X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/1a0c7d558e91aa27b08319f2c2b5e6e1d85d2fd5..3184454fc04cf572075c9473535fd07b8f9839c7:/src/os2/dc.cpp diff --git a/src/os2/dc.cpp b/src/os2/dc.cpp index 9252f9cde9..09fe982e45 100644 --- a/src/os2/dc.cpp +++ b/src/os2/dc.cpp @@ -1,5 +1,5 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: dc.cpp +// Name: src/os2/dc.cpp // Purpose: wxDC class // Author: David Webster // Modified by: @@ -23,19 +23,17 @@ #include "wx/log.h" #include "wx/icon.h" #include "wx/msgdlg.h" -#if wxUSE_STATUSBAR + #include "wx/dcprint.h" #include "wx/statusbr.h" #endif -#endif #include "wx/module.h" -#include "wx/dcprint.h" #include #include "wx/os2/private.h" - IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject) +IMPLEMENT_ABSTRACT_CLASS(wxDC, wxObject) // // wxWidgets uses the Microsoft convention that the origin is the UPPER left. @@ -221,7 +219,7 @@ wxDCCacheEntry* wxDC::FindBitmapInCache( vBmpHdr.cx = nWidth; vBmpHdr.cy = nHeight; vBmpHdr.cPlanes = 1; - vBmpHdr.cBitCount = nDepth; + vBmpHdr.cBitCount = (USHORT)nDepth; pEntry->m_hBitmap = (WXHBITMAP) ::GpiCreateBitmap( hPS ,&vBmpHdr @@ -244,7 +242,7 @@ wxDCCacheEntry* wxDC::FindBitmapInCache( vBmpHdr.cx = nWidth; vBmpHdr.cy = nHeight; vBmpHdr.cPlanes = 1; - vBmpHdr.cBitCount = nDepth; + vBmpHdr.cBitCount = (USHORT)nDepth; WXHBITMAP hBitmap = (WXHBITMAP) ::GpiCreateBitmap( hPS ,&vBmpHdr @@ -353,11 +351,8 @@ wxDC::wxDC(void) m_hPS = NULL; m_bIsPaintTime = false; // True at Paint Time - wxColour vColor( wxT("BLACK") ); - m_pen.SetColour(vColor); - - vColor.Set( wxT("WHITE") ); - m_brush.SetColour(vColor); + m_pen.SetColour(*wxBLACK); + m_brush.SetColour(*wxWHITE); } // end of wxDC::wxDC @@ -853,47 +848,44 @@ void wxDC::DoDrawPoint( ); } // end of wxDC::DoDrawPoint -void wxDC::DoDrawPolygon( - int n -, wxPoint vPoints[] -, wxCoord vXoffset -, wxCoord vYoffset -, int nFillStyle -) +void wxDC::DoDrawPolygon( int n, + wxPoint vPoints[], + wxCoord vXoffset, + wxCoord vYoffset, + int nFillStyle ) { - ULONG ulCount = 1; // Number of polygons. - POLYGON vPlgn; // polygon. - ULONG flOptions = 0L; // Drawing options. - -////////////////////////////////////////////////////////////////////////////// -// This contains fields of option bits... to draw boundary lines as well as -// the area interior. -// -// Drawing boundary lines: -// POLYGON_NOBOUNDARY Does not draw boundary lines. -// POLYGON_BOUNDARY Draws boundary lines (the default). -// -// Construction of the area interior: -// POLYGON_ALTERNATE Constructs interior in alternate mode -// (the default). -// POLYGON_WINDING Constructs interior in winding mode. -////////////////////////////////////////////////////////////////////////////// - - ULONG flModel = 0L; // Drawing model. - -////////////////////////////////////////////////////////////////////////////// -// Drawing model. -// POLYGON_INCL Fill is inclusive of bottom right (the default). -// POLYGON_EXCL Fill is exclusive of bottom right. -// This is provided to aid migration from other graphics models. -////////////////////////////////////////////////////////////////////////////// + ULONG ulCount = 1; // Number of polygons. + POLYGON vPlgn; // polygon. + ULONG flOptions = 0L; // Drawing options. - LONG lHits = 0L; // Correlation/error indicator. - POINTL vPoint; - int i; - int nIsTRANSPARENT = 0; - LONG lBorderColor = 0L; - LONG lColor = 0L; + ////////////////////////////////////////////////////////////////////////////// + // This contains fields of option bits... to