X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e6d94998fcbdb3ce60774e38c0d4b6ee20c6798..5801c56fa90c4a71b6e64709b6ecab854f010015:/docs/latex/wx/bitmap.tex?ds=sidebyside diff --git a/docs/latex/wx/bitmap.tex b/docs/latex/wx/bitmap.tex index f847a82bf0..334731ab8a 100644 --- a/docs/latex/wx/bitmap.tex +++ b/docs/latex/wx/bitmap.tex @@ -10,9 +10,23 @@ either monochrome or colour. \helpref{wxGDIObject}{wxgdiobject}\\ \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + +\wxheading{Predefined objects} + +Objects: + +{\bf wxNullBitmap} + \wxheading{See also} -\helpref{wxBitmap overview}{wxbitmapoverview}, \helpref{wxDC::Blit}{wxdcblit}, \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxMemoryDC}{wxmemorydc} +\helpref{wxBitmap overview}{wxbitmapoverview}, +\helpref{supported bitmap file formats}{supportedbitmapformats}, +\helpref{wxDC::Blit}{wxdcblit}, +\helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap}, +\helpref{wxMemoryDC}{wxmemorydc} \latexignore{\rtfignore{\wxheading{Members}}} @@ -29,15 +43,21 @@ Copy constructor. \func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} Creates a bitmap from the given data, which can be of arbitrary type. +Windows only, I think. \func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\ \param{int}{ depth = 1}} Creates a bitmap from an array of bits. +Note that the bit depth is ignored on GTK+ and Motif. If you want to create a bitmap +from something else than a 1-bit data array, use the \helpref{wxImage}{wximage} class. + \func{}{wxBitmap}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}} -Creates a new bitmap. +Creates a new bitmap. A depth of -1 indicates the depth of the current screen or +visual. Some platforms only support 1 for monochrome and -1 for the current colour +setting. \func{}{wxBitmap}{\param{const char**}{ bits}} @@ -74,8 +94,13 @@ Its meaning is determined by the {\it type} parameter.} \end{twocollist} The validity of these flags depends on the platform and wxWindows configuration. -If all possible wxWindows settings are used, the Windows platform supports BMP, BMP\_RESOURCE, -XPM\_DATA, and XPM. Under X, the available formats are BMP, GIF, XBM, and XPM.} +If all possible wxWindows settings are used, the Windows platform supports BMP file, BMP resource, +XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file. +Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file. + +In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include +wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, +and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. } \wxheading{Remarks} @@ -113,12 +138,25 @@ The eighth form constructs a bitmap from a file or resource. {\it name} can refe to a resource name under MS Windows, or a filename under MS Windows and X. Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_BMP\_RESOURCE. -Under X, {\it type} defaults to wxBITMAP\_TYPE\_XBM. +Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM. \wxheading{See also} \helpref{wxBitmap::LoadFile}{wxbitmaploadfile} +\pythonnote{Constructors supported by wxPython are:\par +\indented{2cm}{\begin{twocollist} +\twocolitem{{\bf wxBitmap(name, flag)}}{Loads a bitmap from a file} +\twocolitem{{\bf wxBitmapFromData(data, type, width, height, depth=1)}}{Creates +a bitmap from the given data, which can be of arbitrary type.} +\twocolitem{{\bf wxNoRefBitmap(name, flag)}}{This one won't own the +reference, so Python won't call the destructor, this is good for toolbars +and such where the parent will manage the bitmap.} +\twocolitem{{\bf wxEmptyBitmap(width, height, depth = -1)}}{Creates an +empty bitmap with the given specifications} +\end{twocollist}} +} + \membersection{wxBitmap::\destruct{wxBitmap}} \func{}{\destruct{wxBitmap}}{\void} @@ -274,6 +312,13 @@ Gets the width of the bitmap in pixels. \helpref{wxBitmap::GetHeight}{wxbitmapgetheight} +\membersection{wxBitmap::GetSubBitmap}\label{wxbitmapgetsubbitmap} + +\constfunc{wxBitmap}{GetSubBitmap}{\param{const wxRect&}{rect}} + +Returns a sub bitmap of the current one as long as the rect belongs entirely to +the bitmap. This function preserves bit depth and mask information. + \membersection{wxBitmap::InitStandardHandlers} \func{static void}{InitStandardHandlers}{\void} @@ -322,7 +367,11 @@ The meaning of {\it name} is determined by the {\it type} parameter.} \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.} \end{twocollist} -The validity of these flags depends on the platform and wxWindows configuration.} +The validity of these flags depends on the platform and wxWindows configuration. + +In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can +(wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM). +(Of course you must have wxImage handlers loaded.) } \wxheading{Return value} @@ -381,10 +430,15 @@ Saves a bitmap in the named file. \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.} \end{twocollist} -The validity of these flags depends on the platform and wxWindows configuration.} +The validity of these flags depends on the platform and wxWindows configuration. + +In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can +(wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG). +(Of course you must have wxImage handlers loaded.) } -\docparam{palette}{An optional palette used for saving the bitmap. TODO: this parameter should -probably be eliminated; instead the app should set the palette before saving.} +\docparam{palette}{An optional palette used for saving the bitmap.} +% TODO: this parameter should +%probably be eliminated; instead the app should set the palette before saving. \wxheading{Return value} @@ -533,6 +587,10 @@ application initialisation. \helpref{wxObject}{wxobject} +\wxheading{Include files} + + + \wxheading{See also} \helpref{wxBitmap}{wxbitmap}, \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor} @@ -635,8 +693,7 @@ Saves a bitmap in the named file. \docparam{type}{See \helpref{wxBitmap::wxBitmap}{wxbitmapconstr} for values this can take.} -\docparam{palette}{An optional palette used for saving the bitmap. TODO: this parameter should -probably be eliminated; instead the app should set the palette before saving.} +\docparam{palette}{An optional palette used for saving the bitmap.} \wxheading{Return value}