X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1dc39a1fb565cbdc90f8537599551a3556efce8a..96c9640205933ad0673d5af2c96af0816c50160c:/src/msw/dc.cpp diff --git a/src/msw/dc.cpp b/src/msw/dc.cpp index 46eebf25c5..c7f3cfa665 100644 --- a/src/msw/dc.cpp +++ b/src/msw/dc.cpp @@ -34,6 +34,7 @@ #include "wx/bitmap.h" #include "wx/dcmemory.h" #include "wx/log.h" + #include "wx/math.h" #include "wx/icon.h" #include "wx/dcprint.h" #include "wx/module.h" @@ -82,7 +83,9 @@ IMPLEMENT_ABSTRACT_CLASS(wxMSWDCImpl, wxDCImpl) // constants // --------------------------------------------------------------------------- -static const int VIEWPORT_EXTENT = 1000; +// The device space in Win32 GDI measures 2^27*2^27 , so we use 2^27-1 as the +// maximal possible view port extent. +static const int VIEWPORT_EXTENT = 134217727; // ROPs which don't have standard names (see "Ternary Raster Operations" in the // MSDN docs for how this and other numbers in wxDC::Blit() are obtained) @@ -273,6 +276,98 @@ private: IMPLEMENT_DYNAMIC_CLASS(wxGDIDLLsCleanupModule, wxModule) +namespace +{ + +#if wxUSE_DC_TRANSFORM_MATRIX + +// Class used to dynamically load world transform related API functions. +class GdiWorldTransformFuncs +{ +public: + static bool IsOk() + { + if ( !ms_worldTransformSymbolsLoaded ) + LoadWorldTransformSymbols(); + + return ms_pfnSetGraphicsMode && + ms_pfnSetWorldTransform && + ms_pfnGetWorldTransform && + ms_pfnModifyWorldTransform; + } + + typedef int (WINAPI *SetGraphicsMode_t)(HDC, int); + static SetGraphicsMode_t SetGraphicsMode() + { + if ( !ms_worldTransformSymbolsLoaded ) + LoadWorldTransformSymbols(); + + return ms_pfnSetGraphicsMode; + } + + typedef BOOL (WINAPI *SetWorldTransform_t)(HDC, const XFORM *); + static SetWorldTransform_t SetWorldTransform() + { + if ( !ms_worldTransformSymbolsLoaded ) + LoadWorldTransformSymbols(); + + return ms_pfnSetWorldTransform; + } + + typedef BOOL (WINAPI *GetWorldTransform_t)(HDC, LPXFORM); + static GetWorldTransform_t GetWorldTransform() + { + if ( !ms_worldTransformSymbolsLoaded ) + LoadWorldTransformSymbols(); + + return ms_pfnGetWorldTransform; + } + + typedef BOOL (WINAPI *ModifyWorldTransform_t)(HDC, const XFORM *, DWORD); + static ModifyWorldTransform_t ModifyWorldTransform() + { + if ( !ms_worldTransformSymbolsLoaded ) + LoadWorldTransformSymbols(); + + return ms_pfnModifyWorldTransform; + } + +private: + static void LoadWorldTransformSymbols() + { + wxDynamicLibrary dll(wxT("gdi32.dll")); + + wxDL_INIT_FUNC(ms_pfn, SetGraphicsMode, dll); + wxDL_INIT_FUNC(ms_pfn, SetWorldTransform, dll); + wxDL_INIT_FUNC(ms_pfn, GetWorldTransform, dll); + wxDL_INIT_FUNC(ms_pfn, ModifyWorldTransform, dll); + + ms_worldTransformSymbolsLoaded = true; + } + + static SetGraphicsMode_t ms_pfnSetGraphicsMode; + static SetWorldTransform_t ms_pfnSetWorldTransform; + static GetWorldTransform_t ms_pfnGetWorldTransform; + static ModifyWorldTransform_t ms_pfnModifyWorldTransform; + + static bool ms_worldTransformSymbolsLoaded; +}; + +GdiWorldTransformFuncs::SetGraphicsMode_t + GdiWorldTransformFuncs::ms_pfnSetGraphicsMode = NULL; +GdiWorldTransformFuncs::SetWorldTransform_t + GdiWorldTransformFuncs::ms_pfnSetWorldTransform = NULL; +GdiWorldTransformFuncs::GetWorldTransform_t + GdiWorldTransformFuncs::ms_pfnGetWorldTransform = NULL; +GdiWorldTransformFuncs::ModifyWorldTransform_t + GdiWorldTransformFuncs::ms_pfnModifyWorldTransform = NULL; + +bool