X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..2a45803fc3877afd0ae3ce356dfe216505165882:/include/wx/gdicmn.h diff --git a/include/wx/gdicmn.h b/include/wx/gdicmn.h index d1443c05f5..624c495072 100644 --- a/include/wx/gdicmn.h +++ b/include/wx/gdicmn.h @@ -1,11 +1,11 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: gdicmn.h +// Name: wx/gdicmn.h // Purpose: Common GDI classes, types and declarations // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ -// Copyright: (c) +// Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -16,32 +16,29 @@ // headers // --------------------------------------------------------------------------- -#ifdef __GNUG__ - #pragma interface "gdicmn.h" -#endif - -#include "wx/object.h" +#include "wx/defs.h" #include "wx/list.h" -#include "wx/hash.h" #include "wx/string.h" -#include "wx/setup.h" -#include "wx/colour.h" -#include "wx/font.h" +#include "wx/fontenc.h" +#include "wx/hashmap.h" +#include "wx/math.h" // --------------------------------------------------------------------------- // forward declarations // --------------------------------------------------------------------------- -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBrush; -class WXDLLEXPORT wxColour; -class WXDLLEXPORT wxCursor; -class WXDLLEXPORT wxFont; -class WXDLLEXPORT wxIcon; -class WXDLLEXPORT wxPalette; -class WXDLLEXPORT wxPen; -class WXDLLEXPORT wxRegion; -class WXDLLEXPORT wxString; +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBrush; +class WXDLLIMPEXP_FWD_CORE wxColour; +class WXDLLIMPEXP_FWD_CORE wxCursor; +class WXDLLIMPEXP_FWD_CORE wxFont; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxPalette; +class WXDLLIMPEXP_FWD_CORE wxPen; +class WXDLLIMPEXP_FWD_CORE wxRegion; +class WXDLLIMPEXP_FWD_BASE wxString; +class WXDLLIMPEXP_FWD_CORE wxIconBundle; +class WXDLLIMPEXP_FWD_CORE wxPoint; // --------------------------------------------------------------------------- // constants @@ -62,8 +59,10 @@ enum wxBitmapType wxBITMAP_TYPE_XBM_DATA, wxBITMAP_TYPE_XPM, wxBITMAP_TYPE_XPM_DATA, - wxBITMAP_TYPE_TIF, - wxBITMAP_TYPE_TIF_RESOURCE, + wxBITMAP_TYPE_TIFF, + wxBITMAP_TYPE_TIF = wxBITMAP_TYPE_TIFF, + wxBITMAP_TYPE_TIFF_RESOURCE, + wxBITMAP_TYPE_TIF_RESOURCE = wxBITMAP_TYPE_TIFF_RESOURCE, wxBITMAP_TYPE_GIF, wxBITMAP_TYPE_GIF_RESOURCE, wxBITMAP_TYPE_PNG, @@ -78,16 +77,29 @@ enum wxBitmapType wxBITMAP_TYPE_PICT_RESOURCE, wxBITMAP_TYPE_ICON, wxBITMAP_TYPE_ICON_RESOURCE, + wxBITMAP_TYPE_ANI, + wxBITMAP_TYPE_IFF, + wxBITMAP_TYPE_TGA, wxBITMAP_TYPE_MACCURSOR, wxBITMAP_TYPE_MACCURSOR_RESOURCE, + + wxBITMAP_TYPE_MAX, wxBITMAP_TYPE_ANY = 50 }; +// Polygon filling mode +enum wxPolygonFillMode +{ + wxODDEVEN_RULE = 1, + wxWINDING_RULE +}; + // Standard cursors enum wxStockCursor { wxCURSOR_NONE, // should be 0 wxCURSOR_ARROW, + wxCURSOR_RIGHT_ARROW, wxCURSOR_BULLSEYE, wxCURSOR_CHAR, wxCURSOR_CROSS, @@ -115,6 +127,9 @@ enum wxStockCursor #ifdef __WXGTK__ wxCURSOR_DEFAULT, // standard X11 cursor #endif +#ifdef __WXMAC__ + wxCURSOR_COPY_ARROW , // MacOS Theme Plus arrow +#endif #ifdef __X__ // Not yet implemented for Windows wxCURSOR_CROSS_REVERSE, @@ -122,63 +137,109 @@ enum wxStockCursor wxCURSOR_BASED_ARROW_UP, wxCURSOR_BASED_ARROW_DOWN, #endif // X11 - wxCURSOR_ARROWWAIT, +#ifdef __WXMAC__ + wxCURSOR_OPEN_HAND, + wxCURSOR_CLOSED_HAND, +#endif wxCURSOR_MAX }; #ifndef __WXGTK__ - #define wxCURSOR_DEFAULT wxCURSOR_ARROW + #define wxCURSOR_DEFAULT wxCURSOR_ARROW +#endif + +#ifndef __WXMAC__ + // TODO CS supply openhand and closedhand cursors + #define wxCURSOR_OPEN_HAND wxCURSOR_HAND + #define wxCURSOR_CLOSED_HAND wxCURSOR_HAND #endif // --------------------------------------------------------------------------- // macros // --------------------------------------------------------------------------- +#if defined(__WINDOWS__) || defined(__WXPM__) + #define wxHAS_IMAGES_IN_RESOURCES +#endif + /* Useful macro for creating icons portably, for example: - wxIcon *icon = new wxICON(mondrian); + wxIcon *icon = new wxICON(sample); expands into: - wxIcon *icon = new wxIcon("mondrian"); // On wxMSW - wxIcon *icon = new wxIcon(mondrian_xpm); // On wxGTK + wxIcon *icon = new wxIcon("sample"); // On Windows + wxIcon *icon = new wxIcon(sample_xpm); // On wxGTK/Linux */ -#ifdef __WXMSW__ +#ifdef __WINDOWS__ // Load from a resource - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #elif defined(__WXPM__) // Load from a resource - #define wxICON(X) wxIcon("" #X "") -#elif defined(__WXMGL__) - // Load from a resource - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) +#elif