X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1bf77ee556a5418059139305e9edb05bde9b8a1d..4b5a7d3d092dd6d0aa7a1998ce0ed3e0c6ea50f1:/src/mgl/app.cpp diff --git a/src/mgl/app.cpp b/src/mgl/app.cpp index d92b40c293..1a614e3f81 100644 --- a/src/mgl/app.cpp +++ b/src/mgl/app.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: app.cpp +// Name: src/mgl/app.cpp // Author: Vaclav Slavik // based on GTK and MSW implementations // Id: $Id$ @@ -7,10 +7,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) - #pragma implementation "app.h" -#endif - // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" @@ -18,24 +14,25 @@ #pragma hdrstop #endif +#include "wx/app.h" #ifndef WX_PRECOMP #include "wx/settings.h" - #include "wx/module.h" - #include "wx/evtloop.h" #include "wx/frame.h" #include "wx/dialog.h" #include "wx/log.h" #include "wx/intl.h" + #include "wx/module.h" #endif -#include "wx/app.h" +#include "wx/evtloop.h" #include "wx/fontutil.h" #include "wx/univ/theme.h" #include "wx/univ/renderer.h" #include "wx/univ/colschem.h" #include "wx/sysopt.h" #include "wx/mgl/private.h" +#include "wx/private/fontmgr.h" //----------------------------------------------------------------------------- // wxApp::Exit() @@ -51,7 +48,7 @@ void wxApp::Exit() // wxYield //----------------------------------------------------------------------------- -static bool gs_inYield = FALSE; +static bool gs_inYield = false; bool wxApp::Yield(bool onlyIfNeeded) { @@ -62,18 +59,18 @@ bool wxApp::Yield(bool onlyIfNeeded) wxFAIL_MSG( wxT("wxYield called recursively" ) ); } - return FALSE; + return false; } #if wxUSE_THREADS if ( !wxThread::IsMain() ) { // can't process events from other threads, MGL is thread-unsafe - return TRUE; + return true; } #endif // wxUSE_THREADS - gs_inYield = TRUE; + gs_inYield = true; wxLog::Suspend(); @@ -90,9 +87,9 @@ bool wxApp::Yield(bool onlyIfNeeded) wxLog::Resume(); - gs_inYield = FALSE; + gs_inYield = false; - return TRUE; + return true; } @@ -123,18 +120,18 @@ void wxApp::WakeUpIdle() class wxRootWindow : public wxWindow { public: - wxRootWindow() : wxWindow(NULL, -1) + wxRootWindow() : wxWindow(NULL, wxID_ANY) { SetMGLwindow_t(MGL_wmGetRootWindow(g_winMng)); SetBackgroundColour(wxTHEME_COLOUR(DESKTOP)); } - ~wxRootWindow() + virtual ~wxRootWindow() { // we don't want to delete MGL_WM's rootWnd m_wnd = NULL; } - virtual bool AcceptsFocus() const { return FALSE; } + virtual bool AcceptsFocus() const { return false; } DECLARE_DYNAMIC_CLASS(wxRootWindow) }; @@ -147,7 +144,7 @@ static wxRootWindow *gs_rootWindow = NULL; // MGL initialization //----------------------------------------------------------------------------- -static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) +static bool wxCreateMGL_WM(const wxVideoMode& displayMode) { int mode; int refresh = MGL_DEFAULT_REFRESH; @@ -166,21 +163,21 @@ static bool wxCreateMGL_WM(const wxDisplayModeInfo& displayMode) displayMode.GetWidth(), displayMode.GetHeight(), displayMode.GetDepth()); - return FALSE; + return false; } g_displayDC = new MGLDisplayDC(mode, 1, refresh); if ( !g_displayDC->isValid() ) { delete g_displayDC; g_displayDC = NULL; - return FALSE; + return false; } g_winMng = MGL_wmCreate(g_displayDC->getDC()); if (!g_winMng) - return FALSE; + return