X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1b6f93fcfe211e81c77d7485c4c3786a846c84df..c45b7e75d1833c93200ca2d4e518954e48ec936e:/include/wx/msw/wince/setup.h diff --git a/include/wx/msw/wince/setup.h b/include/wx/msw/wince/setup.h index 2add4645db..b468eef0dd 100644 --- a/include/wx/msw/wince/setup.h +++ b/include/wx/msw/wince/setup.h @@ -1,13 +1,13 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: wx/msw/wince/setup.h +// Name: wx/msw/setup.h // Purpose: Configuration for the library -// Author: Marco Cavallini +// Author: Julian Smart // Modified by: -// Created: 08/11/2002 -// RCS-ID: -// Copyright: (c) KOAN SAS ( www.koansoftware.com ) -// Licence: wxWindows license -/////////////////////////////////////////////////////////////////////////////// +// Created: 01/02/97 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ @@ -26,44 +26,23 @@ // compatibility settings // ---------------------------------------------------------------------------- -// This setting determines the compatibility with 1.68 API: -// Level 0: no backward compatibility, all new features -// Level 1: some extra methods are defined for compatibility. -// -// Default is 0. -// -// Recommended setting: 0 (in fact the compatibility code is now very minimal -// so there is little advantage to setting it to 1. -#define WXWIN_COMPATIBILITY 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it +// This setting determines the compatibility with 2.2 API: set it to 1 to +// enable it but please consider updating your code instead. // -// Default is 0. -// -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2 0 - -// This setting determines the compatibility with 2.0 API: set it to 1 to -// enable it -// -// Default is 1. +// Default is 0 // -// Recommended setting: 0 (please update your code instead!) -#define WXWIN_COMPATIBILITY_2_2 1 +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_2 0 -// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap, -// but this is very dangerous because you can mistakenly pass an icon instead -// of a bitmap to a function taking "const wxBitmap&" - which will *not* work -// because an icon is not a valid bitmap +// This setting determines the compatibility with 2.4 API: set it to 0 to +// flag all cases of using deprecated functions. // -// Starting from 2.1.12, you have the choice under this backwards compatible -// behaviour (your code will still compile, but probably won't behave as -// expected!) and not deriving wxIcon class from wxBitmap, but providing a -// conversion ctor wxBitmap(const wxIcon&) instead. +// Default is 1 but please try building your code with 0 as the default will +// change to 0 in the next version and the deprecated functions will disappear +// in the version after it completely. // -// Recommended setting: 0 -#define wxICON_IS_BITMAP 0 +// Recommended setting: 0 (please update your code) +#define WXWIN_COMPATIBILITY_2_4 1 // Define as 1 for font size to be backward compatible to 1.63 and earlier. // 1.64 and later define point sizes to be compatible with Windows. @@ -147,7 +126,7 @@ // Default is 1 // // Recommended setting: 1 if your compiler supports it. -#ifdef _MSC_VER +#if defined(_MSC_VER) && !defined(__WXWINCE__) #define wxUSE_ON_FATAL_EXCEPTION 1 #else #define wxUSE_ON_FATAL_EXCEPTION 0 @@ -161,29 +140,31 @@ // defined as wchar_t, wxString will use Unicode internally. If you set this // to 1, you must use wxT() macro for all literal strings in the program. // -// Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x -// doesn't support it and the programs compiled in Unicode mode will not run -// under 9x). +// Unicode is currently only fully supported under Windows NT/2000/XP +// (Windows 9x doesn't support it and the programs compiled in Unicode mode +// will not run under 9x -- but see wxUSE_UNICODE_MSLU below). // // Default is 0 // -// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP) -#define wxUSE_UNICODE 0 +// Recommended setting: 1 +#ifndef wxUSE_UNICODE + #define wxUSE_UNICODE 1 +#endif // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode -// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This -// setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see -// http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you -// will have to modify the makefiles to include unicows.lib import library as the first -// library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1" -// command). +// and be able to run compiled apps under Windows 9x as well as NT/2000/XP. +// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see +// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that +// you will have to modify the makefiles to include unicows.lib import library +// as the first library (if you use MSVC, you can run the makefile with "nmake +// MSLU=1 UNICODE=1" command). // // If your compiler doesn't have unicows.lib, you can get a version of it at // http://libunicows.sourceforge.net // // Default is 0 // -// Recommended setting: 0 +// Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems) #define wxUSE_UNICODE_MSLU 0 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without @@ -200,6 +181,35 @@ // global features // ---------------------------------------------------------------------------- +// Compile library in exception-safe mode? If set to 1, the library will try to +// behave correctly in presence of exceptions (even though it still will not +// use the exceptions itself) and notify the user code about any unhandled +// exceptions. If set to 0, propagation of the exceptions through the library +// code will lead to undefined behaviour -- but the code itself will be +// slightly smaller and faster. +// +// Default is 1 +// +// Recommended setting: depends on whether you intend to use C++ exceptions +// in your own code (1 if you do, 0 if you don't) +#define wxUSE_EXCEPTIONS 0 + +// Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI +// +// Default is 0 +// +// Recommended setting: 0 +#define wxUSE_EXTENDED_RTTI 0 + +// Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from +// std::list and std::vector, with a compatibility interface, +// and for wxHashMap to be implemented with templates. +// +// Default is 0 +// +// Recommended setting: YMMV +#define wxUSE_STL 0 + // Support for message/error logging. This includes wxLogXXX() functions and // wxLog and derived classes. Don't set this to 0 unless you really know what // you are doing. @@ -209,13 +219,6 @@ // Recommended setting: 1 (always) #define wxUSE_LOG 1 -// Support for command line parsing using wxCmdLineParser class. -// -// Default is 1 -// -// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) -#define wxUSE_CMDLINE_PARSER 1 - // Recommended setting: 1 #define wxUSE_LOGWINDOW 1 @@ -225,6 +228,13 @@ // Recommended setting: 1 #define wxUSE_LOG_DIALOG 1 +// Support for command line parsing using wxCmdLineParser class. +// +// Default is 1 +// +// Recommended setting: 1 (can be set to 0 if you don't use the cmd line) +#define wxUSE_CMDLINE_PARSER 1 + // Support for multithreaded applications: if 1, compile in thread classes // (thread.h) and make the library a bit more thread safe. Although thread // support is quite stable by now, you may still consider recompiling the @@ -236,7 +246,7 @@ // Default is 1 // // Recommended setting: 0 unless you do plan to develop MT applications -#define wxUSE_THREADS 1 +#define wxUSE_THREADS 0 // If enabled (1), compiles wxWindows streams classes #define wxUSE_STREAMS 1 @@ -276,7 +286,7 @@ // Default is 1 // // Recommended setting: 1 (but may be safely disabled if you don't use it) -#define wxUSE_FSVOLUME 1 +#define wxUSE_FSVOLUME 0 // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 @@ -305,15 +315,6 @@ // Recommended setting: 1 #define wxUSE_DATETIME 1 -// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not -// the same as wxDateTime!). These classes are obsolete and shouldn't be used -// in new code -// -// Default is 0 -// -// Recommended setting: 0 unless you have legacy code which uses these classes -#define wxUSE_TIMEDATE 0 - // Set wxUSE_TIMER to 1 to compile wxTimer class // // Default is 1 @@ -351,6 +352,10 @@ // Recommended setting: 1 #define wxUSE_CONFIG_NATIVE 1 +// Use wxFileConfig. +// Recommended setting: 1 +#define wxUSE_FILECONFIG 0 + // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows // to connect/disconnect from the network and be