X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..da31cbc4ef4ea342ac1cbb2339cd85074d28ff98:/src/univ/themes/win32.cpp diff --git a/src/univ/themes/win32.cpp b/src/univ/themes/win32.cpp index cdce6b3ab5..0b8499f906 100644 --- a/src/univ/themes/win32.cpp +++ b/src/univ/themes/win32.cpp @@ -1,12 +1,11 @@ -/////////////////////////////////////////////////////////////////////////////// // Name: univ/themes/win32.cpp // Purpose: wxUniversal theme implementing Win32-like LNF // Author: Vadim Zeitlin // Modified by: // Created: 06.08.00 // RCS-ID: $Id$ -// Copyright: (c) 2000 Vadim Zeitlin -// Licence: wxWindows license +// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // =========================================================================== @@ -35,16 +34,26 @@ #include "wx/button.h" #include "wx/listbox.h" #include "wx/checklst.h" + #include "wx/combobox.h" #include "wx/scrolbar.h" #include "wx/slider.h" #include "wx/textctrl.h" + #include "wx/toolbar.h" + + #ifdef __WXMSW__ + // for COLOR_* constants + #include "wx/msw/private.h" + #endif #endif // WX_PRECOMP #include "wx/notebook.h" #include "wx/spinbutt.h" +#include "wx/settings.h" +#include "wx/menu.h" +#include "wx/artprov.h" +#include "wx/toplevel.h" #include "wx/univ/scrtimer.h" - #include "wx/univ/renderer.h" #include "wx/univ/inphand.h" #include "wx/univ/colschem.h" @@ -60,6 +69,21 @@ static const int BORDER_THICKNESS = 2; static const int FOCUS_RECT_OFFSET_X = 1; static const int FOCUS_RECT_OFFSET_Y = 1; +static const int FRAME_BORDER_THICKNESS = 3; +static const int RESIZEABLE_FRAME_BORDER_THICKNESS = 4; +static const int FRAME_TITLEBAR_HEIGHT = 18; +static const int FRAME_BUTTON_WIDTH = 16; +static const int FRAME_BUTTON_HEIGHT = 14; + +static const size_t NUM_STATUSBAR_GRIP_BANDS = 3; +static const size_t WIDTH_STATUSBAR_GRIP_BAND = 4; +static const size_t STATUSBAR_GRIP_SIZE = + WIDTH_STATUSBAR_GRIP_BAND*NUM_STATUSBAR_GRIP_BANDS; + +static const wxCoord SLIDER_MARGIN = 6; // margin around slider +static const wxCoord SLIDER_THUMB_LENGTH = 18; +static const wxCoord SLIDER_TICK_LENGTH = 6; + enum IndicatorType { IndicatorType_Check, @@ -85,7 +109,6 @@ enum IndicatorStatus IndicatorStatus_Max }; -// ---------------------------------------------------------------------------- // wxWin32Renderer: draw the GUI elements in Win32 style // ---------------------------------------------------------------------------- @@ -112,6 +135,16 @@ public: Arrow_StateMax }; + enum wxFrameButtonType + { + FrameButton_Close, + FrameButton_Minimize, + FrameButton_Maximize, + FrameButton_Restore, + FrameButton_Help, + FrameButton_Max + }; + // ctor wxWin32Renderer(const wxColourScheme *scheme); @@ -119,7 +152,8 @@ public: virtual void DrawBackground(wxDC& dc, const wxColour& col, const wxRect& rect, - int flags = 0); + int flags = 0, + wxWindow *window = NULL); virtual void DrawLabel(wxDC& dc, const wxString& label, const wxRect& rect, @@ -201,6 +235,12 @@ public: int flags = 0, wxAlignment align = wxALIGN_LEFT, int indexAccel = -1); + virtual void DrawToolBarButton(wxDC& dc, + const wxString& label, + const wxBitmap& bitmap, + const wxRect& rect, + int flags = 0, + long style = 0); virtual void DrawTextLine(wxDC& dc, const wxString& text, const wxRect& rect, @@ -218,21 +258,25 @@ public: virtual void DrawSliderShaft(wxDC& dc, const wxRect& rect, + int lenThumb, wxOrientation orient, int flags = 0, + long style = 0, wxRect *rectShaft = NULL); virtual void DrawSliderThumb(wxDC& dc, const wxRect& rect, wxOrientation orient, - int flags = 0); + int flags = 0, + long style = 0); virtual void DrawSliderTicks(wxDC& dc, const wxRect& rect, - const wxSize& sizeThumb, + int lenThumb, wxOrientation orient, int start, int end, int step = 1, - int flags = 0); + int flags = 0, + long style = 0); virtual void DrawMenuBarItem(wxDC& dc, const wxRect& rect, @@ -251,7 +295,45 @@ public: wxCoord y, const wxMenuGeometryInfo& geomInfo); + virtual void DrawStatusField(wxDC& dc, + const wxRect& rect, + const wxString& label, + int flags = 0); + + // titlebars + virtual void DrawFrameTitleBar(wxDC& dc, + const wxRect& rect, + const wxString& title, + const wxIcon& icon, + int flags, + int specialButton = 0, + int specialButtonFlags = 0); + virtual void DrawFrameBorder(wxDC& dc, + const wxRect& rect, + int flags); + virtual void DrawFrameBackground(wxDC& dc, + const wxRect& rect, + int flags); + virtual void DrawFrameTitle(wxDC& dc, + const wxRect& rect, + const wxString& title, + int flags); + virtual void DrawFrameIcon(wxDC& dc, + const wxRect& rect, + const wxIcon& icon, + int flags); + virtual void DrawFrameButton(wxDC& dc, + wxCoord x, wxCoord y, + int button, + int flags = 0); + virtual wxRect GetFrameClientArea(const wxRect& rect, int flags) const; + virtual wxSize GetFrameTotalSize(const wxSize& clientSize, int flags) const; + virtual wxSize GetFrameMinSize(int flags) const; + virtual wxSize GetFrameIconSize() const; + virtual int HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const; + virtual void GetComboBitmaps(wxBitmap *bmpNormal, + wxBitmap *bmpFocus, wxBitmap *bmpPressed, wxBitmap *bmpDisabled); @@ -279,20 +361,28 @@ public: virtual wxCoord GetCheckItemMargin() const { return 0; } + virtual wxSize GetToolBarButtonSize(wxCoord *separator) const + { if ( separator ) *separator = 5; return wxSize(16, 15); } + virtual wxSize GetToolBarMargin() const + { return wxSize(4, 4); } + virtual wxRect GetTextTotalArea(const wxTextCtrl *text, - const wxRect& rect); + const wxRect& rect) const; virtual wxRect GetTextClientArea(const wxTextCtrl *text, const wxRect& rect, - wxCoord *extraSpaceBeyond); + wxCoord *extraSpaceBeyond) const; virtual wxSize GetTabIndent() const { return wxSize(2, 2); } virtual wxSize GetTabPadding() const { return wxSize(6, 5); } - virtual wxCoord GetSliderDim() const { return 20; } - virtual wxCoord GetSliderTickLen() const { return 4; } + virtual wxCoord GetSliderDim() const { return SLIDER_THUMB_LENGTH + 2*BORDER_THICKNESS; } + virtual wxCoord GetSliderTickLen() const { return SLIDER_TICK_LENGTH; } virtual wxRect GetSliderShaftRect(const wxRect& rect, - wxOrientation orient) const; + int lenThumb, + wxOrientation orient, + long style = 0) const; virtual wxSize GetSliderThumbSize(const wxRect& rect, + int lenThumb, wxOrientation orient) const; virtual wxSize GetProgressBarStep() const { return wxSize(16, 32); } @@ -300,6 +390,8 @@ public: virtual wxMenuGeometryInfo *GetMenuGeometry(wxWindow *win, const wxMenu& menu) const; + virtual wxSize GetStatusBarBorders(wxCoord *borderBetweenFields) const; + protected: // helper of DrawLabel() and DrawCheckOrRadioButton() void DoDrawLabel(wxDC& dc, @@ -325,7 +417,8 @@ protected: // DrawButtonBorder() helper void DoDrawBackground(wxDC& dc, const wxColour& col, - const wxRect& rect); + const wxRect& rect, + wxWindow *window = NULL ); // DrawBorder() helpers: all of them shift and clip the DC after drawing // the border @@ -404,6 +497,19 @@ private: m_penLightGrey, m_penHighlight; + wxFont m_titlebarFont; + + // the checked and unchecked bitmaps for DrawCheckItem() + wxBitmap m_bmpCheckBitmaps[IndicatorStatus_Max]; + + // the bitmaps returned by GetIndicator() + wxBitmap m_bmpIndicators[IndicatorType_Max] + [IndicatorState_Max] + [IndicatorStatus_Max]; + + // titlebar icons: + wxBitmap m_bmpFrameButtons[FrameButton_Max]; + // first row is for the normal state, second - for the disabled wxBitmap m_bmpArrows[Arrow_StateMax][Arrow_Max]; }; @@ -418,10 +524,10 @@ class wxWin32InputHandler : public wxInputHandler public: wxWin32InputHandler(wxWin32Renderer *renderer); - virtual bool HandleKey(wxControl *control, + virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); - virtual bool HandleMouse(wxControl *control, + virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); protected: @@ -434,8 +540,8 @@ public: wxWin32ScrollBarInputHandler(wxWin32Renderer *renderer, wxInputHandler *handler); - virtual bool HandleMouse(wxControl *control, const wxMouseEvent& event); - virtual bool HandleMouseMove(wxControl *control, const wxMouseEvent& event); + virtual bool HandleMouse(wxInputConsumer *control, const wxMouseEvent& event); + virtual bool HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event); virtual bool OnScrollTimer(wxScrollBar *scrollbar, const wxControlAction& action); @@ -443,7 +549,8 @@ public: protected: virtual bool IsAllowedButton(int button) { return button == 1; } - virtual void Highlight(wxScrollBar *scrollbar, bool doIt) + virtual void Highlight(wxScrollBar * WXUNUSED(scrollbar), + bool WXUNUSED(doIt)) { // we don't highlight anything } @@ -465,7 +572,7 @@ public: wxWin32CheckboxInputHandler(wxInputHandler *handler) : wxStdCheckboxInputHandler(handler) { } - virtual bool HandleKey(wxControl *control, + virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); }; @@ -476,11 +583,54 @@ public: wxWin32TextCtrlInputHandler(wxInputHandler *handler) : wxStdTextCtrlInputHandler(handler) { } - virtual bool HandleKey(wxControl *control, + virtual bool HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed); }; +class wxWin32StatusBarInputHandler : public wxStdInputHandler +{ +public: + wxWin32StatusBarInputHandler(wxInputHandler *handler); + + virtual bool HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event); + + virtual bool HandleMouseMove(wxInputConsumer *consumer, + const wxMouseEvent& event); + +protected: + // is the given point over the statusbar grip? + bool IsOnGrip(wxWindow *statbar, const wxPoint& pt) const; + +private: + // the cursor we had replaced with the resize one + wxCursor m_cursorOld; + + // was the mouse over the grip last time we checked? + bool m_isOnGrip; +}; + +class wxWin32SystemMenuEvtHandler; + +class wxWin32FrameInputHandler : public wxStdFrameInputHandler +{ +public: + wxWin32FrameInputHandler(wxInputHandler *handler); + ~wxWin32FrameInputHandler(); + + virtual bool HandleMouse(wxInputConsumer *control, + const wxMouseEvent& event); + + virtual bool HandleActivation(wxInputConsumer *consumer, bool activated); + + void PopupSystemMenu(wxTopLevelWindow *window, const wxPoint& pos) const; + +private: + // was the mouse over the grip last time we checked? + wxWin32SystemMenuEvtHandler *m_menuHandler; +}; + // ---------------------------------------------------------------------------- // wxWin32ColourScheme: uses (default) Win32 colours // ---------------------------------------------------------------------------- @@ -492,11 +642,23 @@ public: virtual wxColour GetBackground(wxWindow *win) const; }; +// ---------------------------------------------------------------------------- +// wxWin32ArtProvider +// ---------------------------------------------------------------------------- + +class wxWin32ArtProvider : public wxArtProvider +{ +protected: + virtual wxBitmap CreateBitmap(const wxArtID& id, + const wxArtClient& client, + const wxSize& size); +}; + // ---------------------------------------------------------------------------- // wxWin32Theme // ---------------------------------------------------------------------------- -WX_DEFINE_ARRAY(wxInputHandler *, wxArrayHandlers); +WX_DEFINE_ARRAY_NO_PTR(wxInputHandler *, wxArrayHandlers); class wxWin32Theme : public wxTheme { @@ -504,7 +666,8 @@ public: wxWin32Theme(); virtual ~wxWin32Theme(); - virtual wxRenderer *GetRenderer() { return m_renderer; } + virtual wxRenderer *GetRenderer(); + virtual wxArtProvider *GetArtProvider(); virtual wxInputHandler *GetInputHandler(const wxString& control); virtual wxColourScheme *GetColourScheme(); @@ -513,6 +676,8 @@ private: wxInputHandler *GetDefaultInputHandler(); wxWin32Renderer *m_renderer; + + wxWin32ArtProvider *m_artProvider; // the names of the already created handlers and the handlers themselves // (these arrays are synchronized) @@ -530,6 +695,83 @@ private: // standard bitmaps // ---------------------------------------------------------------------------- +// frame buttons bitmaps + +static const char *frame_button_close_xpm[] = { +"12 10 2 1", +" c None", +". c black", +" ", +" .. .. ", +" .. .. ", +" .... ", +" .. ", +" .... ", +" .. .. ", +" .. .. ", +" ", +" "}; + +static const char *frame_button_help_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" .... ", +" .. .. ", +" .. .. ", +" .. ", +" .. ", +" .. ", +" ", +" .. ", +" .. ", +" "}; + +static const char *frame_button_maximize_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" ......... ", +" ......... ", +" . . ", +" . . ", +" . . ", +" . . ", +" . . ", +" . . ", +" ......... ", +" "}; + +static const char *frame_button_minimize_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" ", +" ", +" ", +" ", +" ", +" ", +" ", +" ...... ", +" ...... ", +" "}; + +static const char *frame_button_restore_xpm[] = { +"12 10 2 1", +" c None", +". c #000000", +" ...... ", +" ...... ", +" . . ", +" ...... . ", +" ...... . ", +" . ... ", +" . . ", +" . . ", +" ...... ", +" "}; + // menu bitmaps static const char *checked_menu_xpm[] = { @@ -884,7 +1126,7 @@ static const char *pressed_unchecked_radio_xpm[] = { }; static const char ** - bmpIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = + xpmIndicators[IndicatorType_Max][IndicatorState_Max][IndicatorStatus_Max] = { // checkboxes first { @@ -926,6 +1168,12 @@ static const char ** } }; +static const char **xpmChecked[IndicatorStatus_Max] = +{ + checked_item_xpm, + unchecked_item_xpm +}; + // ============================================================================ // implementation // ============================================================================ @@ -938,9 +1186,10 @@ WX_IMPLEMENT_THEME(wxWin32Theme, win32, wxTRANSLATE("Win32 theme")); wxWin32Theme::wxWin32Theme() { - m_scheme = new wxWin32ColourScheme; - m_renderer = new wxWin32Renderer(m_scheme); + m_scheme = NULL; + m_renderer = NULL; m_handlerDefault = NULL; + m_artProvider = NULL; } wxWin32Theme::~wxWin32Theme() @@ -956,6 +1205,27 @@ wxWin32Theme::~wxWin32Theme() delete m_renderer; delete m_scheme; + wxArtProvider::RemoveProvider(m_artProvider); +} + +wxRenderer *wxWin32Theme::GetRenderer() +{ + if ( !m_renderer ) + { + m_renderer = new wxWin32Renderer(GetColourScheme()); + } + + return m_renderer; +} + +wxArtProvider *wxWin32Theme::GetArtProvider() +{ + if ( !m_artProvider ) + { + m_artProvider = new wxWin32ArtProvider; + } + + return m_artProvider; } wxInputHandler *wxWin32Theme::GetDefaultInputHandler() @@ -1014,6 +1284,16 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control) else if ( control == wxINP_HANDLER_NOTEBOOK ) handler = new wxStdNotebookInputHandler(GetDefaultInputHandler()); #endif // wxUSE_NOTEBOOK +#if wxUSE_STATUSBAR + else if ( control == wxINP_HANDLER_STATUSBAR ) + handler = new wxWin32StatusBarInputHandler(GetDefaultInputHandler()); +#endif // wxUSE_STATUSBAR +#if wxUSE_TOOLBAR + else if ( control == wxINP_HANDLER_TOOLBAR ) + handler = new wxStdToolbarInputHandler(GetDefaultInputHandler()); +#endif // wxUSE_TOOLBAR + else if ( control == wxINP_HANDLER_TOPLEVEL ) + handler = new wxWin32FrameInputHandler(GetDefaultInputHandler()); else handler = GetDefaultInputHandler(); @@ -1030,6 +1310,10 @@ wxInputHandler *wxWin32Theme::GetInputHandler(const wxString& control) wxColourScheme *wxWin32Theme::GetColourScheme() { + if ( !m_scheme ) + { + m_scheme = new wxWin32ColourScheme; + } return m_scheme; } @@ -1068,7 +1352,7 @@ wxColour wxWin32ColourScheme::GetBackground(wxWindow *win) const // the colour set by the user should be used for the normal state // and for the states for which we don't have any specific colours - if ( !col.Ok() || (flags != 0) ) + if ( !col.Ok() || (flags & wxCONTROL_PRESSED) != 0 ) { if ( wxDynamicCast(win, wxScrollBar) ) col = Get(flags & wxCONTROL_PRESSED ? SCROLLBAR_PRESSED @@ -1085,6 +1369,48 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const { switch ( col ) { + // use the system colours under Windows +#if defined(__WXMSW__) + case WINDOW: return wxColour(GetSysColor(COLOR_WINDOW)); + + case CONTROL_PRESSED: + case CONTROL_CURRENT: + case CONTROL: return wxColour(GetSysColor(COLOR_BTNFACE)); + + case CONTROL_TEXT: return wxColour(GetSysColor(COLOR_BTNTEXT)); + +#if defined(COLOR_3DLIGHT) + case SCROLLBAR: return wxColour(GetSysColor(COLOR_3DLIGHT)); +#else + case SCROLLBAR: return wxColour(0xe0e0e0); +#endif + case SCROLLBAR_PRESSED: return wxColour(GetSysColor(COLOR_BTNTEXT)); + + case HIGHLIGHT: return wxColour(GetSysColor(COLOR_HIGHLIGHT)); + case HIGHLIGHT_TEXT: return wxColour(GetSysColor(COLOR_HIGHLIGHTTEXT)); + +#if defined(COLOR_3DDKSHADOW) + case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DDKSHADOW)); +#else + case SHADOW_DARK: return wxColour(GetSysColor(COLOR_3DHADOW)); +#endif + + case CONTROL_TEXT_DISABLED: + case SHADOW_HIGHLIGHT: return wxColour(GetSysColor(COLOR_BTNHIGHLIGHT)); + + case SHADOW_IN: return wxColour(GetSysColor(COLOR_BTNFACE)); + + case CONTROL_TEXT_DISABLED_SHADOW: + case SHADOW_OUT: return wxColour(GetSysColor(COLOR_BTNSHADOW)); + + case TITLEBAR: return wxColour(GetSysColor(COLOR_INACTIVECAPTION)); + case TITLEBAR_ACTIVE: return wxColour(GetSysColor(COLOR_ACTIVECAPTION)); + case TITLEBAR_TEXT: return wxColour(GetSysColor(COLOR_INACTIVECAPTIONTEXT)); + case TITLEBAR_ACTIVE_TEXT: return wxColour(GetSysColor(COLOR_CAPTIONTEXT)); + + case DESKTOP: return wxColour(0x808000); +#else // !