X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..b9efe021b554fa3967d1442cf758435c5cd5ae8f:/include/wx/univ/window.h diff --git a/include/wx/univ/window.h b/include/wx/univ/window.h index 4af5b3fb22..d13c7657a6 100644 --- a/include/wx/univ/window.h +++ b/include/wx/univ/window.h @@ -7,14 +7,14 @@ // Modified by: // Created: 06.08.00 // RCS-ID: $Id$ -// Copyright: (c) 2000 Vadim Zeitlin -// Licence: wxWindows license +// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com) +// Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_WINDOW_H_ #define _WX_UNIV_WINDOW_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "univwindow.h" #endif @@ -27,38 +27,32 @@ class WXDLLEXPORT wxMenuBar; class WXDLLEXPORT wxRenderer; class WXDLLEXPORT wxScrollBar; -// ---------------------------------------------------------------------------- -// constants -// ---------------------------------------------------------------------------- - -// control state flags used in wxRenderer and wxColourScheme -enum -{ - wxCONTROL_DISABLED = 0x00000001, // control is disabled - wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus - wxCONTROL_PRESSED = 0x00000004, // (button) is pressed - wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons - wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items - wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control - wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox - wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked - wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked - - wxCONTROL_FLAGS_MASK = 0x000000ff, - - // this is a pseudo flag not used directly by wxRenderer but rather by some - // controls internally - wxCONTROL_DIRTY = 0x80000000 -}; +#ifdef __WXX11__ +#define wxUSE_TWO_WINDOWS 1 +#else +#define wxUSE_TWO_WINDOWS 0 +#endif // ---------------------------------------------------------------------------- // wxWindow // ---------------------------------------------------------------------------- +#if defined(__WXMSW__) +#define wxWindowNative wxWindowMSW +#elif defined(__WXGTK__) +#define wxWindowNative wxWindowGTK +#elif defined(__WXMGL__) +#define wxWindowNative wxWindowMGL +#elif defined(__WXX11__) +#define wxWindowNative wxWindowX11 +#elif defined(__WXMAC__) +#define wxWindowNative wxWindowMac +#endif + class WXDLLEXPORT wxWindow : public wxWindowNative { public: - // ctors and creatie functions + // ctors and create functions // --------------------------- wxWindow() { Init(); } @@ -79,6 +73,8 @@ public: long style = 0, const wxString& name = wxPanelNameStr); + virtual ~wxWindow(); + // background pixmap support // ------------------------- @@ -97,8 +93,8 @@ public: int pos, int page, int range, - bool refresh = TRUE ); - virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE); + bool refresh = true ); + virtual void SetScrollPos(int orient, int pos, bool refresh = true); virtual int GetScrollPos(int orient) const; virtual int GetScrollThumb(int orient) const; virtual int GetScrollRange(int orient) const; @@ -132,8 +128,8 @@ public: // return all state flags at once (combination of wxCONTROL_XXX values) int GetStateFlags() const; - // set the "highlighted" flag and return TRUE if it changed - virtual bool SetCurrent(bool doit = TRUE); + // set the "highlighted" flag and return true if it changed + virtual bool SetCurrent(bool doit = true); // get the scrollbar (may be NULL) for the given orientation wxScrollBar *GetScrollbar(int orient) const @@ -144,25 +140,23 @@ public: // methods used by wxColourScheme to choose the colours for this window // -------------------------------------------------------------------- - // return TRUE if this is a panel/canvas window which contains other + // return true if this is a panel/canvas window which contains other // controls only - virtual bool IsCanvasWindow() const { return FALSE; } - - // return TRUE if this a container window which contains the other items: - // e.g, a listbox, listctrl, treectrl, ... and FALSE if it is a monolithic - // control (e.g. a button, checkbox, ...) - virtual bool IsContainerWindow() const { return FALSE; } + virtual bool IsCanvasWindow() const { return false; } - // return TRUE if this control can be highlighted when the mouse is over + // return true if this control can be highlighted when the mouse is over // it (the theme decides itself whether it is really highlighted or not) - virtual bool CanBeHighlighted() const { return FALSE; } + virtual bool CanBeHighlighted() const { return false; } - // return TRUE if we should use the colours/fonts returned by the + // return true if we should use the colours/fonts returned by the // corresponding GetXXX() methods instead of the default ones - bool UseBgCol() const { return m_hasBgCol; } bool UseFgCol() const { return m_hasFgCol; } bool UseFont() const { return m_hasFont; } + // return true if this window serves as a container for the other windows + // only and doesn't get any input itself + virtual bool IsStaticBox() const { return false; } + // returns the (low level) renderer to use for drawing the control by // querying the current theme wxRenderer *GetRenderer() const { return m_renderer; } @@ -184,23 +178,14 @@ public: // the rect coordinates are, for us, in client coords, but if no rect is // specified, the entire window is refreshed - virtual void Refresh(bool eraseBackground = TRUE, + virtual void Refresh(bool eraseBackground = true, const wxRect *rect = (const wxRect *) NULL); // we refresh the window when it is dis/enabled - virtual bool Enable(bool enable = TRUE); - - // remember that the font/colour was changed - virtual bool SetBackgroundColour(const wxColour& colour); - virtual bool SetForegroundColour(const wxColour& colour); - virtual bool SetFont(const wxFont& font); + virtual bool Enable(bool enable = true); - // our Capture/ReleaseMouse() maintains the stack of windows which had - // captured the mouse and when ReleaseMouse() is called, the mouse freed - // only if the stack is empty, otherwise it is captured back by the window - // on top of the stack - virtual void CaptureMouse(); - virtual void ReleaseMouse(); + // should we use the standard control colours or not? + virtual bool ShouldInheritColours() const { return false; } protected: // common part of all ctors @@ -215,7 +200,7 @@ protected: // event handlers void OnSize(wxSizeEvent& event); - void OnNcPaint(wxPaintEvent& event); + void OnNcPaint(wxNcPaintEvent& event); void OnPaint(wxPaintEvent& event); void OnErase(wxEraseEvent& event); @@ -228,7 +213,7 @@ protected: void OnKeyUp(wxKeyEvent& event); #endif // wxUSE_MENUS - // draw the control background, return TRUE if done + // draw the control background, return true if done virtual bool DoDrawBackground(wxDC& dc); // draw the controls border @@ -262,20 +247,22 @@ protected: int m_alignBgBitmap; wxStretch m_stretchBgBitmap; - // more flags - bool m_isCurrent:1; // is the mouse currently inside the window? - bool m_hasBgCol:1; // was the bg colour explicitly changed by user? - bool m_hasFgCol:1; // fg - bool m_hasFont:1; // font + // old size + wxSize m_oldSize; + + // is the mouse currently inside the window? + bool m_isCurrent:1; + +#ifdef __WXMSW__ + // override MSWWindowProc() to process WM_NCHITTEST + WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam); +#endif // __WXMSW__ private: // the window scrollbars wxScrollBar *m_scrollbarHorz, *m_scrollbarVert; - // the stack of windows which have captured the mouse - static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext; - #if wxUSE_MENUS // the current modal event loop for the popup menu we show or NULL static wxEventLoop *ms_evtLoopPopup;