virtual wxPoint GetClientAreaOrigin() const; - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -218,22 +210,47 @@ public: // Make a Windows extended style from the given wxWindows window style static WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = FALSE); + // Determine whether 3D effects are wanted WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const; // MSW only: TRUE if this control is part of the main control virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; }; - // returns TRUE if the window has been created - bool MSWCreate(int id, - wxWindow *parent, - const wxChar *wclass, - wxWindow *wx_win, - const wxChar *title, - int x, int y, int width, int height, - WXDWORD style, - const wxChar *dialog_template = NULL, + // translate wxWindows style flags for this control into the Windows style + // and optional extended style for the corresponding native control + // + // this is the function that should be overridden in the derived classes, + // but you will mostly use MSWGetCreateWindowFlags() below + virtual WXDWORD MSWGetStyle(long flags, WXDWORD *exstyle = NULL) const; + + // get the MSW window flags corresponding to wxWindows ones + // + // the functions returns the flags (WS_XXX) directly and puts the ext + // (WS_EX_XXX) flags into the provided pointer if not NULL + WXDWORD MSWGetCreateWindowFlags(WXDWORD *exflags = NULL) const + { return MSWGetStyle(GetWindowStyle(), exflags); } + + // translate wxWindows coords into Windows ones suitable to be passed to + // ::CreateWindow() + // + // returns TRUE if non default coords are returned, FALSE otherwise + bool MSWGetCreateWindowCoords(const wxPoint& pos, + const wxSize& size, + int& x, int& y, + int& w, int& h) const; + + // creates the window of specified Windows class with given style, extended + // style, title and geometry (default values + // + // returns TRUE if the window has been created, FALSE if creation failed + bool MSWCreate(const wxChar *wclass, + const wxChar *title = NULL, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + WXDWORD style = 0, WXDWORD exendedStyle = 0); + virtual bool MSWCommand(WXUINT param, WXWORD id); #if WXWIN_COMPATIBILITY @@ -324,6 +341,8 @@ public: bool HandlePaletteChanged(WXHWND hWndPalChange); bool HandleQueryNewPalette(); bool HandleSysColorChange(); + bool HandleDisplayChange(); + bool HandleCaptureChanged(WXHWND gainedCapture); bool HandleQueryEndSession(long logOff, bool *mayEnd); bool HandleEndSession(bool endSession, long logOff); @@ -350,12 +369,21 @@ public: // Calls an appropriate default window procedure virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + + // message processing helpers + + // return FALSE if the message shouldn't be translated/preprocessed but + // dispatched normally + virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg); + + // return TRUE if the message was preprocessed and shouldn't be dispatched virtual bool MSWProcessMessage(WXMSG* pMsg); + + // return TRUE if the message was translated and shouldn't be dispatched virtual bool MSWTranslateMessage(WXMSG* pMsg); - virtual void MSWDestroyWindow(); - // Detach "Window" menu from menu bar so it doesn't get deleted - void MSWDetachWindowMenu(); + // called when the window is about to be destroyed + virtual void MSWDestroyWindow(); // this function should return the brush to paint the window background // with or 0 for the default brush @@ -392,6 +420,7 @@ protected: bool m_backgroundTransparent:1; bool m_mouseInWindow:1; bool m_doubleClickAllowed:1; + bool m_lastKeydownProcessed:1; // the size of one page for scrolling int m_xThumbSize; @@ -406,9 +435,6 @@ protected: WXHMENU m_hMenu; // Menu, if any - // the return value of WM_GETDLGCODE handler - long m_lDlgCode; - // implement the base class pure virtuals virtual void DoClientToScreen( int *x, int *y ) const; virtual void DoScreenToClient( int *x, int *y ) const; @@ -420,6 +446,9 @@ protected: int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); + virtual void DoCaptureMouse(); + virtual void DoReleaseMouse(); + // move the window to the specified location and resize it: this is called // from both DoSetSize() and DoSetClientSize() and would usually just call // ::MoveWindow() except for composite controls which will want to arrange @@ -430,6 +459,10 @@ protected: virtual void DoSetToolTip( wxToolTip *tip ); #endif // wxUSE_TOOLTIPS + // the helper functions used by HandleChar/KeyXXX methods + wxKeyEvent CreateKeyEvent(wxEventType evType, int id, + WXLPARAM lParam = 0, WXWPARAM wParam = 0) const; + private: // common part of all ctors void Init(); @@ -442,11 +475,8 @@ private: bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); #endif // __WIN95__ - // the helper functions used by HandleChar/KeyXXX methods - wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const; - - DECLARE_DYNAMIC_CLASS(wxWindowMSW); - DECLARE_NO_COPY_CLASS(wxWindowMSW); + DECLARE_DYNAMIC_CLASS(wxWindowMSW) + DECLARE_NO_COPY_CLASS(wxWindowMSW) DECLARE_EVENT_TABLE() }; @@ -458,5 +488,15 @@ private: WXDLLEXPORT int wxCharCodeMSWToWX(int keySym); WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual); +// window creation helper class: before creating a new HWND, instantiate an +// object of this class on stack - this allows to process the messages sent to +// the window even before CreateWindow() returns +class wxWindowCreationHook +{ +public: + wxWindowCreationHook(wxWindowMSW *winBeingCreated); + ~wxWindowCreationHook(); +}; + #endif // _WX_WINDOW_H_