X-Git-Url: https://git.saurik.com/wxWidgets.git/blobdiff_plain/197dd9af26230291b156c504506fed47a4d7420b..72594e90b2da8c167ba63b89b2c168c57a19cab4:/include/wx/msw/window.h diff --git a/include/wx/msw/window.h b/include/wx/msw/window.h index 1d4ce59b19..65fd4641b6 100644 --- a/include/wx/msw/window.h +++ b/include/wx/msw/window.h @@ -1,8 +1,9 @@ ///////////////////////////////////////////////////////////////////////////// -// Name: window.h +// Name: wx/msw/window.h // Purpose: wxWindow class // Author: Julian Smart -// Modified by: +// Modified by: Vadim Zeitlin on 13.05.99: complete refont of message handling, +// elimination of Default(), ... // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart and Markus Holzem @@ -20,21 +21,13 @@ #pragma interface "window.h" #endif -// #include "wx/msw/winundef.h" - -// VZ: apparently some version of Windows send extra mouse move messages after -// a mouse click. My tests under NT 4.0 and 95 didn't show it so I'm -// tempted to think that it was just an effect of a poor mouse and so the -// code to work around this is currently disabled - just define this as 1 -// to reenable it +// [at least] some version of Windows send extra mouse move messages after +// a mouse click or a key press - to temporarily fix this problem, set the +// define below to 1 +// +// a better solution should be found later... #define wxUSE_MOUSEEVENT_HACK 0 -// --------------------------------------------------------------------------- -// forward declarations -// --------------------------------------------------------------------------- - -class WXDLLEXPORT wxButton; - // --------------------------------------------------------------------------- // constants // --------------------------------------------------------------------------- @@ -49,25 +42,24 @@ enum // --------------------------------------------------------------------------- // wxWindow declaration for MSW // --------------------------------------------------------------------------- -class WXDLLEXPORT wxWindow : public wxWindowBase -{ - DECLARE_DYNAMIC_CLASS(wxWindow); +class WXDLLEXPORT wxWindowMSW : public wxWindowBase +{ public: - wxWindow() { Init(); } - - wxWindow(wxWindow *parent, - wxWindowID id, - const wxPoint& pos = wxDefaultPosition, - const wxSize& size = wxDefaultSize, - long style = 0, - const wxString& name = wxPanelNameStr) + wxWindowMSW() { Init(); } + + wxWindowMSW(wxWindow *parent, + wxWindowID id, + const wxPoint& pos = wxDefaultPosition, + const wxSize& size = wxDefaultSize, + long style = 0, + const wxString& name = wxPanelNameStr) { Init(); Create(parent, id, pos, size, style, name); } - virtual ~wxWindow(); + virtual ~wxWindowMSW(); bool Create(wxWindow *parent, wxWindowID id, @@ -88,7 +80,7 @@ public: virtual void SetFocus(); - virtual bool Reparent( wxWindow *newParent ); + virtual bool Reparent(wxWindowBase *newParent); virtual void WarpPointer(int x, int y); virtual void CaptureMouse(); @@ -96,7 +88,10 @@ public: virtual void Refresh( bool eraseBackground = TRUE, const wxRect *rect = (const wxRect *) NULL ); + virtual void Update(); virtual void Clear(); + virtual void Freeze(); + virtual void Thaw(); virtual bool SetCursor( const wxCursor &cursor ); virtual bool SetFont( const wxFont &font ); @@ -110,7 +105,9 @@ public: const wxFont *theFont = (const wxFont *) NULL) const; +#if wxUSE_MENUS_NATIVE virtual bool DoPopupMenu( wxMenu *menu, int x, int y ); +#endif // wxUSE_MENUS_NATIVE virtual void SetScrollbar( int orient, int pos, int thumbVisible, int range, bool refresh = TRUE ); @@ -121,6 +118,9 @@ public: virtual void ScrollWindow( int dx, int dy, const wxRect* rect = (wxRect *) NULL ); + virtual bool ScrollLines(int lines); + virtual bool ScrollPages(int pages); + #if wxUSE_DRAG_AND_DROP virtual void SetDropTarget( wxDropTarget *dropTarget ); #endif // wxUSE_DRAG_AND_DROP @@ -155,12 +155,21 @@ public: void GetCaretPos(int *x, int *y) const; #endif // wxUSE_CARET +#ifndef __WXUNIVERSAL__ // Native resource loading (implemented in src/msw/nativdlg.cpp) // FIXME: should they really be all virtual? virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id); virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name); wxWindow* GetWindowChild1(wxWindowID id); wxWindow* GetWindowChild(wxWindowID id); +#endif // __WXUNIVERSAL__ + + // a MSW only function which sends a size event to the window using its + // current size - this has an effect of refreshing the window layout +/* +FUNCTION IS NOW A MEMBER OF wxFrame - gt + void SendSizeEvent(); +*/ // implementation from now on // -------------------------- @@ -178,18 +187,17 @@ public: // event handlers // -------------- + + void OnSetFocus(wxFocusEvent& event); void