notified whenever the dial-up // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER. @@ -358,7 +363,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_DIALUP_MANAGER 1 +#define wxUSE_DIALUP_MANAGER 0 // Compile in classes for run-time DLL loading and function calling. // Required by wxUSE_DIALUP_MANAGER. @@ -371,22 +376,22 @@ #define wxUSE_DYNLIB_CLASS 1 // experimental, don't use for now -#define wxUSE_DYNAMIC_LOADER 1 +#define wxUSE_DYNAMIC_LOADER 0 // Set to 1 to use socket classes -#define wxUSE_SOCKETS 1 +#define wxUSE_SOCKETS 0 // Set to 1 to enable virtual file systems (required by wxHTML) #define wxUSE_FILESYSTEM 1 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_ZIP 1 +#define wxUSE_FS_ZIP 0 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM) -#define wxUSE_FS_INET 1 +#define wxUSE_FS_INET 0 // Set to 1 to compile wxZipInput/OutputStream classes. -#define wxUSE_ZIPSTREAM 1 +#define wxUSE_ZIPSTREAM 0 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by // wxUSE_LIBPNG. @@ -416,7 +421,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_PROTOCOL 1 +#define wxUSE_PROTOCOL 0 // The settings for the individual URL schemes #define wxUSE_PROTOCOL_FILE 1 @@ -424,7 +429,7 @@ #define wxUSE_PROTOCOL_HTTP 1 // Define this to use wxURL class. -#define wxUSE_URL 1 +#define wxUSE_URL 0 // Support for regular expression matching via wxRegEx class: enable this to // use POSIX regular expressions in your code. You need to compile regex @@ -434,7 +439,7 @@ // // Recommended setting: 1 if your compiler supports it, if it doesn't please // contribute us a makefile for src/regex for it -#define wxUSE_REGEX 1 +#define wxUSE_REGEX 0 // wxSystemOptions class #define wxUSE_SYSTEM_OPTIONS 1 @@ -442,6 +447,14 @@ // wxWave class #define wxUSE_WAVE 1 +// XML parsing classes. Note that their API will change in the future, so +// using wxXmlDocument and wxXmlNode in your app is not recommended. +// +// Default is 1 +// +// Recommended setting: 1 (needed by XRC) +#define wxUSE_XML 1 + // ---------------------------------------------------------------------------- // Individual GUI controls // ---------------------------------------------------------------------------- @@ -483,7 +496,7 @@ #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox -#define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) +#define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox #define wxUSE_GAUGE 1 // wxGauge @@ -522,17 +535,13 @@ // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar // classes at all. Otherwise, use the native toolbar class unless -// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which -// supports some features which might not be supported by the native wxToolBar -// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1. +// wxUSE_TOOLBAR_NATIVE is 0. // // Default is 1 for all settings. // -// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for -// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility). +// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE. #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 -#define wxUSE_TOOLBAR_SIMPLE 1 // this setting is obsolete, value is ignored #define wxUSE_BUTTONBAR 1 @@ -547,6 +556,14 @@ // Recommended setting: 1 #define wxUSE_NOTEBOOK 1 +// wxListbook control is similar to wxNotebook but uses wxListCtrl instead of +// the tabs +// +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_LISTBOOK 1 + // wxTabDialog is a generic version of wxNotebook but it is incompatible with // the new class. It shouldn't be used in new code. // @@ -555,23 +572,13 @@ // Recommended setting: 0 (use wxNotebook) #define wxUSE_TAB_DIALOG 0 -// wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and -// the new, much imporved and enhanced version. The new version is backwards -// compatible with the old one and should be used whenever possible, i.e. if -// you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too. +// wxGrid class // // Default is 1 for both options. // -// Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using -// wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is -// essential. +// Recommended setting: 1 // -// WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit. #define