__WXMSW__ + // use the standard Windows colours elsewhere case WINDOW: return *wxWHITE; case CONTROL_PRESSED: @@ -1101,14 +1427,24 @@ wxColour wxWin32ColourScheme::Get(wxWin32ColourScheme::StdColour col) const case SHADOW_DARK: return *wxBLACK; - case CONTROL_TEXT_DISABLED: - case SHADOW_HIGHLIGHT: return wxColour(0xe0e0e0); + case CONTROL_TEXT_DISABLED:return wxColour(0xe0e0e0); + case SHADOW_HIGHLIGHT: return wxColour(0xffffff); case SHADOW_IN: return wxColour(0xc0c0c0); case CONTROL_TEXT_DISABLED_SHADOW: case SHADOW_OUT: return wxColour(0x7f7f7f); + case TITLEBAR: return wxColour(0xaeaaae); + case TITLEBAR_ACTIVE: return wxColour(0x820300); + case TITLEBAR_TEXT: return wxColour(0xc0c0c0); + case TITLEBAR_ACTIVE_TEXT:return *wxWHITE; + + case DESKTOP: return wxColour(0x808000); +#endif // __WXMSW__ + + case GAUGE: return Get(HIGHLIGHT); + case MAX: default: wxFAIL_MSG(_T("invalid standard colour")); @@ -1141,6 +1477,9 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) m_colHighlight = wxSCHEME_COLOUR(scheme, SHADOW_HIGHLIGHT); m_penHighlight = wxPen(m_colHighlight, 0, wxSOLID); + m_titlebarFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); + m_titlebarFont.SetWeight(wxFONTWEIGHT_BOLD); + // init the arrow bitmaps static const size_t ARROW_WIDTH = 7; static const size_t ARROW_LENGTH = 4; @@ -1310,6 +1649,13 @@ wxWin32Renderer::wxWin32Renderer(const wxColourScheme *scheme) m_bmpArrows[Arrow_Pressed][n] = m_bmpArrows[Arrow_Normal][n]; } + + // init the frame buttons bitmaps + m_bmpFrameButtons[FrameButton_Close] = wxBitmap(frame_button_close_xpm); + m_bmpFrameButtons[FrameButton_Minimize] = wxBitmap(frame_button_minimize_xpm); + m_bmpFrameButtons[FrameButton_Maximize] = wxBitmap(frame_button_maximize_xpm); + m_bmpFrameButtons[FrameButton_Restore] = wxBitmap(frame_button_restore_xpm); + m_bmpFrameButtons[FrameButton_Help] = wxBitmap(frame_button_help_xpm); } // ---------------------------------------------------------------------------- @@ -1404,8 +1750,7 @@ void wxWin32Renderer::DrawHalfRect(wxDC& dc, wxRect *rect, const wxPen& pen) rect->GetRight(), rect->GetBottom()); // adjust the rect - rect->width--; - rect->height--; + rect->Inflate(-1); } void wxWin32Renderer::DrawShadedRect(wxDC& dc, wxRect *rect, @@ -1535,8 +1880,12 @@ wxRect wxWin32Renderer::GetBorderDimensions(wxBorder border) const break; default: + { + // char *crash = NULL; + // *crash = 0; wxFAIL_MSG(_T("unknown border type")); // fall through + } case wxBORDER_DEFAULT: case wxBORDER_NONE: @@ -1799,14 +2148,6 @@ void wxWin32Renderer::DoDrawLabel(wxDC& dc, { if ( focusOffset.x || focusOffset.y ) { - // before calling Inflate(), ensure that we will have a valid rect - // afterwards - if ( rectLabel.x < focusOffset.x ) - rectLabel.x = focusOffset.x; - - if ( rectLabel.y < focusOffset.y ) - rectLabel.y = focusOffset.y; - rectLabel.Inflate(focusOffset.x, focusOffset.y); } @@ -1917,8 +2258,16 @@ void wxWin32Renderer::DrawCheckItem(wxDC& dc, } else // use default bitmap { - bmp = wxBitmap(flags & wxCONTROL_CHECKED ? checked_item_xpm - : unchecked_item_xpm); + IndicatorStatus i = flags & wxCONTROL_CHECKED + ? IndicatorStatus_Checked + : IndicatorStatus_Unchecked; + + if ( !m_bmpCheckBitmaps[i].Ok() ) + { + m_bmpCheckBitmaps[i] = wxBitmap(xpmChecked[i]); + } + + bmp = m_bmpCheckBitmaps[i]; } dc.DrawBitmap(bmp, rect.x, rect.y + (rect.height - bmp.GetHeight()) / 2 - 1, @@ -1953,8 +2302,19 @@ wxBitmap wxWin32Renderer::GetIndicator(IndicatorType indType, int flags) ? IndicatorStatus_Checked : IndicatorStatus_Unchecked; - const char **xpm = bmpIndicators[indType][indState][indStatus]; - return xpm ? wxBitmap(xpm) : wxNullBitmap; + wxBitmap bmp = m_bmpIndicators[indType][indState][indStatus]; + if ( !bmp.Ok() ) + { + const char **xpm = xpmIndicators[indType][indState][indStatus]; + if ( xpm ) + { + // create and cache it + bmp = wxBitmap(xpm); + m_bmpIndicators[indType][indState][indStatus] = bmp; + } + } + + return bmp; } void wxWin32Renderer::DrawCheckOrRadioButton(wxDC& dc, @@ -2013,8 +2373,14 @@ void wxWin32Renderer::DrawRadioButton(wxDC& dc, wxAlignment align, int indexAccel) { + wxBitmap bmp; + if ( bitmap.Ok() ) + bmp = bitmap; + else + bmp = GetRadioBitmap(flags); + DrawCheckOrRadioButton(dc, label, - bitmap.Ok() ? bitmap : GetRadioBitmap(flags), + bmp, rect, flags, align, indexAccel, FOCUS_RECT_OFFSET_Y); // default focus rect offset } @@ -2027,12 +2393,52 @@ void wxWin32Renderer::DrawCheckButton(wxDC& dc, wxAlignment align, int indexAccel) { + wxBitmap bmp; + if ( bitmap.Ok() ) + bmp = bitmap; + else + bmp = GetCheckBitmap(flags); + DrawCheckOrRadioButton(dc, label, - bitmap.Ok() ? bitmap : GetCheckBitmap(flags), + bmp, rect, flags, align, indexAccel, 0); // no focus rect offset for checkboxes } +void wxWin32Renderer::DrawToolBarButton(wxDC& dc, + const wxString& label, + const wxBitmap& bitmap, + const wxRect& rectOrig, + int flags, + long style) +{ + if (style == wxTOOL_STYLE_BUTTON) + { + wxRect rect = rectOrig; + rect.Deflate(BORDER_THICKNESS); + + if ( flags & wxCONTROL_PRESSED ) + { + DrawBorder(dc, wxBORDER_SUNKEN, rect, flags); + } + else if ( flags & wxCONTROL_CURRENT ) + { + DrawBorder(dc, wxBORDER_RAISED, rect, flags); + } + + dc.DrawLabel(label, bitmap, rect, wxALIGN_CENTRE); + } + else if (style == wxTOOL_STYLE_SEPARATOR) + { + // leave a small gap aroudn the line, also account for the toolbar + // border itself + DrawVerticalLine(dc, rectOrig.x + rectOrig.width/2, + rectOrig.y + 2*BORDER_THICKNESS, + rectOrig.GetBottom() - BORDER_THICKNESS); + } + // don't draw wxTOOL_STYLE_CONTROL +} + // ---------------------------------------------------------------------------- // text control // ---------------------------------------------------------------------------- @@ -2048,7 +2454,9 @@ void wxWin32Renderer::DrawTextLine(wxDC& dc, StandardDrawTextLine(dc, text, rect, selStart, selEnd, flags); } -void wxWin32Renderer::DrawLineWrapMark(wxDC& dc, const wxRect& rect) +void +wxWin32Renderer::DrawLineWrapMark(wxDC& WXUNUSED(dc), + const wxRect& WXUNUSED(rect)) { // we don't draw them } @@ -2179,53 +2587,82 @@ void wxWin32Renderer::DrawTab(wxDC& dc, // slider // ---------------------------------------------------------------------------- -wxSize wxWin32Renderer::GetSliderThumbSize(const wxRect& rect, - wxOrientation orient) const +wxSize +wxWin32Renderer::GetSliderThumbSize(const wxRect& WXUNUSED(rect), + int lenThumb, + wxOrientation orient) const { wxSize size; + wxCoord width = wxMax (lenThumb, SLIDER_THUMB_LENGTH) / 2; + wxCoord height = wxMax (lenThumb, SLIDER_THUMB_LENGTH); - wxRect rectShaft = GetSliderShaftRect(rect, orient); - if ( orient == wxHORIZONTAL ) + if (orient == wxHORIZONTAL) { - size.y = rect.height - 6; - size.x = wxMin(size.y / 2, rectShaft.width); + size.x = width; + size.y = height; } - else // vertical - { - size.x = rect.width - 6; - size.y = wxMin(size.x / 2, rectShaft.height); + else + { // == wxVERTICAL + size.x = height; + size.y = width; } return size; } wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig, - wxOrientation orient) const + int lenThumb, + wxOrientation orient, + long style) const { - static const wxCoord SLIDER_MARGIN = 6; + bool transpose = (orient == wxVERTICAL); + bool left = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_TOP) != 0) & !transpose | + ((style & wxSL_LEFT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); + bool right = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_BOTTOM) != 0) & !transpose | + ((style & wxSL_RIGHT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); wxRect rect = rectOrig; - if ( orient == wxHORIZONTAL ) - { - // make the rect of minimal width and centre it - rect.height = 2*BORDER_THICKNESS; - rect.y = rectOrig.y + (rectOrig.height - rect.height) / 2; - if ( rect.y < 0 ) - rect.y = 0; + wxSize sizeThumb = GetSliderThumbSize (rect, lenThumb, orient); - // leave margins on the sides - rect.Deflate(SLIDER_MARGIN, 0); + if (orient == wxHORIZONTAL) { + rect.x += SLIDER_MARGIN; + if (left & right) + { + rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS) / 2, sizeThumb.y/2); + } + else if (left) + { + rect.y += wxMax ((rect.height - 2*BORDER_THICKNESS - sizeThumb.y/2), sizeThumb.y/2); + } + else + { + rect.y += sizeThumb.y/2; + } + rect.width -= 2*SLIDER_MARGIN; + rect.height = 2*BORDER_THICKNESS; } - else // vertical - { - // same as above but in other direction + else + { // == wxVERTICAL + rect.y += SLIDER_MARGIN; + if (left & right) + { + rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS) / 2, sizeThumb.x/2); + } + else if (left) + { + rect.x += wxMax ((rect.width - 2*BORDER_THICKNESS - sizeThumb.x/2), sizeThumb.x/2); + } + else + { + rect.x += sizeThumb.x/2; + } rect.width = 2*BORDER_THICKNESS; - rect.x = rectOrig.x + (rectOrig.width - rect.width) / 2; - if ( rect.x < 0 ) - rect.x = 0; - - rect.Deflate(0, SLIDER_MARGIN); + rect.height -= 2*SLIDER_MARGIN; } return rect; @@ -2233,19 +2670,37 @@ wxRect wxWin32Renderer::GetSliderShaftRect(const wxRect& rectOrig, void wxWin32Renderer::DrawSliderShaft(wxDC& dc, const wxRect& rectOrig, + int lenThumb, wxOrientation orient, int flags, + long style, wxRect *rectShaft) { - if ( flags & wxCONTROL_FOCUSED ) - { + /* show shaft geometry + + shaft + +-------------+ + | | + | XXX | <-- x1 + | XXX | + | XXX | + | XXX | + | XXX | <-- x2 + | | + +-------------+ + + ^ ^ + | | + y1 y2 + */ + + if (flags & wxCONTROL_FOCUSED) { DrawFocusRect(dc, rectOrig); } - wxRect rect = GetSliderShaftRect(rectOrig, orient); + wxRect rect = GetSliderShaftRect(rectOrig, lenThumb, orient, style); - if ( rectShaft ) - *rectShaft = rect; + if (rectShaft) *rectShaft = rect; DrawSunkenBorder(dc, &rect); } @@ -2253,26 +2708,31 @@ void wxWin32Renderer::DrawSliderShaft(wxDC& dc, void wxWin32Renderer::DrawSliderThumb(wxDC& dc, const wxRect& rect, wxOrientation orient, - int flags) + int flags, + long style) { - /* - we are drawing a shape of this form - - HHHHHHB <--- y - H DB - H DB - H DB where H is hightlight colour - H DB D dark grey - H DB B black - H DB - H DB <--- y3 - H DB - HDB - B <--- y2 - - ^ ^ ^ - | | | - x x3 x2 + /* show thumb geometry + + H <--- y1 + H H B + H H B + H H B <--- y3 + H D B + H D B + H D B + H D B where H is hightlight colour + H D B D dark grey + H D B B black + H D B + H D B + H D B <--- y4 + H D B + H D B + B <--- y2 + + ^ ^ ^ + | | | + x1 x3 x2 The interior of this shape is filled with the hatched brush if the thumb is pressed. @@ -2280,53 +2740,84 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc, DrawBackground(dc, wxNullColour, rect, flags); - bool transpose = orient == wxVERTICAL; + bool transpose = (orient == wxVERTICAL); + bool left = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_TOP) != 0) & !transpose | + ((style & wxSL_LEFT) != 0) & transpose) & + ((style & wxSL_BOTH) == 0); + bool right = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_BOTTOM) != 0) & !transpose | + ((style & wxSL_RIGHT) != 0) & transpose) & + ((style & wxSL_BOTH) == 0); - wxCoord x, y, x2, y2; - if ( transpose ) + wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2; + wxCoord c = ((transpose ? rect.height : rect.width) - 2*sizeArrow); + + wxCoord x1, x2, x3, y1, y2, y3, y4; + x1 = (transpose ? rect.y : rect.x); + x2 = (transpose ? rect.GetBottom() : rect.GetRight()); + x3 = (x1-1+c) + sizeArrow; + y1 = (transpose ? rect.x : rect.y); + y2 = (transpose ? rect.GetRight() : rect.GetBottom()); + y3 = (left ? (y1-1+c) + sizeArrow : y1); + y4 = (right ? (y2+1-c) - sizeArrow : y2); + + dc.SetPen(m_penBlack); + if (left) { + DrawLine(dc, x3+1-c, y1, x2, y3, transpose); + } + DrawLine(dc, x2, y3, x2, y4, transpose); + if (right) { - x = rect.y; - y = rect.x; - x2 = rect.GetBottom(); - y2 = rect.GetRight(); + DrawLine(dc, x3+1-c, y2, x2, y4, transpose); } else { - x = rect.x; - y = rect.y; - x2 = rect.GetRight(); - y2 = rect.GetBottom(); + DrawLine(dc, x1, y2, x2, y2, transpose); } - // the size of the pointed part of the thumb - wxCoord sizeArrow = (transpose ? rect.height : rect.width) / 2; - - wxCoord x3 = x + sizeArrow, - y3 = y2 - sizeArrow; - - dc.SetPen(m_penHighlight); - DrawLine(dc, x, y, x2, y, transpose); - DrawLine(dc, x, y + 1, x, y2 - sizeArrow, transpose); - DrawLine(dc, x, y3, x3, y2, transpose); - - dc.SetPen(m_penBlack); - DrawLine(dc, x3, y2, x2, y3, transpose); - DrawLine(dc, x2, y3, x2, y - 1, transpose); - dc.SetPen(m_penDarkGrey); - DrawLine(dc, x3, y2 - 1, x2 - 1, y3, transpose); - DrawLine(dc, x2 - 1, y3, x2 - 1, y, transpose); + DrawLine(dc, x2-1, y3+1, x2-1, y4-1, transpose); + if (right) { + DrawLine(dc, x3+1-c, y2-1, x2-1, y4, transpose); + } + else + { + DrawLine(dc, x1+1, y2-1, x2-1, y2-1, transpose); + } - if ( flags & wxCONTROL_PRESSED ) + dc.SetPen(m_penHighlight); + if (left) + { + DrawLine(dc, x1, y3, x3, y1, transpose); + DrawLine(dc, x3+1-c, y1+1, x2-1, y3, transpose); + } + else + { + DrawLine(dc, x1, y1, x2, y1, transpose); + } + DrawLine(dc, x1, y3, x1, y4, transpose); + if (right) { + DrawLine(dc, x1, y4, x3+c, y2+c, transpose); + } + + if (flags & wxCONTROL_PRESSED) { // TODO: MSW fills the entire area inside, not just the rect wxRect rectInt = rect; - if ( transpose ) - rectInt.SetRight(y3); + if ( transpose ) + { + rectInt.SetLeft(y3); + rectInt.SetRight(y4); + } else - rectInt.SetBottom(y3); + { + rectInt.SetTop(y3); + rectInt.SetBottom(y4); + } rectInt.Deflate(2); +#if !defined(__WXMGL__) static const char *stipple_xpm[] = { /* columns rows colors chars-per-pixel */ "2 2 2 1", @@ -2336,6 +2827,24 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc, "w ", " w", }; +#else + // VS: MGL can only do 8x8 stipple brushes + static const char *stipple_xpm[] = { + /* columns rows colors chars-per-pixel */ + "8 8 2 1", + " c None", + "w c white", + /* pixels */ + "w w w w ", + " w w w w", + "w w w w ", + " w w w w", + "w w w w ", + " w w w w", + "w w w w ", + " w w w w", + }; +#endif dc.SetBrush(wxBrush(stipple_xpm)); dc.SetTextForeground(wxSCHEME_COLOUR(m_scheme, SHADOW_HIGHLIGHT)); @@ -2347,70 +2856,80 @@ void wxWin32Renderer::DrawSliderThumb(wxDC& dc, void wxWin32Renderer::DrawSliderTicks(wxDC& dc, const wxRect& rect, - const wxSize& sizeThumb, + int lenThumb, wxOrientation orient, int start, int end, int step, - int flags) + int WXUNUSED(flags), + long style) { - if ( end == start ) - { - // empty slider? - return; - } - - // the variable names correspond to horizontal case, but they can be used - // for both orientations - wxCoord x1, x2, y1, y2, len, widthThumb; - if ( orient == wxHORIZONTAL ) - { - x1 = rect.GetLeft(); - x2 = rect.GetRight(); - - // draw from bottom to top to leave one pixel space between the ticks - // and the slider as Windows do - y1 = rect.GetBottom(); - y2 = rect.GetTop(); - - len = rect.width; - - widthThumb = sizeThumb.x; - } - else // vertical - { - x1 = rect.GetTop(); - x2 = rect.GetBottom(); - - y1 = rect.GetRight(); - y2 = rect.GetLeft(); - - len = rect.height; - - widthThumb = sizeThumb.y; - } - - // the first tick should be positioned in such way that a thumb drawn in - // the first position points down directly to it - x1 += widthThumb / 2; - x2 -= widthThumb / 2; + /* show ticks geometry + + left right + ticks shaft ticks + ---- XX ---- <-- x1 + ---- XX ---- + ---- XX ---- + ---- XX ---- <-- x2 + + ^ ^ ^ ^ + | | | | + y3 y1 y2 y4 + */ - // this also means that we have slightly less space for the ticks in - // between the first and the last - len -= widthThumb; + // empty slider? + if (end == start) return; + + bool transpose = (orient == wxVERTICAL); + bool left = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_TOP) != 0) & !transpose | + ((style & wxSL_LEFT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); + bool right = ((style & wxSL_AUTOTICKS) != 0) & + (((style & wxSL_BOTTOM) != 0) & !transpose | + ((style & wxSL_RIGHT) != 0) & transpose | + ((style & wxSL_BOTH) != 0)); + + // default thumb size + wxSize sizeThumb = GetSliderThumbSize (rect, 0, orient); + wxCoord defaultLen = (transpose ? sizeThumb.x : sizeThumb.y); + + // normal thumb size + sizeThumb = GetSliderThumbSize (rect, lenThumb, orient); + wxCoord widthThumb = (transpose ? sizeThumb.y : sizeThumb.x); + + wxRect rectShaft = GetSliderShaftRect (rect, lenThumb, orient, style); + + wxCoord x1, x2, y1, y2, y3, y4 , len; + x1 = (transpose ? rectShaft.y : rectShaft.x) + widthThumb/2; + x2 = (transpose ? rectShaft.GetBottom() : rectShaft.GetRight()) - widthThumb/2; + y1 = (transpose ? rectShaft.x : rectShaft.y) - defaultLen/2; + y2 = (transpose ? rectShaft.GetRight() : rectShaft.GetBottom()) + defaultLen/2; + y3 = (transpose ? rect.x : rect.y); + y4 = (transpose ? rect.GetRight() : rect.GetBottom()); + len = x2 - x1; dc.SetPen(m_penBlack); int range = end - start; - for ( int n = 0; n < range; n += step ) - { + for ( int n = 0; n < range; n += step ) { wxCoord x = x1 + (len*n) / range; - DrawLine(dc, x, y1, x, y2, orient == wxVERTICAL); + if (left & (y1 > y3)) { + DrawLine(dc, x, y1, x, y3, orient == wxVERTICAL); + } + if (right & (y4 > y2)) { + DrawLine(dc, x, y2, x, y4, orient == wxVERTICAL); + } } - // always draw the line at the end position - DrawLine(dc, x2, y1, x2, y2, orient == wxVERTICAL); + if (left & (y1 > y3)) { + DrawLine(dc, x2, y1, x2, y3, orient == wxVERTICAL); + } + if (right & (y4 > y2)) { + DrawLine(dc, x2, y2, x2, y4, orient == wxVERTICAL); + } } // ---------------------------------------------------------------------------- @@ -2441,8 +2960,8 @@ private: // the height of a normal (not separator) item wxCoord