OnEraseBackground(wxEraseEvent& event); void OnIdle(wxIdleEvent& event); + void OnPaint(wxPaintEvent& event); public: // For implementation purposes - sometimes decorations make the client area // smaller virtual wxPoint GetClientAreaOrigin() const; - // Makes an adjustment to the window position (for example, a frame that has - // a toolbar that it manages itself). - virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags); - // Windows subclassing void SubclassWin(WXHWND hWnd); void UnsubclassWin(); @@ -202,7 +210,7 @@ public: // Make a Windows extended style from the given wxWindows window style static WXDWORD MakeExtendedStyle(long style, - bool eliminateBorders = TRUE); + bool eliminateBorders = FALSE); // Determine whether 3D effects are wanted WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D) const; @@ -226,11 +234,13 @@ public: virtual void MSWDeviceToLogical(float *x, float *y) const; #endif // WXWIN_COMPATIBILITY +#ifndef __WXUNIVERSAL__ // Create an appropriate wxWindow from a HWND virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd); // Make sure the window style reflects the HWND style (roughly) virtual void AdoptAttributesFromHWND(); +#endif // __WXUNIVERSAL__ // Setup background and foreground colours correctly virtual void SetupColours(); @@ -253,7 +263,7 @@ public: WXWORD *item, WXWORD *flags, WXHMENU *hmenu); // ------------------------------------------------------------------------ - // internal handlers for MSW messages: all handlers return a boolen value: + // internal handlers for MSW messages: all handlers return a boolean value: // TRUE means that the handler processed the event and FALSE that it didn't // ------------------------------------------------------------------------ @@ -318,10 +328,11 @@ public: bool HandleMouseEvent(WXUINT msg, int x, int y, WXUINT flags); bool HandleMouseMove(int x, int y, WXUINT flags); + bool HandleMouseWheel(WXWPARAM wParam, WXLPARAM lParam); - bool HandleChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE); - bool HandleKeyDown(WXWORD wParam, WXLPARAM lParam); - bool HandleKeyUp(WXWORD wParam, WXLPARAM lParam); + bool HandleChar(WXWPARAM wParam, WXLPARAM lParam, bool isASCII = FALSE); + bool HandleKeyDown(WXWPARAM wParam, WXLPARAM lParam); + bool HandleKeyUp(WXWPARAM wParam, WXLPARAM lParam); bool HandleQueryDragIcon(WXHICON *hIcon); @@ -332,8 +343,20 @@ public: // Calls an appropriate default window procedure virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam); + + // message processing helpers + + // return FALSE if the message shouldn't be translated/preprocessed but + // dispatched normally + virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg); + + // return TRUE if the message was preprocessed and shouldn't be dispatched virtual bool MSWProcessMessage(WXMSG* pMsg); + + // return TRUE if the message was translated and shouldn't be dispatched virtual bool MSWTranslateMessage(WXMSG* pMsg); + + // called when the window is about to be destroyed virtual void MSWDestroyWindow(); // Detach "Window" menu from menu bar so it doesn't get deleted @@ -359,6 +382,9 @@ public: // initialize various fields of wxMouseEvent (common part of MSWOnMouseXXX) void InitMouseEvent(wxMouseEvent& event, int x, int y, WXUINT flags); + // check if mouse is in the window + bool IsMouseInWindow() const; + protected: // the window handle WXHWND m_hWnd; @@ -371,7 +397,6 @@ protected: bool m_backgroundTransparent:1; bool m_mouseInWindow:1; bool m_doubleClickAllowed:1; - bool m_winCaptured:1; // the size of one page for scrolling int m_xThumbSize; @@ -400,14 +425,19 @@ protected: int sizeFlags = wxSIZE_AUTO); virtual void DoSetClientSize(int width, int height); - // get the size which best suits the window: e.g., for a static text it - // will be the width and height of the text - virtual wxSize DoGetBestSize(); + // move the window to the specified location and resize it: this is called + // from both DoSetSize() and DoSetClientSize() and would usually just call + // ::MoveWindow() except for composite controls which will want to arrange + // themselves inside the given rectangle + virtual void DoMoveWindow(int x, int y, int width, int height); #if wxUSE_TOOLTIPS virtual void DoSetToolTip( wxToolTip *tip ); #endif // wxUSE_TOOLTIPS + // the helper functions used by HandleChar/KeyXXX methods + wxKeyEvent CreateKeyEvent(wxEventType evType, int id, WXLPARAM lp) const; + private: // common part of all ctors void Init(); @@ -420,7 +450,8 @@ private: bool HandleNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result); #endif // __WIN95__ - DECLARE_NO_COPY_CLASS(wxWindow); + DECLARE_DYNAMIC_CLASS(wxWindowMSW) + DECLARE_NO_COPY_CLASS(wxWindowMSW) DECLARE_EVENT_TABLE() };