X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6feb95a79834836e88143b15d9f424ebe79621..0944fceb987def04dc89d03d58c35793d0ecdfed:/include/wx/encconv.h diff --git a/include/wx/encconv.h b/include/wx/encconv.h index 9e67c21141..7d925b3551 100644 --- a/include/wx/encconv.h +++ b/include/wx/encconv.h @@ -4,20 +4,18 @@ // font encodings // Author: Vaclav Slavik // Copyright: (c) 1999 Vaclav Slavik -// Licence: wxWindows Licence +// Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_ENCCONV_H_ #define _WX_ENCCONV_H_ -#ifdef __GNUG__ +#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "encconv.h" #endif #include "wx/defs.h" -#if wxUSE_FONTMAP - #include "wx/object.h" #include "wx/fontenc.h" #include "wx/dynarray.h" @@ -47,7 +45,7 @@ enum // types // ---------------------------------------------------------------------------- -WX_DEFINE_ARRAY(wxFontEncoding, wxFontEncodingArray); +WX_DEFINE_ARRAY_INT(wxFontEncoding, wxFontEncodingArray); //-------------------------------------------------------------------------------- // wxEncodingConverter @@ -55,14 +53,14 @@ WX_DEFINE_ARRAY(wxFontEncoding, wxFontEncodingArray); // 8bit encodings/charsets. It can also convert from/to Unicode //-------------------------------------------------------------------------------- -class WXDLLEXPORT wxEncodingConverter : public wxObject +class WXDLLIMPEXP_BASE wxEncodingConverter : public wxObject { public: wxEncodingConverter(); ~wxEncodingConverter() { if (m_Table) delete[] m_Table; } - // Initialize convertion. Both output or input encoding may + // Initialize conversion. Both output or input encoding may // be wxFONTENCODING_UNICODE, but only if wxUSE_WCHAR_T is set to 1. // // All subsequent calls to Convert() will interpret it's argument @@ -85,23 +83,23 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject // both modes gurantee that output string will have same length // as input string // - // Returns FALSE if given conversion is impossible, TRUE otherwise + // Returns false if given conversion is impossible, true otherwise // (conversion may be impossible either if you try to convert - // to Unicode with non-Unicode build of wxWindows or if input + // to Unicode with non-Unicode build of wxWidgets or if input // or output encoding is not supported.) bool Init(wxFontEncoding input_enc, wxFontEncoding output_enc, int method = wxCONVERT_STRICT); // Convert input string according to settings passed to Init. // Note that you must call Init before using Convert! - void Convert(const char* input, char* output); - void Convert(char* str) { Convert(str, str); } - wxString Convert(const wxString& input); + bool Convert(const char* input, char* output) const; + bool Convert(char* str) const { return Convert(str, str); } + wxString Convert(const wxString& input) const; #if wxUSE_WCHAR_T - void Convert(const char* input, wchar_t* output); - void Convert(const wchar_t* input, char* output); - void Convert(const wchar_t* input, wchar_t* output); - void Convert(wchar_t* str) { Convert(str, str); } + bool Convert(const char* input, wchar_t* output) const; + bool Convert(const wchar_t* input, char* output) const; + bool Convert(const wchar_t* input, wchar_t* output) const; + bool Convert(wchar_t* str) const { return Convert(str, str); } #endif // Return equivalent(s) for given font that are used // under given platform. wxPLATFORM_CURRENT means the plaform @@ -138,6 +136,17 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject // equivalent encodings, regardless the platform, including itself. static wxFontEncodingArray GetAllEquivalents(wxFontEncoding enc); + // Return true if [any text in] one multibyte encoding can be + // converted to another one losslessly. + // + // Do not call this with wxFONTENCODING_UNICODE, it doesn't make + // sense (always works in one sense and always depends on the text + // to convert in the other) + static bool CanConvert(wxFontEncoding encIn, wxFontEncoding encOut) + { + return GetAllEquivalents(encIn).Index(encOut) != wxNOT_FOUND; + } + private: #if wxUSE_WCHAR_T @@ -148,8 +157,7 @@ class WXDLLEXPORT wxEncodingConverter : public wxObject bool m_UnicodeInput, m_UnicodeOutput; bool m_JustCopy; + DECLARE_NO_COPY_CLASS(wxEncodingConverter) }; -#endif // wxUSE_FONTMAP - #endif // _WX_ENCCONV_H_