X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1be7a35c5ec31b6cfcab9d969c7969586441a945..033bf67c3cd465dce10b7bfb5c24f62ab83e5a13:/include/wx/clipbrd.h?ds=sidebyside diff --git a/include/wx/clipbrd.h b/include/wx/clipbrd.h index 6c2d3ac5eb..886ac3871c 100644 --- a/include/wx/clipbrd.h +++ b/include/wx/clipbrd.h @@ -18,11 +18,11 @@ #include "wx/object.h" -#include "wx/wxchar.h" +#include "wx/chartype.h" -class WXDLLEXPORT wxDataFormat; -class WXDLLEXPORT wxDataObject; -class WXDLLEXPORT wxClipboard; +class WXDLLIMPEXP_FWD_CORE wxDataFormat; +class WXDLLIMPEXP_FWD_CORE wxDataObject; +class WXDLLIMPEXP_FWD_CORE wxClipboard; // ---------------------------------------------------------------------------- // wxClipboard represents the system clipboard. Normally, you should use @@ -35,7 +35,7 @@ class WXDLLEXPORT wxClipboard; class WXDLLEXPORT wxClipboardBase : public wxObject { public: - wxClipboardBase() {} + wxClipboardBase() { m_usePrimary = false; } // open the clipboard before Add/SetData() and GetData() virtual bool Open() = 0; @@ -70,11 +70,28 @@ public: // eating memory), otherwise the clipboard will be emptied on exit virtual bool Flush() { return false; } - // X11 has two clipboards which get selected by this call. Empty on MSW. - virtual void UsePrimarySelection( bool WXUNUSED(primary) = false ) { } + // this allows to choose whether we work with CLIPBOARD (default) or + // PRIMARY selection on X11-based systems + // + // on the other ones, working with primary selection does nothing: this + // allows to write code which sets the primary selection when something is + // selected without any ill effects (i.e. without overwriting the + // clipboard which would be wrong on the platforms without X11 PRIMARY) + virtual void UsePrimarySelection(bool usePrimary = false) + { + m_usePrimary = usePrimary; + } + + // return true if we're using primary selection + bool IsUsingPrimarySelection() const { return m_usePrimary; } // Returns global instance (wxTheClipboard) of the object: static wxClipboard *Get(); + + + // don't use this directly, it is public for compatibility with some ports + // (wxX11, wxMotif, ...) only + bool m_usePrimary; }; // ----------------------------------------------------------------------------