defined(__WXDFB__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) #elif defined(__WXGTK__) // Initialize from an included XPM - #define wxICON(X) wxIcon( (const char**) X##_xpm ) + #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXMAC__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) #elif defined(__WXMOTIF__) // Initialize from an included XPM #define wxICON(X) wxIcon( X##_xpm ) +#elif defined(__WXX11__) + // Initialize from an included XPM + #define wxICON(X) wxIcon( X##_xpm ) #else // This will usually mean something on any platform - #define wxICON(X) wxIcon("" #X "") + #define wxICON(X) wxIcon(wxT(#X)) #endif // platform /* Another macro: this one is for portable creation of bitmaps. We assume that under Unix bitmaps live in XPMs and under Windows they're in ressources. */ -#if defined(__WXMSW__) || defined(__WXPM__) || defined(__WXMGL__) - #define wxBITMAP(name) wxBitmap(#name, wxBITMAP_TYPE_RESOURCE) -#elif defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) +#if defined(__WINDOWS__) || defined(__WXPM__) + #define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_BMP_RESOURCE) +#elif defined(__WXGTK__) || \ + defined(__WXMOTIF__) || \ + defined(__WXX11__) || \ + defined(__WXMAC__) || \ + defined(__WXDFB__) || \ + defined(__WXCOCOA__) // Initialize from an included XPM - #define wxBITMAP(name) wxBitmap( (const char**) name##_xpm ) + #define wxBITMAP(name) wxBitmap(name##_xpm) #else // other platforms #define wxBITMAP(name) wxBitmap(name##_xpm, wxBITMAP_TYPE_XPM) #endif // platform +// Macro for creating wxBitmap from in-memory PNG data. +// +// It reads PNG data from name_png static byte arrays that can be created using +// e.g. misc/scripts/png2c.py. +// +// This macro exists mostly as a helper for wxBITMAP_PNG() below but also +// because it's slightly more convenient to use than NewFromPNGData() directly. +#define wxBITMAP_PNG_FROM_DATA(name) \ + wxBitmap::NewFromPNGData(name##_png, WXSIZEOF(name##_png)) + +// Similar to wxBITMAP but used for the bitmaps in PNG format. +// +// Under Windows they should be embedded into the resource file using RT_RCDATA +// resource type and under OS X the PNG file with the specified name must be +// available in the resource subdirectory of the bundle. Elsewhere, this is +// exactly the same thing as wxBITMAP_PNG_FROM_DATA() described above. +#if defined(__WINDOWS__) || defined(__WXOSX__) + #define wxBITMAP_PNG(name) wxBitmap(wxS(#name), wxBITMAP_TYPE_PNG_RESOURCE) +#else + #define wxBITMAP_PNG(name) wxBITMAP_PNG_FROM_DATA(name) +#endif + // =========================================================================== // classes // =========================================================================== @@ -187,26 +248,56 @@ enum wxStockCursor // wxSize // --------------------------------------------------------------------------- -class WXDLLEXPORT wxSize +class WXDLLIMPEXP_CORE wxSize { public: - // members are public for compatibility (don't use them directly, - // especially that there names were chosen very unfortunately - they should - // have been called width and height) + // members are public for compatibility, don't use them directly. int x, y; // constructors - wxSize() { x = y = 0; } - wxSize(int xx, int yy) { Set(xx, yy); } + wxSize() : x(0), y(0) { } + wxSize(int xx, int yy) : x(xx), y(yy) { } // no copy ctor or assignment operator - the defaults are ok - bool operator==(const wxSize& sz) const { return x == sz.x && y == sz.y; } - bool operator!=(const wxSize& sz) const { return x != sz.x || y != sz.y; } + wxSize& operator+=(const wxSize& sz) { x += sz.x; y += sz.y; return *this; } + wxSize& operator-=(const wxSize& sz) { x -= sz.x; y -= sz.y; return *this; } + wxSize& operator/=(int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(unsigned int i) { x /= i; y /= i; return *this; } + wxSize& operator*=(unsigned int i) { x *= i; y *= i; return *this; } + wxSize& operator/=(long i) { x /= i; y /= i; return *this; } + wxSize& operator*=(long i) { x *= i; y *= i; return *this; } + wxSize& operator/=(unsigned long i) { x /= i; y /= i; return *this; } + wxSize& operator*=(unsigned long i) { x *= i; y *= i; return *this; } + wxSize& operator/=(double i) { x = int(x/i); y = int(y/i); return *this; } + wxSize& operator*=(double i) { x = int(x*i); y = int(y*i); return *this; } + + void IncTo(const wxSize& sz) + { if ( sz.x > x ) x = sz.x; if ( sz.y > y ) y = sz.y; } + void DecTo(const wxSize& sz) + { if ( sz.x < x ) x = sz.x; if ( sz.y < y ) y = sz.y; } + void DecToIfSpecified(const wxSize& sz) + { + if ( sz.x != wxDefaultCoord && sz.x < x ) + x = sz.x; + if ( sz.y != wxDefaultCoord && sz.y < y ) + y = sz.y; + } + + void IncBy(int dx, int dy) { x += dx; y += dy; } + void IncBy(const wxPoint& pt); + void IncBy(const wxSize& sz) { IncBy(sz.x, sz.y); } + void IncBy(int d) { IncBy(d, d); } + + void DecBy(int dx, int dy) { IncBy(-dx, -dy); } + void DecBy(const wxPoint& pt); + void DecBy(const wxSize& sz) { DecBy(sz.x, sz.y); } + void DecBy(int d) { DecBy(d, d); } + - // FIXME are these really useful? If they're, we should have += &c as well - wxSize operator+(const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); } - wxSize operator-(const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); } + wxSize& Scale(float xscale, float yscale) + { x = (int)(x*xscale); y = (int)(y*yscale); return *this; } // accessors void Set(int xx, int yy) { x = xx; y = yy; } @@ -216,69 +307,409 @@ public: int GetWidth() const { return x; } int GetHeight() const { return y; } + bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; } + + // combine this size with the other one replacing the default (i.e. equal + // to wxDefaultCoord) components of this object with those of the other + void SetDefaults(const wxSize& size) + { + if ( x == wxDefaultCoord ) + x = size.x; + if ( y == wxDefaultCoord ) + y = size.y; + } + // compatibility int GetX() const { return x; } int GetY() const { return y; } }; +inline bool operator==(const wxSize& s1, const wxSize& s2) +{ + return s1.x == s2.x && s1.y == s2.y; +} + +inline bool operator!=(const wxSize& s1, const wxSize& s2) +{ + return s1.x != s2.x || s1.y != s2.y; +} + +inline wxSize operator+(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x + s2.x, s1.y + s2.y); +} + +inline wxSize operator-(const wxSize& s1, const wxSize& s2) +{ + return wxSize(s1.x - s2.x, s1.y - s2.y); +} + +inline wxSize operator/(const wxSize& s, int i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, int i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(int i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, unsigned int i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, unsigned int i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(unsigned int i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, long i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, long i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(long i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator/(const wxSize& s, unsigned long i) +{ + return wxSize(s.x / i, s.y / i); +} + +inline wxSize operator*(const wxSize& s, unsigned long i) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(unsigned long i, const wxSize& s) +{ + return wxSize(s.x * i, s.y * i); +} + +inline wxSize operator*(const wxSize& s, double i) +{ + return wxSize(int(s.x * i), int(s.y * i)); +} + +inline wxSize operator*(double i, const wxSize& s) +{ + return wxSize(int(s.x * i), int(s.y * i)); +} + + + // --------------------------------------------------------------------------- // Point classes: with real or integer coordinates // --------------------------------------------------------------------------- -class WXDLLEXPORT wxRealPoint +class WXDLLIMPEXP_CORE wxRealPoint { public: double x; double y; - wxRealPoint() { x = y = 0.0; }; - wxRealPoint(double xx, double yy) { x = xx; y = yy; }; + wxRealPoint() : x(0.0), y(0.0) { } + wxRealPoint(double xx, double yy) : x(xx), y(yy) { } + wxRealPoint(const wxPoint& pt); + + // no copy ctor or assignment operator - the defaults are ok - wxRealPoint operator+(const wxRealPoint& pt) const { return wxRealPoint(x + pt.x, y + pt.y); } - wxRealPoint operator-(const wxRealPoint& pt) const { return wxRealPoint(x - pt.x, y - pt.y); } + //assignment operators + wxRealPoint& operator+=(const wxRealPoint& p) { x += p.x; y += p.y; return *this; } + wxRealPoint& operator-=(const wxRealPoint& p) { x -= p.x; y -= p.y; return *this; } - bool operator==(const wxRealPoint& pt) const { return x == pt.x && y == pt.y; } + wxRealPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } + wxRealPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } }; -class WXDLLEXPORT wxPoint + +inline bool operator==(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxIsSameDouble(p1.x, p2.x) && wxIsSameDouble(p1.y, p2.y); +} + +inline bool operator!=(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return !