draw boundary lines as well as + // the area interior. + // + // Drawing boundary lines: + // POLYGON_NOBOUNDARY Does not draw boundary lines. + // POLYGON_BOUNDARY Draws boundary lines (the default). + // + // Construction of the area interior: + // POLYGON_ALTERNATE Constructs interior in alternate mode + // (the default). + // POLYGON_WINDING Constructs interior in winding mode. + ////////////////////////////////////////////////////////////////////////////// + + ULONG flModel = POLYGON_INCL; // Drawing model. + + ////////////////////////////////////////////////////////////////////////////// + // Drawing model. + // POLYGON_INCL Fill is inclusive of bottom right (the default). + // POLYGON_EXCL Fill is exclusive of bottom right. + // This is provided to aid migration from other graphics models. + ////////////////////////////////////////////////////////////////////////////// + + LONG lHits = 0L; // Correlation/error indicator. + int i; + int nIsTRANSPARENT = 0; + LONG lBorderColor = 0L; + LONG lColor = 0L; lBorderColor = m_pen.GetColour().GetPixel(); lColor = m_brush.GetColour().GetPixel(); @@ -907,20 +899,17 @@ void wxDC::DoDrawPolygon( for(i = 0; i < n; i++) { - vPlgn.aPointl[i].x = vPoints[i].x; // +xoffset; - vPlgn.aPointl[i].y = OS2Y(vPoints[i].y,0); // +yoffset; + vPlgn.aPointl[i].x = vPoints[i].x+vXoffset; + vPlgn.aPointl[i].y = OS2Y(vPoints[i].y+vYoffset,0); } - flModel = POLYGON_BOUNDARY; + flOptions = POLYGON_BOUNDARY; if(nFillStyle == wxWINDING_RULE) - flModel |= POLYGON_WINDING; + flOptions |= POLYGON_WINDING; else - flModel |= POLYGON_ALTERNATE; - - vPoint.x = vXoffset; - vPoint.y = OS2Y(vYoffset,0); + flOptions |= POLYGON_ALTERNATE; ::GpiSetColor(m_hPS, lBorderColor); - ::GpiMove(m_hPS, &vPoint); + ::GpiMove(m_hPS, &vPlgn.aPointl[0]); lHits = ::GpiPolygons(m_hPS, ulCount, &vPlgn, flOptions, flModel); free(vPlgn.aPointl); } // end of wxDC::DoDrawPolygon @@ -1268,7 +1257,7 @@ void wxDC::DoDrawIcon( // // Need to copy back into a bitmap. ::WinDrawPointer uses device coords // and I don't feel like figuring those out for scrollable windows so - // just convert to a bitmap then let the DoDrawBitmap routing display it + // just convert to a bitmap then let the DoDrawBitmap routine display it // if (rIcon.IsXpm()) { @@ -1291,10 +1280,12 @@ void wxDC::DoDrawBitmap( , bool bUseMask ) { +#if wxUSE_PRINTING_ARCHITECTURE if (!IsKindOf(CLASSINFO(wxPrinterDC))) +#endif { HBITMAP hBitmap = (HBITMAP)rBmp.GetHBITMAP(); - HBITMAP hBitmapOld = NULLHANDLE;; + HBITMAP hBitmapOld = NULLHANDLE; POINTL vPoint[4]; vY = OS2Y(vY,rBmp.GetHeight()); @@ -1387,7 +1378,7 @@ void wxDC::DoDrawBitmap( lColor = m_textBackgroundColour.GetPixel(); // - // Bitmap must be ina double-word alligned address so we may + // Bitmap must be in a double-word aligned address so we may // have some padding to worry about // if (nLineBoundary > 0) @@ -1706,11 +1697,9 @@ void wxDC::DoDrawText( CalcBoundingBox((vX + vWidth), (vY + vHeight)); } // end of wxDC::DoDrawText -void wxDC::DrawAnyText( - const wxString& rsText -, wxCoord vX -, wxCoord vY -) +void wxDC::DrawAnyText( const wxString& rsText, + wxCoord vX, + wxCoord vY ) { int nOldBackground = 0; POINTL vPtlStart; @@ -1751,13 +1740,7 @@ void wxDC::DrawAnyText( m_vRclPaint.xRight == 0 && m_vRclPaint.xLeft == 0)) { - // - // Position Text a little differently in the Statusbar from other panels - // - if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar))) - vPtlStart.y = OS2Y(vY,vTextY); - else - vPtlStart.y = (wxCoord)(OS2Y(vY,vTextY/1.5)); // Full extent is a bit much + vPtlStart.y = OS2Y(vY,vTextY); } else { @@ -1765,16 +1748,13 @@ void wxDC::DrawAnyText( { m_vRclPaint.yTop = m_vSelectedBitmap.GetHeight(); m_vRclPaint.xRight = m_vSelectedBitmap.GetWidth(); - if (m_pCanvas && m_pCanvas->IsKindOf(CLASSINFO(wxStatusBar))) - vPtlStart.y = OS2Y(vY,vTextY); - else - vPtlStart.y = (LONG)(OS2Y(vY,vTextY/1.5)); + vPtlStart.y = OS2Y(vY,vTextY); } else vPtlStart.y = vY; } - PCH pzStr = (PCH)rsText.c_str(); + PCH pzStr = (PCH)rsText.c_str(); ::GpiMove(m_hPS, &vPtlStart); lHits = ::GpiCharString( m_hPS @@ -1871,9 +1851,7 @@ void wxDC::DoDrawRotatedText( // set GDI objects // --------------------------------------------------------------------------- -void wxDC::DoSelectPalette( - bool bRealize -) +void wxDC::DoSelectPalette( bool WXUNUSED(bRealize) ) { // // Set the old object temporarily, in case the assignment deletes an object @@ -2043,73 +2021,33 @@ void wxDC::SetBrush( } } // end of wxDC::SetBrush -void wxDC::SetBackground( - const wxBrush& rBrush -) +void wxDC::SetBackground(const wxBrush& rBrush) { m_backgroundBrush = rBrush; - if (!m_backgroundBrush.Ok()) - return; - if (m_pCanvas) - { - bool bCustomColours = true; - // - // If we haven't specified wxUSER_COLOURS, don't allow the panel/dialog box to - // change background colours from the control-panel specified colours. - // - if (m_pCanvas->IsKindOf(CLASSINFO(wxWindow)) && - ((m_pCanvas->GetWindowStyleFlag() & wxUSER_COLOURS) != wxUSER_COLOURS)) - bCustomColours = false; - if (bCustomColours) - { - if (m_backgroundBrush.GetStyle()==wxTRANSPARENT) - { - m_pCanvas->SetTransparent(true); - } - else - { - // - // Setting the background brush of a DC - // doesn't affect the window background colour. However, - // I'm leaving in the transparency setting because it's needed by - // various controls (e.g. wxStaticText) to determine whether to draw - // transparently or not. TODO: maybe this should be a new function - // wxWindow::SetTransparency(). Should that apply to the child itself, or the - // parent? - // m_canvas->SetBackgroundColour(m_backgroundBrush.GetColour()); - // - m_pCanvas->SetTransparent(false); - } - } + if (m_backgroundBrush.Ok()) + { + (void)::GpiSetBackColor((HPS)m_hPS, m_backgroundBrush.GetColour().GetPixel()); } - COLORREF vNewColor = m_backgroundBrush.GetColour().GetPixel(); - (void)::GpiSetBackColor((HPS)m_hPS, (LONG)vNewColor); } // end of wxDC::SetBackground -void wxDC::SetBackgroundMode( - int nMode -) +void wxDC::SetBackgroundMode(int nMode) { m_backgroundMode = nMode; } // end of wxDC::SetBackgroundMode -void wxDC::SetLogicalFunction( - int nFunction -) +void wxDC::SetLogicalFunction(int nFunction) { m_logicalFunction = nFunction; SetRop((WXHDC)m_hDC); } // wxDC::SetLogicalFunction -void wxDC::SetRop( - WXHDC hDC -) +void wxDC::SetRop(WXHDC hDC) { if (!hDC || m_logicalFunction < 0) return; - LONG lCRop; + LONG lCRop; switch (m_logicalFunction) { case wxXOR: @@ -2166,9 +2104,7 @@ void wxDC::SetRop( ::GpiSetMix((HPS)hDC, lCRop); } // end of wxDC::SetRop -bool wxDC::StartDoc( - const wxString& rsMessage -) +bool wxDC::StartDoc( const wxString& WXUNUSED(rsMessage) ) { // We might be previewing, so return true to let it continue. return true; @@ -2363,10 +2299,8 @@ void wxDC::SetMapMode( // ???? }; // end of wxDC::SetMapMode -void wxDC::SetUserScale( - double dX -, double dY -) +void wxDC::SetUserScale( double dX, + double dY ) { m_userScaleX = dX; m_userScaleY = dY; @@ -2374,10 +2308,8 @@ void wxDC::SetUserScale( SetMapMode(m_mappingMode); } // end of wxDC::SetUserScale -void wxDC::SetAxisOrientation( - bool bXLeftRight -, bool bYBottomUp -) +void wxDC::SetAxisOrientation( bool bXLeftRight, + bool bYBottomUp ) { m_signX = bXLeftRight ? 