m_heightItem; - friend wxMenuGeometryInfo *wxWin32Renderer:: - GetMenuGeometry(wxWindow *, const wxMenu&) const; + friend wxMenuGeometryInfo * + wxWin32Renderer::GetMenuGeometry(wxWindow *, const wxMenu&) const; }; // FIXME: all constants are hardcoded but shouldn't be @@ -2589,7 +3108,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, { // prepare the dc: for now we draw all the items with the system font wxClientDC dc(win); - dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); + dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT)); // the height of a normal item wxCoord heightText = dc.GetCharHeight(); @@ -2607,7 +3126,7 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, widthAccelMax = 0, widthBmpMax = MENU_LEFT_MARGIN; - for ( wxMenuItemList::Node *node = menu.GetMenuItems().GetFirst(); + for ( wxMenuItemList::compatibility_iterator node = menu.GetMenuItems().GetFirst(); node; node = node->GetNext() ) { @@ -2676,24 +3195,101 @@ wxMenuGeometryInfo *wxWin32Renderer::GetMenuGeometry(wxWindow *win, } // ---------------------------------------------------------------------------- -// combobox +// status bar // ---------------------------------------------------------------------------- -void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, - wxBitmap *bmpPressed, - wxBitmap *bmpDisabled) +static const wxCoord STATBAR_BORDER_X = 2; +static const wxCoord STATBAR_BORDER_Y = 2; + +wxSize wxWin32Renderer::GetStatusBarBorders(wxCoord *borderBetweenFields) const { - static const wxCoord widthCombo = 16; - static const wxCoord heightCombo = 17; + if ( borderBetweenFields ) + *borderBetweenFields = 2; - wxMemoryDC dcMem; + return wxSize(STATBAR_BORDER_X, STATBAR_BORDER_Y); +} - if ( bmpNormal ) +void wxWin32Renderer::DrawStatusField(wxDC& dc, + const wxRect& rect, + const wxString& label, + int flags) +{ + wxRect rectIn; + + if ( flags & wxCONTROL_ISDEFAULT ) { - bmpNormal->Create(widthCombo, heightCombo); - dcMem.SelectObject(*bmpNormal); - DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), - Arrow_Down, Arrow_Normal); + // draw the size grip: it is a normal rect except that in the lower + // right corner we have several bands which may be used for dragging + // the status bar corner + // + // each band consists of 4 stripes: m_penHighlight, double + // m_penDarkGrey and transparent one + wxCoord x2 = rect.GetRight(), + y2 = rect.GetBottom(); + + // draw the upper left part of the rect normally + dc.SetPen(m_penDarkGrey); + dc.DrawLine(rect.GetLeft(), rect.GetTop(), rect.GetLeft(), y2); + dc.DrawLine(rect.GetLeft() + 1, rect.GetTop(), x2, rect.GetTop()); + + // draw the grey stripes of the grip + size_t n; + wxCoord ofs = WIDTH_STATUSBAR_GRIP_BAND - 1; + for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND ) + { + dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs); + dc.DrawLine(x2 - ofs, y2 - 1, x2, y2 - ofs - 1); + } + + // draw the white stripes + dc.SetPen(m_penHighlight); + ofs = WIDTH_STATUSBAR_GRIP_BAND + 1; + for ( n = 0; n < NUM_STATUSBAR_GRIP_BANDS; n++, ofs += WIDTH_STATUSBAR_GRIP_BAND ) + { + dc.DrawLine(x2 - ofs + 1, y2 - 1, x2, y2 - ofs); + } + + // draw the remaining rect boundaries + ofs -= WIDTH_STATUSBAR_GRIP_BAND; + dc.DrawLine(x2, rect.GetTop(), x2, y2 - ofs + 1); + dc.DrawLine(rect.GetLeft(), y2, x2 - ofs + 1, y2); + + rectIn = rect; + rectIn.Deflate(1); + + rectIn.width -= STATUSBAR_GRIP_SIZE; + } + else // normal pane + { + DrawBorder(dc, wxBORDER_STATIC, rect, flags, &rectIn); + } + + rectIn.Deflate(STATBAR_BORDER_X, STATBAR_BORDER_Y); + + wxDCClipper clipper(dc, rectIn); + DrawLabel(dc, label, rectIn, flags, wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); +} + +// ---------------------------------------------------------------------------- +// combobox +// ---------------------------------------------------------------------------- + +void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, + wxBitmap * WXUNUSED(bmpFocus), + wxBitmap *bmpPressed, + wxBitmap *bmpDisabled) +{ + static const wxCoord widthCombo = 16; + static const wxCoord heightCombo = 17; + + wxMemoryDC dcMem; + + if ( bmpNormal ) + { + bmpNormal->Create(widthCombo, heightCombo); + dcMem.SelectObject(*bmpNormal); + DrawArrowButton(dcMem, wxRect(0, 0, widthCombo, heightCombo), + Arrow_Down, Arrow_Normal); } if ( bmpPressed ) @@ -2719,7 +3315,8 @@ void wxWin32Renderer::GetComboBitmaps(wxBitmap *bmpNormal, void wxWin32Renderer::DoDrawBackground(wxDC& dc, const wxColour& col, - const wxRect& rect) + const wxRect& rect, + wxWindow * WXUNUSED(window)) { wxBrush brush(col, wxSOLID); dc.SetBrush(brush); @@ -2730,11 +3327,12 @@ void wxWin32Renderer::DoDrawBackground(wxDC& dc, void wxWin32Renderer::DrawBackground(wxDC& dc, const wxColour& col, const wxRect& rect, - int flags) + int WXUNUSED(flags), + wxWindow *window) { // just fill it with the given or default bg colour wxColour colBg = col.Ok() ? col : wxSCHEME_COLOUR(m_scheme, CONTROL); - DoDrawBackground(dc, colBg, rect); + DoDrawBackground(dc, colBg, rect, window ); } // ---------------------------------------------------------------------------- @@ -2806,9 +3404,9 @@ void wxWin32Renderer::DrawArrowButton(wxDC& dc, } void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc, - wxOrientation orient, + wxOrientation WXUNUSED(orient), const wxRect& rect, - int flags) + int WXUNUSED(flags)) { // we don't use the flags, the thumb never changes appearance wxRect rectThumb = rect; @@ -2817,7 +3415,7 @@ void wxWin32Renderer::DrawScrollbarThumb(wxDC& dc, } void wxWin32Renderer::DrawScrollbarShaft(wxDC& dc, - wxOrientation orient, + wxOrientation WXUNUSED(orient), const wxRect& rectBar, int flags) { @@ -2863,6 +3461,560 @@ int wxWin32Renderer::PixelToScrollbar(const wxScrollBar *scrollbar, return StandardPixelToScrollbar(scrollbar, coord, m_sizeScrollbarArrow); } +// ---------------------------------------------------------------------------- +// top level windows +// ---------------------------------------------------------------------------- + +int wxWin32Renderer::HitTestFrame(const wxRect& rect, const wxPoint& pt, int flags) const +{ + wxRect client = GetFrameClientArea(rect, flags); + + if ( client.Inside(pt) ) + return wxHT_TOPLEVEL_CLIENT_AREA; + + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + + if ( flags & wxTOPLEVEL_ICON ) + { + if ( wxRect(client.GetPosition(), GetFrameIconSize()).Inside(pt) ) + return wxHT_TOPLEVEL_ICON; + } + + wxRect btnRect(client.GetRight() - 2 - FRAME_BUTTON_WIDTH, + client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2, + FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); + + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_CLOSE; + btnRect.x -= FRAME_BUTTON_WIDTH + 2; + } + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_MAXIMIZE; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_RESTORE; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_ICONIZE; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + { + if ( btnRect.Inside(pt) ) + return wxHT_TOPLEVEL_BUTTON_HELP; + btnRect.x -= FRAME_BUTTON_WIDTH; + } + + if ( pt.y >= client.y && pt.y < client.y + FRAME_TITLEBAR_HEIGHT ) + return wxHT_TOPLEVEL_TITLEBAR; + } + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + // we are certainly at one of borders, lets decide which one: + + int border = 0; + // dirty trick, relies on the way wxHT_TOPLEVEL_XXX are defined! + if ( pt.x < client.x ) + border |= wxHT_TOPLEVEL_BORDER_W; + else if ( pt.x >= client.width + client.x ) + border |= wxHT_TOPLEVEL_BORDER_E; + if ( pt.y < client.y ) + border |= wxHT_TOPLEVEL_BORDER_N; + else if ( pt.y >= client.height + client.y ) + border |= wxHT_TOPLEVEL_BORDER_S; + return border; + } + + return wxHT_NOWHERE; +} + +void wxWin32Renderer::DrawFrameTitleBar(wxDC& dc, + const wxRect& rect, + const wxString& title, + const wxIcon& icon, + int flags, + int specialButton, + int specialButtonFlags) +{ + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + DrawFrameBorder(dc, rect, flags); + } + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + DrawFrameBackground(dc, rect, flags); + if ( flags & wxTOPLEVEL_ICON ) + DrawFrameIcon(dc, rect, icon, flags); + DrawFrameTitle(dc, rect, title, flags); + + wxRect client = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + wxCoord x,y; + x = client.GetRight() - 2 - FRAME_BUTTON_WIDTH; + y = client.GetTop() + (FRAME_TITLEBAR_HEIGHT-FRAME_BUTTON_HEIGHT)/2; + + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_CLOSE, + (specialButton == wxTOPLEVEL_BUTTON_CLOSE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH + 2; + } + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_MAXIMIZE, + (specialButton == wxTOPLEVEL_BUTTON_MAXIMIZE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_RESTORE, + (specialButton == wxTOPLEVEL_BUTTON_RESTORE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_ICONIZE, + (specialButton == wxTOPLEVEL_BUTTON_ICONIZE) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + { + DrawFrameButton(dc, x, y, wxTOPLEVEL_BUTTON_HELP, + (specialButton == wxTOPLEVEL_BUTTON_HELP) ? + specialButtonFlags : 0); + x -= FRAME_BUTTON_WIDTH; + } + } +} + +void wxWin32Renderer::DrawFrameBorder(wxDC& dc, + const wxRect& rect, + int flags) +{ + if ( !