(p1 == p2); +} + +inline wxRealPoint operator+(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x + p2.x, p1.y + p2.y); +} + + +inline wxRealPoint operator-(const wxRealPoint& p1, const wxRealPoint& p2) +{ + return wxRealPoint(p1.x - p2.x, p1.y - p2.y); +} + + +inline wxRealPoint operator/(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned int i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned int i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator/(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x / i, s.y / i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, unsigned long i) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(unsigned long i, const wxRealPoint& s) +{ + return wxRealPoint(s.x * i, s.y * i); +} + +inline wxRealPoint operator*(const wxRealPoint& s, double i) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + +inline wxRealPoint operator*(double i, const wxRealPoint& s) +{ + return wxRealPoint(int(s.x * i), int(s.y * i)); +} + + +// ---------------------------------------------------------------------------- +// wxPoint: 2D point with integer coordinates +// ---------------------------------------------------------------------------- + +class WXDLLIMPEXP_CORE wxPoint { public: int x, y; - wxPoint() { x = y = 0; }; - wxPoint(int xx, int yy) { x = xx; y = yy; }; + wxPoint() : x(0), y(0) { } + wxPoint(int xx, int yy) : x(xx), y(yy) { } + wxPoint(const wxRealPoint& pt) : x(int(pt.x)), y(int(pt.y)) { } // no copy ctor or assignment operator - the defaults are ok - // comparison - bool operator==(const wxPoint& p) const { return x == p.x && y == p.y; } - bool operator!=(const wxPoint& p) const { return !(*this == p); } - - // arithmetic operations (component wise) - wxPoint operator+(const wxPoint& p) const { return wxPoint(x + p.x, y + p.y); } - wxPoint operator-(const wxPoint& p) const { return wxPoint(x - p.x, y - p.y); } - + //assignment operators wxPoint& operator+=(const wxPoint& p) { x += p.x; y += p.y; return *this; } wxPoint& operator-=(const wxPoint& p) { x -= p.x; y -= p.y; return *this; } + + wxPoint& operator+=(const wxSize& s) { x += s.GetWidth(); y += s.GetHeight(); return *this; } + wxPoint& operator-=(const wxSize& s) { x -= s.GetWidth(); y -= s.GetHeight(); return *this; } + + // check if both components are set/initialized + bool IsFullySpecified() const { return x != wxDefaultCoord && y != wxDefaultCoord; } + + // fill in the unset components with the values from the other point + void SetDefaults(const wxPoint& pt) + { + if ( x == wxDefaultCoord ) + x = pt.x; + if ( y == wxDefaultCoord ) + y = pt.y; + } }; -#if WXWIN_COMPATIBILITY - #define wxIntPoint wxPoint - #define wxRectangle wxRect -#endif // WXWIN_COMPATIBILITY + +// comparison +inline bool operator==(const wxPoint& p1, const wxPoint& p2) +{ + return p1.x == p2.x && p1.y == p2.y; +} + +inline bool operator!=(const wxPoint& p1, const wxPoint& p2) +{ + return !(p1 == p2); +} + + +// arithmetic operations (component wise) +inline wxPoint operator+(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x + p2.x, p1.y + p2.y); +} + +inline wxPoint operator-(const wxPoint& p1, const wxPoint& p2) +{ + return wxPoint(p1.x - p2.x, p1.y - p2.y); +} + +inline wxPoint operator+(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxPoint& p, const wxSize& s) +{ + return wxPoint(p.x - s.x, p.y - s.y); +} + +inline wxPoint operator+(const wxSize& s, const wxPoint& p) +{ + return wxPoint(p.x + s.x, p.y + s.y); +} + +inline wxPoint operator-(const wxSize& s, const wxPoint& p) +{ + return wxPoint(s.x - p.x, s.y - p.y); +} + +inline wxPoint operator-(const wxPoint& p) +{ + return wxPoint(-p.x, -p.y); +} + +inline wxPoint operator/(const wxPoint& s, int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned int i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned int i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator/(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x / i, s.y / i); +} + +inline wxPoint operator*(const wxPoint& s, unsigned long i) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(unsigned long i, const wxPoint& s) +{ + return wxPoint(s.x * i, s.y * i); +} + +inline wxPoint operator*(const wxPoint& s, double i) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +inline wxPoint operator*(double i, const wxPoint& s) +{ + return wxPoint(int(s.x * i), int(s.y * i)); +} + +WX_DECLARE_LIST_WITH_DECL(wxPoint, wxPointList, class WXDLLIMPEXP_CORE); // --------------------------------------------------------------------------- // wxRect // --------------------------------------------------------------------------- -class WXDLLEXPORT wxRect +class WXDLLIMPEXP_CORE wxRect { public: - wxRect() { x = y = width = height = 0; } + wxRect() + : x(0), y(0), width(0), height(0) + { } wxRect(int