X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..95d00805e0c50ec408a04a04431f6a7c91ce38b1:/src/generic/tabg.cpp diff --git a/src/generic/tabg.cpp b/src/generic/tabg.cpp index bd0ba3d2eb..249395811a 100644 --- a/src/generic/tabg.cpp +++ b/src/generic/tabg.cpp @@ -9,10 +9,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#ifdef __GNUG__ -#pragma implementation "tabg.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -23,15 +19,20 @@ #if wxUSE_TAB_DIALOG #ifndef WX_PRECOMP -#include "wx/wx.h" + #include "wx/settings.h" + #include "wx/intl.h" + #include "wx/dcclient.h" #endif #include #include #include -#include +#include "wx/math.h" #include "wx/tab.h" +#include "wx/listimpl.cpp" + +WX_DEFINE_LIST(wxTabLayerList) // not defined: use old, square tab implementation (fills in tabs) // defined: use new, rounded tab implementation (doesn't colour in tabs) @@ -39,12 +40,12 @@ IMPLEMENT_DYNAMIC_CLASS(wxTabControl, wxObject) -IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList) +// IMPLEMENT_DYNAMIC_CLASS(wxTabLayer, wxList) wxTabControl::wxTabControl(wxTabView *v) { m_view = v; - m_isSelected = FALSE; + m_isSelected = false; m_offsetX = 0; m_offsetY = 0; m_width = 0; @@ -151,7 +152,7 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) int topY = m_view->GetViewRect().y - m_view->GetTopMargin(); - int maxPositions = ((wxTabLayer *)m_view->GetLayers().Nth(0)->Data())->Number(); + int maxPositions = ((wxTabLayer *)m_view->GetLayers().Item(0)->GetData())->GetCount(); // Only down to the bottom of the tab, not to the top of the view if ( GetRowPosition() < (maxPositions - 1) ) @@ -335,7 +336,7 @@ void wxTabControl::OnDraw(wxDC& dc, bool lastInRow) // TAB is not selected - just draw TAB outline and RH edge // if the TAB is the last in the row - int maxPositions = ((wxTabLayer*)m_view->GetLayers().Nth(0)->Data())->Number(); + int maxPositions = ((wxTabLayer*)m_view->GetLayers().Item(0)->GetData())->GetCount(); wxTabControl* tabBelow = 0; wxTabControl* tabBelowRight = 0; if (GetColPosition() > 0) @@ -497,9 +498,9 @@ bool wxTabControl::HitTest(int x, int y) const int tabY2 = tabY1 + GetHeight(); if (x >= tabX1 && y >= tabY1 && x <= tabX2 && y <= tabY2) - return TRUE; + return true; else - return FALSE; + return false; } IMPLEMENT_DYNAMIC_CLASS(wxTabView, wxObject) @@ -522,20 +523,19 @@ wxTabView::wxTabView(long style) m_tabViewRect.x = 300; m_highlightColour = *wxWHITE; m_shadowColour = wxColour(128, 128, 128); - m_backgroundColour = *wxLIGHT_GREY; + m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE); m_textColour = *wxBLACK; m_highlightPen = wxWHITE_PEN; m_shadowPen = wxGREY_PEN; - m_backgroundPen = wxLIGHT_GREY_PEN; - m_backgroundBrush = wxLIGHT_GREY_BRUSH; - m_tabFont = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT); - m_tabSelectedFont = wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT); + SetBackgroundColour(m_backgroundColour); + m_tabFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); + m_tabSelectedFont = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); m_window = (wxWindow *) NULL; } wxTabView::~wxTabView() { - ClearTabs(TRUE); + ClearTabs(true); } // Automatically positions tabs @@ -545,7 +545,7 @@ wxTabView::~wxTabView() wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *existingTab) { // First, find which layer we should be adding to. - wxNode *node = m_layers.Last(); + wxTabLayerList::compatibility_iterator node = m_layers.GetLast(); if (!node) { wxTabLayer *newLayer = new wxTabLayer; @@ -553,36 +553,36 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi } // Check if adding another tab control would go off the // right-hand edge of the layer. - wxTabLayer *tabLayer = (wxTabLayer *)node->Data(); - wxNode *lastTabNode = tabLayer->Last(); + wxTabLayer *tabLayer = (wxTabLayer *)node->GetData(); + wxList::compatibility_iterator lastTabNode = tabLayer->GetLast(); if (lastTabNode) { - wxTabControl *lastTab = (wxTabControl *)lastTabNode->Data(); + wxTabControl *lastTab = (wxTabControl *)lastTabNode->GetData(); // Start another layer (row). // Tricky choice: can't just check if will be overlapping the edge, because // this happens anyway for 2nd and subsequent rows. // Should check this for 1st row, and then subsequent rows should not exceed 1st // in length. - if (((tabLayer == m_layers.First()->Data()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) + if (((tabLayer == m_layers.GetFirst()->GetData()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) > GetViewRect().width)) || - ((tabLayer != m_layers.First()->Data()) && (tabLayer->Number() == ((wxTabLayer *)m_layers.First()->Data())->Number()))) + ((tabLayer != m_layers.GetFirst()->GetData()) && (tabLayer->GetCount() == ((wxTabLayer *)m_layers.GetFirst()->GetData())->GetCount()))) { tabLayer = new wxTabLayer; m_layers.Append(tabLayer); - lastTabNode = (wxNode *) NULL; + lastTabNode = wxList::compatibility_iterator(); } } - int layer = m_layers.Number() - 1; + int layer = m_layers.GetCount() - 1; wxTabControl *tabControl = existingTab; if (!existingTab) tabControl = OnCreateTabControl(); - tabControl->SetRowPosition(tabLayer->Number()); + tabControl->SetRowPosition(tabLayer->GetCount()); tabControl->SetColPosition(layer); wxTabControl *lastTab = (wxTabControl *) NULL; if (lastTabNode) - lastTab = (wxTabControl *)lastTabNode->Data(); + lastTab = (wxTabControl *)lastTabNode->GetData(); // Top of new tab int verticalOffset = (- GetTopMargin()) - ((layer+1)*GetTabHeight()); @@ -608,40 +608,40 @@ wxTabControl *wxTabView::AddTab(int id, const wxString& label, wxTabControl *exi // Remove the tab without deleting the window bool wxTabView::RemoveTab(int id) { - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); if (tab->GetId() == id) { if (id == m_tabSelection) m_tabSelection = -1; delete tab; - delete tabNode; + layer->Erase(tabNode); m_noTabs --; // The layout has changed LayoutTabs(); - return TRUE; + return true; } - tabNode = tabNode->Next(); + tabNode = tabNode->GetNext(); } - layerNode = layerNode->Next(); + layerNode = layerNode->GetNext(); } - return FALSE; + return false; } bool wxTabView::SetTabText(int id, const wxString& label) { wxTabControl* control = FindTabControlForId(id); if (!control) - return FALSE; + return false; control->SetLabel(label); - return TRUE; + return true; } wxString wxTabView::GetTabText(int id) const @@ -659,21 +659,21 @@ int wxTabView::GetTotalTabHeight() { int minY = 0; - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); if (tab->GetY() < minY) minY = tab->GetY(); - tabNode = tabNode->Next(); + tabNode = tabNode->GetNext(); } - layerNode = layerNode->Next(); + layerNode = layerNode->GetNext(); } return - minY; @@ -681,23 +681,23 @@ int wxTabView::GetTotalTabHeight() void wxTabView::ClearTabs(bool deleteTabs) { - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); if (deleteTabs) delete tab; - wxNode *next = tabNode->Next(); - delete tabNode; + wxList::compatibility_iterator next = tabNode->GetNext(); + layer->Erase(tabNode); tabNode = next; } - wxNode *nextLayerNode = layerNode->Next(); + wxTabLayerList::compatibility_iterator nextLayerNode = layerNode->GetNext(); delete layer; - delete layerNode; + m_layers.Erase(layerNode); layerNode = nextLayerNode; } m_noTabs = 0; @@ -711,22 +711,22 @@ void wxTabView::LayoutTabs(void) // Make a list of the tab controls, deleting the wxTabLayers. wxList controls; - wxNode *layerNode = m_layers.First(); + wxTabLayerList::compatibility_iterator layerNode = m_layers.GetFirst(); while (layerNode) { - wxTabLayer *layer = (wxTabLayer *)layerNode->Data(); - wxNode *tabNode = layer->First(); + wxTabLayer *layer = (wxTabLayer *)layerNode->GetData(); + wxList::compatibility_iterator tabNode = layer->GetFirst(); while (tabNode) { - wxTabControl *tab = (wxTabControl *)tabNode->Data(); + wxTabControl *tab = (wxTabControl *)tabNode->GetData(); controls.Append(tab); - wxNode *next = tabNode->Next(); - delete