X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1ac76609146a74466b88e53b551e9ea01c5c8801..66c2bf7b1d9326fb650acfaae22ec50528cfbf7c:/include/wx/msw/frame.h?ds=sidebyside diff --git a/include/wx/msw/frame.h b/include/wx/msw/frame.h index 077e109202..54ad3beec4 100644 --- a/include/wx/msw/frame.h +++ b/include/wx/msw/frame.h @@ -4,7 +4,6 @@ // Author: Julian Smart // Modified by: // Created: 01/02/97 -// RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// @@ -12,7 +11,7 @@ #ifndef _WX_FRAME_H_ #define _WX_FRAME_H_ -class WXDLLEXPORT wxFrame : public wxFrameBase +class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase { public: // construction @@ -42,7 +41,6 @@ public: // implement base class pure virtuals virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL); - virtual void Raise(); // implementation only from now on // ------------------------------- @@ -55,40 +53,29 @@ public: virtual wxToolBar* CreateToolBar(long style = -1, wxWindowID id = wxID_ANY, const wxString& name = wxToolBarNameStr); - - virtual void PositionToolBar(); #endif // wxUSE_TOOLBAR // Status bar #if wxUSE_STATUSBAR virtual wxStatusBar* OnCreateStatusBar(int number = 1, - long style = wxST_SIZEGRIP, + long style = wxSTB_DEFAULT_STYLE, wxWindowID id = 0, const wxString& name = wxStatusLineNameStr); - virtual void PositionStatusBar(); - // Hint to tell framework which status bar to use: the default is to use // native one for the platforms which support it (Win32), the generic one // otherwise // TODO: should this go into a wxFrameworkSettings class perhaps? static void UseNativeStatusBar(bool useNative) - { m_useNativeStatusBar = useNative; }; + { m_useNativeStatusBar = useNative; } static bool UsesNativeStatusBar() - { return m_useNativeStatusBar; }; + { return m_useNativeStatusBar; } #endif // wxUSE_STATUSBAR -#if wxUSE_MENUS - WXHMENU GetWinMenu() const { return m_hMenu; } -#endif // wxUSE_MENUS - // event handlers - bool HandlePaint(); bool HandleSize(int x, int y, WXUINT flag); bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control); - bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu); - bool HandleMenuLoop(const wxEventType& evtType, WXWORD isPopup); // tooltip management #if wxUSE_TOOLTIPS @@ -96,12 +83,31 @@ public: void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; } #endif // tooltips - // a MSW only function which sends a size event to the window using its - // current size - this has an effect of refreshing the window layout - virtual void SendSizeEvent(); + // override the base class function to handle iconized/maximized frames + virtual void SendSizeEvent(int flags = 0); virtual wxPoint GetClientAreaOrigin() const; + // override base class version to add menu bar accel processing + virtual bool MSWTranslateMessage(WXMSG *msg) + { + return MSWDoTranslateMessage(this, msg); + } + + // window proc for the frames + virtual WXLRESULT MSWWindowProc(WXUINT message, + WXWPARAM wParam, + WXLPARAM lParam); + +#if wxUSE_MENUS + // get the currently active menu: this is the same as the frame menu for + // normal frames but is overridden by wxMDIParentFrame + virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; } + + // Look up the menu in the menu bar. + virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu); +#endif // wxUSE_MENUS + protected: // common part of all ctors void Init(); @@ -122,30 +128,22 @@ protected: // propagate our state change to all child frames void IconizeChildFrames(bool bIconize); - // override base class version to add menu bar accel processing - virtual bool MSWTranslateMessage(WXMSG *msg) - { - return MSWDoTranslateMessage(this, msg); - } - // the real implementation of MSWTranslateMessage(), also used by // wxMDIChildFrame bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg); - // window proc for the frames - virtual WXLRESULT MSWWindowProc(WXUINT message, - WXWPARAM wParam, - WXLPARAM lParam); - - // handle WM_INITMENUPOPUP message to generate wxEVT_MENU_OPEN - bool HandleInitMenuPopup(WXHMENU hMenu); - virtual bool IsMDIChild() const { return false; } // get default (wxWidgets) icon for the frame virtual WXHICON GetDefaultIcon() const; +#if wxUSE_TOOLBAR + virtual void PositionToolBar(); +#endif // wxUSE_TOOLBAR + #if wxUSE_STATUSBAR + virtual void PositionStatusBar(); + static bool m_useNativeStatusBar; #endif // wxUSE_STATUSBAR