(flags & wxTOPLEVEL_BORDER) ) return; + + wxRect r(rect); + + DrawShadedRect(dc, &r, m_penLightGrey, m_penBlack); + DrawShadedRect(dc, &r, m_penHighlight, m_penDarkGrey); + DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); + if ( flags & wxTOPLEVEL_RESIZEABLE ) + DrawShadedRect(dc, &r, m_penLightGrey, m_penLightGrey); +} + +void wxWin32Renderer::DrawFrameBackground(wxDC& dc, + const wxRect& rect, + int flags) +{ + if ( !(flags & wxTOPLEVEL_TITLEBAR) ) return; + + wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? + wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE) : + wxSCHEME_COLOUR(m_scheme, TITLEBAR); + + wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + r.height = FRAME_TITLEBAR_HEIGHT; + + DrawBackground(dc, col, r); +} + +void wxWin32Renderer::DrawFrameTitle(wxDC& dc, + const wxRect& rect, + const wxString& title, + int flags) +{ + wxColour col = (flags & wxTOPLEVEL_ACTIVE) ? + wxSCHEME_COLOUR(m_scheme, TITLEBAR_ACTIVE_TEXT) : + wxSCHEME_COLOUR(m_scheme, TITLEBAR_TEXT); + + wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + r.height = FRAME_TITLEBAR_HEIGHT; + if ( flags & wxTOPLEVEL_ICON ) + { + r.x += FRAME_TITLEBAR_HEIGHT; + r.width -= FRAME_TITLEBAR_HEIGHT + 2; + } + else + { + r.x += 1; + r.width -= 3; + } + + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + r.width -= FRAME_BUTTON_WIDTH + 2; + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + r.width -= FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + r.width -= FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + r.width -= FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + r.width -= FRAME_BUTTON_WIDTH; + + dc.SetFont(m_titlebarFont); + dc.SetTextForeground(col); + + wxCoord textW; + dc.GetTextExtent(title, &textW, NULL); + if ( textW > r.width ) + { + // text is too big, let's shorten it and add "..." after it: + size_t len = title.length(); + wxCoord WSoFar, letterW; + + dc.GetTextExtent(wxT("..."), &WSoFar, NULL); + if ( WSoFar > r.width ) + { + // not enough space to draw anything + return; + } + + wxString s; + s.Alloc(len); + for (size_t i = 0; i < len; i++) + { + dc.GetTextExtent(title[i], &letterW, NULL); + if ( letterW + WSoFar > r.width ) + break; + WSoFar += letterW; + s << title[i]; + } + s << wxT("..."); + dc.DrawLabel(s, wxNullBitmap, r, + wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); + } + else + dc.DrawLabel(title, wxNullBitmap, r, + wxALIGN_LEFT | wxALIGN_CENTRE_VERTICAL); +} + +void wxWin32Renderer::DrawFrameIcon(wxDC& dc, + const wxRect& rect, + const wxIcon& icon, + int flags) +{ + if ( icon.Ok() ) + { + wxRect r = GetFrameClientArea(rect, flags & ~wxTOPLEVEL_TITLEBAR); + dc.DrawIcon(icon, r.x, r.y); + } +} + +void wxWin32Renderer::DrawFrameButton(wxDC& dc, + wxCoord x, wxCoord y, + int button, + int flags) +{ + wxRect r(x, y, FRAME_BUTTON_WIDTH, FRAME_BUTTON_HEIGHT); + + size_t idx = 0; + switch (button) + { + case wxTOPLEVEL_BUTTON_CLOSE: idx = FrameButton_Close; break; + case wxTOPLEVEL_BUTTON_MAXIMIZE: idx = FrameButton_Maximize; break; + case wxTOPLEVEL_BUTTON_ICONIZE: idx = FrameButton_Minimize; break; + case wxTOPLEVEL_BUTTON_RESTORE: idx = FrameButton_Restore; break; + case wxTOPLEVEL_BUTTON_HELP: idx = FrameButton_Help; break; + default: + wxFAIL_MSG(wxT("incorrect button specification")); + } + + if ( flags & wxCONTROL_PRESSED ) + { + DrawShadedRect(dc, &r, m_penBlack, m_penHighlight); + DrawShadedRect(dc, &r, m_penDarkGrey, m_penLightGrey); + DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); + dc.DrawBitmap(m_bmpFrameButtons[idx], r.x+1, r.y+1, TRUE); + } + else + { + DrawShadedRect(dc, &r, m_penHighlight, m_penBlack); + DrawShadedRect(dc, &r, m_penLightGrey, m_penDarkGrey); + DrawBackground(dc, wxSCHEME_COLOUR(m_scheme, CONTROL), r); + dc.DrawBitmap(m_bmpFrameButtons[idx], r.x, r.y, TRUE); + } +} + + +wxRect wxWin32Renderer::GetFrameClientArea(const wxRect& rect, + int flags) const +{ + wxRect r(rect); + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + int border = (flags & wxTOPLEVEL_RESIZEABLE) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + r.Inflate(-border); + } + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + r.y += FRAME_TITLEBAR_HEIGHT; + r.height -= FRAME_TITLEBAR_HEIGHT; + } + + return r; +} + +wxSize wxWin32Renderer::GetFrameTotalSize(const wxSize& clientSize, + int flags) const +{ + wxSize s(clientSize); + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + int border = (flags & wxTOPLEVEL_RESIZEABLE) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + s.x += 2*border; + s.y += 2*border; + } + if ( flags & wxTOPLEVEL_TITLEBAR ) + s.y += FRAME_TITLEBAR_HEIGHT; + + return s; +} + +wxSize wxWin32Renderer::GetFrameMinSize(int flags) const +{ + wxSize s(0, 0); + + if ( (flags & wxTOPLEVEL_BORDER) && !(flags & wxTOPLEVEL_MAXIMIZED) ) + { + int border = (flags & wxTOPLEVEL_RESIZEABLE) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + s.x += 2*border; + s.y += 2*border; + } + + if ( flags & wxTOPLEVEL_TITLEBAR ) + { + s.y += FRAME_TITLEBAR_HEIGHT; + + if ( flags & wxTOPLEVEL_ICON ) + s.x += FRAME_TITLEBAR_HEIGHT + 2; + if ( flags & wxTOPLEVEL_BUTTON_CLOSE ) + s.x += FRAME_BUTTON_WIDTH + 2; + if ( flags & wxTOPLEVEL_BUTTON_MAXIMIZE ) + s.x += FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_RESTORE ) + s.x += FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_ICONIZE ) + s.x += FRAME_BUTTON_WIDTH; + if ( flags & wxTOPLEVEL_BUTTON_HELP ) + s.x += FRAME_BUTTON_WIDTH; + } + + return s; +} + +wxSize wxWin32Renderer::GetFrameIconSize() const +{ + return wxSize(16, 16); +} + + +// ---------------------------------------------------------------------------- +// standard icons +// ---------------------------------------------------------------------------- + +static char *error_xpm[]={ +"32 32 5 1", +". c None", +"# c #800000", +"b c #808080", +"a c #ff0000", +"c c #ffffff", +"...........########.............", +"........###aaaaaaaa###..........", +".......#aaaaaaaaaaaaaa#.........", +".....##aaaaaaaaaaaaaaaa##.......", +"....#aaaaaaaaaaaaaaaaaaaa#......", +"...#aaaaaaaaaaaaaaaaaaaaaa#.....", +"...#aaaaaaaaaaaaaaaaaaaaaa#b....", +"..#aaaaaacaaaaaaaaaacaaaaaa#b...", +".#aaaaaacccaaaaaaaacccaaaaaa#...", +".#aaaaacccccaaaaaacccccaaaaa#b..", +".#aaaaaacccccaaaacccccaaaaaa#bb.", +"#aaaaaaaacccccaacccccaaaaaaaa#b.", +"#aaaaaaaaaccccccccccaaaaaaaaa#b.", +"#aaaaaaaaaaccccccccaaaaaaaaaa#bb", +"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb", +"#aaaaaaaaaaaccccccaaaaaaaaaaa#bb", +"#aaaaaaaaaaccccccccaaaaaaaaaa#bb", +"#aaaaaaaaaccccccccccaaaaaaaaa#bb", +"#aaaaaaaacccccaacccccaaaaaaaa#bb", +".#aaaaaacccccaaaacccccaaaaaa#bbb", +".#aaaaacccccaaaaaacccccaaaaa#bbb", +".#aaaaaacccaaaaaaaacccaaaaaa#bb.", +"..#aaaaaacaaaaaaaaaacaaaaaa#bbb.", +"...#aaaaaaaaaaaaaaaaaaaaaa#bbbb.", +"...#aaaaaaaaaaaaaaaaaaaaaa#bbb..", +"....#aaaaaaaaaaaaaaaaaaaa#bbb...", +".....##aaaaaaaaaaaaaaaa##bbbb...", +"......b#aaaaaaaaaaaaaa#bbbbb....", +".......b###aaaaaaaa###bbbbb.....", +".........bb########bbbbbb.......", +"..........bbbbbbbbbbbbbb........", +".............bbbbbbbb..........."}; + +static char *info_xpm[]={ +"32 32 6 1", +". c None", +"d c #000000", +"c c #0000ff", +"# c #808080", +"a c #c0c0c0", +"b c #ffffff", +"...........########.............", +"........###abbbbbba###..........", +"......##abbbbbbbbbbbba##........", +".....#abbbbbbbbbbbbbbbba#.......", +"....#bbbbbbbaccccabbbbbbbd......", +"...#bbbbbbbbccccccbbbbbbbbd.....", +"..#bbbbbbbbbccccccbbbbbbbbbd....", +".#abbbbbbbbbaccccabbbbbbbbbad...", +".#bbbbbbbbbbbbbbbbbbbbbbbbbbd#..", +"#abbbbbbbbbbbbbbbbbbbbbbbbbbad#.", +"#bbbbbbbbbbcccccccbbbbbbbbbbbd#.", +"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", +"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", +"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", +"#bbbbbbbbbbbbcccccbbbbbbbbbbbd##", +"#abbbbbbbbbbbcccccbbbbbbbbbbad##", +".#bbbbbbbbbbbcccccbbbbbbbbbbd###", +".#abbbbbbbbbbcccccbbbbbbbbbad###", +"..#bbbbbbbbcccccccccbbbbbbbd###.", +"...dbbbbbbbbbbbbbbbbbbbbbbd####.", +"....dbbbbbbbbbbbbbbbbbbbbd####..", +".....dabbbbbbbbbbbbbbbbad####...", +"......ddabbbbbbbbbbbbadd####....", +".......#dddabbbbbbaddd#####.....", +"........