xx, int yy, int ww, int hh) - { x = xx; y = yy; width = ww; height = hh; } + : x(xx), y(yy), width(ww), height(hh) + { } wxRect(const wxPoint& topLeft, const wxPoint& bottomRight); - wxRect(const wxPoint& pos, const wxSize& size); + wxRect(const wxPoint& pt, const wxSize& size) + : x(pt.x), y(pt.y), width(size.x), height(size.y) + { } + wxRect(const wxSize& size) + : x(0), y(0), width(size.x), height(size.y) + { } // default copy ctor and assignment operators ok @@ -295,7 +726,12 @@ public: void SetHeight(int h) { height = h; } wxPoint GetPosition() const { return wxPoint(x, y); } + void SetPosition( const wxPoint &p ) { x = p.x; y = p.y; } + wxSize GetSize() const { return wxSize(width, height); } + void SetSize( const wxSize &s ) { width = s.GetWidth(); height = s.GetHeight(); } + + bool IsEmpty() const { return (width <= 0) || (height <= 0); } int GetLeft() const { return x; } int GetTop() const { return y; } @@ -307,8 +743,29 @@ public: void SetTop(int top) { y = top; } void SetBottom(int bottom) { height = bottom - y + 1; } + wxPoint GetTopLeft() const { return GetPosition(); } + wxPoint GetLeftTop() const { return GetTopLeft(); } + void SetTopLeft(const wxPoint &p) { SetPosition(p); } + void SetLeftTop(const wxPoint &p) { SetTopLeft(p); } + + wxPoint GetBottomRight() const { return wxPoint(GetRight(), GetBottom()); } + wxPoint GetRightBottom() const { return GetBottomRight(); } + void SetBottomRight(const wxPoint &p) { SetRight(p.x); SetBottom(p.y); } + void SetRightBottom(const wxPoint &p) { SetBottomRight(p); } + + wxPoint GetTopRight() const { return wxPoint(GetRight(), GetTop()); } + wxPoint GetRightTop() const { return GetTopRight(); } + void SetTopRight(const wxPoint &p) { SetRight(p.x); SetTop(p.y); } + void SetRightTop(const wxPoint &p) { SetTopRight(p); } + + wxPoint GetBottomLeft() const { return wxPoint(GetLeft(), GetBottom()); } + wxPoint GetLeftBottom() const { return GetBottomLeft(); } + void SetBottomLeft(const wxPoint &p) { SetLeft(p.x); SetBottom(p.y); } + void SetLeftBottom(const wxPoint &p) { SetBottomLeft(p); } + // operations with rect wxRect& Inflate(wxCoord dx, wxCoord dy); + wxRect& Inflate(const wxSize& d) { return Inflate(d.x, d.y); } wxRect& Inflate(wxCoord d) { return Inflate(d, d); } wxRect Inflate(wxCoord dx, wxCoord dy) const { @@ -318,6 +775,7 @@ public: } wxRect& Deflate(wxCoord dx, wxCoord dy) { return Inflate(-dx, -dy); } + wxRect& Deflate(const wxSize& d) { return Inflate(-d.x, -d.y); } wxRect& Deflate(wxCoord d) { return Inflate(-d); } wxRect Deflate(wxCoord dx, wxCoord dy) const { @@ -337,216 +795,318 @@ public: return r; } - wxRect operator+(const wxRect& rect) const; - wxRect& operator+=(const wxRect& rect); + wxRect& Union(const wxRect& rect); + wxRect Union(const wxRect& rect) const + { + wxRect r = *this; + r.Union(rect); + return r; + } - // compare rectangles - bool operator==(const wxRect& rect) const; - bool operator!=(const wxRect& rect) const { return !(*this == rect); } + // return true if the point is (not strcitly) inside the rect + bool Contains(int x, int y) const; + bool Contains(const wxPoint& pt) const { return Contains(pt.x, pt.y); } + // return true if the rectangle 'rect' is (not strictly) inside this rect + bool Contains(const wxRect& rect) const; - // return TRUE if the point is (not strcitly) inside the rect - bool Inside(int x, int y) const; - bool Inside(const wxPoint& pt) const { return Inside(pt.x, pt.y); } +#if WXWIN_COMPATIBILITY_2_6 + // use Contains() instead + wxDEPRECATED( bool Inside(int x, int y) const ); + wxDEPRECATED( bool Inside(const wxPoint& pt) const ); + wxDEPRECATED( bool Inside(const wxRect& rect) const ); +#endif // WXWIN_COMPATIBILITY_2_6 - // return TRUE if the rectangles have a non empty intersection + // return true if the rectangles have a non empty intersection bool Intersects(const wxRect& rect) const; + // like Union() but don't ignore empty rectangles + wxRect& operator+=(const wxRect& rect); + + // intersections of two rectrangles not testing for empty rectangles + wxRect& operator*=(const wxRect& rect); + + // centre this rectangle in the given (usually, but not necessarily, + // larger) one + wxRect CentreIn(const wxRect& r, int dir = wxBOTH) const + { + return wxRect(dir & wxHORIZONTAL ? r.x + (r.width - width)/2 : x, + dir & wxVERTICAL ? r.y + (r.height - height)/2 : y, + width, height); + } + + wxRect CenterIn(const wxRect& r, int dir = wxBOTH) const + { + return CentreIn(r, dir); + } + public: int x, y, width, height; }; -// --------------------------------------------------------------------------- -// Management of pens, brushes and fonts -// --------------------------------------------------------------------------- -typedef wxInt8 wxDash; +// compare rectangles +inline bool operator==(const wxRect& r1, const wxRect& r2) +{ + return (r1.x == r2.x) && (r1.y == r2.y) && + (r1.width == r2.width) && (r1.height == r2.height); +} -class WXDLLEXPORT wxPenList : public wxList +inline bool operator!