X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1a4fe894fea30f773876b7a7a2e55ece5ef7ac90..2bcada5f33151d366b9d4c9e5e37c706dab23b27:/docs/msw/wince/readme.txt?ds=sidebyside diff --git a/docs/msw/wince/readme.txt b/docs/msw/wince/readme.txt index 030f8551a1..d48ba9a8ea 100644 --- a/docs/msw/wince/readme.txt +++ b/docs/msw/wince/readme.txt @@ -1,80 +1,78 @@ ================================================= - Welcome to wxWindows/CE 2.3.4 (is becoming 2.5.0) + Welcome to wxWidgets/CE ================================================= -You have downloaded version 2.3.4 of the WinCE 3.0 port of -the wxWindows GUI library. This runs on WindowsCE 3.0. +This is the readme file for the Windows CE port of the wxWidgets GUI library +which runs on Pocket PC 2002/2003, Smartphone 2002/2003, Windows CE .NET 4.x, +and Windows Mobile 5. This port requires the use of Microsoft Visual Studio +2005 and 2008, in particular eVC (Visual C++ Embedded) is not supported any +longer. -More information about the wxWindows project as a whole -can be found at: +More information about the wxWidgets project as a whole can be found at: - http://www.wxwindows.org + http://www.wxwidgets.org/ +Information about the Windows CE port in particular can be found in +the wxWinCE topic in the wxWidgets reference manual. -Supported platforms -=================== -These are the supported platform at the moment -- x86 emulator -- PocketPC (StrongARM) - -You can test the library and applications using PocketPC emulator -and/or Compaq iPAQ or other PDAs using PocketPC - -WindowsCE.NET is not supported. - - - -Compiler installation -===================== +wxWidgets/CE Configuration +================================ -Get the Visual C++ embedded (FREE) from Microsoft website - http://msdn.microsoft.com/vstudio/device/embedded/download.asp - -You must use Visual Tools 3.0 for CE 3.0  - (this is the same we are currently using for wxWinCE) - -Install selecting only the two target platforms used: -- WCE x86em (PocketPC emulation) -- WCE ARM (PocketPC StrongARM) +You may wish to customize the file include/wx/msw/wince/setup.h before building +wxWinCE to disable any features that your program doesn't need and minimize the +size of the library. +wxWidgets/CE Compilation +================================ -General installation notes -========================== +Unless the archive you downloaded already included CE-specific project files, +you first need to generate them yourself. For this please install bakefile +(from http://www.bakefile.org/, see technote docs/tech/tn0016.txt for more +details about it) and create the file build/bakefiles/Bakefiles.local.bkgen +with the following contents for Visual Studio 2008 (replace 2008 with 2005 +everywhere for the previous version): -Alter your WXWIN environment variable to point to the root directory of the -wxWindows installation. + -Add wxWindows include and library paths into Tools-Options-Directories + + msvs2008prj(arm) + + -o ../msw/wx_vc9arm.sln -DMSVS_PLATFORMS=pocketpc2003 -DCOMPILER_PREFIX=vc9arm + + + -o $(INPUT_FILE_DIR)/$(INPUT_FILE_BASENAME_NOEXT)_vc9arm.sln -DMSVS_PLATFORMS=pocketpc2003 -DCOMPILER_PREFIX=vc9arm + + +Notice that this will create the output files in the directories using "vc9arm" +prefix instead of the usual "vc" one which allows to build the normal wxMSW and +wxCE in the same wxWidgets source tree. You're, of course, free, to use +different names for the project files suffix and the output directories prefix +if you wish. +Then do -wxWindows/CE Compilation -================================ - -The following sections explain how to compile wxWindows/CE with the -Visual C++ embedded compiler. +cd %WXWIN%\build\bakefiles +bakefile_gen -f msvs2008prj +to create all *vc9arm.vcproj files. After this, simply open the solution file +in Visual Studio and build it. Status ====== -Currently develompment - - - -Disclaimer -========== - -All product names are used for identification purposes and are trademarks -or registered trademarks owned by their respective companies. - - +It's possible to create working Pocket PC or Smartphone +applications with this port. For further information +about how to use wxWidgets with Windows CE, and further +work that needs to be done, see the wxWinCE topic in the +reference manual, and also: - Marco Cavallini -www.koansoftware.com +http://wiki.wxwidgets.org/Developers_Notebook/WxWinCE -.eof. +The "Life!" demo in demos/life has some adaptations for +wxWinCE, and also demonstrates how to make an installer for +a Pocket PC application.