GdiWorldTransformFuncs::ms_worldTransformSymbolsLoaded = false; + +#endif // wxUSE_DC_TRANSFORM_MATRIX + +} // anonymous namespace + #endif // wxUSE_DYNLIB_CLASS // =========================================================================== @@ -723,7 +818,7 @@ void wxMSWDCImpl::DoDrawArc(wxCoord x1, wxCoord y1, wxCoord xxx2 = (wxCoord) (xxc+ray); wxCoord yyy2 = (wxCoord) (yyc+ray); - if ( m_brush.IsOk() && m_brush.GetStyle() != wxBRUSHSTYLE_TRANSPARENT ) + if ( m_brush.IsNonTransparent() ) { // Have to add 1 to bottom-right corner of rectangle // to make semi-circles look right (crooked line otherwise). @@ -931,7 +1026,7 @@ void wxMSWDCImpl::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord h // (i.e. drawn with a transparent pen) one pixel smaller in both directions // and we want them to have the same size regardless of which pen is used #ifndef __WXWINCE__ - if ( m_pen.IsOk() && m_pen.GetStyle() == wxPENSTYLE_TRANSPARENT ) + if ( m_pen.IsTransparent() ) { x2dev++; y2dev++; @@ -965,7 +1060,7 @@ void wxMSWDCImpl::DoDrawRoundedRectangle(wxCoord x, wxCoord y, wxCoord width, wx // Windows draws the filled rectangles without outline (i.e. drawn with a // transparent pen) one pixel smaller in both directions and we want them // to have the same size regardless of which pen is used - adjust - if ( m_pen.GetStyle() == wxPENSTYLE_TRANSPARENT ) + if ( m_pen.IsTransparent() ) { x2++; y2++; @@ -1048,11 +1143,11 @@ void wxMSWDCImpl::DoDrawSpline(const wxPointList *points) lppt[ bezier_pos ] = lppt[ bezier_pos-1 ]; bezier_pos++; -#if !wxUSE_STL +#if !wxUSE_STD_CONTAINERS while ((node = node->GetNext()) != NULL) #else while ((node = node->GetNext())) -#endif // !wxUSE_STL +#endif // !wxUSE_STD_CONTAINERS { p = (wxPoint *)node->GetData(); x1 = x2; @@ -1214,13 +1309,20 @@ void wxMSWDCImpl::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool #ifdef __WIN32__ // use MaskBlt() with ROP which doesn't do anything to dst in the mask // points + bool ok = false; + +#if wxUSE_SYSTEM_OPTIONS // On some systems, MaskBlt succeeds yet is much much slower // than the wxWidgets fall-back implementation. So we need // to be able to switch this on and off at runtime. - bool ok = false; -#if wxUSE_SYSTEM_OPTIONS - if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0) -#endif + // + // NB: don't query the value of the option every time but do it only + // once as otherwise it can have real (and bad) performance + // implications (see #11172) + static bool + s_maskBltAllowed = wxSystemOptions::GetOptionInt("no-maskblt") == 0; + if ( s_maskBltAllowed ) +#endif // wxUSE_SYSTEM_OPTIONS { HDC cdc = GetHdc(); HDC hdcMem = ::CreateCompatibleDC(GetHdc()); @@ -1296,6 +1398,18 @@ void wxMSWDCImpl::DoDrawBitmap( const wxBitmap &bmp, wxCoord x, wxCoord y, bool void wxMSWDCImpl::DoDrawText(const wxString& text, wxCoord x, wxCoord y) { + // For compatibility with other ports (notably wxGTK) and because it's + // genuinely useful, we allow passing multiline strings to DrawText(). + // However there is no native MSW function to draw them directly so we + // instead reuse the generic DrawLabel() method to render them. Of course, + // DrawLabel() itself will call back to us but with single line strings + // only so there won't be any infinite recursion here. + if ( text.find('\n') != wxString::npos ) + { + GetOwner()->DrawLabel(text, wxRect(x, y, 0, 0)); + return; + } + WXMICROWIN_CHECK_HDC