=(const wxRect& r1, const wxRect& r2) { - DECLARE_DYNAMIC_CLASS(wxPenList) + return !(r1 == r2); +} -public: - wxPenList() { } - ~wxPenList(); +// like Union() but don't treat empty rectangles specially +WXDLLIMPEXP_CORE wxRect operator+(const wxRect& r1, const wxRect& r2); - void AddPen(wxPen *pen); - void RemovePen(wxPen *pen); - wxPen *FindOrCreatePen(const wxColour& colour, int width, int style); -}; +// intersections of two rectangles +WXDLLIMPEXP_CORE wxRect operator*(const wxRect& r1, const wxRect& r2); -class WXDLLEXPORT wxBrushList : public wxList -{ - DECLARE_DYNAMIC_CLASS(wxBrushList) -public: - wxBrushList() { } - ~wxBrushList(); - void AddBrush(wxBrush *brush); - void RemoveBrush(wxBrush *brush); - wxBrush *FindOrCreateBrush(const wxColour& colour, int style); -}; -WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString; +#if WXWIN_COMPATIBILITY_2_6 +inline bool wxRect::Inside(int cx, int cy) const { return Contains(cx, cy); } +inline bool wxRect::Inside(const wxPoint& pt) const { return Contains(pt); } +inline bool wxRect::Inside(const wxRect& rect) const { return Contains(rect); } +#endif // WXWIN_COMPATIBILITY_2_6 -class WXDLLEXPORT wxFontList : public wxList -{ - DECLARE_DYNAMIC_CLASS(wxFontList) +// define functions which couldn't be defined above because of declarations +// order +inline void wxSize::IncBy(const wxPoint& pt) { IncBy(pt.x, pt.y); } +inline void wxSize::DecBy(const wxPoint& pt) { DecBy(pt.x, pt.y); } + +// --------------------------------------------------------------------------- +// Management of pens, brushes and fonts +// --------------------------------------------------------------------------- + +typedef wxInt8 wxDash; + +class WXDLLIMPEXP_CORE wxGDIObjListBase { public: - wxFontList() { } - ~wxFontList(); - - void AddFont(wxFont *font); - void RemoveFont(wxFont *font); - wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight, - bool underline = FALSE, - const wxString& face = wxEmptyString, - wxFontEncoding encoding = wxFONTENCODING_DEFAULT); + wxGDIObjListBase(); + ~wxGDIObjListBase(); + +protected: + wxList list; }; -class WXDLLEXPORT wxColourDatabase : public wxList -{ - DECLARE_CLASS(wxColourDatabase) +WX_DECLARE_STRING_HASH_MAP(wxColour*, wxStringToColourHashMap); +class WXDLLIMPEXP_CORE wxColourDatabase +{ public: - wxColourDatabase(int type); - ~wxColourDatabase() ; + wxColourDatabase(); + ~wxColourDatabase(); - // Not const because it may add a name to the database - wxColour *FindColour(const wxString& colour) ; + // find colour by name or name for the given colour + wxColour Find(const wxString& name) const; wxString FindName(const wxColour& colour) const; - void Initialize(); + + // add a new colour to the database + void AddColour(const wxString& name, const wxColour& colour); + +#if WXWIN_COMPATIBILITY_2_6 + // deprecated, use Find() instead + wxDEPRECATED( wxColour *FindColour(const wxString& name) ); +#endif // WXWIN_COMPATIBILITY_2_6 + + #ifdef __WXPM__ // PM keeps its own type of colour table long* m_palTable; size_t m_nSize; #endif -}; -class WXDLLEXPORT wxBitmapList : public wxList -{ - DECLARE_DYNAMIC_CLASS(wxBitmapList) - -public: - wxBitmapList(); - ~wxBitmapList(); +private: + // load the database with the built in colour values when called for the + // first time, do nothing after this + void Initialize(); - void AddBitmap(wxBitmap *bitmap); - void RemoveBitmap(wxBitmap *bitmap); + wxStringToColourHashMap *m_map; }; -class WXDLLEXPORT wxResourceCache: public wxList +class WXDLLIMPEXP_CORE wxResourceCache: public wxList { public: wxResourceCache() { } +#if !wxUSE_STD_CONTAINERS wxResourceCache(const unsigned int keyType) : wxList(keyType) { } - ~wxResourceCache(); - -private: - DECLARE_DYNAMIC_CLASS(wxResourceCache) +#endif + virtual ~wxResourceCache(); }; // --------------------------------------------------------------------------- // global variables // --------------------------------------------------------------------------- -// Lists of GDI objects -WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList; -WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList; -WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList; -WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList; - -// Stock objects -WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT; -WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT; -WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT; -WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT; - -WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN; -WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN; - -WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH; -WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH; - -WXDLLEXPORT_DATA(extern wxColour*) wxBLACK; -WXDLLEXPORT_DATA(extern wxColour*) wxWHITE; -WXDLLEXPORT_DATA(extern wxColour*) wxRED; -WXDLLEXPORT_DATA(extern wxColour*) wxBLUE; -WXDLLEXPORT_DATA(extern wxColour*) wxGREEN; -WXDLLEXPORT_DATA(extern wxColour*) wxCYAN; -WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY; -// 'Null' objects -WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap; -WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon; -WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor; -WXDLLEXPORT_DATA(extern wxPen) wxNullPen; -WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush; -WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette; -WXDLLEXPORT_DATA(extern wxFont) wxNullFont; -WXDLLEXPORT_DATA(extern wxColour) wxNullColour; +/* Stock objects -// Stock cursors types -WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR; -WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR; -WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR; + wxStockGDI creates the stock GDI objects on demand. Pointers to the + created objects are stored in the ms_stockObject array, which is indexed + by the Item enum values. Platorm-specific fonts can be created by + implementing a derived class with an override for the GetFont function. + wxStockGDI operates as a singleton, accessed through the ms_instance + pointer. By default this pointer is set to an instance of wxStockGDI. + A derived class must arrange to set this pointer to an instance of itself. +*/ +class WXDLLIMPEXP_CORE wxStockGDI +{ +public: + enum Item { + BRUSH_BLACK, + BRUSH_BLUE, + BRUSH_CYAN, + BRUSH_GREEN, + BRUSH_YELLOW, + BRUSH_GREY, + BRUSH_LIGHTGREY, + BRUSH_MEDIUMGREY, + BRUSH_RED, + BRUSH_TRANSPARENT, + BRUSH_WHITE, + COLOUR_BLACK, + COLOUR_BLUE, + COLOUR_CYAN, + COLOUR_GREEN, + COLOUR_YELLOW, + COLOUR_LIGHTGREY, + COLOUR_RED, + COLOUR_WHITE, + CURSOR_CROSS, + CURSOR_HOURGLASS, + CURSOR_STANDARD, + FONT_ITALIC, + FONT_NORMAL, + FONT_SMALL, + FONT_SWISS, + PEN_BLACK, + PEN_BLACKDASHED, + PEN_BLUE, + PEN_CYAN, + PEN_GREEN, + PEN_YELLOW, + PEN_GREY, + PEN_LIGHTGREY, + PEN_MEDIUMGREY, + PEN_RED, + PEN_TRANSPARENT, + PEN_WHITE, + ITEMCOUNT + }; + + wxStockGDI(); + virtual ~wxStockGDI(); + static void DeleteAll(); + + static wxStockGDI& instance() { return *ms_instance; } + + static const wxBrush* GetBrush(Item item); + static const wxColour* GetColour(Item item); + static const wxCursor* GetCursor(Item item); + // Can be overridden by platform-specific derived classes + virtual const wxFont* GetFont(Item item); + static const wxPen* GetPen(Item item); + +protected: + static wxStockGDI* ms_instance; + + static wxObject* ms_stockObject[ITEMCOUNT]; + + wxDECLARE_NO_COPY_CLASS(wxStockGDI); +}; + +#define wxITALIC_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_ITALIC) +#define wxNORMAL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_NORMAL) +#define wxSMALL_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SMALL) +#define wxSWISS_FONT wxStockGDI::instance().GetFont(wxStockGDI::FONT_SWISS) + +#define wxBLACK_DASHED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACKDASHED) +#define wxBLACK_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLACK) +#define wxBLUE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_BLUE) +#define wxCYAN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_CYAN) +#define wxGREEN_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREEN) +#define wxYELLOW_PEN wxStockGDI::GetPen(wxStockGDI::PEN_YELLOW) +#define wxGREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_GREY) +#define wxLIGHT_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_LIGHTGREY) +#define wxMEDIUM_GREY_PEN wxStockGDI::GetPen(wxStockGDI::PEN_MEDIUMGREY) +#define wxRED_PEN wxStockGDI::GetPen(wxStockGDI::PEN_RED) +#define wxTRANSPARENT_PEN wxStockGDI::GetPen(wxStockGDI::PEN_TRANSPARENT) +#define wxWHITE_PEN wxStockGDI::GetPen(wxStockGDI::PEN_WHITE) + +#define