wxUSE_GRID 1 -#define wxUSE_NEW_GRID 1 - -// wxProperty[Value/Form/List] classes, used by Dialog Editor -#define wxUSE_PROPSHEET 1 // ---------------------------------------------------------------------------- // Miscellaneous GUI stuff @@ -580,6 +587,9 @@ // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) #define wxUSE_ACCEL 1 +// Hotkey support (currently Windows only) +#define wxUSE_HOTKEY 1 + // Use wxCaret: a class implementing a "cursor" in a text control (called caret // under Windows). // @@ -588,6 +598,14 @@ // Recommended setting: 1 (can be safely set to 0, not used by the library) #define wxUSE_CARET 1 +// Use wxDisplay class: it allows enumerating all displays on a system and +// working with them. +// +// Default is 0 because it isn't yet implemented on all platforms +// +// Recommended setting: 1 if you need it, can be safely set to 0 otherwise +#define wxUSE_DISPLAY 0 + // Miscellaneous geometry code: needed for Canvas library #define wxUSE_GEOMETRY 1 @@ -626,7 +644,7 @@ // Default is 1. // // Recommended setting: 1 -#define wxUSE_TOOLTIPS 1 +#define wxUSE_TOOLTIPS 0 // wxValidator class and related methods #define wxUSE_VALIDATORS 1 @@ -634,6 +652,13 @@ // wxDC cacheing implementation #define wxUSE_DC_CACHEING 1 +// Set this to 1 to enable the use of DIB's for wxBitmap to support +// bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only. +#define wxUSE_DIB_FOR_BITMAP 0 + +// Set this to 1 to enable wxDIB +#define wxUSE_WXDIB 0 + // ---------------------------------------------------------------------------- // common dialogs // ---------------------------------------------------------------------------- @@ -654,7 +679,7 @@ // Default is 1 // // Recommended setting: 1 (unless it really doesn't work) -#define wxUSE_COMMON_DIALOGS 1 +#define wxUSE_COMMON_DIALOGS 0 // wxBusyInfo displays window with message when app is busy. Works in same way // as wxBusyCursor @@ -742,8 +767,8 @@ // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS. // // Recommended setting: default or 0 for everything for portable programs. -#define wxUSE_METAFILE 1 -#define wxUSE_ENH_METAFILE 1 +#define wxUSE_METAFILE 0 +#define wxUSE_ENH_METAFILE 0 #define wxUSE_WIN_METAFILES_ALWAYS 0 // ---------------------------------------------------------------------------- @@ -754,10 +779,10 @@ #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture -#define wxUSE_MDI_ARCHITECTURE 1 +#define wxUSE_MDI_ARCHITECTURE 0 // Set to 0 to disable print/preview architecture code -#define wxUSE_PRINTING_ARCHITECTURE 1 +#define wxUSE_PRINTING_ARCHITECTURE 0 // wxHTML sublibrary allows to display HTML in wxWindow programs and much, // much more. @@ -766,14 +791,19 @@ // // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a // smaller library. -#define wxUSE_HTML 1 +#define wxUSE_HTML 0 -// OpenGL canvas +// Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL +// headers and libraries to be able to compile the library with wxUSE_GLCANVAS +// set to 1. Note that for some compilers (notably Microsoft Visual C++) you +// will need to manually add opengl32.lib and glu32.lib to the list of +// libraries linked with your program if you use OpenGL. +// +// Default is 0. +// +// Recommended setting: 1 if you intend to use OpenGL, 0 otherwise #define wxUSE_GLCANVAS 0 -// wxTreeLayout class -#define wxUSE_TREELAYOUT 1 - // ---------------------------------------------------------------------------- // Data transfer // ---------------------------------------------------------------------------- @@ -797,10 +827,18 @@ // different from "built in" drag and drop in wxTreeCtrl which is always // available). Requires wxUSE_DATAOBJ. // +// Default is 1. +// +// Recommended setting: 1 +#define wxUSE_DRAG_AND_DROP 1 + +// Use wxAccessible for enhanced and customisable accessibility. +// Depends on wxUSE_OLE. +// // Default is 0. // -// Recommended WinCE setting: 0 -#define wxUSE_DRAG_AND_DROP 0 +// Recommended setting (at present): 0 +#define wxUSE_ACCESSIBILITY 0 // ---------------------------------------------------------------------------- // miscellaneous settings @@ -817,17 +855,17 @@ #define wxUSE_DRAGIMAGE 1 -#define wxUSE_IPC 1 +#define