1 : -1; m_signY = bYBottomUp ? -1 : 1; @@ -2488,19 +2420,17 @@ wxCoord wxDCBase::LogicalToDeviceYRel(wxCoord y) const // bit blit // --------------------------------------------------------------------------- -bool wxDC::DoBlit( - wxCoord vXdest -, wxCoord vYdest -, wxCoord vWidth -, wxCoord vHeight -, wxDC* pSource -, wxCoord vXsrc -, wxCoord vYsrc -, int nRop -, bool bUseMask -, wxCoord vXsrcMask -, wxCoord vYsrcMask -) +bool wxDC::DoBlit( wxCoord vXdest, + wxCoord vYdest, + wxCoord vWidth, + wxCoord vHeight, + wxDC* pSource, + wxCoord vXsrc, + wxCoord vYsrc, + int nRop, + bool bUseMask, + wxCoord WXUNUSED(vXsrcMask), + wxCoord WXUNUSED(vYsrcMask) ) { wxMask* pMask = NULL; CHARBUNDLE vCbnd; @@ -2594,7 +2524,6 @@ bool wxDC::DoBlit( vBmpHdr.cBitCount = 24; #if wxUSE_DC_CACHEING - if (true) { // // create a temp buffer bitmap and DCs to access it and the mask @@ -2613,9 +2542,9 @@ bool wxDC::DoBlit( hPSMask = pDCCacheEntry1->m_hPS; hDCBuffer = (HDC)pDCCacheEntry2->m_hPS; hBufBitmap = (HBITMAP)pBitmapCacheEntry->m_hBitmap; + wxUnusedVar(hDCMask); } - else -#endif +#else { hDCMask = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDOP, NULLHANDLE); hDCBuffer = ::DevOpenDC(vHabmain, OD_MEMORY, "*", 5L, (PDEVOPENDATA)&vDOP, NULLHANDLE); @@ -2623,6 +2552,7 @@ bool wxDC::DoBlit( hPSBuffer = ::GpiCreatePS(vHabmain, hDCBuffer, &vSize, PU_PELS | GPIT_MICRO | GPIA_ASSOC); hBufBitmap = ::GpiCreateBitmap(GetHPS(), &vBmpHdr, 0L, NULL, NULL); } +#endif POINTL aPoint1[4] = { {0, 0} ,{vWidth, vHeight} @@ -2782,12 +2712,10 @@ bool wxDC::DoBlit( return bSuccess; } -void wxDC::DoGetSize( - int* pnWidth -, int* pnHeight -) const +void wxDC::DoGetSize( int* pnWidth, + int* pnHeight ) const { - LONG lArray[CAPS_HEIGHT]; + LONG lArray[CAPS_HEIGHT]; if(::DevQueryCaps( m_hDC ,CAPS_FAMILY @@ -2800,10 +2728,8 @@ void wxDC::DoGetSize( } }; // end of wxDC::DoGetSize( -void wxDC::DoGetSizeMM( - int* pnWidth -, int* pnHeight -) const +void wxDC::DoGetSizeMM( int* pnWidth, + int* pnHeight ) const { LONG lArray[CAPS_VERTICAL_RESOLUTION]; @@ -2813,17 +2739,19 @@ void wxDC::DoGetSizeMM( ,lArray )) { - int nWidth; - int nHeight; - int nHorzRes; - int nVertRes; + if(pnWidth) + { + int nWidth = lArray[CAPS_WIDTH]; + int nHorzRes = lArray[CAPS_HORIZONTAL_RESOLUTION]; // returns pel/meter + *pnWidth = (nHorzRes/1000) * nWidth; + } - nWidth = lArray[CAPS_WIDTH]; - nHeight = lArray[CAPS_HEIGHT]; - nHorzRes = lArray[CAPS_HORIZONTAL_RESOLUTION]; // returns pel/meter - nVertRes = lArray[CAPS_VERTICAL_RESOLUTION]; // returns pel/meter - nWidth = (nHorzRes/1000) * nWidth; - nHeight = (nVertRes/1000) * nHeight; + if(pnHeight) + { + int nHeight = lArray[CAPS_HEIGHT]; + int nVertRes = lArray[CAPS_VERTICAL_RESOLUTION]; // returns pel/meter + *pnHeight = (nVertRes/1000) * nHeight; + } } }; // end of wxDC::DoGetSizeMM @@ -2851,17 +2779,12 @@ wxSize wxDC::GetPPI() const nWidth = (int)((nHorzRes/39.3) * nPelWidth); nHeight = (int)((nVertRes/39.3) * nPelHeight); } - return (wxSize(nWidth,nHeight)); + wxSize ppisize(nWidth, nHeight); + return ppisize; } // end of wxDC::GetPPI -void wxDC::SetLogicalScale( - double dX -, double dY -) +void wxDC::SetLogicalScale( double dX, double dY ) { m_logicalScaleX = dX; m_logicalScaleY = dY; }; // end of wxDC::SetLogicalScale - - -