wxBLACK_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLACK) +#define wxBLUE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_BLUE) +#define wxCYAN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_CYAN) +#define wxGREEN_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREEN) +#define wxYELLOW_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_YELLOW) +#define wxGREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_GREY) +#define wxLIGHT_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_LIGHTGREY) +#define wxMEDIUM_GREY_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_MEDIUMGREY) +#define wxRED_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_RED) +#define wxTRANSPARENT_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_TRANSPARENT) +#define wxWHITE_BRUSH wxStockGDI::GetBrush(wxStockGDI::BRUSH_WHITE) + +#define wxBLACK wxStockGDI::GetColour(wxStockGDI::COLOUR_BLACK) +#define wxBLUE wxStockGDI::GetColour(wxStockGDI::COLOUR_BLUE) +#define wxCYAN wxStockGDI::GetColour(wxStockGDI::COLOUR_CYAN) +#define wxGREEN wxStockGDI::GetColour(wxStockGDI::COLOUR_GREEN) +#define wxYELLOW wxStockGDI::GetColour(wxStockGDI::COLOUR_YELLOW) +#define wxLIGHT_GREY wxStockGDI::GetColour(wxStockGDI::COLOUR_LIGHTGREY) +#define wxRED wxStockGDI::GetColour(wxStockGDI::COLOUR_RED) +#define wxWHITE wxStockGDI::GetColour(wxStockGDI::COLOUR_WHITE) + +#define wxCROSS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_CROSS) +#define wxHOURGLASS_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_HOURGLASS) +#define wxSTANDARD_CURSOR wxStockGDI::GetCursor(wxStockGDI::CURSOR_STANDARD) -WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase; +// 'Null' objects +extern WXDLLIMPEXP_DATA_CORE(wxBitmap) wxNullBitmap; +extern WXDLLIMPEXP_DATA_CORE(wxIcon) wxNullIcon; +extern WXDLLIMPEXP_DATA_CORE(wxCursor) wxNullCursor; +extern WXDLLIMPEXP_DATA_CORE(wxPen) wxNullPen; +extern WXDLLIMPEXP_DATA_CORE(wxBrush) wxNullBrush; +extern WXDLLIMPEXP_DATA_CORE(wxPalette) wxNullPalette; +extern WXDLLIMPEXP_DATA_CORE(wxFont) wxNullFont; +extern WXDLLIMPEXP_DATA_CORE(wxColour) wxNullColour; +extern WXDLLIMPEXP_DATA_CORE(wxIconBundle) wxNullIconBundle; -WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr; +extern WXDLLIMPEXP_DATA_CORE(wxColourDatabase*) wxTheColourDatabase; -WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize; -WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition; +extern WXDLLIMPEXP_DATA_CORE(const char) wxPanelNameStr[]; -// The list of objects which should be deleted -WXDLLEXPORT_DATA(extern wxList) wxPendingDelete; +extern WXDLLIMPEXP_DATA_CORE(const wxSize) wxDefaultSize; +extern WXDLLIMPEXP_DATA_CORE(const wxPoint) wxDefaultPosition; // --------------------------------------------------------------------------- // global functions // --------------------------------------------------------------------------- // resource management -extern void WXDLLEXPORT wxInitializeStockObjects(); -extern void WXDLLEXPORT wxInitializeStockLists(); -extern void WXDLLEXPORT wxDeleteStockObjects(); -extern void WXDLLEXPORT wxDeleteStockLists(); +extern void WXDLLIMPEXP_CORE wxInitializeStockLists(); +extern void WXDLLIMPEXP_CORE wxDeleteStockLists(); // is the display colour (or monochrome)? -extern bool WXDLLEXPORT wxColourDisplay(); +extern bool WXDLLIMPEXP_CORE wxColourDisplay(); // Returns depth of screen -extern int WXDLLEXPORT wxDisplayDepth(); +extern int WXDLLIMPEXP_CORE wxDisplayDepth(); #define wxGetDisplayDepth wxDisplayDepth // get the display size -extern void WXDLLEXPORT wxDisplaySize(int *width, int *height); -extern wxSize WXDLLEXPORT wxGetDisplaySize(); -extern void WXDLLEXPORT wxDisplaySizeMM(int *width, int *height); -extern wxSize WXDLLEXPORT wxGetDisplaySizeMM(); +extern void WXDLLIMPEXP_CORE wxDisplaySize(int *width, int *height); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySize(); +extern void WXDLLIMPEXP_CORE wxDisplaySizeMM(int *width, int *height); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplaySizeMM(); +extern wxSize WXDLLIMPEXP_CORE wxGetDisplayPPI(); // Get position and size of the display workarea -extern void WXDLLEXPORT wxClientDisplayRect(int *x, int *y, int *width, int *height); -extern wxRect WXDLLEXPORT wxGetClientDisplayRect(); +extern void WXDLLIMPEXP_CORE wxClientDisplayRect(int *x, int *y, int *width, int *height); +extern wxRect WXDLLIMPEXP_CORE wxGetClientDisplayRect(); // set global cursor -extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor); +extern void WXDLLIMPEXP_CORE wxSetCursor(const wxCursor& cursor); #endif // _WX_GDICMNH__