tabNode; + wxList::compatibility_iterator next = tabNode->GetNext(); + layer->Erase(tabNode); tabNode = next; } - wxNode *nextLayerNode = layerNode->Next(); + wxTabLayerList::compatibility_iterator nextLayerNode = layerNode->GetNext(); delete layer; - delete layerNode; + m_layers.Erase(layerNode); layerNode = nextLayerNode; } @@ -735,10 +735,10 @@ void wxTabView::LayoutTabs(void) wxTabLayer *currentLayer = new wxTabLayer; m_layers.Append(currentLayer); - wxNode *node = controls.First(); + wxList::compatibility_iterator node = controls.GetFirst(); while (node) { - wxTabControl *tabControl = (wxTabControl *)node->Data(); + wxTabControl *tabControl = (wxTabControl *)node->GetData(); if (lastTab) { // Start another layer (row). @@ -746,9 +746,9 @@ void wxTabView::LayoutTabs(void) // this happens anyway for 2nd and subsequent rows. // Should check this for 1st row, and then subsequent rows should not exceed 1st // in length. - if (((currentLayer == m_layers.First()->Data()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) + if (((currentLayer == m_layers.GetFirst()->GetData()) && ((lastTab->GetX() + 2*lastTab->GetWidth() + GetHorizontalTabSpacing()) > GetViewRect().width)) || - ((currentLayer != m_layers.First()->Data()) && (currentLayer->Number() == ((wxTabLayer *)m_layers.First()->Data())->Number()))) + ((currentLayer != m_layers.GetFirst()->GetData()) && (currentLayer->GetCount() == ((wxTabLayer *)m_layers.GetFirst()->GetData())->GetCount()))) { currentLayer = new wxTabLayer; m_layers.Append(currentLayer); @@ -756,9 +756,9 @@ void wxTabView::LayoutTabs(void) } } - int layer = m_layers.Number() - 1; + int layer = m_layers.GetCount() - 1; - tabControl->SetRowPosition(currentLayer->Number()); + tabControl->SetRowPosition(currentLayer->GetCount()); tabControl->SetColPosition(layer); // Top of new tab @@ -776,7 +776,7 @@ void wxTabView::LayoutTabs(void) currentLayer->Append(tabControl); lastTab = tabControl; - node = node->Next(); + node = node->GetNext(); } // Move the selected tab to the bottom @@ -809,19 +809,19 @@ void wxTabView::Draw(wxDC& dc) } // Draw layers in reverse order - wxNode *node = m_layers.Last(); + wxTabLayerList::compatibility_iterator node = m_layers.GetLast(); while (node) { - wxTabLayer *layer = (wxTabLayer *)node->Data(); - wxNode *node2 = layer->First(); + wxTabLayer *layer = (wxTabLayer *)node->GetData(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *control = (wxTabControl *)node2->Data(); - control->OnDraw(dc, (node2->Next() == NULL)); - node2 = node2->Next(); + wxTabControl *control = (wxTabControl *)node2->GetData(); + control->OnDraw(dc, (!node2->GetNext())); + node2 = node2->GetNext(); } - node = node->Previous(); + node = node->GetPrevious(); } @@ -872,50 +872,50 @@ void wxTabView::Draw(wxDC& dc) #endif } -// Process mouse event, return FALSE if we didn't process it +// Process mouse event, return false if we didn't process it bool wxTabView::OnEvent(wxMouseEvent& event) { if (!event.LeftDown()) - return FALSE; + return false; wxCoord x, y; event.GetPosition(&x, &y); wxTabControl *hitControl = (wxTabControl *) NULL; - wxNode *node = m_layers.First(); + wxTabLayerList::compatibility_iterator node = m_layers.GetFirst(); while (node) { - wxTabLayer *layer = (wxTabLayer *)node->Data(); - wxNode *node2 = layer->First(); + wxTabLayer *layer = (wxTabLayer *)node->GetData(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *control = (wxTabControl *)node2->Data(); + wxTabControl *control = (wxTabControl *)node2->GetData(); if (control->HitTest((int)x, (int)y)) { hitControl = control; - node = (wxNode *) NULL; - node2 = (wxNode *) NULL; + node = wxTabLayerList::compatibility_iterator(); + node2 = wxList::compatibility_iterator(); } else - node2 = node2->Next(); + node2 = node2->GetNext(); } if (node) - node = node->Next(); + node = node->GetNext(); } if (!hitControl) - return FALSE; + return false; wxTabControl *currentTab = FindTabControlForId(m_tabSelection); if (hitControl == currentTab) - return FALSE; + return false; ChangeTab(hitControl); - return TRUE; + return true; } bool wxTabView::ChangeTab(wxTabControl *control) @@ -926,38 +926,38 @@ bool wxTabView::ChangeTab(wxTabControl *control) oldTab = currentTab->GetId(); if (control == currentTab) - return TRUE; + return true; - if (m_layers.Number() == 0) - return FALSE; + if (m_layers.GetCount() == 0) + return false; if (!OnTabPreActivate(control->GetId(), oldTab)) - return FALSE; + return false; // Move the tab to the bottom MoveSelectionTab(control); if (currentTab) - currentTab->SetSelected(FALSE); + currentTab->SetSelected(false); - control->SetSelected(TRUE); + control->SetSelected(true); m_tabSelection = control->GetId(); OnTabActivate(control->GetId(), oldTab); // Leave window refresh for the implementing window - return TRUE; + return true; } // Move the selected tab to the bottom layer, if necessary, // without calling app activation code bool wxTabView::MoveSelectionTab(wxTabControl *control) { - if (m_layers.Number() == 0) - return FALSE; + if (m_layers.GetCount() == 0) + return false; - wxTabLayer *firstLayer = (wxTabLayer *)m_layers.First()->Data(); + wxTabLayer *firstLayer = (wxTabLayer *)m_layers.GetFirst()->GetData(); // Find what column this tab is at, so we can swap with the one at the bottom. // If we're on the bottom layer, then no need to swap. @@ -965,18 +965,18 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) { // Do a swap int col = 0; - wxNode *thisNode = FindTabNodeAndColumn(control, &col); + wxList::compatibility_iterator thisNode = FindTabNodeAndColumn(control, &col); if (!thisNode) - return FALSE; - wxNode *otherNode = firstLayer->Nth(col); + return false; + wxList::compatibility_iterator otherNode = firstLayer->Item(col); if (!otherNode) - return FALSE; + return false; // If this is already in the bottom layer, return now if (otherNode == thisNode) - return TRUE; + return true; - wxTabControl *otherTab = (wxTabControl *)otherNode->Data(); + wxTabControl *otherTab = (wxTabControl *)otherNode->GetData(); // We now have pointers to the tab to be changed to, // and the tab on the first layer. Swap tab structures and @@ -998,7 +998,7 @@ bool wxTabView::MoveSelectionTab(wxTabControl *control) thisNode->SetData(otherTab); otherNode->SetData(control); } - return TRUE; + return true; } // Called when a tab is activated @@ -1025,6 +1025,10 @@ void wxTabView::SetBackgroundColour(const wxColour& col) m_backgroundBrush = wxTheBrushList->FindOrCreateBrush(col, wxSOLID); } +// this may be called with sel = zero (which doesn't match any page) +// when wxMotif deletes a page +// so return the first tab... + void wxTabView::SetTabSelection(int sel, bool activateTool) { if ( sel==m_tabSelection ) @@ -1032,6 +1036,7 @@ void wxTabView::SetTabSelection(int sel, bool activateTool) int oldSel = m_tabSelection; wxTabControl *control = FindTabControlForId(sel); + if (sel == 0) sel=control->GetId(); wxTabControl *oldControl = FindTabControlForId(m_tabSelection); if (!OnTabPreActivate(sel, oldSel)) @@ -1046,7 +1051,7 @@ void wxTabView::SetTabSelection(int sel, bool activateTool) } if (oldControl) - oldControl->SetSelected(FALSE); + oldControl->SetSelected(false); m_tabSelection = sel; @@ -1058,21 +1063,23 @@ void wxTabView::SetTabSelection(int sel, bool activateTool) } // Find tab control for id +// this may be called with zero (which doesn't match any page) +// so return the first control... wxTabControl *wxTabView::FindTabControlForId(int id) const { - wxNode *node1 = m_layers.First(); + wxTabLayerList::compatibility_iterator node1 = m_layers.GetFirst(); while (node1) { - wxTabLayer *layer = (wxTabLayer *)node1->Data(); - wxNode *node2 = layer->First(); + wxTabLayer *layer = (wxTabLayer *)node1->GetData(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *control = (wxTabControl *)node2->Data(); - if (control->GetId() == id) + wxTabControl *control = (wxTabControl *)node2->GetData(); + if (control->GetId() == id || id == 0) return control; - node2 = node2->Next(); + node2 = node2->GetNext(); } - node1 = node1->Next(); + node1 = node1->GetNext(); } return (wxTabControl *) NULL; } @@ -1080,39 +1087,39 @@ wxTabControl *wxTabView::FindTabControlForId(int id) const // Find tab control for layer, position (starting from zero) wxTabControl *wxTabView::FindTabControlForPosition(int layer, int position) const { - wxNode *node1 = m_layers.Nth(layer); + wxTabLayerList::compatibility_iterator node1 = m_layers.Item(layer); if (!node1) return (wxTabControl *) NULL; - wxTabLayer *tabLayer = (wxTabLayer *)node1->Data(); - wxNode *node2 = tabLayer->Nth(position); + wxTabLayer *tabLayer = (wxTabLayer *)node1->GetData(); + wxList::compatibility_iterator node2 = tabLayer->Item(position); if (!node2) return (wxTabControl *) NULL; - return (wxTabControl *)node2->Data(); + return (wxTabControl *)node2->GetData(); } // Find the node and the column at which this control is positioned. -wxNode *wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const +wxList::compatibility_iterator wxTabView::FindTabNodeAndColumn(wxTabControl *control, int *col) const { - wxNode *node1 = m_layers.First(); + wxTabLayerList::compatibility_iterator node1 = m_layers.GetFirst(); while (node1) { - wxTabLayer *layer = (wxTabLayer *)node1->Data(); + wxTabLayer *layer = (wxTabLayer *)node1->GetData(); int c = 0; - wxNode *node2 = layer->First(); + wxList::compatibility_iterator node2 = layer->GetFirst(); while (node2) { - wxTabControl *cnt = (wxTabControl *)node2->Data(); + wxTabControl *cnt = (wxTabControl *)node2->GetData(); if (cnt == control) { *col = c; return node2; } - node2 = node2->Next(); + node2 = node2->GetNext(); c ++; } - node1 = node1->Next(); + node1 = node1->GetNext(); } - return (wxNode *) NULL; + return wxList::compatibility_iterator(); } int wxTabView::CalculateTabWidth(int noTabs, bool adjustView) @@ -1212,7 +1219,8 @@ void wxTabbedPanel::OnPaint(wxPaintEvent& WXUNUSED(event) ) IMPLEMENT_CLASS(wxPanelTabView, wxTabView) -wxPanelTabView::wxPanelTabView(wxPanel *pan, long style): wxTabView(style), m_tabWindows(wxKEY_INTEGER) +wxPanelTabView::wxPanelTabView(wxPanel *pan, long style) + : wxTabView(style) { m_panel = pan; m_currentWindow = (wxWindow *) NULL; @@ -1227,7 +1235,7 @@ wxPanelTabView::wxPanelTabView(wxPanel *pan, long style): wxTabView(style), m_ta wxPanelTabView::~wxPanelTabView(void) { - ClearWindows(TRUE); + ClearWindows(true); } // Called when a tab is activated @@ -1240,9 +1248,9 @@ void wxPanelTabView::OnTabActivate(int activateId, int deactivateId) wxWindow *newWindow = GetTabWindow(activateId); if (oldWindow) - oldWindow->Show(FALSE); + oldWindow->Show(false); if (newWindow) - newWindow->Show(TRUE); + newWindow->Show(true); m_panel->Refresh(); } @@ -1250,24 +1258,22 @@ void wxPanelTabView::OnTabActivate(int activateId, int deactivateId) void wxPanelTabView::AddTabWindow(int id, wxWindow *window) { - m_tabWindows.Append((long)id, window); - window->Show(FALSE); + wxASSERT(m_tabWindows.find(id) == m_tabWindows.end()); + m_tabWindows[id] = window; + window->Show(false); } wxWindow *wxPanelTabView::GetTabWindow(int id) const { - wxNode *node = m_tabWindows.Find((long)id); - if (!node) - return (wxWindow *) NULL; - return (wxWindow *)node->Data(); + wxIntToWindowHashMap::const_iterator it = m_tabWindows.find(id); + return it == m_tabWindows.end() ? NULL : it->second; } void wxPanelTabView::ClearWindows(bool deleteWindows) { if (deleteWindows) - m_tabWindows.DeleteContents(TRUE); - m_tabWindows.Clear(); - m_tabWindows.DeleteContents(FALSE); + WX_CLEAR_HASH_MAP(wxIntToWindowHashMap, m_tabWindows); + m_tabWindows.clear(); } void wxPanelTabView::ShowWindowForTab(int id) @@ -1276,8 +1282,8 @@ void wxPanelTabView::ShowWindowForTab(int id) if (newWindow == m_currentWindow) return; if (m_currentWindow) - m_currentWindow->Show(FALSE); - newWindow->Show(TRUE); + m_currentWindow->Show(false); + newWindow->Show(true); newWindow->Refresh(); }