###dddabbbd#######......", +"..........####dbbbd#####........", +".............#dbbbd##...........", +"...............dbbd##...........", +"................dbd##...........", +".................dd##...........", +"..................###...........", +"...................##..........."}; + +static char *question_xpm[]={ +"32 32 6 1", +". c None", +"c c #000000", +"d c #0000ff", +"# c #808080", +"a c #c0c0c0", +"b c #ffffff", +"...........########.............", +"........###abbbbbba###..........", +"......##abbbbbbbbbbbba##........", +".....#abbbbbbbbbbbbbbbba#.......", +"....#bbbbbbbbbbbbbbbbbbbbc......", +"...#bbbbbbbaddddddabbbbbbbc.....", +"..#bbbbbbbadabbddddabbbbbbbc....", +".#abbbbbbbddbbbbddddbbbbbbbac...", +".#bbbbbbbbddddbbddddbbbbbbbbc#..", +"#abbbbbbbbddddbaddddbbbbbbbbac#.", +"#bbbbbbbbbaddabddddbbbbbbbbbbc#.", +"#bbbbbbbbbbbbbadddbbbbbbbbbbbc##", +"#bbbbbbbbbbbbbdddbbbbbbbbbbbbc##", +"#bbbbbbbbbbbbbddabbbbbbbbbbbbc##", +"#bbbbbbbbbbbbbddbbbbbbbbbbbbbc##", +"#abbbbbbbbbbbbbbbbbbbbbbbbbbac##", +".#bbbbbbbbbbbaddabbbbbbbbbbbc###", +".#abbbbbbbbbbddddbbbbbbbbbbac###", +"..#bbbbbbbbbbddddbbbbbbbbbbc###.", +"...cbbbbbbbbbaddabbbbbbbbbc####.", +"....cbbbbbbbbbbbbbbbbbbbbc####..", +".....cabbbbbbbbbbbbbbbbac####...", +"......ccabbbbbbbbbbbbacc####....", +".......#cccabbbbbbaccc#####.....", +"........###cccabbbc#######......", +"..........####cbbbc#####........", +".............#cbbbc##...........", +"...............cbbc##...........", +"................cbc##...........", +".................cc##...........", +"..................###...........", +"...................##..........."}; + +static char *warning_xpm[]={ +"32 32 6 1", +". c None", +"c c #000000", +"# c #808000", +"d c #808080", +"b c #c0c0c0", +"a c #ffff00", +".............###................", +"............#aabc...............", +"...........#aaaabcd.............", +"...........#aaaaacdd............", +"..........#aaaaaabcdd...........", +"..........#aaaaaaacdd...........", +".........#aaaaaaaabcdd..........", +".........#aaaaaaaaacdd..........", +"........#aaaaaaaaaabcdd.........", +"........#aaabcccbaaacdd.........", +".......#aaaacccccaaabcdd........", +".......#aaaacccccaaaacdd........", +"......#aaaaacccccaaaabcdd.......", +"......#aaaaacccccaaaaacdd.......", +".....#aaaaaacccccaaaaabcdd......", +".....#aaaaaa#ccc#aaaaaacdd......", +"....#aaaaaaabcccbaaaaaabcdd.....", +"....#aaaaaaaacccaaaaaaaacdd.....", +"...#aaaaaaaaa#c#aaaaaaaabcdd....", +"...#aaaaaaaaabcbaaaaaaaaacdd....", +"..#aaaaaaaaaaacaaaaaaaaaabcdd...", +"..#aaaaaaaaaaaaaaaaaaaaaaacdd...", +".#aaaaaaaaaaabccbaaaaaaaaabcdd..", +".#aaaaaaaaaaaccccaaaaaaaaaacdd..", +"#aaaaaaaaaaaaccccaaaaaaaaaabcdd.", +"#aaaaaaaaaaaabccbaaaaaaaaaaacdd.", +"#aaaaaaaaaaaaaaaaaaaaaaaaaaacddd", +"#aaaaaaaaaaaaaaaaaaaaaaaaaabcddd", +".#aaaaaaaaaaaaaaaaaaaaaaaabcdddd", +"..#ccccccccccccccccccccccccddddd", +"....ddddddddddddddddddddddddddd.", +".....ddddddddddddddddddddddddd.."}; + +wxBitmap wxWin32ArtProvider::CreateBitmap(const wxArtID& id, + const wxArtClient& WXUNUSED(client), + const wxSize& WXUNUSED(size)) +{ + if ( id == wxART_INFORMATION ) + return wxBitmap(info_xpm); + if ( id == wxART_ERROR ) + return wxBitmap(error_xpm); + if ( id == wxART_WARNING ) + return wxBitmap(warning_xpm); + if ( id == wxART_QUESTION ) + return wxBitmap(question_xpm); + return wxNullBitmap; +} + + // ---------------------------------------------------------------------------- // text control geometry // ---------------------------------------------------------------------------- @@ -2872,17 +4024,13 @@ static inline int GetTextBorderWidth() return 1; } -wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text, - const wxRect& rect) +wxRect +wxWin32Renderer::GetTextTotalArea(const wxTextCtrl * WXUNUSED(text), + const wxRect& rect) const { wxRect rectTotal = rect; wxCoord widthBorder = GetTextBorderWidth(); - if ( rectTotal.x < widthBorder ) - rectTotal.x = widthBorder; - if ( rectTotal.y < widthBorder ) - rectTotal.y = widthBorder; - rectTotal.Inflate(widthBorder); // this is what Windows does @@ -2891,9 +4039,10 @@ wxRect wxWin32Renderer::GetTextTotalArea(const wxTextCtrl *text, return rectTotal; } -wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text, - const wxRect& rect, - wxCoord *extraSpaceBeyond) +wxRect +wxWin32Renderer::GetTextClientArea(const wxTextCtrl * WXUNUSED(text), + const wxRect& rect, + wxCoord *extraSpaceBeyond) const { wxRect rectText = rect; @@ -2902,11 +4051,6 @@ wxRect wxWin32Renderer::GetTextClientArea(const wxTextCtrl *text, rectText.height--; wxCoord widthBorder = GetTextBorderWidth(); - if ( rectText.width < 2*widthBorder ) - rectText.width = 2*widthBorder; - if ( rectText.height < 2*widthBorder ) - rectText.height = 2*widthBorder; - rectText.Inflate(-widthBorder); if ( extraSpaceBeyond ) @@ -2939,19 +4083,29 @@ void wxWin32Renderer::AdjustSize(wxSize *size, const wxWindow *window) #if wxUSE_BUTTON if ( wxDynamicCast(window, wxButton) ) { - // TODO - size->x += 3*window->GetCharWidth(); -#if 0 // do allow creating small buttons if wanted - wxSize sizeDef = wxButton::GetDefaultSize(); - if ( size->x < sizeDef.x ) - size->x = sizeDef.x; -#endif // 0 - - wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10; - if ( size->y < heightBtn - 8 ) - size->y = heightBtn; - else - size->y += 9; + if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) ) + { + // TODO: don't harcode all this + size->x += 3*window->GetCharWidth(); + + wxCoord heightBtn = (11*(window->GetCharHeight() + 8))/10; + if ( size->y < heightBtn - 8 ) + size->y = heightBtn; + else + size->y += 9; + } + + // for compatibility with other ports, the buttons default size is never + // less than the standard one, but not when display not PDAs. + if (wxSystemSettings::GetScreenType() > wxSYS_SCREEN_PDA) + { + if ( !(window->GetWindowStyle() & wxBU_EXACTFIT) ) + { + wxSize szDef = wxButton::GetDefaultSize(); + if ( size->x < szDef.x ) + size->x = szDef.x; + } + } // no border width adjustments for buttons return; @@ -2977,16 +4131,30 @@ wxWin32InputHandler::wxWin32InputHandler(wxWin32Renderer *renderer) m_renderer = renderer; } -bool wxWin32InputHandler::HandleKey(wxControl *control, - const wxKeyEvent& event, - bool pressed) +bool wxWin32InputHandler::HandleKey(wxInputConsumer * WXUNUSED(control), + const wxKeyEvent& WXUNUSED(event), + bool WXUNUSED(pressed)) { return FALSE; } -bool wxWin32InputHandler::HandleMouse(wxControl *control, +bool wxWin32InputHandler::HandleMouse(wxInputConsumer *control, const wxMouseEvent& event) { + // clicking on the control gives it focus + if ( event.ButtonDown() ) + { + wxWindow *win = control->GetInputWindow(); + + if (( wxWindow::FindFocus() != control->GetInputWindow() ) && + ( win->AcceptsFocus() ) ) + { + win->SetFocus(); + + return TRUE; + } + } + return FALSE; } @@ -3032,7 +4200,7 @@ bool wxWin32ScrollBarInputHandler::OnScrollTimer(wxScrollBar *scrollbar, return wxStdScrollBarInputHandler::OnScrollTimer(scrollbar, action); } -bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control, +bool wxWin32ScrollBarInputHandler::HandleMouse(wxInputConsumer *control, const wxMouseEvent& event) { // remember the current state @@ -3052,7 +4220,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouse(wxControl *control, return rc; } -bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, +bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxInputConsumer *control, const wxMouseEvent& event) { // we don't highlight scrollbar elements, so there is no need to process @@ -3067,7 +4235,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, return FALSE; } - wxScrollBar *scrollbar = wxStaticCast(control, wxScrollBar); + wxScrollBar *scrollbar = wxStaticCast(control->GetInputWindow(), wxScrollBar); wxHitTest ht; if ( m_scrollPaused ) { @@ -3105,6 +4273,8 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, // if we're scrolling the scrollbar because the arrow or the shaft was // pressed, check that the mouse stays on the same scrollbar element +#if 0 + // Always let thumb jump back if we leave the scrollbar if ( event.Moving() ) { ht = m_renderer->HitTestScrollbar(scrollbar, event.GetPosition()); @@ -3113,6 +4283,21 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, { ht = wxHT_NOWHERE; } +#else + // Jump back only if we get far away from it + wxPoint pos = event.GetPosition(); + if (scrollbar->HasFlag( wxVERTICAL )) + { + if (pos.x > -40 && pos.x < scrollbar->GetSize().x+40) + pos.x = 5; + } + else + { + if (pos.y > -40 && pos.y < scrollbar->GetSize().y+40) + pos.y = 5; + } + ht = m_renderer->HitTestScrollbar(scrollbar, pos ); +#endif // if we're dragging the thumb and the mouse stays in the scrollbar, it // is still ok - we only want to