X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/19cf4f80860b85e06c410ddbfc49ad58e5c6f5b5..38bb138f09688c1575766aafdbf296dfeeee0d7d:/wxPython/contrib/glcanvas/msw/myglcanvas.h diff --git a/wxPython/contrib/glcanvas/msw/myglcanvas.h b/wxPython/contrib/glcanvas/msw/myglcanvas.h index 2ec721c66b..2fe7404e2a 100644 --- a/wxPython/contrib/glcanvas/msw/myglcanvas.h +++ b/wxPython/contrib/glcanvas/msw/myglcanvas.h @@ -17,17 +17,16 @@ #define _WX_GLCANVAS_H_ #include - - +#undef wxUSE_GLCANVAS #define wxUSE_GLCANVAS 1 -#if wxUSE_GLCANVAS #include #include #include +#include "wx/msw/winundef.h" -#include "gl/gl.h" +#include //--------------------------------------------------------------------------- // Constants for attriblist @@ -71,7 +70,7 @@ public: ~wxGLContext(); void SetCurrent(); - void SetColour(const char *colour); + void SetColour(const wxChar *colour); void SwapBuffers(); @@ -85,21 +84,26 @@ public: wxWindow* m_window; }; -class wxGLCanvas: public wxScrolledWindow + +extern const wxChar* wxGLCanvasName; + + +class wxGLCanvas: public wxWindow { DECLARE_CLASS(wxGLCanvas) public: wxGLCanvas(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette); + const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette); wxGLCanvas( wxWindow *parent, const wxGLContext *shared = (wxGLContext *)NULL, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = "GLCanvas", + const wxSize& size = wxDefaultSize, long style = 0, const wxString& + name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared = (wxGLCanvas *)NULL, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, - const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette ); + const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette ); ~wxGLCanvas(); @@ -108,7 +112,7 @@ class wxGLCanvas: public wxScrolledWindow const wxPoint& pos, const wxSize& size, long style, const wxString& name); void SetCurrent(); - void SetColour(const char *colour); + void SetColour(const wxChar *colour); void SwapBuffers(); void OnSize(wxSizeEvent& event); @@ -130,11 +134,29 @@ protected: wxPalette m_palette; WXHDC m_hDC; -DECLARE_EVENT_TABLE() + DECLARE_EVENT_TABLE() }; -#endif - // wxUSE_GLCANVAS + + +class wxGLApp : public wxApp +{ +public: + wxGLApp() : wxApp() { } + virtual ~wxGLApp(); + + // use this in the constructor of the user-derived wxGLApp class to + // determine if an OpenGL rendering context with these attributes + // is available - returns TRUE if so, FALSE if not. + bool InitGLVisual(int *attribList); + +private: + DECLARE_DYNAMIC_CLASS(wxGLApp) +}; + + + + #endif // _WX_GLCANVAS_H_