wxUSE_IPC 0 // 0 for no interprocess comms #define wxUSE_HELP 1 // 0 for no help facility -#define wxUSE_MS_HTML_HELP 1 +#define wxUSE_MS_HTML_HELP 0 // 0 for no MS HTML Help // Use wxHTML-based help controller? -#define wxUSE_WXHTML_HELP 1 +#define wxUSE_WXHTML_HELP 0 -#define wxUSE_RESOURCES 1 +#define wxUSE_RESOURCES 0 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system @@ -835,23 +873,6 @@ #define wxUSE_SPLINES 1 // 0 for no splines -#define wxUSE_XPM_IN_MSW 1 - // 0 for no XPM support in wxBitmap. - // Default is 1, as XPM is now fully - // supported this makes easier the issue - // of portable icons and bitmaps. - -#define wxUSE_IMAGE_LOADING_IN_MSW 1 - // Use dynamic DIB loading/saving code in utils/dib under MSW. -#define wxUSE_RESOURCE_LOADING_IN_MSW 1 - // Use dynamic icon/cursor loading/saving code - // under MSW. -// use wxExpr (a.k.a. PrologIO) -#define wxUSE_PROLOGIO 0 - -#define wxUSE_WX_RESOURCES 0 - // Use .wxr resource mechanism (requires PrologIO library) - #define wxUSE_MOUSEWHEEL 1 // Include mouse wheel support @@ -867,14 +888,14 @@ // Set to 0 to disable PostScript print/preview architecture code under Windows // (just use Windows printing). -#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 // ---------------------------------------------------------------------------- // database classes // ---------------------------------------------------------------------------- // Define 1 to use ODBC classes -#define wxUSE_ODBC 1 +#define wxUSE_ODBC 0 // For backward compatibility reasons, this parameter now only controls the // default scrolling method used by cursors. This default behavior can be @@ -905,7 +926,9 @@ #define REMOVE_UNUSED_ARG 1 // VC++ 4.2 and above allows and but you can't mix -// them. Set to 1 for , 0 for +// them. Set to 1 for , 0 for . Note that VC++ 7.1 +// and later doesn't support wxUSE_IOSTREAMH == 1 and so will be +// used anyhow. // // Default is 1. // @@ -928,22 +951,22 @@ #define wxUSE_IMAGE 1 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB. -#define wxUSE_LIBPNG 1 +#define wxUSE_LIBPNG 0 // Set to 1 for JPEG format support (requires libjpeg) -#define wxUSE_LIBJPEG 1 +#define wxUSE_LIBJPEG 0 // Set to 1 for TIFF format support (requires libtiff) -#define wxUSE_LIBTIFF 1 +#define wxUSE_LIBTIFF 0 // Set to 1 for GIF format support -#define wxUSE_GIF 1 +#define wxUSE_GIF 0 // Set to 1 for PNM format support -#define wxUSE_PNM 1 +#define wxUSE_PNM 0 // Set to 1 for PCX format support -#define wxUSE_PCX 1 +#define wxUSE_PCX 0 // Set to 1 for IFF format support (Amiga format) #define wxUSE_IFF 0 @@ -952,7 +975,7 @@ #define wxUSE_XPM 1 // Set to 1 for MS Icons and Cursors format support -#define wxUSE_ICO_CUR 1 +#define wxUSE_ICO_CUR 0 // Set to 1 to compile in wxPalette class #define wxUSE_PALETTE 1 @@ -1011,12 +1034,12 @@ // // Recommended setting: 1, only set it to 0 if your compiler doesn't have // or can't compile -#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__) -#define wxUSE_RICHEDIT 1 +#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__) +#define wxUSE_RICHEDIT 0 // TODO: This should be ifdef'ed for any compilers that don't support // RichEdit 2.0 but do have RichEdit 1.0... -#define wxUSE_RICHEDIT2 1 +#define wxUSE_RICHEDIT2 0 #else #define wxUSE_RICHEDIT 0 @@ -1029,7 +1052,34 @@ // Default is 1. // // Recommended setting: 1, set to 0 for a small library size reduction -#define wxUSE_OWNER_DRAWN 1 +#define wxUSE_OWNER_DRAWN 0 + +// Set to 1 to compile MS Windows XP theme engine support +#define wxUSE_UXTHEME 0 + +// Set to 1 to auto-adapt to MS Windows XP themes where possible +// (notably, wxNotebook pages) +#define wxUSE_UXTHEME_AUTO 0 + +// Set to 1 if you're developing for MS SmartPhone +#define wxUSE_SMARTPHONE 0 + +// Set to 1 if you want to maintain a PocketPC-style UI on +// Windows CE .NET. If 0, wxWindows will use a commandbar +// for the menubar, and a normal separate toolbar as per the +// desktop implementation. If 1, wxWindows will combine +// the toolbar and menubar as per the PocketPC implementation. +// +// Note that at present, the dynamic loading of PocketPC +// shell functions on WinCE .NET is not yet done, and a +// simple