X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1e04d2bf54dcb336e20a27e906dcebdca368790b..6f026b5b63fe7ccb025e84509886f74772b9df13:/src/unix/evtloopunix.cpp diff --git a/src/unix/evtloopunix.cpp b/src/unix/evtloopunix.cpp index 4edf70e696..daeac691d1 100644 --- a/src/unix/evtloopunix.cpp +++ b/src/unix/evtloopunix.cpp @@ -3,8 +3,9 @@ // Purpose: wxEventLoop implementation // Author: Lukasz Michalski (lm@zork.pl) // Created: 2007-05-07 -// RCS-ID: $Id$ // Copyright: (c) 2006 Zork Lukasz Michalski +// (c) 2009, 2013 Vadim Zeitlin +// (c) 2013 Rob Bresalier // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -28,156 +29,125 @@ #include "wx/log.h" #endif -#include #include "wx/apptrait.h" +#include "wx/scopedptr.h" #include "wx/thread.h" #include "wx/module.h" -#include "wx/unix/pipe.h" #include "wx/unix/private/timer.h" #include "wx/unix/private/epolldispatcher.h" +#include "wx/unix/private/wakeuppipe.h" #include "wx/private/selectdispatcher.h" +#include "wx/private/eventloopsourcesmanager.h" +#include "wx/private/fdioeventloopsourcehandler.h" +#include "wx/private/eventloopsourcesmanager.h" -#define TRACE_EVENTS _T("events") +#if wxUSE_EVENTLOOP_SOURCE + #include "wx/evtloopsrc.h" +#endif // wxUSE_EVENTLOOP_SOURCE // =========================================================================== -// wxEventLoop::PipeIOHandler implementation +// wxEventLoop implementation // =========================================================================== -namespace wxPrivate -{ +//----------------------------------------------------------------------------- +// initialization +//----------------------------------------------------------------------------- -// pipe used for wake up messages: when a child thread wants to wake up -// the event loop in the main thread it writes to this pipe -class PipeIOHandler : public wxFDIOHandler +wxConsoleEventLoop::wxConsoleEventLoop() { -public: - // default ctor does nothing, call Create() to really initialize the - // object - PipeIOHandler() { } - - bool Create(); - - // this method can be, and normally is, called from another thread - void WakeUp(); + // Be pessimistic initially and assume that we failed to initialize. + m_dispatcher = NULL; + m_wakeupPipe = NULL; + m_wakeupSource = NULL; + + // Create the pipe. + wxScopedPtr wakeupPipe(new wxWakeUpPipeMT); + const int pipeFD = wakeupPipe->GetReadFd(); + if ( pipeFD == wxPipe::INVALID_FD ) + return; - int GetReadFd() { return m_pipe[wxPipe::Read]; } + // And start monitoring it in our event loop. + m_wakeupSource = wxEventLoopBase::AddSourceForFD + ( + pipeFD, + wakeupPipe.get(), + wxFDIO_INPUT + ); - // implement wxFDIOHandler pure virtual methods - virtual void OnReadWaiting(); - virtual void OnWriteWaiting() { } - virtual void OnExceptionWaiting() { } + if ( !m_wakeupSource ) + return; -private: - wxPipe m_pipe; -}; + // This is a bit ugly but we know that AddSourceForFD() used the currently + // active dispatcher to register this source, so use the same one for our + // other operations. Of course, currently the dispatcher returned by + // wxFDIODispatcher::Get() is always the same one anyhow so it doesn't + // really matter, but if we started returning different things later, it + // would. + m_dispatcher = wxFDIODispatcher::Get(); -// ---------------------------------------------------------------------------- -// initialization -// ---------------------------------------------------------------------------- + m_wakeupPipe = wakeupPipe.release(); +} -bool PipeIOHandler::Create() +wxConsoleEventLoop::~wxConsoleEventLoop() { - if ( !m_pipe.Create() ) + if ( m_wakeupPipe ) { - wxLogError(_("Failed to create wake up pipe used by event loop.")); - return false; - } + delete m_wakeupSource; - const int fdRead = GetReadFd(); - - int flags = fcntl(fdRead, F_GETFL, 0); - if ( flags == -1 || fcntl(fdRead, F_SETFL, flags | O_NONBLOCK) == -1 ) - { - wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode")); - return false; + delete m_wakeupPipe; } - - wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"), - fdRead, m_pipe[wxPipe::Write]); - - return true; } -// ---------------------------------------------------------------------------- -// wakeup handling -// ---------------------------------------------------------------------------- +//----------------------------------------------------------------------------- +// adding & removing sources +//----------------------------------------------------------------------------- -void PipeIOHandler::WakeUp() -{ - if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 ) - { - // don't use wxLog here, we can be in another thread and this could - // result in dead locks - perror("write(wake up pipe)"); - } -} +#if wxUSE_EVENTLOOP_SOURCE -void PipeIOHandler::OnReadWaiting() +class wxConsoleEventLoopSourcesManager : public wxEventLoopSourcesManagerBase { - // got wakeup from child thread: read all data available in pipe just to - // make it empty (even though we write one byte at a time from WakeUp(), - // it could have been called several times) - char buf[4]; - for ( ;; ) +public: + wxEventLoopSource* AddSourceForFD( int fd, + wxEventLoopSourceHandler *handler, + int flags) { - const int size = read(GetReadFd(), buf, WXSIZEOF(buf)); + wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" ); - if ( size == 0 || (size == -1 && (errno == EAGAIN || errno == EINTR)) ) - { - // nothing left in the pipe (EAGAIN is expected for an FD with - // O_NONBLOCK) - break; - } + wxLogTrace(wxTRACE_EVT_SOURCE, + "Adding event loop source for fd=%d", fd); - if ( size == -1 ) - { - wxLogSysError(_("Failed to read from wake-up pipe")); + // we need a bridge to wxFDIODispatcher + // + // TODO: refactor the code so that only wxEventLoopSourceHandler is used + wxScopedPtr + fdioHandler(new wxFDIOEventLoopSourceHandler(handler)); - break; - } - } + if ( !wxFDIODispatcher::Get()->RegisterFD(fd, fdioHandler.get(), flags) ) + return NULL; - // writing to the wake up pipe will make wxConsoleEventLoop return from - // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing - // else needs to be done -} - -} // namespace wxPrivate + return new wxUnixEventLoopSource(wxFDIODispatcher::Get(), fdioHandler.release(), + fd, handler, flags); + } +}; -// =========================================================================== -// wxEventLoop implementation -// =========================================================================== +wxEventLoopSourcesManagerBase* wxAppTraits::GetEventLoopSourcesManager() +{ + static wxConsoleEventLoopSourcesManager s_eventLoopSourcesManager; -//----------------------------------------------------------------------------- -// initialization -//----------------------------------------------------------------------------- + return &s_eventLoopSourcesManager; +} -wxConsoleEventLoop::wxConsoleEventLoop() +wxUnixEventLoopSource::~wxUnixEventLoopSource() { - m_wakeupPipe = new wxPrivate::PipeIOHandler(); - if ( !m_wakeupPipe->Create() ) - { - wxDELETE(m_wakeupPipe); - m_dispatcher = NULL; - return; - } + wxLogTrace(wxTRACE_EVT_SOURCE, + "Removing event loop source for fd=%d", m_fd); - m_dispatcher = wxFDIODispatcher::Get(); - if ( !m_dispatcher ) - return; + m_dispatcher->UnregisterFD(m_fd); - m_dispatcher->RegisterFD - ( - m_wakeupPipe->GetReadFd(), - m_wakeupPipe, - wxFDIO_INPUT - ); + delete m_fdioHandler; } -wxConsoleEventLoop::~wxConsoleEventLoop() -{ - delete m_wakeupPipe; -} +#endif // wxUSE_EVENTLOOP_SOURCE //----------------------------------------------------------------------------- // events dispatch and loop handling @@ -200,7 +170,8 @@ bool wxConsoleEventLoop::Pending() const bool wxConsoleEventLoop::Dispatch() { - DispatchTimeout(wxFDIODispatcher::TIMEOUT_INFINITE); + DispatchTimeout(static_cast( + wxFDIODispatcher::TIMEOUT_INFINITE)); return true; }