DrawAnyText(text, x, y); @@ -1703,6 +1817,31 @@ wxCoord wxMSWDCImpl::GetCharWidth() const return lpTextMetric.tmAveCharWidth; } +void wxMSWDCImpl::DoGetFontMetrics(int *height, + int *ascent, + int *descent, + int *internalLeading, + int *externalLeading, + int *averageWidth) const +{ + TEXTMETRIC tm; + + GetTextMetrics(GetHdc(), &tm); + + if ( height ) + *height = tm.tmHeight; + if ( ascent ) + *ascent = tm.tmAscent; + if ( descent ) + *descent = tm.tmDescent; + if ( internalLeading ) + *internalLeading = tm.tmInternalLeading; + if ( externalLeading ) + *externalLeading = tm.tmExternalLeading; + if ( averageWidth ) + *averageWidth = tm.tmAveCharWidth; +} + void wxMSWDCImpl::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y, wxCoord *descent, wxCoord *externalLeading, const wxFont *font) const @@ -1765,17 +1904,15 @@ void wxMSWDCImpl::DoGetTextExtent(const wxString& string, wxCoord *x, wxCoord *y } #endif // !defined(_WIN32_WCE) || (_WIN32_WCE >= 400) - TEXTMETRIC tm; - ::GetTextMetrics(GetHdc(), &tm); - if (x) *x = sizeRect.cx; if (y) *y = sizeRect.cy; - if (descent) - *descent = tm.tmDescent; - if (externalLeading) - *externalLeading = tm.tmExternalLeading; + + if ( descent || externalLeading ) + { + DoGetFontMetrics(NULL, NULL, descent, NULL, externalLeading, NULL); + } if ( hfontOld ) { @@ -1825,6 +1962,31 @@ bool wxMSWDCImpl::DoGetPartialTextExtents(const wxString& text, wxArrayInt& widt return true; } +namespace +{ + +void ApplyEffectiveScale(double scale, int sign, int *device, int *logical) +{ + // To reduce rounding errors as much as possible, we try to use the largest + // possible extent (2^27-1) for the device space but we must also avoid + // overflowing the int range i.e. ensure that logical extents are less than + // 2^31 in magnitude. So the minimal scale we can use is 1/16 as for + // anything smaller VIEWPORT_EXTENT/scale would overflow the int range. + static const double MIN_LOGICAL_SCALE = 1./16; + + double physExtent = VIEWPORT_EXTENT; + if ( scale < MIN_LOGICAL_SCALE ) + { + physExtent *= scale/MIN_LOGICAL_SCALE; + scale = MIN_LOGICAL_SCALE; + } + + *device = wxRound(physExtent); + *logical = sign*wxRound(VIEWPORT_EXTENT/scale); +} + +} // anonymous namespace + void wxMSWDCImpl::RealizeScaleAndOrigin() { // although it may seem wasteful to always use MM_ANISOTROPIC here instead @@ -1833,11 +1995,18 @@ void wxMSWDCImpl::RealizeScaleAndOrigin() #ifndef __WXWINCE__ ::SetMapMode(GetHdc(), MM_ANISOTROPIC); - int width = DeviceToLogicalXRel(VIEWPORT_EXTENT)*m_signX, - height = DeviceToLogicalYRel(VIEWPORT_EXTENT)*m_signY; + // wxWidgets API assumes that the coordinate space is "infinite" (i.e. only + // limited by 2^32 range of the integer coordinates) but in MSW API we must + // actually specify the extents that we use so compute them here. - ::SetViewportExtEx(GetHdc(), VIEWPORT_EXTENT, VIEWPORT_EXTENT, NULL); - ::SetWindowExtEx(GetHdc(), width, height, NULL); + int devExtX, devExtY, // Viewport, i.e. device space, extents. + logExtX, logExtY; // Window, i.e. logical coordinate space, extents. + + ApplyEffectiveScale(m_scaleX, m_signX, &devExtX, &logExtX); + ApplyEffectiveScale(m_scaleY, m_signY, &devExtY, &logExtY); + + ::SetViewportExtEx(GetHdc(), devExtX, devExtY, NULL); + ::SetWindowExtEx(GetHdc(), logExtX, logExtY, NULL); ::SetViewportOrgEx(GetHdc(), m_deviceOriginX, m_deviceOriginY, NULL); ::SetWindowOrgEx(GetHdc(), m_logicalOriginX, m_logicalOriginY, NULL); @@ -1963,6 +2132,87 @@ void wxMSWDCImpl::SetDeviceOrigin(wxCoord x, wxCoord y) ::SetViewportOrgEx(GetHdc(), (int)m_deviceOriginX, (int)m_deviceOriginY, NULL); } +// ---------------------------------------------------------------------------- +// Transform matrix +// ---------------------------------------------------------------------------- + +#if wxUSE_DC_TRANSFORM_MATRIX + +bool wxMSWDCImpl::CanUseTransformMatrix() const +{ + return GdiWorldTransformFuncs::IsOk(); +} + +bool wxMSWDCImpl::SetTransformMatrix(const wxAffineMatrix2D &matrix) +{ + if ( !GdiWorldTransformFuncs::IsOk() ) + return false; + + if ( matrix.IsIdentity() ) + { + ResetTransformMatrix(); + return true; + } + + if ( !GdiWorldTransformFuncs::SetGraphicsMode()(GetHdc(), GM_ADVANCED) ) + { + wxLogLastError(wxT("SetGraphicsMode")); + return false; + } + + wxMatrix2D mat; + wxPoint2DDouble tr; + matrix.Get(&mat, &tr); + + XFORM xform; + xform.eM11 = mat.m_11; + xform.eM12 = mat.m_12; + xform.eM21 = mat.m_21; + xform.eM22 = mat.m_22; + xform.eDx = tr.m_x; + xform.eDy = tr.m_y; + + if ( !GdiWorldTransformFuncs::SetWorldTransform()(GetHdc(), &xform) ) + { + wxLogLastError(wxT("SetWorldTransform")); + return false; + } + + return true; +} + +wxAffineMatrix2D wxMSWDCImpl::GetTransformMatrix() const +{ + wxAffineMatrix2D transform; + + if ( !GdiWorldTransformFuncs::IsOk() ) + return transform; + + XFORM xform; + if ( !GdiWorldTransformFuncs::GetWorldTransform()(GetHdc(), &xform) ) + { + wxLogLastError(wxT("GetWorldTransform")); + return transform; + } + + wxMatrix2D m(xform.eM11, xform.eM12, xform.eM21, xform.eM22); + wxPoint2DDouble p(xform.eDx, xform.eDy); + transform.Set(m, p); + + return transform; +} + +void wxMSWDCImpl::ResetTransformMatrix() +{ + if ( GdiWorldTransformFuncs::IsOk() ) + { + GdiWorldTransformFuncs::ModifyWorldTransform()(GetHdc(), NULL, MWT_IDENTITY); + GdiWorldTransformFuncs::SetGraphicsMode()(GetHdc(), GM_COMPATIBLE); + } +} + +#endif // wxUSE_DC_TRANSFORM_MATRIX + // --------------------------------------------------------------------------- // bit blit // --------------------------------------------------------------------------- @@ -2067,7 +2317,8 @@ bool wxMSWDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest, // than the wxWidgets fall-back implementation. So we need // to be able to switch this on and off at runtime. #if wxUSE_SYSTEM_OPTIONS - if (wxSystemOptions::GetOptionInt(wxT("no-maskblt")) == 0) + static bool s_maskBltAllowed = wxSystemOptions::GetOptionInt("no-maskblt") == 0; + if ( s_maskBltAllowed ) #endif { if ( dstWidth == srcWidth && dstHeight == srcHeight ) @@ -2191,6 +2442,17 @@ bool wxMSWDCImpl::DoStretchBlit(wxCoord xdest, wxCoord ydest, { SET_STRETCH_BLT_MODE(GetHdc()); + // Unlike all the other functions used here (i.e. AlphaBlt(), + // MaskBlt(), BitBlt() and StretchBlt()), StretchDIBits() does + // not take into account the source DC logical coordinates + // automatically as it doesn't even work with the source HDC. + // So do this manually to ensure that the coordinates are + // interpreted in the same way here as in all the other cases. + xsrc = source->LogicalToDeviceX(xsrc); + ysrc = source->LogicalToDeviceY(ysrc); + srcWidth = source->LogicalToDeviceXRel(srcWidth); + srcHeight = source->LogicalToDeviceYRel(srcHeight); + // Figure out what co-ordinate system we're supposed to specify // ysrc in. const LONG hDIB = ds.dsBmih.biHeight;