X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1c089c47f344926e2f95a8aa342992ed844fe609..b82827dd43caa489eade15cc02edef7fb79e8c20:/src/msw/dcmemory.cpp diff --git a/src/msw/dcmemory.cpp b/src/msw/dcmemory.cpp index 34920234b1..f3de3b4b4a 100644 --- a/src/msw/dcmemory.cpp +++ b/src/msw/dcmemory.cpp @@ -10,7 +10,6 @@ ///////////////////////////////////////////////////////////////////////////// #ifdef __GNUG__ -#pragma implementation #pragma implementation "dcmemory.h" #endif @@ -22,6 +21,7 @@ #endif #ifndef WX_PRECOMP +#include "wx/utils.h" #endif #include "wx/dcmemory.h" @@ -84,17 +84,29 @@ void wxMemoryDC::SelectObject(const wxBitmap& bitmap) wxFatalError("Error in wxMemoryDC::SelectObject\nBitmap is selected in another wxMemoryDC.\nDelete the first wxMemoryDC or use SelectObject(NULL)"); return; } - - m_selectedBitmap = bitmap; + + // Check if the bitmap has the correct depth for this device context +// if (bitmap.Ok() && (bitmap.GetDepth() != GetDepth())) + // JACS 11/12/98: disabling this since the Forty Thieves sample + // shows this not working properly. In fact, if loading from a resource, + // the depth should become the screen depth, so why was it being called? + if (0) + { + // Make a new bitmap that has the correct depth. + wxBitmap newBitmap = bitmap.GetBitmapForDC(* this); + + m_selectedBitmap = newBitmap ; + } + else + { + m_selectedBitmap = bitmap; + } if (!m_selectedBitmap.Ok()) return; m_selectedBitmap.SetSelectedInto(this); -#if DEBUG > 1 - wxDebugMsg("wxMemoryDC::SelectObject: Selecting HBITMAP %X\n", m_selectedBitmap.GetHBITMAP()); -#endif - HBITMAP bm = ::SelectObject((HDC) m_hDC, (HBITMAP) m_selectedBitmap.GetHBITMAP()); + HBITMAP bm = (HBITMAP) ::SelectObject((HDC) m_hDC, (HBITMAP) m_selectedBitmap.GetHBITMAP()); if (bm == ERROR) {