X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1bc822dfb5cdc24fd2d98b59ea20c9951301bfb1..8b1350d49d4366b1e1a59ff5bafadcf3336d00a7:/include/wx/bitmap.h diff --git a/include/wx/bitmap.h b/include/wx/bitmap.h index 9d113ffa91..1e39569846 100644 --- a/include/wx/bitmap.h +++ b/include/wx/bitmap.h @@ -5,7 +5,7 @@ // Modified by: // Created: 22.04.01 // RCS-ID: $Id$ -// Copyright: (c) wxWindows team +// Copyright: (c) wxWidgets team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// @@ -16,25 +16,71 @@ // headers // ---------------------------------------------------------------------------- -#if defined(__GNUG__) && !defined(__APPLE__) - #pragma interface "bitmapbase.h" -#endif - -#include "wx/defs.h" -#include "wx/object.h" #include "wx/string.h" -#include "wx/gdiobj.h" #include "wx/gdicmn.h" // for wxBitmapType +#include "wx/colour.h" + +class WXDLLIMPEXP_FWD_CORE wxBitmap; +class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; +class WXDLLIMPEXP_FWD_CORE wxIcon; +class WXDLLIMPEXP_FWD_CORE wxImage; +class WXDLLIMPEXP_FWD_CORE wxMask; +class WXDLLIMPEXP_FWD_CORE wxPalette; -class WXDLLEXPORT wxBitmap; -class WXDLLEXPORT wxBitmapHandler; -class WXDLLEXPORT wxImage; -class WXDLLEXPORT wxMask; -class WXDLLEXPORT wxPalette; +// ---------------------------------------------------------------------------- +// wxVariant support +// ---------------------------------------------------------------------------- + +#if wxUSE_VARIANT +#include "wx/variant.h" +DECLARE_VARIANT_OBJECT_EXPORTED(wxBitmap,WXDLLEXPORT) +#endif + +// ---------------------------------------------------------------------------- +// wxMask represents the transparent area of the bitmap +// ---------------------------------------------------------------------------- + +class WXDLLEXPORT wxMaskBase : public wxObject +{ +public: + // create the mask from bitmap pixels of the given colour + bool Create(const wxBitmap& bitmap, const wxColour& colour); + +#if wxUSE_PALETTE + // create the mask from bitmap pixels with the given palette index + bool Create(const wxBitmap& bitmap, int paletteIndex); +#endif // wxUSE_PALETTE + + // create the mask from the given mono bitmap + bool Create(const wxBitmap& bitmap); + +protected: + // this function is called from Create() to free the existing mask data + virtual void FreeData() = 0; + + // these functions must be overridden to implement the corresponding public + // Create() methods, they shouldn't call FreeData() as it's already called + // by the public wrappers + virtual bool InitFromColour(const wxBitmap& bitmap, + const wxColour& colour) = 0; + virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0; +}; + +#if defined(__WXMGL__) || \ + defined(__WXDFB__) || \ + defined(__WXMAC__) || \ + defined(__WXGTK__) || \ + defined(__WXCOCOA__) || \ + defined(__WXMOTIF__) || \ + defined(__WXX11__) + #define wxUSE_BITMAP_BASE 1 +#else + #define wxUSE_BITMAP_BASE 0 +#endif -#if defined(__WXMGL__) || defined(__WXMAC__) || defined(__WXMOTIF__) // Only used by some ports // FIXME -- make all ports (but MSW which uses wxGDIImage) use these base classes +#if wxUSE_BITMAP_BASE // ---------------------------------------------------------------------------- // wxBitmapHandler: class which knows how to create/load/save bitmaps in @@ -44,29 +90,24 @@ class WXDLLEXPORT wxPalette; class WXDLLEXPORT wxBitmapHandlerBase : public wxObject { public: - wxBitmapHandlerBase() - : m_name() - , m_extension() - , m_type(wxBITMAP_TYPE_INVALID) - { } - + wxBitmapHandlerBase() { m_type = wxBITMAP_TYPE_INVALID; } virtual ~wxBitmapHandlerBase() { } - virtual bool Create(wxBitmap *bitmap, void *data, long flags, - int width, int height, int depth = 1) = 0; + virtual bool Create(wxBitmap *bitmap, const void* data, long flags, + int width, int height, int depth = 1); virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags, - int desiredWidth, int desiredHeight) = 0; + int desiredWidth, int desiredHeight); virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, - int type, const wxPalette *palette = NULL) = 0; + int type, const wxPalette *palette = NULL); - void SetName(const wxString& name) { m_name = name; } - void SetExtension(const wxString& ext) { m_extension = ext; } - void SetType(wxBitmapType type) { m_type = type; } - wxString GetName() const { return m_name; } - wxString GetExtension() const { return m_extension; } - wxBitmapType GetType() const { return m_type; } + void SetName(const wxString& name) { m_name = name; } + void SetExtension(const wxString& ext) { m_extension = ext; } + void SetType(wxBitmapType type) { m_type = type; } + const wxString& GetName() const { return m_name; } + const wxString& GetExtension() const { return m_extension; } + wxBitmapType GetType() const { return m_type; } -protected: +private: wxString m_name; wxString m_extension; wxBitmapType m_type; @@ -77,36 +118,31 @@ protected: class WXDLLEXPORT wxBitmapBase : public wxGDIObject { public: - wxBitmapBase() : wxGDIObject() {} - virtual ~wxBitmapBase() {} - /* Derived class must implement these: wxBitmap(); wxBitmap(int width, int height, int depth = -1); wxBitmap(const char bits[], int width, int height, int depth = 1); - wxBitmap(const char **bits); - wxBitmap(char **bits); - wxBitmap(const wxBitmap& bmp); + wxBitmap(const char* const* bits); wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM); wxBitmap(const wxImage& image, int depth = -1); - wxBitmap& operator = (const wxBitmap& bmp); - bool operator == (const wxBitmap& bmp) const; - bool operator != (const wxBitmap& bmp) const; bool Create(int width, int height, int depth = -1); static void InitStandardHandlers(); */ - virtual bool Ok() const = 0; + virtual bool Ok() const { return IsOk(); } + virtual bool IsOk() const = 0; virtual int GetHeight() const = 0; virtual int GetWidth() const = 0; virtual int GetDepth() const = 0; +#if wxUSE_IMAGE virtual wxImage ConvertToImage() const = 0; +#endif // wxUSE_IMAGE virtual wxMask *GetMask() const = 0; virtual void SetMask(wxMask *mask) = 0; @@ -117,13 +153,18 @@ public: const wxPalette *palette = (wxPalette *)NULL) const = 0; virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0; + /* + If raw bitmap access is supported (see wx/rawbmp.h), the following + methods should be implemented: + + virtual bool GetRawData(wxRawBitmapData *data) = 0; + virtual void UngetRawData(wxRawBitmapData *data) = 0; + */ + +#if wxUSE_PALETTE virtual wxPalette *GetPalette() const = 0; virtual void SetPalette(const wxPalette& palette) = 0; - -#if WXWIN_COMPATIBILITY - wxPalette *GetColourMap() const { return GetPalette(); } - void SetColourMap(wxPalette *cmap) { SetPalette(*cmap); }; -#endif // WXWIN_COMPATIBILITY +#endif // wxUSE_PALETTE // copies the contents and mask of the given (colour) icon to the bitmap virtual bool CopyFromIcon(const wxIcon& icon) = 0; @@ -147,28 +188,56 @@ public: static void CleanUpHandlers(); + // this method is only used by the generic implementation of wxMask + // currently but could be useful elsewhere in the future: it can be + // overridden to quantize the colour to correspond to bitmap colour depth + // if necessary; default implementation simply returns the colour as is + virtual wxColour QuantizeColour(const wxColour& colour) const + { + return colour; + } + protected: static wxList sm_handlers; DECLARE_ABSTRACT_CLASS(wxBitmapBase) }; -#endif -#if defined(__WXMSW__) -#include "wx/msw/bitmap.h" +#endif // wxUSE_BITMAP_BASE + +#if defined(__WXPALMOS__) + #include "wx/palmos/bitmap.h" +#elif defined(__WXMSW__) + #include "wx/msw/bitmap.h" #elif defined(__WXMOTIF__) -#include "wx/motif/bitmap.h" + #include "wx/x11/bitmap.h" +#elif defined(__WXGTK20__) + #include "wx/gtk/bitmap.h" #elif defined(__WXGTK__) -#include "wx/gtk/bitmap.h" + #include "wx/gtk1/bitmap.h" #elif defined(__WXX11__) -#include "wx/x11/bitmap.h" + #include "wx/x11/bitmap.h" #elif defined(__WXMGL__) -#include "wx/mgl/bitmap.h" + #include "wx/mgl/bitmap.h" +#elif defined(__WXDFB__) + #include "wx/dfb/bitmap.h" #elif defined(__WXMAC__) -#include "wx/mac/bitmap.h" + #include "wx/mac/bitmap.h" +#elif defined(__WXCOCOA__) + #include "wx/cocoa/bitmap.h" #elif defined(__WXPM__) -#include "wx/os2/bitmap.h" + #include "wx/os2/bitmap.h" +#endif + +// we must include generic mask.h after wxBitmap definition +#if defined(__WXMGL__) || defined(__WXDFB__) + #define wxUSE_GENERIC_MASK 1 +#else + #define wxUSE_GENERIC_MASK 0 #endif +#if wxUSE_GENERIC_MASK + #include "wx/generic/mask.h" #endif - // _WX_BITMAP_H_BASE_ + +#endif // _WX_BITMAP_H_BASE_