X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/198c264dbcf226b5df0eed219aef30d6fdc38a71..0555b2a0a3c509687e7fc5aeb160f5171b7e6311:/include/wx/bitmap.h diff --git a/include/wx/bitmap.h b/include/wx/bitmap.h index a287777b68..fc2110755b 100644 --- a/include/wx/bitmap.h +++ b/include/wx/bitmap.h @@ -19,11 +19,11 @@ #include "wx/string.h" #include "wx/gdicmn.h" // for wxBitmapType #include "wx/colour.h" +#include "wx/image.h" class WXDLLIMPEXP_FWD_CORE wxBitmap; class WXDLLIMPEXP_FWD_CORE wxBitmapHandler; class WXDLLIMPEXP_FWD_CORE wxIcon; -class WXDLLIMPEXP_FWD_CORE wxImage; class WXDLLIMPEXP_FWD_CORE wxMask; class WXDLLIMPEXP_FWD_CORE wxPalette; @@ -68,8 +68,7 @@ protected: virtual bool InitFromMonoBitmap(const wxBitmap& bitmap) = 0; }; -#if defined(__WXMGL__) || \ - defined(__WXDFB__) || \ +#if defined(__WXDFB__) || \ defined(__WXMAC__) || \ defined(__WXGTK__) || \ defined(__WXCOCOA__) || \ @@ -84,9 +83,26 @@ protected: #define wxBITMAP_SCREEN_DEPTH (-1) -// All ports except wxMSW,wxOS2,wxPalmOS use wxBitmapHandler and wxBitmapBase as base class -// for wxBitmapHandler; wxMSW,wxOS2,wxPalmOS use wxGDIImageHandler as base class -// since it allows some code reuse there. +// ---------------------------------------------------------------------------- +// wxBitmapHelpers: container for various bitmap methods common to all ports. +// ---------------------------------------------------------------------------- + +// Unfortunately, currently wxBitmap does not inherit from wxBitmapBase on all +// platforms and this is not easy to fix. So we extract at least some common +// methods into this class from which both wxBitmapBase (and hence wxBitmap on +// all platforms where it does inherit from it) and wxBitmap in wxMSW and other +// exceptional ports (only wxPM and old wxCocoa) inherit. +class WXDLLIMPEXP_CORE wxBitmapHelpers +{ +public: + // Create a new wxBitmap from the PNG data in the given buffer. + static wxBitmap NewFromPNGData(const void* data, size_t size); +}; + + +// All ports except wxMSW and wxOS2 use wxBitmapHandler and wxBitmapBase as +// base class for wxBitmapHandler; wxMSW and wxOS2 use wxGDIImageHandler as +// base class since it allows some code reuse there. #if wxUSE_BITMAP_BASE // ---------------------------------------------------------------------------- @@ -133,12 +149,12 @@ private: DECLARE_ABSTRACT_CLASS(wxBitmapHandler) }; - // ---------------------------------------------------------------------------- // wxBitmap: class which represents platform-dependent bitmap (unlike wxImage) // ---------------------------------------------------------------------------- -class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject +class WXDLLIMPEXP_CORE wxBitmapBase : public wxGDIObject, + public wxBitmapHelpers { public: /* @@ -168,6 +184,9 @@ public: #if wxUSE_IMAGE virtual wxImage ConvertToImage() const = 0; + + // Convert to disabled (dimmed) bitmap. + wxBitmap ConvertToDisabled(unsigned char brightness = 255) const; #endif // wxUSE_IMAGE virtual wxMask *GetMask() const = 0; @@ -175,9 +194,6 @@ public: virtual wxBitmap GetSubBitmap(const wxRect& rect) const = 0; - // Convert to disabled (dimmed) bitmap. - wxBitmap ConvertToDisabled(unsigned char brightness = 255); - virtual bool SaveFile(const wxString &name, wxBitmapType type, const wxPalette *palette = NULL) const = 0; virtual bool LoadFile(const wxString &name, wxBitmapType type) = 0; @@ -237,17 +253,18 @@ protected: // the wxBITMAP_DEFAULT_TYPE constant defines the default argument value // for wxBitmap's ctor and wxBitmap::LoadFile() functions. -#if defined(__WXPALMOS__) - #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE - #include "wx/palmos/bitmap.h" -#elif defined(__WXMSW__) +#if defined(__WXMSW__) #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/msw/bitmap.h" #elif defined(__WXMOTIF__) #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" #elif defined(__WXGTK20__) - #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM + #ifdef __WINDOWS__ + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE + #else + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM + #endif #include "wx/gtk/bitmap.h" #elif defined(__WXGTK__) #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM @@ -255,11 +272,8 @@ protected: #elif defined(__WXX11__) #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_XPM #include "wx/x11/bitmap.h" -#elif defined(__WXMGL__) - #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE - #include "wx/mgl/bitmap.h" #elif defined(__WXDFB__) - #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_RESOURCE + #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_BMP_RESOURCE #include "wx/dfb/bitmap.h" #elif defined(__WXMAC__) #define wxBITMAP_DEFAULT_TYPE wxBITMAP_TYPE_PICT_RESOURCE @@ -272,8 +286,22 @@ protected: #include "wx/os2/bitmap.h" #endif +#if wxUSE_IMAGE +inline +wxBitmap +#if wxUSE_BITMAP_BASE +wxBitmapBase:: +#else +wxBitmap:: +#endif +ConvertToDisabled(unsigned char brightness) const +{ + return ConvertToImage().ConvertToDisabled(brightness); +} +#endif // wxUSE_IMAGE + // we must include generic mask.h after wxBitmap definition -#if defined(__WXMGL__) || defined(__WXDFB__) +#if defined(__WXDFB__) #define wxUSE_GENERIC_MASK 1 #else #define wxUSE_GENERIC_MASK 0