false; - return TRUE; + return true; } static void wxDestroyMGL_WM() @@ -208,7 +205,7 @@ BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) END_EVENT_TABLE() -wxApp::wxApp() : m_mainLoop(NULL) +wxApp::wxApp() { } @@ -216,7 +213,7 @@ wxApp::~wxApp() { } -wxDisplayModeInfo wxGetDefaultDisplayMode() +wxVideoMode wxGetDefaultDisplayMode() { wxString mode; unsigned w, h, bpp; @@ -227,54 +224,49 @@ wxDisplayModeInfo wxGetDefaultDisplayMode() w = 640, h = 480, bpp = 16; } - return wxDisplayModeInfo(w, h, bpp); + return wxVideoMode(w, h, bpp); } -bool wxApp::SetDisplayMode(const wxDisplayModeInfo& mode) +bool wxApp::SetDisplayMode(const wxVideoMode& mode) { if ( !mode.IsOk() ) { - return FALSE; + return false; } if ( g_displayDC != NULL ) { // FIXME_MGL -- we currently don't allow to switch video mode // more than once. This can hopefully be changed... wxFAIL_MSG(wxT("Can't change display mode after intialization!")); - return FALSE; + return false; } if ( !wxCreateMGL_WM(mode) ) - return FALSE; + return false; gs_rootWindow = new wxRootWindow; m_displayMode = mode; - return TRUE; + return true; } bool wxApp::OnInitGui() { if ( !wxAppBase::OnInitGui() ) - return FALSE; + return false; #ifdef __WXDEBUG__ // MGL redirects stdout and stderr to physical console, so lets redirect - // it to file. Do it only when WXDEBUG environment variable is set + // it to file in debug build. Do it only when WXSTDERR environment variable is set wxString redirect; if ( wxGetEnv(wxT("WXSTDERR"), &redirect) ) freopen(redirect.mb_str(), "wt", stderr); -#endif +#endif // __WXDEBUG__ wxLog *oldLog = wxLog::SetActiveTarget(new wxLogGui); if ( oldLog ) delete oldLog; - return TRUE; -} - -bool wxApp::Initialized() -{ - return wxTopLevelWindows.GetCount() != 0; + return true; } bool wxApp::Initialize(int& argc, wxChar **argv) @@ -285,19 +277,16 @@ bool wxApp::Initialize(int& argc, wxChar **argv) wxSetEnv(wxT("LFN"), wxT("N")); #endif - // must do it before calling wxAppBase::Initialize(), because fonts are - // needed by stock lists which are created there - wxTheFontsManager = new wxFontsManager; - - if ( !wxAppBase::Initialize(argc, argv) ) - return false; - + // intialize MGL before creating wxFontsManager since it uses MGL funcs if ( MGL_init(".", NULL) == 0 ) { wxLogError(_("Cannot initialize SciTech MGL!")); + return false; + } - wxAppBase::CleanUp(); - + if ( !wxAppBase::Initialize(argc, argv) ) + { + MGL_exit(); return false; } @@ -308,17 +297,29 @@ bool wxApp::Initialize(int& argc, wxChar **argv) return true; } +// Modules are cleaned up after wxApp::CleanUp(), and some modules may +// require MGL to still be alive, e.g. the stock fonts need the fonts +// manager. So append this module last minute in wxApp::CleanUp() to close +// down MGL after all the other modules have been cleaned up. +// +struct wxMGLFinalCleanup: public wxModule +{ + bool OnInit() { return true; } + + void OnExit() + { + wxFontsManager::CleanUp(); + + wxDestroyMGL_WM(); + MGL_exit(); + } +}; + void wxApp::CleanUp() { delete gs_rootWindow; wxAppBase::CleanUp(); - // must do this after calling base class CleanUp() - delete wxTheFontsManager; - wxTheFontsManager = (wxFontsManager*) NULL; - - wxDestroyMGL_WM(); - MGL_exit(); + wxModule::RegisterModule(new wxMGLFinalCleanup); } -