commandbar implementation is used instead of the +// PocketPC one. The intention is to use the PocketPC style +// when available (when wxUSE_POCKETPC_UI is 1). +// +// So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0, +// you will be able to create separate toolbars and menubars, +// but _not_ the combined toolbar/menubar. +#define wxUSE_POCKETPC_UI 1 // ---------------------------------------------------------------------------- // obsolete settings @@ -1048,180 +1098,5 @@ // NOW MANDATORY: don't change. #define wxUSE_DYNAMIC_CLASSES 1 -// ---------------------------------------------------------------------------- -// disable the settings which don't work for some compilers -// ---------------------------------------------------------------------------- - -#ifndef wxUSE_NORLANDER_HEADERS -#if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# define wxUSE_NORLANDER_HEADERS 1 -#else -# define wxUSE_NORLANDER_HEADERS 0 -#endif -#endif - -// wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior -#if defined(__MWERKS__) - #undef wxUSE_DEBUG_NEW_ALWAYS - #define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__GNUWIN32__) -// These don't work as expected for mingw32 and cygwin32 -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -// Cygwin betas don't have wcslen -#if defined(__CYGWIN__) || defined(__CYGWIN32__) -# if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))) -# undef wxUSE_WCHAR_T -# define wxUSE_WCHAR_T 0 -# endif -#endif - -#endif // __GNUWIN32__ - -// MFC duplicates these operators -#if wxUSE_MFC -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif // wxUSE_MFC - -#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS) -// Can't use OLE drag and drop in Windows 3.1 because we don't know how -// to implement UUIDs -// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. -#undef wxUSE_DRAG_AND_DROP -#define wxUSE_DRAG_AND_DROP 0 -#endif - -// Only WIN32 supports wxStatusBar95 -#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR -#undef wxUSE_NATIVE_STATUSBAR -#define wxUSE_NATIVE_STATUSBAR 0 -#endif - -#if !wxUSE_OWNER_DRAWN -#undef wxUSE_CHECKLISTBOX -#define wxUSE_CHECKLISTBOX 0 -#endif - -// Salford C++ doesn't like some of the memory operator definitions -#ifdef __SALFORDC__ -#undef wxUSE_MEMORY_TRACING -#define wxUSE_MEMORY_TRACING 0 - -#undef wxUSE_GLOBAL_MEMORY_OPERATORS -#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 - -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_OWNER_DRAWN -#define wxUSE_OWNER_DRAWN 0 -#endif // __SALFORDC__ - -#ifdef __TWIN32__ - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#endif // __TWIN32__ - -// BC++/Win16 can't cope with the amount of data in resource.cpp -#if defined(__WIN16__) && defined(__BORLANDC__) -#undef wxUSE_WX_RESOURCES -#define wxUSE_WX_RESOURCES 0 - -#undef wxUSE_ODBC -#define wxUSE_ODBC 0 - -#undef wxUSE_NEW_GRID -#define wxUSE_NEW_GRID 0 -#endif - -#if defined(__BORLANDC__) && (__BORLANDC__ < 0x500) -// BC++ 4.0 can't compile JPEG library -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 -#endif - -// wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode -#if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL)) -#undef wxUSE_DEBUG_NEW_ALWAYS -#define wxUSE_DEBUG_NEW_ALWAYS 0 -#endif - -#if defined(__WXMSW__) && defined(__WATCOMC__) -/* -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 -*/ - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 -#endif - -#if defined(__WXMSW__) && !defined(__WIN32__) - -#undef wxUSE_SOCKETS -#define wxUSE_SOCKETS 0 - -#undef wxUSE_THREADS -#define wxUSE_THREADS 0 - -#undef wxUSE_TOOLTIPS -#define wxUSE_TOOLTIPS 0 - -#undef wxUSE_SPINCTRL -#define wxUSE_SPINCTRL 0 - -#undef wxUSE_SPINBTN -#define wxUSE_SPINBTN 0 - -#undef wxUSE_LIBPNG -#define wxUSE_LIBPNG 0 - -#undef wxUSE_LIBJPEG -#define wxUSE_LIBJPEG 0 - -#undef wxUSE_LIBTIFF -#define wxUSE_LIBTIFF 0 - -#undef wxUSE_GIF -#define wxUSE_GIF 0 - -#undef wxUSE_PNM -#define wxUSE_PNM 0 - -#undef wxUSE_PCX -#define wxUSE_PCX 0 - -#undef wxUSE_GLCANVAS -#define wxUSE_GLCANVAS 0 - -#undef wxUSE_MS_HTML_HELP -#define wxUSE_MS_HTML_HELP 0 - -#undef wxUSE_WCHAR_T -#define wxUSE_WCHAR_T 0 - -#endif // Win16 - #endif // _WX_SETUP_H_