catch the case when the mouse leaves @@ -3159,7 +4344,7 @@ bool wxWin32ScrollBarInputHandler::HandleMouseMove(wxControl *control, // wxWin32CheckboxInputHandler // ---------------------------------------------------------------------------- -bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control, +bool wxWin32CheckboxInputHandler::HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed) { @@ -3200,7 +4385,7 @@ bool wxWin32CheckboxInputHandler::HandleKey(wxControl *control, // wxWin32TextCtrlInputHandler // ---------------------------------------------------------------------------- -bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control, +bool wxWin32TextCtrlInputHandler::HandleKey(wxInputConsumer *control, const wxKeyEvent& event, bool pressed) { @@ -3234,3 +4419,285 @@ bool wxWin32TextCtrlInputHandler::HandleKey(wxControl *control, return wxStdTextCtrlInputHandler::HandleKey(control, event, pressed); } +// ---------------------------------------------------------------------------- +// wxWin32StatusBarInputHandler +// ---------------------------------------------------------------------------- + +wxWin32StatusBarInputHandler:: +wxWin32StatusBarInputHandler(wxInputHandler *handler) + : wxStdInputHandler(handler) +{ + m_isOnGrip = FALSE; +} + +bool wxWin32StatusBarInputHandler::IsOnGrip(wxWindow *statbar, + const wxPoint& pt) const +{ + if ( statbar->HasFlag(wxST_SIZEGRIP) && + statbar->GetParent()->HasFlag(wxRESIZE_BORDER) ) + { + wxTopLevelWindow * + parentTLW = wxDynamicCast(statbar->GetParent(), wxTopLevelWindow); + + wxCHECK_MSG( parentTLW, FALSE, + _T("the status bar should be a child of a TLW") ); + + // a maximized window can't be resized anyhow + if ( !parentTLW->IsMaximized() ) + { + // VZ: I think that the standard Windows behaviour is to only + // show the resizing cursor when the mouse is on top of the + // grip itself but apparently different Windows versions behave + // differently (?) and it seems a better UI to allow resizing + // the status bar even when the mouse is above the grip + wxSize sizeSbar = statbar->GetSize(); + + int diff = sizeSbar.x - pt.x; + return diff >= 0 && diff < (wxCoord)STATUSBAR_GRIP_SIZE; + } + } + + return FALSE; +} + +bool wxWin32StatusBarInputHandler::HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event) +{ + if ( event.Button(1) ) + { + if ( event.ButtonDown(1) ) + { + wxWindow *statbar = consumer->GetInputWindow(); + + if ( IsOnGrip(statbar, event.GetPosition()) ) + { + wxTopLevelWindow *tlw = wxDynamicCast(statbar->GetParent(), + wxTopLevelWindow); + if ( tlw ) + { + tlw->PerformAction(wxACTION_TOPLEVEL_RESIZE, + wxHT_TOPLEVEL_BORDER_SE); + + statbar->SetCursor(m_cursorOld); + + return TRUE; + } + } + } + } + + return wxStdInputHandler::HandleMouse(consumer, event); +} + +bool wxWin32StatusBarInputHandler::HandleMouseMove(wxInputConsumer *consumer, + const wxMouseEvent& event) +{ + wxWindow *statbar = consumer->GetInputWindow(); + + bool isOnGrip = IsOnGrip(statbar, event.GetPosition()); + if ( isOnGrip != m_isOnGrip ) + { + m_isOnGrip = isOnGrip; + if ( isOnGrip ) + { + m_cursorOld = statbar->GetCursor(); + statbar->SetCursor(wxCURSOR_SIZENWSE); + } + else + { + statbar->SetCursor(m_cursorOld); + } + } + + return wxStdInputHandler::HandleMouseMove(consumer, event); +} + +// ---------------------------------------------------------------------------- +// wxWin32FrameInputHandler +// ---------------------------------------------------------------------------- + +class wxWin32SystemMenuEvtHandler : public wxEvtHandler +{ +public: + wxWin32SystemMenuEvtHandler(wxWin32FrameInputHandler *handler); + + void Attach(wxInputConsumer *consumer); + void Detach(); + +private: + DECLARE_EVENT_TABLE() + void OnSystemMenu(wxCommandEvent &event); + void OnCloseFrame(wxCommandEvent &event); + void OnClose(wxCloseEvent &event); + + wxWin32FrameInputHandler *m_inputHnd; + wxTopLevelWindow *m_wnd; + wxAcceleratorTable m_oldAccelTable; +}; + +wxWin32SystemMenuEvtHandler::wxWin32SystemMenuEvtHandler( + wxWin32FrameInputHandler *handler) +{ + m_inputHnd = handler; + m_wnd = NULL; +} + +void wxWin32SystemMenuEvtHandler::Attach(wxInputConsumer *consumer) +{ + wxASSERT_MSG( m_wnd == NULL, _T("can't attach the handler twice!") ); + + m_wnd = wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow); + m_wnd->PushEventHandler(this); + + // VS: This code relies on using generic implementation of + // wxAcceleratorTable in wxUniv! + wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); + m_oldAccelTable = table; + table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_SPACE, wxID_SYSTEM_MENU)); + table.Add(wxAcceleratorEntry(wxACCEL_ALT, WXK_F4, wxID_CLOSE_FRAME)); + m_wnd->SetAcceleratorTable(table); +} + +void wxWin32SystemMenuEvtHandler::Detach() +{ + if ( m_wnd ) + { + m_wnd->SetAcceleratorTable(m_oldAccelTable); + m_wnd->RemoveEventHandler(this); + m_wnd = NULL; + } +} + +BEGIN_EVENT_TABLE(wxWin32SystemMenuEvtHandler, wxEvtHandler) + EVT_MENU(wxID_SYSTEM_MENU, wxWin32SystemMenuEvtHandler::OnSystemMenu) + EVT_MENU(wxID_CLOSE_FRAME, wxWin32SystemMenuEvtHandler::OnCloseFrame) + EVT_CLOSE(wxWin32SystemMenuEvtHandler::OnClose) +END_EVENT_TABLE() + +void wxWin32SystemMenuEvtHandler::OnSystemMenu(wxCommandEvent &WXUNUSED(event)) +{ + int border = ((m_wnd->GetWindowStyle() & wxRESIZE_BORDER) && + !m_wnd->IsMaximized()) ? + RESIZEABLE_FRAME_BORDER_THICKNESS : + FRAME_BORDER_THICKNESS; + wxPoint pt = m_wnd->GetClientAreaOrigin(); + pt.x = -pt.x + border; + pt.y = -pt.y + border + FRAME_TITLEBAR_HEIGHT; + + wxAcceleratorTable table = *m_wnd->GetAcceleratorTable(); + m_wnd->SetAcceleratorTable(wxNullAcceleratorTable); + m_inputHnd->PopupSystemMenu(m_wnd, pt); + m_wnd->SetAcceleratorTable(table); +} + +void wxWin32SystemMenuEvtHandler::OnCloseFrame(wxCommandEvent &WXUNUSED(event)) +{ + m_wnd->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, + wxTOPLEVEL_BUTTON_CLOSE); +} + +void wxWin32SystemMenuEvtHandler::OnClose(wxCloseEvent &event) +{ + m_wnd = NULL; + event.Skip(); +} + + +wxWin32FrameInputHandler::wxWin32FrameInputHandler(wxInputHandler *handler) + : wxStdFrameInputHandler(handler) +{ + m_menuHandler = new wxWin32SystemMenuEvtHandler(this); +} + +wxWin32FrameInputHandler::~wxWin32FrameInputHandler() +{ + if ( m_menuHandler ) + { + m_menuHandler->Detach(); + delete m_menuHandler; + } +} + +bool wxWin32FrameInputHandler::HandleMouse(wxInputConsumer *consumer, + const wxMouseEvent& event) +{ + if ( event.LeftDClick() || event.LeftDown() || event.RightDown() ) + { + wxTopLevelWindow *tlw = + wxStaticCast(consumer->GetInputWindow(), wxTopLevelWindow); + + long hit = tlw->HitTest(event.GetPosition()); + + if ( event.LeftDClick() && hit == wxHT_TOPLEVEL_TITLEBAR ) + { + tlw->PerformAction(wxACTION_TOPLEVEL_BUTTON_CLICK, + tlw->IsMaximized() ? wxTOPLEVEL_BUTTON_RESTORE + : wxTOPLEVEL_BUTTON_MAXIMIZE); + return TRUE; + } + else if ( tlw->GetWindowStyle() & wxSYSTEM_MENU ) + { + if ( (event.LeftDown() && hit == wxHT_TOPLEVEL_ICON) || + (event.RightDown() && + (hit == wxHT_TOPLEVEL_TITLEBAR || + hit == wxHT_TOPLEVEL_ICON)) ) + { + PopupSystemMenu(tlw, event.GetPosition()); + return TRUE; + } + } + } + + return wxStdFrameInputHandler::HandleMouse(consumer, event); +} + +void wxWin32FrameInputHandler::PopupSystemMenu(wxTopLevelWindow *window, + const wxPoint& pos) const +{ + wxMenu *menu = new wxMenu; + + if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) + menu->Append(wxID_RESTORE_FRAME , _("&Restore")); + menu->Append(wxID_MOVE_FRAME , _("&Move")); + if ( window->GetWindowStyle() & wxRESIZE_BORDER ) + menu->Append(wxID_RESIZE_FRAME , _("&Size")); + if ( wxSystemSettings::HasFeature(wxSYS_CAN_ICONIZE_FRAME) ) + menu->Append(wxID_ICONIZE_FRAME , _("Mi&nimize")); + if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) + menu->Append(wxID_MAXIMIZE_FRAME , _("Ma&ximize")); + menu->AppendSeparator(); + menu->Append(wxID_CLOSE_FRAME, _("Close\tAlt-F4")); + + if ( window->GetWindowStyle() & wxMAXIMIZE_BOX ) + { + if ( window->IsMaximized() ) + { + menu->Enable(wxID_MAXIMIZE_FRAME, FALSE); + menu->Enable(wxID_MOVE_FRAME, FALSE); + if ( window->GetWindowStyle() & wxRESIZE_BORDER ) + menu->Enable(wxID_RESIZE_FRAME, FALSE); + } + else + menu->Enable(wxID_RESTORE_FRAME, FALSE); + } + + window->PopupMenu(menu, pos); + delete menu; +} + +bool wxWin32FrameInputHandler::HandleActivation(wxInputConsumer *consumer, + bool activated) +{ + if ( consumer->GetInputWindow()->GetWindowStyle() & wxSYSTEM_MENU ) + { + // always detach if active frame changed: + m_menuHandler->Detach(); + + if ( activated ) + { + m_menuHandler->Attach(consumer); + } + } + + return wxStdFrameInputHandler::HandleActivation(consumer, activated); +}