X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1a18887b88e2ba064154ae5998db7b7533f6bb78..34f90a1cfe8b9be4451964396b062998a83fc37b:/include/wx/effects.h diff --git a/include/wx/effects.h b/include/wx/effects.h index bdafbe170d..eaf1f482ec 100644 --- a/include/wx/effects.h +++ b/include/wx/effects.h @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: effects.h +// Name: wx/effects.h // Purpose: wxEffects class // Draws 3D effects. // Author: Julian Smart et al @@ -10,10 +10,6 @@ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// -#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) -#pragma interface "effects.h" -#endif - #ifndef _WX_EFFECTS_H_ #define _WX_EFFECTS_H_ @@ -21,6 +17,11 @@ * wxEffects: various 3D effects */ +#include "wx/object.h" +#include "wx/colour.h" +#include "wx/gdicmn.h" +#include "wx/dc.h" + class WXDLLEXPORT wxEffects: public wxObject { DECLARE_CLASS(wxEffects) @@ -61,7 +62,7 @@ public: void DrawSunkenEdge(wxDC& dc, const wxRect& rect, int borderSize = 1); // Tile a bitmap - bool TileBitmap(const wxRect& rect, wxDC& dc, wxBitmap& bitmap); + bool TileBitmap(const wxRect& rect, wxDC& dc, const wxBitmap& bitmap); protected: wxColour m_highlightColour; // Usually white @@ -72,4 +73,3 @@ protected: }; #endif -